25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

FantasyforyouSteam
Disclosure

Some game artwork and visual assets were created with the assistance of generative AI tools during development.

Creator
GNISoft Co.,Ltd.
Reviews
-
Added
Jun 30, 2026
Arcadia UnboundSteam
Disclosure

Arcadia Unbound does not use AI-generated artwork, music, sound effects, voice acting, story content, quests, localization, or character dialogue. Arcadia Unbound uses a locally running language model as part of the AURA Framework to interpret player speech during specific conversation sequences. The model analyzes player intent and conversational context, and then selects from developer-authored dialogue responses and narrative outcomes. All artwork, music, voice acting, story content, character dialogue, and gameplay content presented to players are created and curated by the development team and performed by professional voice actors where applicable. No AI system generates any type of dialogue, story events, artwork, audio, or player-facing content.

Creator
Immersion Games Inc.
Reviews
-
Added
Jun 28, 2026
NULL//REBORNSteam
Disclosure

NULL//REBORN was built with agentic AI as a creative partner throughout the entire pipeline. I designed the vision, story outline, musical direction, and game logic — then used AI to bring each piece to life: - generating the art, - fleshing out the script, - composing the music, and writing the code. Every element was guided by human intent and shaped by AI execution.

Creator
SlothByte Games
Reviews
-
Added
Jun 28, 2026
Mirror of DestinySteam
Disclosure

Some art assets were created with the assistance of AI tools. All final assets were created, edited, refined, and integrated with human involvement.

Creator
Fandoor Studio
Reviews
-
Added
Jun 28, 2026
Les Ombres de Dry CreekSteam
Disclosure

The visuals in The Shadows of Dry Creek (illustrations and scenes) were generated using generative artificial intelligence tools, then curated and integrated within a consistent art direction aligned with the game’s universe. Some elements may have been manually adjusted or refined to ensure they fit the intended narrative experience.

Creator
Pascal Ragaigne
Reviews
-
Added
Jun 28, 2026
The Crown of The Vermillion DevilSteam
Disclosure

AI DISCLOSURE Crown of the Vermillion Devil uses AI-generated imagery for its location artwork. All writing, game design, systems, music, and narrative content are original human-authored work. We are a small independent project and have been transparent about this from the start. If that affects your purchasing decision, we respect it.

Creator
Dylan Williams
Reviews
-
Added
Jun 28, 2026
巨獸與傭兵Steam
Disclosure

All core assets originate from the creativity of our human artists. The use of AI tools is strictly limited to assisting and refining the environmental background designs.

Creator
巨兽
Reviews
-
Added
Jun 28, 2026
LostEchoSteam
Disclosure

Art assets in this game, such as achievement icons, were created with the assistance of GPT-based image generation tools. The background music was composed using Suno AI. All AI-generated content has been reviewed and approved by human developers.

Creator
DominamCheng
Reviews
-
Added
Jun 28, 2026
The Purge of the CrystalsSteam
Disclosure

Ai was solely used in the creation of capsule art. The artwork is a stylized version of a rendered 3D image directly from Unity.

Creator
Poetic Visuals
Reviews
-
Added
Jun 28, 2026
CogfallSteam
Disclosure

Cogfall was developed solo by Nodding Panda Studios. To bring the steampunk Clockwork Kingdom to life, AI tools were used to generate artwork and music under the creative direction of the developer. Every image and track was intentionally prompted, selected, and refined to fit the game's vision — AI served as a creative tool, not a replacement for creative decisions. All gameplay systems, code, game design, writing, and balancing were created entirely by the developer.

Creator
Nodding Panda Studios
Reviews
-
Added
Jun 28, 2026
心灵阈值Steam
Disclosure

AI tools were only used in the development phase for code, textures, texts, audio and music production. There is no player-accessible AI generation feature or external AI service connection in the released game, and all built-in content has passed full manual compliance review.

Creator
岚爱万七
Reviews
-
Added
Jun 28, 2026
Cursed Merchant of KyotoSteam
Disclosure

Some key art and illustrations in this game were created using generative AI image tools. No AI generates content in real time during gameplay.

Creator
aomaru works
Reviews
-
Added
Jun 28, 2026
CODEX : RECALLSteam
Disclosure

Generative AI tools were used only as programming assistance during development, such as code reference, debugging support, and workflow optimization. No player-facing art, story, audio, localization text, or gameplay content was generated by AI.

Creator
图灵之书工作室
Reviews
-
Added
Jun 28, 2026
月之冕Steam
Disclosure

The developers utilize AI tools to assist in the initial concepting and intermediate rendering phases of certain 2D art assets, UI elements, and narrative cutscenes. However, all generated materials are heavily repainted, manually edited, and refined by our artists to ensure they align with the game's dark fantasy aesthetic. No raw, unedited AI generation is used in the final product. All core gameplay mechanics, level design, and technical systems are 100%

Creator
不倒龙工作室
Reviews
172
Added
Jun 28, 2026
Guardian of WaterveilSteam
Disclosure

Large portions of the game’s background music, sound effects and written texts, together with a limited selection of models and texture assets, were created with AI tools.

Creator
Jack Yang
Reviews
-
Added
Jun 28, 2026
叹观止的古修模拟器Steam
Disclosure

Pre-generated content (Pre-Generated) During the development of this game, AI tools were used to assist in the creation of the following pre-generated content: Code assistance: Some game logic codes are written and debugged with the help of AI. All the codes have been reviewed and tested by humans. Localization and store copy: The English translation and Steam store page copy were initially drafted with the assistance of AI, and then reviewed and refined by the developers. Real-time Generated Content (Live-Generated) This game does not contain any real-time AI-generated content during its operation. All game graphics, text, and numerical values are pre-set content or determined through player actions in a deterministic manner, and no generative AI interfaces are invoked.

Creator
DUAN ZHIMING
Reviews
-
Added
Jun 28, 2026
记忆收藏家 · The Memory MenderSteam
Disclosure

This game uses AI-generated art assets (ComfyUI / Stable Diffusion XL) and music (AceStep). All AI-generated content was created during development and is fixed in the final build. No AI APIs are called at runtime.

Creator
Xiang
Reviews
-
Added
Jun 28, 2026
Orbital CheckpointSteam
Disclosure

We developed the game with AI assistance for graphics, coding, and music. All AI assets are pre-rendered and static.

Creator
VitalGrid Games
Reviews
-
Added
Jun 27, 2026
Wind Tiger Cloud DragonSteam
Disclosure

We plan to use generative AI to create partial assets including cutscenes and UI interfaces for this game. No AI-generated content has been implemented yet, and all planned AI materials will carry valid commercial licenses.

Creator
Lungfu Studio
Reviews
-
Added
Jun 27, 2026
Little DaoSteam
Disclosure

This game uses generative AI tools during development to assist with concept exploration, reference image creation, asset iteration, text drafting, localization, and promotional material preparation. All final in-game content is reviewed, edited, and selected by the developer before being included in the game. AI-generated outputs are not used directly without human review.

Creator
Guo Wen Zhuang
Reviews
-
Added
Jun 16, 2026
Imperium WarbandsSteam
Disclosure

Some marketing and store page artwork (capsule images, avatars and banners) were created with the assistance of generative AI tools. Some audio assets were also generated or assisted with AI tools. All AI-generated assets are reviewed and edited by the developer to ensure quality and consistency with the game's identity.

Creator
Jhulyan Studio
Reviews
-
Added
Jun 16, 2026
Kaelis: Seraph ProtocolSteam
Disclosure

Generative AI is used during development to assist with some character portraits, 3D environment assets, UI elements, narrative polish, and initial localization drafts. AI-assisted visual content is based on concepts and art direction created by our team and is reviewed, edited, and refined before use. Localization will be reviewed and finalized by a professional localization provider.

Creator
YoshiYoshi Studio
Reviews
-
Added
Jun 12, 2026
SteinvarSteam
Disclosure

Generative AI tools were used during parts of the asset prototyping and ideation process. All final game assets were significantly modified, refined, and curated by the development team before inclusion in the game.

Creator
Cold Cup Games
Reviews
-
Added
Jun 12, 2026
Escape from UmbraSteam
Disclosure

We want to be fully transparent with our community about how we develop our game. In this project, we have integrated Artificial Intelligence (AI) tools as an operational support for our team. How we use it: - Process optimization: It helps us streamline technical tasks and repetitive workflows. - Efficiency: It allows us to deliver better work and move forward much faster. - Resource maximization: It enables the team to save time on mechanical processes to focus on the final game polish. Our commitment to craftsmanship: - Total human control: No element of the final game has been left solely to AI. - Expert review: Every technical asset or piece of content goes through a rigorous human editing filter. - Manual work behind everything: Technology only optimizes our delivery times, but there is always genuine craftsmanship behind every asset. - Guaranteed quality: We use AI to empower our team's capabilities, ensuring the essence and final finish of the game remain 100% human. Thank you for your constant support!

Creator
WildSphere
Reviews
-
Added
Jun 12, 2026
LUNASteam
Disclosure

Luna: Obscura is my creative vision (SOSOROS). I designed and built the game's world, levels, creatures, and visual identity over two years. ANORMIC joined in the final year to handle programming and sound design. The art on the walls: Every painting and sculpture you encounter inside the base is an original, physical artwork. Acrylics painted by hand, sculptures made by hand, by me. No AI, no prints of someone else's work. They existed in the real world before they existed on the moon. Cover art: The key art combines in-engine 3D renders, AI-assisted generation trained exclusively on my own handmade artworks and 3D sculpts, and extensive manual overpaint and compositing in Photoshop. Cinematic sequences: The in-game sequences are hybrids, built from direct in-engine screenshots of our own levels and creatures, extended through AI generation. I'm not an animator, and producing these any other way was beyond the scope of a two-person project. I hope the results speak for themselves. Sound effects & enemy audio: The vast majority of audio was composed and engineered by ANORMIC. For the game's altered human enemies (lunatics whose minds have been overtaken) we made a deliberate artistic choice to use AI-generated vocal sounds. The result is audio that feels disturbingly human but remains completely incomprehensible. AI voice sits in an uncanny valley, and that's exactly where these creatures live. This was a creative decision, not a compromise. Remaining environmental assets were licensed through the Unreal Engine Marketplace. Everything else, the levels, the creatures, the paintings, the world, is human made. And yes, there's a contradiction here. A statement against AI in art, inside a game that used it. I won't pretend otherwise. These two years were me testing that edge firsthand: I used these tools, learned what they can genuinely do, and somewhere along the way my conscience gave me the answer. Even where the hybrid approach worked, and I think the sequences are an honest use of it, I'd rather learn to rig and animate myself for the next project, even if the result is rougher. I stand with artists, and I'd rather earn my skills than borrow them. Sometimes you have to cross a line to understand exactly where it should be drawn. Where we stand: We're not against AI. We use it gladly where it belongs: code, tools, concepting aid, the invisible machinery of production, the same way we welcome it in medicine and science. But art is different. As creators whose own work has potentially been scraped to train these models without consent, we understand the weight of this disclosure more than most. Our position for future projects is firm: AI should not be in the end result, and where reality forces a compromise, it must remain a hybrid, grounded in our own hands and our own source material, never a replacement for them. We made honest decisions, we're transparent about every one of them, and we stand behind the result. The goal is simple: just the work.

Creator
Sosoros
Reviews
-
Added
Jun 12, 2026
Backrooms: Exit 8Steam
Disclosure

2 of the images in-game are generated by AI. A locally-run AI model on my own computer. No water was used to generated these images.

Creator
Luke Gayson
Reviews
-
Added
Jun 11, 2026
Crimson Tactics: The Rise of The White BannerSteam
Disclosure

We have utilized open-source, self-hosted AI tools for our localization process to make the game available to as many players as possible. Additionally, local AI tooling was used during development to assist with codebase navigation and a single instance of asset recovery for a lost legacy logo. No proprietary or cloud-based AI services were used.

Creator
Black March Studios
Reviews
242
Added
Jun 11, 2026
Legend of Azure Peak : Wuxia HeroesSteam
Disclosure

This game is developed using the commercial engine RPG Bakin. The core game logic, systems, and all promotional videos are 100% handcrafted and created without the use of any AI tools. To enhance the overall experience of this indie project, generative AI tools were utilized to assist in specific asset creation, video sequences, and localization: Pre-rendered Content & Video Sequences: The introductory cinematic video showcasing the game’s backstory was generated with the assistance of AI and manually edited. The short animations for the item forging and dismantling systems were generated using AI and manually refined. Some 2D character portraits, equipment icons (initial concepts), and background music (BGM) were generated with the assistance of AI and subsequently polished. Character Voiceovers: The Japanese battle voice lines for characters were created using modern AI voice generation tools. Language & Localization: The English translation and localization of the game's scripts and dialogues were assisted by AI translation tools. We ensure that all AI-assisted processes and content comply with legal standards, aiming to deliver an authentic wuxia RPG experience with rich audio-visuals and smooth language accessibility for players worldwide.

Creator
Azure Peak Studio
Reviews
-
Added
Jun 11, 2026
Snake With BirdSteam
Disclosure

Coding, proofreading, and localization were done by AI. All other content was created by humans.

Creator
TakoKun Studio
Reviews
-
Added
Jun 9, 2026
Sweet ClockworkSteam
Disclosure

Generative AI video tools were used to assist in creating some trailer and marketing video materials. The game itself does not use live-generated AI content.

Creator
Team D.T.R
Reviews
-
Added
Jun 9, 2026
人生记事簿:Life MemoirsSteam
Disclosure

This game was developed with the assistance of generative artificial intelligence (AI) tools to help a solo developer complete the project. Specific uses of AI include: 1. Art Assets: Some visual assets in the game, such as background images and UI elements, were created with the assistance of AI image generation tools. 2. Code and Logic Assistance: The basic code framework and certain gameplay logic scripts were developed with the assistance of AI coding tools. This game does not contain any real-time AI-generated content. All game assets and content were generated in advance, manually reviewed by the developer, and packaged as fixed content within the game.

Creator
悦文Yuewen
Reviews
-
Added
Jun 8, 2026
HexbornSteam
Disclosure

GenAI is used for the animated character portraits.

Creator
Makeshift Software Inc
Reviews
-
Added
Jun 7, 2026
BrassfangSteam
Disclosure

The demo version contains temporary AI (generated music and promotional artwork only). These assets will be replaced with original content in the final version of the game.

Creator
Hannes Realm
Reviews
-
Added
Jun 7, 2026
时光枝的秋叶Steam
Disclosure

本游戏由两人团队制作,部分素材使用生成式 AI 辅助完成,包括角色立绘、背景图、CG 、背景音乐、角色配音、及部分商店宣传素材。开发过程中会对生成结果进行人工筛选、修正、后期处理和统一风格调整。 游戏过程中不会实时生成 AI 内容,也不会连接外部 AI 服务。

Creator
星野修&雕小满
Reviews
-
Added
Jun 5, 2026
Luna MeridianSteam
Disclosure

Character portraits and some narrative text were created with AI tool assistance during development. Game design, story direction, building sprites, music, and sound effects are human-authored. All content is reviewed and approved by the developer.

Creator
Field Noise Co.
Reviews
-
Added
Jun 5, 2026
红楼梦华录 Red Chamber ChronicleSteam
Disclosure

Generative AI was used to assist in the creation of some music and visual assets. All content is produced using licensed tools and reviewed by the development team to avoid copyright issues.

Creator
Freedom Tree
Reviews
-
Added
Jun 5, 2026
Deigon WitchSteam
Disclosure

This game uses pre-generated AI-assisted content for some visual assets, promotional images, localization support, and marketing materials. All AI-assisted content has been reviewed and edited by the developer before inclusion in the game or store page. Artificial intelligence was not used in writing the game’s story; the writing process was completed by the developer over approximately 4 months.

Creator
Berk Arifoglu
Reviews
-
Added
Jun 4, 2026
ШтольняSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of certain visual assets, audio assets, and written content used in the game, its store page, and marketing materials. This includes AI-assisted images and music. All gameplay systems, programming, level design, game mechanics, story implementation, and final integration of content were created, reviewed, edited, and approved by the developer. The game does not generate AI content during gameplay.

Creator
Altera
Reviews
-
Added
Jun 3, 2026
DDoDSteam
Disclosure

During development, we may use AI-assisted tools to prototype and iterate on content. All assets in the final game are reviewed, refined, or recreated by our team. If you spot something that looks like an unfinished AI placeholder, please let us know - we take that seriously.

Creator
The Future Entertainment Company
Reviews
-
Added
Jun 3, 2026
海王模拟器Steam
Disclosure

Some visual assets used in this game, including character artwork, background images, UI-related artwork, and promotional images, were created or enhanced with the assistance of generative AI tools during development. All AI-assisted assets were reviewed, selected, edited, and integrated by the development team before being included in the final game. The game does not generate AI content in real time during gameplay.

Creator
Shanghai Shiyi Network Tech. Co., Ltd.
Reviews
-
Added
Jun 3, 2026
墨卷奇路Steam
Disclosure

This game includes pre-generated content made with the assistance of generative AI tools, including some visual assets, audio/sound effects, text, localization, and other production materials. AI tools were also used during development to support programming and production workflows. All AI-assisted content included in the game has been manually reviewed and refined by the development team. The game does not generate AI content during gameplay.

Creator
杭州执棋者网络科技有限公司
Reviews
-
Added
Jun 3, 2026
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