25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ROBO MUSOUSteam
Disclosure

Generative AI was used during development to create some visual assets, including background artwork, UI graphics, icons and 3D models, as well as music, some sound effects, and localized text. These assets are included as pre-generated content. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Quench Forge
Reviews
-
Added
Sep 24, 2026
The Last Cup of ChaiSteam
Disclosure

Generative AI was used to assist in creating certain visual assets for this game, including artwork used for promotional and marketing purposes. The game does not use generative AI to generate content during gameplay.

Creator
NexTribe Studios
Reviews
-
Added
Sep 24, 2026
Great Tribal WarsSteam
Disclosure

Generative AI tools were used during development to assist in creating pre-generated content included in the game and its Steam store presence. This includes selected in-game UI icons, unit and building artwork, other visual assets, Steam capsule and library artwork, promotional/store graphics, and AI-assisted localization and translated text. All AI-assisted content is pre-generated, reviewed, and manually selected by the developer before inclusion. The game does not use generative AI to generate content or code during gameplay and does not connect to external generative AI services while running.

Creator
HASAN ENES YILDIZ
Reviews
-
Added
Sep 24, 2026
GroundInFlamesSteam
Disclosure

We use AI tools as part of our development pipeline: some images were generated with AI, and AI-assisted tools support parts of the production process. Everything produced this way is reviewed, edited and integrated by hand - the design, gameplay systems and final content are our own work.

Creator
VasyliyBritva
Reviews
-
Added
Sep 24, 2026
Human ErrorSteam
Disclosure

AI tools were used during development to help with my terrible code, and to create the game’s splash screen, icon, Steam capsule artwork, and various store and marketing images. Although, I did draw up the references with my own big hands.

Creator
BefuddleBug
Reviews
-
Added
Sep 24, 2026
Hearth & HarvestSteam
Disclosure

Generative AI was used to assist in writing and translating the text descriptions for this store page. All in-game assets and code were created by human developers.

Creator
AD1 Studios
Reviews
-
Added
Sep 24, 2026
Thrive ZSteam
Disclosure

Ive used AI for my Store Page and my title screen, added some of my own flare to it. I used AI for my portraits in game for my shop keepers Everything else was used from a humble bundle I bought back in 2020 - Zombie TDS 2d Game kit

Creator
CASH
Reviews
-
Added
Sep 24, 2026
Star Heir: Dark CrusadeSteam
Disclosure

Used in simple artwork, NPC chat systems, tactical realism systems, enhanced system design, economy management, debugging and design assistance.

Creator
Faithful Works
Reviews
-
Added
Sep 24, 2026
MythboundSteam
Disclosure

Mythbound features a small portion of generated assets in the form of environmental props for it's Early Access period. No generated assets will be featured in the final release of the game.

Creator
Skaldforge
Reviews
-
Added
Sep 24, 2026
修仙行Steam
Disclosure

Some static art assets and store promotional texts of this game are drafted with generative AI. All AI-generated materials have been manually checked for copyright and revised by the development team. No dynamic AI content will be generated in real time during gameplay.

Creator
青行互娱
Reviews
-
Added
Sep 24, 2026
Steam ColonySteam
Disclosure

During development, generative AI is used to explore visual concepts and create prototype. Also used on Translation. Textures, animations, and 3D models are created manually. The game does not generate AI content during gameplay.

Creator
Matielle
Reviews
-
Added
Sep 24, 2026
Nest RivalsSteam
Disclosure

Nest Rivals uses pre-generated AI-assisted artwork in selected sprites, environment textures, bestiary illustrations and marketing images. Some music and sound effects, as well as parts of this Steam store description, were also created with AI assistance. These materials were selected and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Turning Rook Games
Reviews
-
Added
Sep 24, 2026
VoltwoodSteam
Disclosure

Voltwood was developed with AI assistance. Pre-generated AI content that ships in the game and on the store page includes: 3D unit, structure, and environment models generated with Meshy from our own concept art; 2D art generated with ChatGPT from the developer's direction, including store capsule art, the app icon and key art, menu artwork, and achievement icons; music generated with Mureka; sound effects and character voice lines generated with ElevenLabs; game code, UI icons, and interface and store-page translations authored with Anthropic Claude. All AI output was reviewed, curated, and integrated by the developer, and all of it is owned by the developer under the respective services' paid-tier terms.

Creator
Well Actually Games LLC
Reviews
-
Added
Sep 24, 2026
AuryalisSteam
Disclosure

This game is a solo project. Due to budget constraints and the reality of being a one-person team, I used AI assistance to generate the artwork and soundtracks. This choice was made to ensure the project could be fully realized and shared with players.

Creator
RUFS GAMES
Reviews
-
Added
Sep 24, 2026
Key PetSteam
Disclosure

Generative AI tools were used during development to assist with parts of concept art, character drafts, draft store assets, localization drafts, and operational copy drafts. All AI-assisted content was manually reviewed, edited, integrated, and approved by the development team before being included in the game or store page. The game does not use generative AI at runtime to create dialogue, story content, images, audio, or other player-facing content.

Creator
Li Cong
Reviews
-
Added
Sep 24, 2026
Car Factory TycoonSteam
Disclosure

Generative AI was used to create store artwork and in-game art. These assets were created beforehand; no content is generated live during gameplay.

Creator
Jomica
Reviews
-
Added
Sep 23, 2026
NumeromantiaSteam
Disclosure

Generative AI tools were used during development to create pre-generated content, including artwork and text for the game and its store materials. Content is prepared in advance. The game does not generate AI content during play or connect to an external AI service during gameplay.

Creator
BaBa yaGa
Reviews
-
Added
Sep 23, 2026
Taktiko MaximaSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 22, 2026
铸剑者Steam
Disclosure

Pre-generated AI-assisted content: portions of the game's 2D art, music, sound effects, NPC voice lines, and promotional artwork were created with AI generation tools during development, then reviewed and finalized by the developer. No AI content is generated at runtime.

Creator
SUN
Reviews
-
Added
Sep 22, 2026
Turing GameSteam
Disclosure

During matches, AI characters generate text through our official service, which connects to a third-party AI provider. Players do not need to enter an API key or manage a third-party account. The game includes a limited number of Turing Tickets; creating a match normally uses one. Additional Tickets are planned for purchase through Steam in-game purchases, and some may be earned through gameplay. Generative AI was also used to create promotional illustrations and store artwork. These staged images are not gameplay screenshots.

Creator
Mobi Studio
Reviews
-
Added
Sep 22, 2026
Card MonarchySteam
Disclosure

Card Monarchy was made using AI tools. PRE-GENERATED CONTENT - Artwork. The card art, character portraits, backgrounds and store images are AI-generated from hand-written prompts, then selected, cropped, composited and corrected by hand against a written art bible. Curation and prompt iteration are entirely at the hands of the producer until the style and output matches the vision. - Music, voice and sound. Generated with ElevenLabs under a commercial license. Every generation is logged with its ID and date. Many of the sound effects were hand created. Some of the music has been sourced from free for commercial use sources. NOTHING IS GENERATED WHILE YOU PLAY The game makes no network calls of any kind and creates no content at runtime. Your opponent is not a machine-learning model. The play engine was generated by AI with extensive prompting and tuning by actual an actual programmer. The developer authored and tuned against millions of simulated battles and test harnesses to make the card battle combat feel challenging and fair.

Creator
mAInely AI games
Reviews
-
Added
Sep 22, 2026
Industrial Empire OnlineSteam
Disclosure

Industrial Empire Online began as a personal idea for a game I wanted to play with friends: a competitive business challenge where we could discover who has the strongest entrepreneurial instincts and who can build and manage the most efficient industrial company. I created the game’s concept, economy, production chains, tender system, progression, balancing, and overall creative direction. As someone without a traditional game development background, I used generative AI tools to help turn this idea into a playable game. AI-assisted tools were used during programming and prototyping, as well as to create and edit selected pre-generated illustrations of buildings and equipment, Steam capsule artwork, library assets, and other promotional visuals. Every mechanic and visual asset is reviewed, tested, adjusted, and selected by me before it is included in the game or published. Industrial Empire Online does not generate AI content live during gameplay.

Creator
George Games
Reviews
-
Added
Sep 22, 2026
SkillHouse: Founder’s JourneySteam
Disclosure

Generative AI was used only in the preparation of selected promotional images for the game’s Steam page. It assisted with creating and refining background artwork in the game’s visual style. The developer reviewed the results, adapted them to the required dimensions, and added the official SkillHouse logo. The game does not generate any content using AI during gameplay.

Creator
JacOb
Reviews
-
Added
Sep 22, 2026
Shift Happens: TogetherSteam
Disclosure

Generative AI was used as a supporting tool for the creation and refinement of text content and graphical assets used in the game and/or on the Steam store page.

Creator
Estudio20
Reviews
-
Added
Sep 22, 2026
The Last AnchorSteam
Disclosure

Generative AI tools were used during development to assist with programming, concept development, and the creation or refinement of some visual assets. All AI-assisted content included in the game was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to any external AI service.

Creator
Perceptum Robotics
Reviews
-
Added
Sep 22, 2026
DustedSteam
Disclosure

Certain 2D textures, sound effects and music assets have been created with the assistance of AI.

Creator
DustedVR Limited
Reviews
-
Added
Sep 22, 2026
Olympus 2249Steam
Disclosure

AI tools were used only to check visual concepts, translate text into some languages, and create music placeholders. All such materials are currently significantly reworked by humans. By release, we plan to replace the music placeholders with original compositions and have the translations reviewed by human editors.

Creator
Dieselship Studio
Reviews
-
Added
Sep 22, 2026
Supercar Collection TogetherSteam
Disclosure

We use artificial intelligence solely as a supporting tool. Artificial intelligence was used for grammar corrections in in-game text and the preparation of store visuals.

Creator
Kiki Games
Reviews
-
Added
Sep 22, 2026
Modern CrisisSteam
Disclosure

Some visual assets, including certain 3D models, textures, UI icons, and promotional artwork, were created with the assistance of generative AI tools. All generated content was reviewed, selected, and edited by the developer before inclusion in the game. The game does not generate AI content during gameplay

Creator
ZAIT TEAM
Reviews
-
Added
Sep 22, 2026
RegentSteam
Disclosure

AI assisted coding is used to create the game. The game contains no AI generated art or assets. The game may contain optional AI generated voiceover.

Creator
SourGhost
Reviews
-
Added
Sep 22, 2026
Missing LinkSteam
Disclosure

AI was used to help generate the store page capsule and background artwork. The visuals are procedurally constructed vector graphics built with AI-assisted code, not raster images from an image-generation model. The wordmark and color palette were designed by the developer.

Creator
Randy Dyer
Reviews
-
Added
Sep 22, 2026
取经人Steam
Disclosure

Generative AI was used during development to create or refine some of the game’s visual assets and music, and to assist with localization. These assets were selected by the developer and edited and adapted as needed. The game does not generate AI content in real time during gameplay.

Creator
SvenFish Games
Reviews
-
Added
Sep 22, 2026
Clash of CrestsSteam
Disclosure

Some of the artwork in Clash of Crests was produced with generative AI image tools and then cropped, composited, retouched and finished by the developer. This includes unit and character portraits, faction crests, campaign banners and key art, and some environment and prop art. Parts of the in-game lore and flavour text were drafted with AI assistance and then edited by the developer. Nothing is generated by AI while you play: all content ships with the game as fixed, pre-made assets.

Creator
The Real Z Studios
Reviews
-
Added
Sep 22, 2026
KRONITE VOIDSteam
Disclosure

Some game assets, such as ship and crew images, were created with the help of generative AI tools and subsequently reviewed and edited by the development team.

Creator
MurzaGames
Reviews
-
Added
Sep 22, 2026
Dirt TownSteam
Disclosure

This game is using AI generated art for some parts of the store page and for some of the 3D-models in game

Creator
Skyturns
Reviews
-
Added
Sep 21, 2026
Ammerow: Lands BeyondSteam
Disclosure

The music in Ammerow: Lands Beyond was created with Claude Compose, a bespoke composition system built for this project. Rather than a generative music model, it works like a tireless studio composer: an AI assistant (Anthropic's Claude) writes and runs code that composes each piece note by note — melody, harmony, counterpoint and orchestration derived from music theory — and performs it through real, licensed virtual instruments in a professional DAW (Ableton Live). It then "listens back" by analysing the rendered audio to refine the balance. No generative audio/music model was used, no AI was trained on other artists' recordings, and no track was produced from a prompt. Every note is placed deliberately, and every piece is directed, reviewed and approved by a human. The result is authored, not generated. The sound effects are an original, human-directed procedural synthesis library. Claude Code assisted in writing custom Python DSP software and individual cue recipes; every waveform was deterministically rendered from mathematical models and recorded seeds. No recordings, performers, samples, stock audio, sample libraries or generative-audio service were used. Ammerow is designed primarily as a coloured ASCII game. Selected creature, item and shopkeeper illustrations began as AI-generated source images and are converted through a deterministic ASCII-art pipeline. The optional tile mode is a work-in-progress secondary presentation. Its small atlases were programmatically drawn in a custom SDL application using natural-language Codex direction. No generative-image model, inherited tileset, traced artwork or third-party graphical asset was used. Some narrative, gameplay data and other player-facing material were also developed with AI assistance under human direction and review. Some Steam marketing backgrounds were created using OpenAI image-generation tools and then selected, reviewed and combined with deterministic Ammerow branding by the developer. No AI runs while the game is being played.

Creator
John Horton
Reviews
-
Added
Sep 21, 2026
RunGun RiotSteam
Disclosure

Generative AI was used to create the game's artwork, music, voices and sound effects, including store and promotional artwork. The game does not generate AI content during gameplay.

Creator
Forbidden Fruit Productions
Reviews
-
Added
Sep 21, 2026
Unmoored IsleSteam
Disclosure

Some of the icons and UI assets in the game are created with the assistance of AI tools.

Creator
liuliu
Reviews
-
Added
Sep 21, 2026
Mutiny Island 2: The Pirate's CourtSteam
Disclosure

Generative AI tools were used during development to assist with creating and refining a limited number of sprites, images, and sound effects. All resulting assets were reviewed, edited where necessary, and approved before inclusion in the game. The game does not generate AI content during gameplay.

Creator
Elushis
Reviews
-
Added
Sep 21, 2026
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