25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Göktürk: CaravanSteam
Disclosure

Pre-generated content only. The game contains no live or runtime AI generation and makes no network connection. Visual art: the pixel art in this game — sprites, backgrounds, key art, banners and icons — was produced with the assistance of generative AI image tools and then edited, composited, recoloured and assembled by hand for use in the game. Written content and store text: the encounter text and the store description were written with AI assistance and edited by the developer. Everything shipped was reviewed by a human before it went in. No content is generated while the game is running.

Creator
VATEC Games
Reviews
-
Added
Sep 25, 2026
We Will Die For YouSteam
Disclosure

All content was meticulously reviewed and curated by the developer. Some coding, sound and art were created using AI tools, but all were edited and finalized by the developer.

Creator
Front Porch Games, LLC
Reviews
-
Added
Sep 25, 2026
Goliath RogueSteam
Disclosure

Goliath Rogue was made with the help of generative AI. The 2D art, the music and the sound effects were AI-generated — some of the art was then retouched by hand — and the Spanish and French translations were AI-assisted. All of it ships as fixed assets in the game; nothing is generated while you play. AI coding tools were also used during development to help write the game's code.

Creator
Goliath Studios
Reviews
-
Added
Sep 25, 2026
Augment MahjongSteam
Disclosure

The developer used generative AI tools during the development process to assist in creating pre-generated 2D visual assets (such as backgrounds and promotional art) and to help generate programming code. All AI-generated content was heavily modified, curated, and reviewed by the developer to fit the game's cyberpunk setting. There is no live-generated AI content in this game.

Creator
Astral Studio
Reviews
-
Added
Sep 25, 2026
Ember DistrictSteam
Disclosure

During development, we used generative AI to assist with some character art assets and early UI concepts. All related assets were subsequently refined and manually adjusted extensively by professional artists and other team members to ensure the finished work matched the game's distinctive style and quality standards.

Creator
Cyber Egg Tart
Reviews
-
Added
Sep 25, 2026
Dungeon DescentSteam
Disclosure

AI was used to help generate code for this game. AI was not used to generate any art, ideas, or features.

Creator
Leviathan Corporation
Reviews
-
Added
Sep 25, 2026
Dead BetSteam
Disclosure

We used AI to generate initial music tracks, concept art, and temporary translations into some languages. All materials were then thoroughly edited, reworked, and finalized by humans. Nothing went straight from the generator into the game.

Creator
CraftCoreGames
Reviews
-
Added
Sep 25, 2026
MOBBEDSteam
Disclosure

Generative AI tools were used during development to create and refine some branding, interface artwork, and promotional images. These assets are prepared in advance; the game does not generate AI content during gameplay.

Creator
Stari Studios
Reviews
-
Added
Sep 25, 2026
MagnyardSteam
Disclosure

AI is used to proofread texts and to help ensure that visual banners for Steam are formatted correctly.

Creator
Bakogame
Reviews
-
Added
Sep 25, 2026
SplitcardSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated visual assets. AI tools were also used as development assistance for programming. No content is generated by AI during gameplay.

Creator
OctaGames
Reviews
-
Added
Sep 25, 2026
Project PaladinSteam
Disclosure

Generative AI was used solely to create placeholder card artwork during development, allowing the team to focus on refining the gameplay. The final card artwork will be created by human artists.

Creator
Nebo Games
Reviews
-
Added
Sep 25, 2026
RunecastSteam
Disclosure

Runecast’s illustrations were generated with AI tools, then curated, edited and integrated by hand. The soundtrack was generated with Suno under a commercial license. The game’s design and code were developed with AI assistance, directed and reviewed by the developer.

Creator
perdido101
Reviews
-
Added
Sep 24, 2026
ULTIMATE将棋Steam
Disclosure

AI-generated artwork and music are used. All generated assets are reviewed and curated by the developer before inclusion in the game.

Creator
Studio In-se
Reviews
-
Added
Sep 24, 2026
AshburrowSteam
Disclosure

AI was used during development to help with visual and sound effects.

Creator
mendlogames
Reviews
-
Added
Sep 24, 2026
SlimeBreakSteam
Disclosure

The game is written in English and was translated into 14 other languages with AI assistance. Every translated line is reviewed before release. Nothing in the game is generated by AI while you play.

Creator
KisnLabs
Reviews
-
Added
Sep 24, 2026
VALHALLA ARCHIVE: CCGSteam
Disclosure

Generative AI was used to generate in-game card illustrations, graphical assets, and all programming code. The game design, world-building, and lore were created directly by the developer. (게임 내 카드 일러스트와 그래픽 에셋 제작, 그리고 프로그래밍 코딩 전반에 생성형 AI를 활용했습니다. 게임 기획 및 배경 세계관 설정은 직접 작성했습니다.)

Creator
VALHALLA ARCHIVE
Reviews
-
Added
Sep 24, 2026
Soft 17Steam
Disclosure

SOFT 17's visuals and audio are generated procedurally from code: the dealers, the cards, the table and every sound are drawn and synthesized while you play, rather than imported as files. Generative AI contributed to some of the content that ships with the game: eight interface icons in the main menu, the artwork used on this store page, and part of the in-game text and its English translation. All of it was produced from written briefs, then reviewed, edited and assembled by hand.

Creator
Berko
Reviews
-
Added
Sep 24, 2026
WANGZHA: Dou Dizhu RoguelikeSteam
Disclosure

AI was used to generate the art, part of the music and the translations, all curated and reviewed by hand. Nothing is generated at runtime.

Creator
Windvix Games
Reviews
-
Added
Sep 24, 2026
BeezarrSteam
Disclosure

The content and features of this game were created with the help of AI.

Creator
Beeconomy
Reviews
-
Added
Sep 24, 2026
デブスパイアSteam
Disclosure

本作では、一部のゲーム内アートワーク、アニメーション用素材、音楽などの制作に生成AIツールを使用しています。生成された素材は開発者が選定・編集・調整し、ゲーム内で使用しています。ゲームプレイ中にAIによるコンテンツ生成は行われません。

Creator
STUDIO DAX
Reviews
-
Added
Sep 24, 2026
Dwarf ForgeSteam
Disclosure

No generative AI content ships in the game itself — all in-game art, music, sound effects, writing, and design were created by the developer. Generative AI was used only to create some of the store/marketing capsule images.

Creator
Astral Drifter Games
Reviews
-
Added
Sep 24, 2026
Dark Dice DungeonSteam
Disclosure

The content of Dark Dice Dungeon was produced with the help of generative AI tools: the illustrations, the music and sound effects, the in-game writing, and the English and Spanish translations. All of it was then selected, edited and assembled by hand by the developer. Nothing is generated while you play: the game ships with fixed assets and never connects to any service.

Creator
Lolo's Game Studio
Reviews
-
Added
Sep 24, 2026
SoftfallSteam
Disclosure

We use Claude Code, Fable, for coding procedurally generated assets for this game.

Creator
Softfall
Reviews
-
Added
Sep 24, 2026
World War WhackSteam
Disclosure

Generative AI tools were used during development to help create some of the game's artwork, including zombie character sprites, hammer icons, achievement icons. All AI-assisted artwork was reviewed and selected by the developer before being included in the final game. The store page description was also written with the assistance of an AI writing tool.

Creator
Groundbreakers
Reviews
-
Added
Sep 24, 2026
Homegrown: Sports Agent EmpireSteam
Disclosure

Some pre-rendered visual and audio assets were created with the assistance of generative AI tools during development. All such content was reviewed, edited, and finalized by the developer before shipping. The game does not use AI to generate content during gameplay.

Creator
SL_RS
Reviews
-
Added
Sep 24, 2026
AshfieldSteam
Disclosure

Some store and marketing images were created with generative AI tools. Parts of the in-game UI artwork were also created or assisted with generative AI, then reviewed and integrated by the developer. All other game content is human-authored or from licensed third-party assets. No generative AI content is created live during gameplay.

Creator
Pioneer Games
Reviews
-
Added
Sep 24, 2026
Touhou Gensokyo DefenseSteam
Disclosure

Generative AI technology is used in a supplementary capacity during the creation of some user interface assets. Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction.

Creator
Erosion
Reviews
-
Added
Sep 24, 2026
Bardo SpaceshipSteam
Disclosure

ONLY FOR DEMO - placeholder visual assets. All writing, music, and gameplay elements are human-made.

Creator
Alex Getz
Reviews
-
Added
Sep 24, 2026
MoltenfallSteam
Disclosure

Generative AI was used during development to create certain ability icons and a small number of sound effects.

Creator
Latsnok
Reviews
-
Added
Sep 24, 2026
Fort BurtonSteam
Disclosure

Generative AI tools were used during development to assist with language translation and localization, as well as researching historical and contextual lore to ensure narrative accuracy. All final text, gameplay content, and lore were reviewed and edited by human creators.

Creator
Ledx
Reviews
-
Added
Sep 24, 2026
Undying SoulSteam
Disclosure

Generative AI was used only for the character portrait artwork currently included in the demo. No generative AI was used for gameplay, programming, game assets, localization, or other game content.

Creator
MipuDevs
Reviews
-
Added
Sep 24, 2026
AleatoriaSteam
Disclosure

Pre-generated content only, nothing is generated while you play. All image motifs (130 modifier cards, 44 enemy portraits, 24 dice, 5 items, 7 set emblems, the title logo) were generated with Google's Gemini image model from written prompts and then hand-reduced to the game's palette and pixel size. Music: the fight track was generated with Suno, the title, boss and shop tracks with Eleven Music (ElevenLabs). Thirteen sound effects (boss entrance, curse, win, loss, dice shaking, dice landing, clicks, coins) were generated with ElevenLabs Sound Generation; all remaining sounds are synthesized in code. Rules, code, texts and translations were written by the developer, with AI assistance during development.

Creator
DASC INTERACTIVE
Reviews
-
Added
Sep 23, 2026
Astro ProtocolSteam
Disclosure

Experimental translation beta branch includes generative large language model assisted translations.

Creator
Null Vector Studios
Reviews
66
Added
Sep 23, 2026
WaymarkSteam
Disclosure

Generative AI was used for artwork creation and localization.

Creator
Polaris Lore
Reviews
-
Added
Sep 22, 2026
SpellchainerSteam
Disclosure

Spellchainer is made by a solo developer. I used generative AI sporadically to help fill gaps in artwork and textures, including selected in-game and marketing visuals. These assets were reviewed and edited before inclusion. No content is generated by AI during gameplay.

Creator
SigmaX
Reviews
-
Added
Sep 22, 2026
One More ClawSteam
Disclosure

Some 3D models and some icons in the game were created with generative AI tools. Steam store images were created with generative AI. All translations were produced with generative AI.

Creator
YogurtGames
Reviews
-
Added
Sep 22, 2026
Myriad AuctionSteam
Disclosure

Generative AI tools were used during development to assist with artwork (item illustrations, backgrounds and UI art), audio, and localisation. All AI-assisted content is pre-generated and reviewed, edited and finished by the developer before it ships. Nothing is generated at runtime, and the game contains no AI features while you play.

Creator
Hansir
Reviews
-
Added
Sep 22, 2026
Match & RuinSteam
Disclosure

Generative AI was used to create content including artwork, sound, narrative, and localization.

Creator
id187
Reviews
-
Added
Sep 22, 2026
Aventureiro 95Steam
Disclosure

Generative AI tools were used during development to create some artwork, music, text and translations, including promotional material. This content is prepared in advance. The game does not generate AI content or connect to AI services while you play.

Creator
STREAM ON
Reviews
-
Added
Sep 22, 2026
The Feather KingSteam
Disclosure

This game has a lot of assets; as a solo developer, AI-assisted tools were used to help create some of the audio and sound files. I'm sharing this openly so players can make an informed choice. If the game finds an audience, I'd love to invest in commissioning original art to replace these assets down the line. Some visual art assets were created using AI-assisted collage techniques, combining and compositing multiple generated elements into final scenes. Some character voices use AI voice modulation applied to original voice performances to modify and enhance those performances. Music is originally composed, with AI tools assisting in instrumentation and production.

Creator
Pregnant Quokka Games
Reviews
-
Added
Sep 22, 2026
SacrificiumSteam
Disclosure

Some of the visual assets in Sacrificium — creature sprites, animations and background art — were created with the help of generative AI tools, then reviewed, edited and integrated by hand. All generative AI content is pre-generated; nothing is generated at runtime while you play. Game design, code, systems and all in-game text were written entirely by a human.

Creator
SeedWall
Reviews
-
Added
Sep 22, 2026
Hex ReverseSteam
Disclosure

This game uses generative AI as part of the development process. ChatGPT was used for planning, specification review, and the creation of some base visual assets, while Codex was used to assist with code generation, implementation, and testing. Some visual assets were generated as base material and then edited and refined in tools such as Photoshop. SOUNDRAW was used for some background music, and ElevenLabs was used for some sound effects. All AI-generated content was created during development. The game does not use generative AI to create content in real time during gameplay. Final design, editing, implementation, and selection decisions were made by the developer.

Creator
IsaoWorks
Reviews
-
Added
Sep 22, 2026
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