25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

HireSteam
Disclosure

Hire uses AI for its live character conversations and generated portraits, connecting to your own ChatGPT account (it uses your existing ChatGPT plan, with no separate purchase).

Creator
SIB Scientific
Reviews
-
Added
Jun 12, 2026
SILK 2.0Steam
Disclosure

The game includes generative AI in the form of relatively structured conversation (voice and/or text to prompt) in context with the setting and era of the documented sites (caravanserai) you will visit.

Creator
SILK Project / University of Liverpool
Reviews
-
Added
Jun 12, 2026
Hansa ForeverSteam
Disclosure

Some visual assets used in the game were created or refined with the assistance of generative AI tools. These assets include certain icons, UI elements, and promotional artwork. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure consistency with the game's artistic direction and quality standards. No real-time AI-generated content is used during gameplay.

Creator
Oğuzcan Şirolu
Reviews
-
Added
Jun 12, 2026
Ship of the LineSteam
Disclosure

This game uses generative AI tools during development for selected visual, audio, and programming-related tasks. 【AI-assisted content and development】 • Visual assets: Some in-game visuals, including ship sprites, scenario artwork, terrain textures, UI illustrations, and other decorative assets, were created with generative AI image tools, then selected, edited, modified, and integrated by the developer. • Audio assets: Some background and combat music tracks were created with AI music generation tools, then edited, mastered, and loudness-normalized for in-game use. • Programming assistance: AI coding tools are used to assist with code generation, implementation, debugging, and development. Game systems, mechanics, simulation rules, balance, and overall technical design are directed and determined by the developer. 【Runtime and game content】 • No generative AI operates during gameplay or at runtime. All required assets and game logic are included with the game and run locally. • Scenario design, gameplay rules, ship statistics, historical information, and overall game design are researched, designed, reviewed, and integrated by the developer. All AI-assisted assets and generated code are reviewed, tested, and integrated by the developer before being included in the released game.

Creator
YDS
Reviews
-
Added
Jun 12, 2026
Van Tich LegendsSteam
Disclosure

Generative AI was used to create the game's music and to assist in the creation of the store page description.

Creator
Te Te Studio
Reviews
-
Added
Jun 12, 2026
明末:力挽狂澜Steam
Disclosure

This game uses generative artificial intelligence during gameplay to generate text and data based on player input and game context. The game does not use generative AI to generate artwork, audio, voice, music, videos, or other visual or sound assets. AI-generated content is limited to text and data used as part of the gameplay experience.

Creator
YING WANGWEI
Reviews
-
Added
Jun 12, 2026
文豪カタルシスSteam
Disclosure

In Bungou Catharsis, we utilize generative AI across multiple stages of development to make production feasible as an independent studio.

Creator
YUKIKO SATO
Reviews
-
Added
Jun 12, 2026
The DoorkeeperSteam
Disclosure

This game uses generative artificial intelligence to assist with the creation of some pre-rendered content, including visual, audio, translation, or marketing elements. All AI-generated or AI-assisted content is selected, modified, corrected, and manually integrated by a human before final use. AI is used as a creative assistance tool, not as a replacement for human work. No content is generated in real time by AI within the game, and no generative AI directly interacts with players during gameplay.

Creator
Eragone
Reviews
-
Added
Jun 11, 2026
最中幻想 The RIGHT Fantasy — LLM-Driven Text World EngineSteam
Disclosure

This game uses generative AI to produce dialogue content in real time. All character responses are generated by a large language model (LLM) based on user input and the loaded character card settings. No pre-written dialogue scripts are included in the shipped game. Character cards are created by third-party authors and may themselves contain AI-generated content.

Creator
TU HENGYU
Reviews
-
Added
Jun 11, 2026
Snake With BirdSteam
Disclosure

Coding, proofreading, and localization were done by AI. All other content was created by humans.

Creator
TakoKun Studio
Reviews
-
Added
Jun 9, 2026
Dominus Orbis Maris 1400: Mare NostrumSteam
Disclosure

Generative AI was used as an assistive tool during development to draft text and translations, and to create some 2D images and graphical assets. As there is currently no budget to hire a dedicated artist, certain visual elements are initially generated with AI and then manually modified and refined. No AI content is generated live at runtime.

Creator
Alderman Beneke
Reviews
-
Added
Jun 9, 2026
Mage DuelSteam
Disclosure

AI is used to generate realistic conversations with Non-Playable Characters.

Creator
TUTORWORKS
Reviews
-
Added
Jun 8, 2026
Braumeister: Der Brauerei-TycoonSteam
Disclosure

This game uses generative AI in the following areas: • Background artwork: All static background images displayed in menus and screen backdrops (e.g. brewery interior, fields, market, taverns) were created using generative AI. All images were carefully curated, selected, and post-processed by the developer to fit the game's "Soft Cinematic" 19th-century Belle Époque visual style. • Sound effects and ambient audio: Some in-game sounds were generated using AI audio tools under appropriate commercial licenses. All sounds were reviewed and selected by the developer. • Mission and narrative text: The campaign concept, story arc, and game design are the original work of the developer. Some campaign mission descriptions and in-game event texts were initially drafted with AI assistance based on the developer's outlines, and then reviewed, edited, and adapted to fit the game's tone and historical setting. No generative AI is used during gameplay. All gameplay logic, mechanics, character behaviors, and AI competitor strategies are implemented as deterministic code that does not generate content at runtime. The game does not connect to any external AI services.

Creator
Bernhard Robert Pichl
Reviews
-
Added
Jun 8, 2026
问鼎九州Steam
Disclosure

Some of the art assets, music materials, and code-assisted compilation in this game utilize generative artificial intelligence (AI) technology. All such content has been manually reviewed and optimized

Creator
Shanghai Zenith Realm Technologies Co., Ltd
Reviews
-
Added
Jun 7, 2026
The Dragon BlossomSteam
Disclosure

Artwork, Sound design, Music, Gameplay and Programming are human-created. AI was used to pre-plan artwork, editing/extending images, generating background sounds and music, and to speed up coding. AI images are being temporarily used in the Steam Store presence and will be removed and replaced before game's release.

Creator
3SkullsInteractive
Reviews
-
Added
Jun 5, 2026
红楼梦华录 Red Chamber ChronicleSteam
Disclosure

Generative AI was used to assist in the creation of some music and visual assets. All content is produced using licensed tools and reviewed by the development team to avoid copyright issues.

Creator
Freedom Tree
Reviews
-
Added
Jun 5, 2026
三国义Steam
Disclosure

本游戏部分美术资产(包括武将立绘、音乐音效等)由 AI 工具辅助创作初稿,所有素材均经开发者人工筛选、修改与后期处理(PS 重绘、切图、上色调整等)。 游戏的玩法机制、剧情设计、文案撰写均由开发者独立完成,未使用AI 生成内容。

Creator
XL Studio
Reviews
63
Added
Jun 5, 2026
The Ludus: Ashes Over PompeiiSteam
Disclosure

Generative AI tools are used during development for the creation and refinement of certain visual assets, animations, music, sound effects and voice content. AI-assisted workflows are also utilized for localization support, historical research, narrative iteration and code review. All AI-generated material is manually reviewed, edited and integrated into the final game experience by the developer.

Creator
Badadam Studios
Reviews
-
Added
Jun 4, 2026
明末:甲申年Steam
Disclosure

The feedback on the in-game world state and the dynamic dialogues with NPCs are generated in real time during the game's operation by integrating a large language model (LLM).

Creator
Zirbry Studio
Reviews
-
Added
Jun 4, 2026
放置三国Steam
Disclosure

This game used generative AI as an auxiliary tool during development, mainly for early concept references, draft store assets, text drafts, and code-related development assistance. All final content used in the game and on the store page has been reviewed, edited, integrated, and approved by the development team. The game does not use generative AI services during gameplay and does not generate images, audio, text, code, or other content in real time based on player input.

Creator
Nothing But Games
Reviews
-
Added
Jun 4, 2026
관상소Steam
Disclosure

Some visual assets (character sprites and facial feature illustrations) and background music in this game were created with the assistance of AI generation tools. All AI-generated content was reviewed, selected, and edited by the developer before inclusion in the game. No AI content is generated live during gameplay.

Creator
Hanryang
Reviews
-
Added
Jun 4, 2026
Hexagon ImperiumSteam
Disclosure

I have used AI to design some parts of the main menu, data models, design of the multiplayer system and room system and to improve the heuristic armies behavior.

Creator
L33t Pro Studio
Reviews
-
Added
Jun 3, 2026
Descent of YomiSteam
Disclosure

This title makes assistive use of generative AI tools in the following areas. All AI-generated outputs are manually reviewed, edited, and curated by the development team before being incorporated as final assets, and we have taken care to ensure that they do not infringe on the rights of third parties. No real-time AI generation occurs during gameplay.[Pre-Rendered Content — AI-Assisted Areas]- Production support for a portion of the in-game visual assets- Production support for a portion of the in-game music (BGM) and sound effects- Translation support for store page localization across supported languages (with human proofreading)[Live Generation]The game does not invoke generative AI in real time at any point during gameplay.

Creator
R-each
Reviews
-
Added
Jun 3, 2026
10000 BCSteam
Disclosure

Generative AI tools were used during development for ideation, development assistance, and promotional exploration. All final gameplay systems, game logic, and in-game content were created and reviewed by the developer.

Creator
Tinktinfox
Reviews
-
Added
Jun 3, 2026
Master of the Ages: Foundations of HistorySteam
Disclosure

Master of the Ages is a grand strategy game engineered by a solo developer with 15+ years of senior software engineering and programming competition experience. To achieve grand-strategy scale as a single creator, a generative AI workflow was utilized to co-design the code architecture and write the codebase under the developer's supervision, backed by a rigorous framework of over 2,500 automated tests to catch edge-case bugs and prevent regressions during development. Generative AI was also used to produce all player-facing graphics (including all unit, building, and technology assets) and generate the historical text layers.

Creator
Sovereign Era Games
Reviews
-
Added
Jun 3, 2026
New ScienceSteam
Disclosure

New Science uses generative AI as a core part of its discovery system. When a player attempts a combination, an AI model may be used to determine whether the two selected objects can logically produce a new result. Generative AI is also used to create an illustration for newly discovered objects. Known discoveries are stored and reused, so the same established combination does not need to be generated again for every player. This system allows New Science to support open-ended experimentation beyond a small, completely predefined recipe list. Players may therefore encounter newly generated combinations and images that have not previously been seen by the development team.

Creator
Agapo Games
Reviews
-
Added
Jun 3, 2026
謀聖Steam
Disclosure

AI tools were used during development only for pre-generated content, including concept/reference artwork, store assets, music/audio drafts, and localization or translation assistance. The game does not generate AI content at runtime. Players do not interact with any live AI system, and no text, images, audio, or gameplay content is dynamically generated by AI while the game is running. All AI-assisted content is reviewed, edited, and integrated by the developer before release.

Creator
BT Studio
Reviews
-
Added
Jun 3, 2026
Age of Magellan: Sail the entire PlanetSteam
Disclosure

The game contains in-game narrative and dialogue text that was created with the assistance of generative AI and then reviewed by the developer. All artwork and music are human-created.

Creator
Boanerges Games
Reviews
-
Added
Jun 3, 2026
Cascade: HindcastSteam
Disclosure

AI assisted assets and text are developer edited. The core game is playable without AI. Optional advisor commentary can use local Ollama or Anthropic only if the player enables it and provides their own key.

Creator
Herni Dedalvs
Reviews
-
Added
Jun 3, 2026
Modern WarsSteam
Disclosure

This game originally was made fully by ai, ai is used for the code and text, the game is now being developed without ai.

Creator
man_82
Reviews
-
Added
Jun 3, 2026
Roses In ConcreteSteam
Disclosure

The life events for every historical figure highlighted in the game were generated by giving AI access to their Wikipedia profiles and asking it to summarize the text content. The art and the code are entirely human.

Creator
Omey Salvi
Reviews
-
Added
Jun 3, 2026
Not My Base!Steam
Disclosure

Some visual assets in Not My Base! — including selected icons and splash screen artwork — were created or assisted using Generative Artificial Intelligence tools. All AI-generated content was reviewed, edited, and integrated by the developer to fit the game’s artistic style and gameplay needs.

Creator
Hyper Cloud Games
Reviews
-
Added
Jun 3, 2026
Kung-Fu Space FightersSteam
Disclosure

Generative AI was used only during production for early concept exploration and the creation of some promotional asset drafts. The game does not use generative AI during gameplay. All core in-game assets were manually reviewed, edited, and reworked by human artists.

Creator
FunFactor
Reviews
-
Added
May 23, 2026
SEO or DieSteam
Disclosure

Some visual assets, store assets, localization drafts, and marketing materials for SEO OR DIE were created or enhanced with the assistance of generative AI tools. All AI-assisted content was reviewed, edited, and integrated by the developer to match the game's final art direction, narrative tone, and quality standards. The game does not use real-time AI generation during gameplay.

Creator
Zakhoda Oleksandr
Reviews
-
Added
May 23, 2026
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