25,519 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Artia and the Tower of TrollsSteam
Disclosure

Generative AI tools were used during development to create and refine the game’s visual artwork, music, and programming code. All generated material was reviewed, curated, edited, and integrated by the developer. The game does not generate AI content during gameplay, and no player input or data is sent to generative AI services.

Creator
Alon Boroda
Reviews
-
Added
Sep 1, 2026
Card Shelter DefenceSteam
Disclosure

AI-assisted tools were utilized during the development of this game (including visual art, sound design, and workflow optimization) to achieve higher quality. Every final element has been curated, reviewed, and integrated under the direct supervision of the development team.

Creator
NeographGamer
Reviews
-
Added
Sep 1, 2026
Empires of Black PowderSteam
Disclosure

As a solo developer, I utilize AI to amplify my outputs. Although I never rely on or depend on the AI to do the work, it is a tool much like this computer that I am typing on, the creativity is still up to us to use it correctly. No content is generated during play.

Creator
ArchAngel Cinema
Reviews
-
Added
Sep 1, 2026
Aer IslesSteam
Disclosure

Generative AI was used to create certain promotional artwork for the Steam store page, including capsule images and the community icon. These assets were reviewed and edited by the developer. The game itself does not contain AI-generated artwork, audio, narrative, localization, or live-generated AI content.

Creator
Jonathan Dev
Reviews
-
Added
Sep 1, 2026
Tankful: Aquarium Shop SimulatorSteam
Disclosure

This is a temporary placeholder poster. They will be removed before release and replaced with hand-drawn illustrations. Currently, I'm the only programmer working on the game. Closer to release, I'll be hiring an artist to collaborate on the game.

Creator
Andrei Kopylkov
Reviews
-
Added
Sep 1, 2026
The Frog Prince: UnfroggedSteam
Disclosure

I’m an indie game developer and have tried making games for years. Generative AI has been used as part of my development process, including helping with code, visual and sound assets. It is not a simple one-shot process, but effort has been put in over multiple generations to control and curate the art style.

Creator
Spacial Vision Pte. Ltd.
Reviews
-
Added
Sep 1, 2026
Boss TossSteam
Disclosure

Generative artificial intelligence (AI) was used to create some audio and visual assets, portions of the game code, Steam store page copy, and localized content. No AI-generated content is created in real time during gameplay.

Creator
Storm of madness
Reviews
-
Added
Sep 1, 2026
WarlordSteam
Disclosure

Some visual assets were created with the help of generative AI tools.

Creator
Baby War Elephant
Reviews
-
Added
Sep 1, 2026
OverroundSteam
Disclosure

Generative AI tools were used during development as part of the production workflow for pre-generated visual, 3D, audio, written, and localization content included in the game. All final content was selected, reviewed, edited, adapted, and integrated as part of the game's development process. No generative AI systems run during gameplay and no content is generated dynamically for players.

Creator
RottenLuck Studio
Reviews
-
Added
Sep 1, 2026
Chroma KeyboardSteam
Disclosure

This game was developed with assistance from multiple generative AI models, but it does not use generative AI at runtime or produce any live-generated content.

Creator
Ambertide Studio
Reviews
-
Added
Sep 1, 2026
Palimpsest IdleSteam
Disclosure

The visual art in Palimpsest Idle (character, enemy, weapon, equipment, icon and background art) was created during development using AI image generation tools, then curated, processed and hand-assembled by the developer. The game's two music tracks were produced during development using an AI music composition service under a licence granting full ownership of the resulting compositions. Sound effects are royalty-free library recordings and are not AI-generated. No content is generated while the game is running - all assets ship as fixed files, and the game makes no network requests during play.

Creator
Studio J3L
Reviews
-
Added
Sep 1, 2026
Hand StretchedSteam
Disclosure

The background artwork in Hand Stretched — the shopfront, the kitchen and bar scenery, and the shop sign — was generated using Adobe Firefly, then edited and assembled by hand. Everything you actually interact with is drawn by the game itself: the pizzas, the dough, the drinks and the icons are rendered in code as you play, not painted images. The music is not AI-generated. It is four tracks licensed from human artists on Pixabay, credited by name in the game's settings. The game's code was written with AI assistance. Nothing is generated while you play, and the game connects to no AI service.

Creator
Scarratt Family Games
Reviews
-
Added
Sep 1, 2026
A Million OrcsSteam
Disclosure

All artwork, sprites, terrain, animations and audio are procedurally generated by our own deterministic tools or licensed/purchased from human-made sources. No generative AI images or audio are used. AI assistance was used for drafting and prototyping, all of which is reviewed and further iterated by a human. No AI models run while the game is played.

Creator
JD Interactive
Reviews
-
Added
Sep 1, 2026
Vortex ForceSteam
Disclosure

Generative AI tools were used during development to assist with the creation of game content. All generated products are carefully reviewed, edited, and assembled by the development team.

Creator
tachyonFlux
Reviews
-
Added
Sep 1, 2026
ESCAPE SHOWSteam
Disclosure

The game's art, code and marketing assets (store images and in-game graphics) were created during development with the assistance of generative AI tools. All AI-assisted content is pre-rendered and was reviewed by the developer before shipping. The game does not generate any content with AI at runtime.

Creator
Sheep Arcade
Reviews
-
Added
Sep 1, 2026
The Night ShiftSteam
Disclosure

Some illustrative artwork used in the game (atmospheric key art shown in the in-game gallery) was created with the assistance of AI image-generation tools. Portions of the game's narrative text, achievement descriptions, and localized translations were written with the assistance of an AI language tool during development, then reviewed and edited by the developer. All sound effects and music are procedurally synthesized using traditional digital signal processing (oscillators and filters), not AI-generated.

Creator
thetaa7
Reviews
-
Added
Sep 1, 2026
Bumper to BillionsSteam
Disclosure

Used AI for code generation. Audio was source by humans, developer used their own voice for the radio, and art sourced by humans.

Creator
Happy Distractions Studio
Reviews
-
Added
Sep 1, 2026
JuleSteam
Disclosure

Some images were created by DALL-E based on our specifications and subsequently post-processed.

Creator
Teemetal Game Studio
Reviews
-
Added
Sep 1, 2026
JIGSEUM: Assemble Jigsaws with MagicSteam
Disclosure

Generative AI has been used as a supplementary tool in the creation of some art assets and UI elements included in this game. AI has also been used to assist with some text creation and localization. AI-generated or AI-assisted content is reviewed by the developer and edited or adjusted by hand as needed. Generative AI is used only as a tool to support the development process, while careful attention is given to the overall quality, consistency, and atmosphere of the game.

Creator
AiryMintoLab
Reviews
-
Added
Sep 1, 2026
Pocket AdventurerSteam
Disclosure

Pocket Adventurer is a solo-developed game that uses AI tools as part of its production pipeline. Character and monster artwork is originally hand-drawn, then processed with AI animation tools and converted into animated sprite sheets for use in the game. Code was written with AI coding assistance under direct human design, testing, and review. All content is pre-rendered; the game contains no live AI generation. Some AI generation for promotional imagery

Creator
lowpolysaint
Reviews
-
Added
Sep 1, 2026
Melaka 1511: The Malay Chronicles - Before The StormSteam
Disclosure

Generative AI tools were used during the development of this game to assist in creating selected pre-generated content, including images and illustrations, character visuals, 3D characters, models and assets, textures, cinematic videos, narration and voice elements, soundtrack/music, and selected textual or narrative content. All AI-assisted content was reviewed, selected, edited, and integrated by the developer before being included in the final game. Generative AI is not used to create content or code during gameplay.

Creator
SYAHIR BAHIRAN HILMI
Reviews
-
Added
Sep 1, 2026
Beat-SenseiSteam
Disclosure

Generative AI was used to help create some of the store page marketing images and some of the game's music tracks, which are used as in-game content (the songs players perform to during gameplay). No generative AI is used to generate images or text within the game itself all in-game visuals and text are handcrafted.

Creator
NoName-Epic
Reviews
-
Added
Sep 1, 2026
Sort The CapybarasSteam
Disclosure

Some of the game model mesh are crafted with AI Support, we have 1 artist creating toy design and 1 model artist to craft model of our own design. AI is used to help edit some of the model.

Creator
CapybaraKoala
Reviews
-
Added
Sep 1, 2026
AIGENROBOSteam
Disclosure

Some of this game's 2D graphics — including UI icons, part icons and mission cards — were created ahead of time with the help of AI image generation tools. Every generated asset was reviewed, selected and adjusted by the developer before being included. No content is generated by AI while the game is running. The 3D models, stages, effects and all game logic were produced by scripts and by hand, not by AI.

Creator
RAIDENWORKS
Reviews
-
Added
Sep 1, 2026
MARSTEADSteam
Disclosure

Some pre-rendered content was created with generative AI tools and then manually reviewed, selected, and edited by the developer: art assets (store capsule artwork, character and environment sprites) and localized text (Japanese, Simplified Chinese, French, and Russian translations of the game's interface). All game design, code, and original Korean/English text were written by the developer. The game does not generate any content with AI at runtime — there is no live or real-time AI generation.

Creator
JJJI STUDIO
Reviews
-
Added
Sep 1, 2026
DecadriveSteam
Disclosure

Some visual assets (sprites and promotional art) were created with generative AI tools and then edited. The game does not generate AI content at runtime.

Creator
MARVIN BRAGA SISTEMAS LTDA
Reviews
-
Added
Sep 1, 2026
Sill DogsSteam
Disclosure

This app uses AI tools during the development process, for example to configure some behavior algorithms. All dog sprite art consists of hand-drawn works by human artists, purchased under a commercial license. No generative AI is used during gameplay.

Creator
SQOOL
Reviews
-
Added
Sep 1, 2026
Mind The QuotaSteam
Disclosure

Generative AI tools have been used as support in the development of this game. They were primarily used for programming, translations, and some background and art elements. All content has been manually reviewed and approved before being included in the game.

Creator
MISHOWARE
Reviews
-
Added
Sep 1, 2026
Rise To ValorSteam
Disclosure

As a solo-developed game, Generative AI is utilized to generate: Artwork Voiceovers And may be utilized in: De-bugging

Creator
ZuperMoron
Reviews
-
Added
Sep 1, 2026
Trinity DescentSteam
Disclosure

I cannot draw and I have no experience with graphics either, which is why I turned to AI for the images in the game: the creatures, items, zones and the class portraits. I picked, edited and placed every single one of them myself, and plenty were thrown out again before the rest fit together.

Creator
Lipsia Games
Reviews
-
Added
Sep 1, 2026
Moonwrought BastionSteam
Disclosure

Generative AI was used during development to create or refine pre-generated visual assets, music and audio, and localization drafts included in the game and its marketing materials. All such content was reviewed and curated by the developer before release. The game does not generate AI content during play and does not send player data to external AI services.

Creator
Moonwrought Games
Reviews
-
Added
Sep 1, 2026
Three Kingdoms ReimaginedSteam
Disclosure

Some pre-generated artwork and audio were created with generative AI during development. These outputs are integrated as fixed assets; the game does not generate content live during gameplay or connect to a third-party AI service during gameplay.

Creator
Jeremy Cabaccang
Reviews
-
Added
Sep 1, 2026
泣魂Steam
Disclosure

AI graphics are only used for preloading and will not be generated in the game

Creator
灵境研究
Reviews
-
Added
Sep 1, 2026
SlimeMergeSteam
Disclosure

This game uses generative AI in the following ways: Art: Visual assets including the logo, UI elements, backgrounds, and character sprites were created with the assistance of AI image generation tools, then reviewed and adjusted by the developer. Localization: In-game text was translated into 72 languages with the assistance of AI translation tools. All content has been reviewed by the developer before release.

Creator
QuietQuickCollapseGames
Reviews
-
Added
Sep 1, 2026
FluxgatesSteam
Disclosure

Parts of Fluxgates were built with AI assistance, and all of it is fixed content baked into the build - nothing is generated while you play. Code: Some of the game's source was written with an AI coding assistant, reviewed, edited and tested by the developer before shipping. Text: English and French interface strings and node descriptions were drafted with AI help and edited by hand. No AI generated art or audio. Every visual is drawn by the interface itself, and every sound and music track is synthesised procedurally by a script in the project. The game runs fully offline. No AI model runs at runtime, and no data leaves your machine.

Creator
Mouniou
Reviews
-
Added
Sep 1, 2026
UNSEAMSteam
Disclosure

AI generation was temporarily used for placeholder assets, sound effects, and code during early development. all of these will be replaced with custom work before the official launch. AI is not used at runtime.

Creator
Salt&Vinegar
Reviews
-
Added
Sep 1, 2026
Heroes of Aetheria : Crystal SiegeSteam
Disclosure

Note: Developed entirely solo, this project utilizes modern auxiliary tools for code optimization and localization. If you encounter any bugs, please feel free to reach out to help improve the game experience!

Creator
Aethel Studio
Reviews
-
Added
Sep 1, 2026
Center Ice HockeySteam
Disclosure

Generative AI has been used to create sound effects, music and some user interface elements.

Creator
Joonas Kaunisto
Reviews
-
Added
Sep 1, 2026
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