25,515 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Project TITANSteam
Disclosure

AI was used to help create localized versions of the game and store page, as well as some 3D models.

Creator
Campo
Reviews
-
Added
Sep 6, 2026
Dream City PsycheSteam
Disclosure

We do not use AI generated images in the game. However, it's possible some images in the game could be interpreted as AI generated images. If you suspect some of images looks like AI generated images, please contact us through e-mail so we can make necessary adjustments. Our workflow involves using store bought and legally acquired free 3D assets to render those assets into 2D images. We also use a few free photographs to serve as background images for certain scenes. Those 2D images are then touch-up using free image editing software. We also bought a few 2D art assets from reputable creators. We provide a list of most of 3D and 2D assets we used in the game in credits section in the game.

Creator
DC Inspiration
Reviews
-
Added
Sep 6, 2026
CHECKBORNE - A CHESS ADVENTURESteam
Disclosure

Generative AI tools were used during development to assist in the creation of visual and audio content. All AI-assisted content was created prior to release, reviewed and curated by the developer, and is included as part of the finished game. No generative AI is used during gameplay.

Creator
Dadzio Software Solutions
Reviews
-
Added
Sep 6, 2026
Save the Game DevsSteam
Disclosure

We are a two-person indie team with over a decade of real-world game development experience. Pat has been making games for 10 years, and Nate was a professional working artist long before generative AI tools existed. We know AI in games is a dealbreaker for some folks, and we struggle with how much to use it ourselves. We want to be completely upfront about how we built this so you have the full picture: - Visuals: We used generative AI alongside our standard software to speed up ideation and automate tedious tasks. Every final in-game element is as handmade as any other pre-LLM digital art. Most of the icons were licensed from a third-party. - Code: We used AI assistants for pair-programming and troubleshooting complex engine logic on a project that two non-engineers couldn't otherwise build alone. No content is generated live in-game at runtime. We believe in total transparency with our players. We built this game to celebrate developers, and we want to be completely open about how we made it. As busy parents navigating the job hunt during development, these tools gave us the leverage to build and ship an ambitious project that we simply couldn't have created otherwise.

Creator
PatT Games
Reviews
-
Added
Sep 6, 2026
Ghost in the SQL DataSteam
Disclosure

AI was used on this game: to assist with the programming, and to produce the translations. If a line reads wrong in your language, report it on the Steam community hub.

Creator
Isaac MENARD
Reviews
-
Added
Sep 6, 2026
Hack YouSteam
Disclosure

The game uses static images and UI elements (including a cryptocurrency exchange chart) generated with AI tools. These assets were manually post-processed and integrated into the game. All game code, mechanics, audio, and original level design were created by the studio without AI generation.

Creator
Mahlo
Reviews
-
Added
Sep 6, 2026
Jumping JimothySteam
Disclosure

The artwork in this game was pre generated with AI tools, then cut, curated, corrected and animated by the developer before it shipped. This covers the character art, the city backdrops, the item and badge icons, and the store capsules. All code, level design, music and written text are the developer's own. No third party artwork was used as a source.

Creator
Sky Wolf Studio
Reviews
-
Added
Sep 6, 2026
DomeniSteam
Disclosure

Generative AI tools were used to create and refine selected promotional artwork for the Steam store page. All resulting materials were reviewed and curated by the developer. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Pineapple Heaven Studios
Reviews
-
Added
Sep 6, 2026
Wargame ForgeSteam
Disclosure

Our App employs AI-powered image generation tools to aid in the production of visual assets and background artwork for marketing materials, including store page screenshots and preview assets, as well as for full-screen in-game interfaces such as the home screen and event pages.

Creator
JIN CHENMING
Reviews
-
Added
Sep 6, 2026
AstrolanderSteam
Disclosure

Generative AI was used as an assistive tool during the development of ASTROLANDER. It helped accelerate certain prototyping phases, explore concept art ideas, and experiment with programming solutions. All assets integrated into the game were modified or recreated by the developer to align with the project's art direction and gameplay.

Creator
SpaghetGames
Reviews
-
Added
Sep 6, 2026
Studio ZeroSteam
Disclosure

To enhance the gaming experience, a very small portion of the video footage, visual effects, and game interface were created with the assistance of artificial intelligence. AI-generated content accounts for less than 1% of the total content. Thank you for your understanding.

Creator
Plot18
Reviews
-
Added
Sep 6, 2026
赌狗牌Steam
Disclosure

The game features AI‑versus‑AI gameplay, but you need to provide access information for the general‑purpose AI.This may consume your tokens. Alternatively, you can skip the AI connection, which will not affect your gameplay experience.

Creator
shikongmengyounpc
Reviews
-
Added
Sep 6, 2026
Enchanted BlackjackSteam
Disclosure

Enchanted Blackjack is a creative outlet and passion project of mine. The original build was created in 48 hours for a game jam without using AI. Since then, I have incorporated LLMs such as Claude Code into my workflow to speed up the software development part of game making. I am very aware AI is antithetical to the artform and I take care to ensure all graphics, sound effects, and music is created by humans WITHOUT the use of AI.

Creator
drikdrok
Reviews
-
Added
Sep 6, 2026
Bakery SimulatorSteam
Disclosure

During the development of this game, Artificial Intelligence (AI) technologies were utilized as supplementary tools to streamline production and enhance the overall player experience. Specifically, AI-assisted systems were employed during the localization process to translate in-game text into multiple languages, ensuring broader accessibility for a global audience. Furthermore, AI tools were utilized to assist in the editing, generation, and refinement of certain in-game materials and visual assets. All AI-assisted content has been carefully reviewed, modified, and integrated by our development team to ensure it meets our quality standards and artistic vision.

Creator
Ripen Games Team
Reviews
-
Added
Sep 6, 2026
Loop SpotSteam
Disclosure

Loop Spot is a solo-developed game. Generative AI tools were used to assist with the creation of some visual assets, including UI artwork, logos, and capsule/marketing artwork. These assets were further edited, composited, and refined by me to fit the game’s visual direction and overall artistic vision. The core gameplay, puzzle design, programming, and music were created by me. No generative AI was used to create the game’s music. AI was used as a supporting visual production tool, while the game’s design, creative direction, gameplay, and music are my original work.

Creator
Solus Games
Reviews
-
Added
Sep 6, 2026
Moon BasketballSteam
Disclosure

The majority of this game is hand-coded. AI support was used to generate code for CPU player states, modify/rearrange UI elements, create custom shaders, and generate the main menu background image.

Creator
ZenChild
Reviews
-
Added
Sep 6, 2026
WondernautsSteam
Disclosure

Some visual assets, sound effects, and music in Wondernauts were created with the help of generative AI tools during development, then refined, validated, and integrated by the development team. All gameplay logic and game systems are human-authored.

Creator
Harmonic Engine
Reviews
-
Added
Sep 6, 2026
merchant GAMESteam
Disclosure

ゲームの背景画像および、ストアページのバナー画像の一部に生成AI(Google Gemini等)を使用しています。

Creator
NbSk
Reviews
-
Added
Sep 5, 2026
GUN GOTHICASteam
Disclosure

Generating general in-game scripts Music Level design In general, the developer uses AI to create like a cubes; ultimately, they decide where to place each cube to build a castle—or, in this case, the video game itself.

Creator
GERMAN CANTU
Reviews
-
Added
Sep 5, 2026
The Last RollSteam
Disclosure

Generative AI tools were used during development to assist with certain parts of the game, including code and game assets such as artwork, audio, and localization. All AI generated content has been reviewed before being included in the game.

Creator
Aspiro Games
Reviews
-
Added
Sep 5, 2026
Rico RiteSteam
Disclosure

Generative artificial intelligence was used to develop the code in this game

Creator
Wenxuan Su
Reviews
-
Added
Sep 5, 2026
Brush duelSteam
Disclosure

AI was used to ensure that all images within the game share a consistent visual style.

Creator
Goltech
Reviews
-
Added
Sep 5, 2026
Hold the DawnSteam
Disclosure

Some 3D models and pictures in the game were created with generative AI tools. Store promotional images were generated with AI and then manually edited.

Creator
YogurtGames
Reviews
-
Added
Sep 4, 2026
Happy Happy Little ShopSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated 2D visual assets, including character artwork, backgrounds, UI elements, and promotional/store-page images. Some of the music featured in the game and promotional materials was generated using Suno. All AI-generated content was reviewed and curated by the developer before inclusion. The game does not generate content using AI while it is running.

Creator
NerveSingerStudio
Reviews
-
Added
Sep 4, 2026
MAGNETSteam
Disclosure

Generative AI was used during development to assist with the creation of some promotional and marketing materials, including the game's capsule artwork and logo. These materials were reviewed, edited, and finalized by the development team. Generative AI is not used to generate content dynamically during gameplay.

Creator
Caen Studio
Reviews
-
Added
Sep 4, 2026
Forms of WarSteam
Disclosure

Some pre-generated visual assets currently used in Forms of War and its store materials were created with generative AI tools. Most in-game visuals are drawn procedurally in code using Phaser. AI-assisted coding tools were used during development. No generative AI is used while the game is running.

Creator
Ooh Games
Reviews
-
Added
Sep 4, 2026
IT THINKS!Steam
Disclosure

i used some AI made images along with human made art. i may remove them before the full release.

Creator
Catchy
Reviews
-
Added
Sep 4, 2026
Lairs & LordshipsSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some pre-generated 2D visual assets, UI elements, and promotional materials. All AI-assisted content is reviewed and curated by the developer. No AI-generated content is created during gameplay.

Creator
GAG Games
Reviews
-
Added
Sep 4, 2026
Dead DineSteam
Disclosure

Some visual assets (character and environment art, store and marketing images) were created or assisted with generative AI tools, then selected and edited by the developer. The game does not use generative AI at runtime.

Creator
Mobilord
Reviews
-
Added
Sep 4, 2026
Primal Heir: The Mortal RealmSteam
Disclosure

Some background music tracks were created with the assistance of generative AI tools and subsequently edited and modified by the developer. No generative AI content is created during gameplay.

Creator
Animus
Reviews
-
Added
Sep 4, 2026
Byte BistroSteam
Disclosure

Byte Bistro was developed with assistance from generative AI tools (such as Large Language Models) to help write and structure the source code and draft store descriptions. All AI-generated content was reviewed, edited, and integrated manually. The game does not feature live, runtime generative AI or external API connections during gameplay.

Creator
RVLWorks
Reviews
-
Added
Sep 4, 2026
Post Show CleanupSteam
Disclosure

Generative AI tools were used during development to assist with drafting and editing store-page text and other development-related content. The game does not use generative AI during gameplay, and all AI-assisted content is reviewed and edited by the developer before inclusion.

Creator
Bantastic Games
Reviews
-
Added
Sep 4, 2026
Keep It FarmingSteam
Disclosure

The developer used generative AI as an assistant during development. AI was also responsible for transcribing the game's texts and translations.

Creator
MapxStudios
Reviews
-
Added
Sep 4, 2026
Idle PlinkoSteam
Disclosure

Generative AI was used to create some artwork and visual assets for the game, including store page artwork and in-game icons. These assets were reviewed and integrated by the developer.

Creator
miguel
Reviews
-
Added
Sep 4, 2026
The Hobo DevSteam
Disclosure

Suno (commercial rights) was used to generate the game's music and the hobo's spoken lines, then hand-selected and edited to match the tone of the game. The translated dialogues were produced with the assistance of a language model. The game's design and direction are entirely my own. All visuals are generated procedurally by the game's own code.

Creator
Fromont Gaming
Reviews
-
Added
Sep 4, 2026
BOOKEDSteam
Disclosure

BOOKED uses generative AI-assisted artwork for some fictional in-game book covers and selected promotional/store artwork. Generative AI was also used to assist with some fictional book titles and creative concepts. All generated content was reviewed and selected by the developer before being included in the game.

Creator
TheHiddenRedPanda
Reviews
-
Added
Sep 4, 2026
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