25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dead UnderworldSteam
Disclosure

AI tools were used in the production process of some graphical assets. In these cases AI is mainly used as a middleman to add detail between first drafts and final product. AI was used to assist with minor code segments and some dialogue lines.

Creator
Manmachina
Reviews
-
Added
Mar 18, 2026
Runes of AerealSteam
Disclosure

Some images in the game were partly designed by artificial intelligence image generation. They were adapted in a unique way to fit in the general theme.

Creator
Bart Alluyn
Reviews
-
Added
Mar 18, 2026
Dollar KingSteam
Disclosure

The card illustrations and marketing materials include AI-generated content. There is nothing that is being generated live in real-time by AI.

Creator
kan.kikuchi
Reviews
15
Added
Mar 18, 2026
Anomalous AssaultSteam
Disclosure

Collapsed State is a project created by the RevoltGPT to showcase the power of our proprietary game development platform! This project was created almost entirely using our proprietary AI game engine editor, which you can use yourself at https://revoltgpt.dev! Thank you so much to our community for coming together to turn this project into a reality, we truly appreciate each and every one of you!

Creator
RevoltGPT.dev
Reviews
-
Added
Mar 18, 2026
VersusSteam
Disclosure

Some AI tools were used as part of the creative process to assist with brainstorming, polishing text, and improving efficiency in content creation. However, all final assets, visuals, and materials are manually reviewed, edited, and finalized by the development team to ensure original quality and consistency with the game’s vision. No, the game does not use AI to generate content or code in real time during gameplay. All gameplay logic, assets, and mechanics are fully pre-defined and designed by the development team. AI is used only for traditional gameplay elements such as enemy behavior, pathfinding, and combat decision-making. These systems are entirely pre-programmed and do not involve generative AI. The goal is to provide challenging, reactive encounters that feel dynamic and engaging for the player.

Creator
Gabriel Lopez
Reviews
-
Added
Mar 18, 2026
Quest MachinaSteam
Disclosure

Quest Machina uses generative AI combined with your input to create a unique world just for you. Story, descriptions, and dialog are generated using OpenAI. Character portraits, planet sprites, and location art are generated using Leonardo.ai.

Creator
Kintech
Reviews
-
Added
Mar 18, 2026
Wild WitchSteam
Disclosure

AI-generated art was developed based on original sketches and artwork created in our studio. We used a private LLM trained exclusively on our own original artwork to iterate and experiment with various visual concepts before finalizing our artistic direction. This process allowed us to efficiently explore creative possibilities while ensuring the final art assets remained true to our unique vision and aesthetic. AI was also assistive in code and project management.

Creator
Giantmaker Studio
Reviews
-
Added
Mar 18, 2026
Kingmaker Academy: Warrior's DuelsSteam
Disclosure

The visual assets in this game were created using AI-generated artwork. AI tools were used to generate images that were then curated and integrated into the game. AI-generated artwork was also used for the game's Steam capsule art and store page assets.

Creator
2dragontails
Reviews
21
Added
Mar 18, 2026
Land of the SurvivorsSteam
Disclosure

The game uses generative AI to generate store page images for the game, as well as Steam community assets and marketing materials and parts of the game UI

Creator
ZHANGFAN
Reviews
-
Added
Mar 18, 2026
I Had a Plan!Steam
Disclosure

I Had A Plan! uses human-made sprites and assets, but uses AI to transform voices for most (non narrator/GM) characters. These were still recorded by the developer, but then transformed to sound like other people using AI. AI was also used to lip sync those voices.

Creator
Benevolent Banana Studio
Reviews
18
Added
Mar 18, 2026
Unsung BalladsSteam
Disclosure

Unsung Ballads uses AI pre-rendered images (via Leonardo.AI) as elements for its marketing material, some backgrounds, and some story illustrations.

Creator
Read Play Code
Reviews
-
Added
Mar 18, 2026
FateChessboardSteam
Disclosure

Due to budget constraints, some graphics in the game, such as the main interface and event images within events, are AI pre-generated.

Creator
taecg
Reviews
-
Added
Mar 18, 2026
吸血鬼的回忆 - Vampire MemoriesSteam
Disclosure

In the localization of multi-language translation of the game, the developer uses translation software to translate the languages of different countries. The translation software describes the use of neural networks for translation, which I think may be related to AI translation; Since the developer does not understand the language of other countries, the developer does not have the funds to hire a professional translator, so the multi-language support is handled by translation software. Please forgive me if this automated translation causes any language offense, and please let me know. I will correct it in time. Sometimes you'll see me write words in English in parentheses, so that the translation software can correctly identify what I'm trying to say; In addition, the developers did not use AI to generate images, audio and other content;

Creator
Queen Vampire
Reviews
-
Added
Mar 18, 2026
Sole SalvationSteam
Disclosure

The game includes some temporary AI-generated content (such as images, sounds, or graphical elements) used solely to speed up the development process. All of these assets are provisional and will be progressively replaced with original materials as the project advances.

Creator
Meteora
Reviews
-
Added
Mar 18, 2026
Echo StormSteam
Disclosure

Game does NOT include any AI-generated content. AI generation used for some promo-materials images.

Creator
Oleg Dzhuraev
Reviews
19
Added
Mar 18, 2026
Rogue HexSteam
Disclosure

As a solo dev, I use Midjourney to fill in some gaps including upgrade and achievement icons.

Creator
Topstitch Games
Reviews
255
Added
Mar 18, 2026
BoxLoop 2Steam
Disclosure

Some Assets Were Modified with the Help of AI.

Creator
Abdullah Al Bajjali
Reviews
-
Added
Mar 18, 2026
HexLandsSteam
Disclosure

As a solo developer, I use AI to brainstorm drafts for some of the 2D assets, which I then edit by hand. These will be replaced with hand-drawn assets by release.

Creator
Portgate Studios
Reviews
-
Added
Mar 18, 2026
A Wasteland Robot: AtavismSteam
Disclosure

To create a unique art style, I employed various technical methods during development, including the use of AI-generated tools to assist in producing some of the materials. These tools significantly streamlined my workflow as a solo developer, allowing me to focus more on core gameplay and detailed refinement. This approach ultimately delivers a richer and more immersive post-apocalyptic world for players. All content has been carefully curated, refined, and integrated to ensure it aligns with the game’s overall quality and artistic vision, while also complying with applicable copyright regulations.

Creator
Scrap Iron Studio
Reviews
-
Added
Mar 18, 2026
Noobs Are ComingSteam
Disclosure

This game is the handcrafted work of a solo indie developer and artist. During the development process, generative tools were used as supportive instruments within the creative workflow for specific assets. The final game experience fully reflects the developer’s original creative vision and craftsmanship.

Creator
Overboy
Reviews
1.5k
Added
Mar 18, 2026
Get To The GateSteam
Disclosure

The background of the capsule image on the store page was drawn by an artist, but then stylized using AI.

Creator
Maximan
Reviews
14
Added
Mar 18, 2026
BeachHead RogueSteam
Disclosure

We use generative AI to create pre-rendered character images as a starting point, which are then meticulously refined and enhanced using image editing tools. The final assets combine the creative touch of digital hand-drawing with generative AI, resulting in high-quality, polished visuals.

Creator
Digital Fusion Inc.
Reviews
16
Added
Mar 18, 2026
Doom CubeSteam
Disclosure

AI was used in the creation of the cover art for the steam page, but that's the only use of AI for any part of the game.

Creator
N³ Games
Reviews
-
Added
Mar 18, 2026
Zero DivisionSteam
Disclosure

All of the art used in Zero Division is commissioned from (human) artists. However, one of the artists uses generative AI tools in the production of the commissioned work.

Creator
Robot Cat Limited
Reviews
268
Added
Mar 18, 2026
AlquiemSteam
Disclosure

Human creation and the use of AI : ➧ 100% of the game's sounds were purchased and designed by humans. ➧ 100% of the animations VFX were purchased and designed by humans. ➧ 100% of the interface was designed, customized, and integrated by me over more than two years of meticulous, case-by-case attention, representing thousands of hours of work. These interface elements come from numerous resource packs purchased online from human artists such as Kodiac Graphics and his amazing Mercenary GUI https://kodiakgraphics.itch.io/mercenary-rpg-gui or PONETI and his 4000 icons https://poneti.artstation.com/store/zVzR/4000-fantasy-icons or PVGames and his trully unique 2D Srpites used as cosmetic in-game coat of arms appearances, REXARD https://assetstore.unity.com/publishers/13229 Dream Circle for hundreds of incredible animations vfx https://dreams-circle.itch.io/ And many more ! Generative AI was used to create backgrounds images such as class backgrounds, menu backgrounds, battle backgrounds. I recently updated the sprites of all the enemies in the game using generative AI; the retro 3D rendering is incredible and perfectly matches the art style. All this represents approximately 15% of the game's graphics assets. But this was done carefully and sparingly, and in conjunction with human work and my artistic direction. ➧ 100% of the game's music was made by humans 15 Soundtracks by Alexander Nakarada 1 Soundtrack by Wolfgang Muermann 26 Soundtracks by Alkakrab

Creator
Regalia Project
Reviews
122
Added
Mar 18, 2026
Axom: ConquestSteam
Disclosure

AI is used to assist the creation of some content in game. Icon art, 2d art, voice lines and music.

Creator
Hairy Penguin
Reviews
46
Added
Mar 18, 2026
CaveshifterSteam
Disclosure

The game itself is completely 100% free of AI-generated content. I only used AI to help myself with store page. Examples: grammar corrections or generating character poses for artworks (composition and character designs are still handcrafted)

Creator
Ganiroo
Reviews
-
Added
Mar 18, 2026
Kitchen CrisisSteam
Disclosure

The background music (BGM) of our game uses assets from Soundraw, a music production site that uses AI.

Creator
Team Samoyed
Reviews
307
Added
Mar 18, 2026
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