Disclosure analysis
AI content is included in the game
AI-generated artwork and music are pre-generated and included in the game, with AI tools also assisting development.
- Process
- AI-generated and AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“store/marketing images) and its music (AI-generated arrangements and remixes based on songs by Andy Rehfeldt)”
“All AI-generated content in Scrumbag is pre-generated — baked into the build and curated by the developer”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Paste this for the "how" description: All AI-generated content in Scrumbag is pre-generated — baked into the build and curated by the developer, not generated live during play. This includes the game's artwork (character and enemy art, UI, icons, and store/marketing images) and its music (AI-generated arrangements and remixes based on songs by Andy Rehfeldt). AI tools were also used to assist development. All shipped content is reviewed and selected by the developer before release.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,078 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.9%
- 18,196 of 25,648 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Jul 22, 2026
- Source last checked
- Jul 22, 2026
- Automatic analysis updated
- Jul 22, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.