25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Everdeep IdleSteam
Disclosure

AI tools assisted with coding and select supporting visual assets. All writing, mechanics, systems, and game design are original.

Creator
SeveredGD
Reviews
-
Added
Jul 29, 2026
三国掷:崛起Steam
Disclosure

This game extensively utilizes AI technology in character design, UI, visual effects, sound effects, music, and promotional artwork to enhance production efficiency and explore innovative styles.

Creator
星组游戏
Reviews
-
Added
Jul 29, 2026
IronwakeSteam
Disclosure

Ironwake contains pre-generated AI content. Some 2D art assets (character sprites, portraits, item illustrations, backgrounds, and icon sets) were created using AI image-generation tools (PixelLab and MidJourney, plus licensed third-party icon packs produced with Stable Diffusion). Some sound effects, ambient audio, and music tracks were created using AI audio-generation tools (ElevenLabs). All AI-generated assets were reviewed, curated, and edited by the developer. The game does not generate any content with AI at runtime, and no live AI models are accessed by the game.

Creator
Seahorse Games
Reviews
-
Added
Jul 27, 2026
The Ancient CavernsSteam
Disclosure

Some of the art and audio in The Ancient Caverns was created with the help of generative AI tools — including character and creature animations, item, weapon and environment art, and the musical soundtrack. All AI-assisted assets were reviewed, edited and integrated by the developer. The game does not generate any content with AI while you play; everything is fixed and created ahead of time.

Creator
Meridian Studios
Reviews
-
Added
Jul 25, 2026
66 LivesSteam
Disclosure

AI was used for some asset/card art only. No live AI generation."

Creator
Comismele
Reviews
-
Added
Jul 25, 2026
Just Five More MinutesSteam
Disclosure

Some of this game's artwork — including key art, the main-menu background, and store/marketing images — was created with the help of generative AI (Midjourney) and then curated and edited by the developer. Everything else, including gameplay, code, sound, and the in-game pixel art, is human-made or from licensed asset packs. No AI-generated content is produced live while you play. Some in-game text translations were produced with AI assistance and reviewed for accuracy.

Creator
Meridian Studios
Reviews
-
Added
Jul 25, 2026
ValenfeldSteam
Disclosure

Our Policy on AI & Procedural Generation Valenfeld is built by one person, on a shoestring budget, with an Elder Scrolls–sized ambition. Here is exactly how, and why, AI fits into that. Why we use it Valenfeld is a solo indie project chasing a scope that normally takes a studio of dozens: a massive, hand-lorekept world you can wander for years without hitting an edge. That scope is not achievable by one person typing every tree, every ruin, and every line of dialogue by hand on a shoestring budget and an ambitious timeline. So we lean on AI-enabled workflows and, more importantly, cutting-edge procedural algorithms to scale content production and world scale to match the ambition — not to replace it. What always stays human Every piece of content in the game — every place, character, creature, item, quest, and line of lore — is built and overseen by a human creator and judge, grounded in our own ideas, our own lore, and our own systems design. AI does not decide what Valenfeld is. It never originates the world's canon, its themes, or its design intent on its own; it accelerates producing what we've already decided the world should be, and everything it touches is reviewed before it ships. Not AI slop — procedural generation is the point We're not interested in dumping raw model output into the game and calling it done. Our actual goal is an experimental, large-scale world built on cutting-edge procedural algorithms — terrain, dungeons, towns, ecosystems, even history — designed to be massively replayable for years, not a one-and-done AI slideshow. AI-assisted tooling is one part of the production pipeline that gets us there faster on a small budget; the procedural systems and the authored lore they run on are the actual craft, and that's where our attention to detail goes. Our bet We believe that if we focus relentlessly on delivering the best game possible — with a genuinely obsessive eye for detail on everything we ship — we can produce something great on a low budget and a small team of one. That is the bar we hold ourselves to, not "shipped fast" or "shipped cheap." As we grow This is how we build today, as a solo project with an ambitious scope and timeline. If and when Valenfeld earns a bigger budget for this game or for future releases, we intend to keep building just as ambitiously — with a team of art, lore, and gameplay experts working alongside these same tools, not replaced by them. Thinking about the best possible game comes first; everything else, including how we scale to build it, follows from that. — Metatransformer Studios

Creator
Metatransformer Studios
Reviews
-
Added
Jul 25, 2026
biomraidSteam
Disclosure

Artificial intelligence was used during development solely as a coding assistant for programming, code optimization, and localization.

Creator
Karacho Games
Reviews
-
Added
Jul 25, 2026
GrimspireSteam
Disclosure

Some in-game item icons are created with the help of AI-assisted generation tools.

Creator
GuavaPurr Studio
Reviews
-
Added
Jul 23, 2026
Blackbriar CryptSteam
Disclosure

Visual assets in Blackbriar Crypt were created with generative AI tools (Stable Diffusion via ComfyUI), including in-game 2D art such as item icons, character portraits, enemy sprites, and UI backgrounds, as well as store and library marketing images. Each asset was selected, edited, and approved by the developer before release.

Creator
Donbrico Studio
Reviews
-
Added
Jul 23, 2026
Evo AscensionSteam
Disclosure

Evo Ascension includes limited AI‑generated content. Some audio and select graphical elements were created using AI tools, with most visuals further refined and hand‑edited in Aseprite. All gameplay systems, pixel art characters, animations, and core design remain handcrafted by the developer.

Creator
C4 Interactive
Reviews
-
Added
Jul 23, 2026
YoiNekoAn: The Seven TailsSteam
Disclosure

The game logo was created with the assistance of generative AI and edited by the developer. AI was also used to assist with localization translations for other languages, which were reviewed and edited by the developer. No live-generated AI content is used during gameplay.

Creator
YoiNekoAn
Reviews
-
Added
Jul 23, 2026
Orcs AgainSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining certain pre-generated 2D visual assets, including character artwork, environments, user interface elements, promotional materials, and store page graphics. All AI-assisted content was reviewed, edited, selected, and integrated by the developer. The game does not generate AI content during gameplay and does not send player input to external AI services.

Creator
Hispagames Estudios
Reviews
-
Added
Jul 22, 2026
Just in CaseSteam
Disclosure

Some of the sound effects in this game were created using generative AI tools. AI-generated audio is edited and mixed by the development team before being used in the game.

Creator
Romantissimo
Reviews
-
Added
Jul 22, 2026
Rogues & FateSteam
Disclosure

Generative AI was used to help translate this game's text into languages other than English or Spanish.

Creator
David Moralejo Sánchez
Reviews
-
Added
Jul 22, 2026
ID88Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some 3D assets, music, and draft visual materials. Character concepts were based on human-made sketches, and AI was used only for early draft exploration; the final in-game characters were created by humans. All AI-assisted materials were reviewed, edited, and integrated into the game by the developer. AI is not used to generate content during gameplay.

Creator
Vayatika
Reviews
-
Added
Jul 22, 2026
无尽地下城Steam
Disclosure

Generative AI was used to enhance and improve some cutscene visuals. Apart from these specific visual assets, no other parts of the game were created using generative AI. All gameplay systems, game design, programming, writing, balancing, and the majority of visual content were created manually by the developer.

Creator
起源工作室
Reviews
-
Added
Jul 21, 2026
Sultans RevengeSteam
Disclosure

This game uses AI-generated content in two areas: background music tracks were created using Mureka AI, and some pixel art assets were generated using PixelLab. All AI-generated content was reviewed, curated, and integrated by the developer.

Creator
Wagenlight Games
Reviews
-
Added
Jul 20, 2026
GrindboundSteam
Disclosure

Some art assets in this game were created or assisted by generative AI tools during development, including selected icons, textures, and promotional images. All such assets were pre-generated, manually reviewed, edited, and integrated into the game. The game does not generate AI content during runtime and does not connect to or use any external AI services.

Creator
Umbral Forge
Reviews
-
Added
Jul 20, 2026
Brimir: Pilgrimage to the HeartSteam
Disclosure

Some 2D art assets in Brimir: Pilgrimage to the Heart (such as background illustrations and key art) were created with the help of AI image-generation tools, then reviewed and edited by the development team. Purchased asset packs and tilesets, as well as all game code, systems, and design, are not AI-generated. We have taken care to ensure the generated content does not infringe on existing intellectual property.

Creator
SANG WOOK KIM
Reviews
27
Added
Jul 18, 2026
Daiying SlingshotSteam
Disclosure

Some visual assets, promotional images, and concept artwork were created or refined with AI-assisted tools. The final game design, gameplay implementation, level structure, UI integration, editing, selection, arrangement, and compilation were completed and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
Daiying Studio
Reviews
-
Added
Jul 18, 2026
EAT THE RICHSteam
Disclosure

Pre-generated: Steam store capsule and library key art was created using OpenAI image generation and then cropped, titled, and prepared by the developer. No generative AI runs during gameplay.

Creator
alyssastahp
Reviews
-
Added
Jul 17, 2026
Yokai HunterSteam
Disclosure

This game uses generative AI as part of its art and localization pipeline. Specifically: - Character portrait artwork: The hunters' painted bust portraits (shown on the character-select screen, and reused in store page capsule art and the trailer) were generated using a local Stable Diffusion XL model with a custom LoRA, then composited by hand into final scenes. - Localization: UI text translations for French, German, Spanish (Spain), Spanish (Latin America), Portuguese (Brazil), Italian, Polish, and Turkish were produced with AI assistance and reviewed before shipping. All AI-assisted content was reviewed by the development team before inclusion. No content is generated live or in response to player input during gameplay — all AI-assisted assets are fixed at build time.

Creator
Shrimp Gang Studio
Reviews
-
Added
Jul 17, 2026
Cooking CaveSteam
Disclosure

AI was used to assist with grammar corrections for in-game text, which were then carefully reviewed and refined by hand. We use AI solely as a supporting tool. Every aspect of the game is guided by human creativity, and our development process remains firmly centered on manual work.

Creator
RawDex
Reviews
-
Added
Jul 16, 2026
Digital SurvivorSteam
Disclosure

AI was used for the code base and art/design of the game to allow development by only one person, Henrik Kjærulff.

Creator
Henrik 'WackyJacky101' Kjærulff
Reviews
-
Added
Jul 15, 2026
SacriForgeSteam
Disclosure

Some of the content in SacriForge was created with the help of generative AI tools during development, including 2D art and illustrations, music, sound effects, and text. All AI-assisted content was reviewed and edited by the developer.

Creator
RapidRush
Reviews
-
Added
Jul 15, 2026
大收藏家Steam
Disclosure

The character portraits in the game were generated by AI and then manually adjusted.

Creator
Dragon Mirror Studio
Reviews
-
Added
Jul 15, 2026
Primal AxisSteam
Disclosure

Some in-game visual assets (character portraits, icons, and interface art) were created with generative AI tools under commercial licenses, with direction and curation by the developer. Background music is licensed separately (Kevin MacLeod, CC BY 4.0). The game does not generate new art or text during gameplay.

Creator
Ásgeir Jónasson
Reviews
-
Added
Jul 15, 2026
GateshockSteam
Disclosure

Some 2D art assets (e.g. icons, store capsules, background art) were created with the help of generative AI image tools and then curated and edited by the developer. No AI-generated content is produced live during gameplay.

Creator
3dGecko
Reviews
-
Added
Jul 15, 2026
Yokai IdleSteam
Disclosure

We are using AI art assets in places where our Art has not caught up to the current game progress. We are continuing to produce art to replace the AI assets.

Creator
OttoTsuma
Reviews
-
Added
Jul 15, 2026
Nine Lives to Immortality: Did Kitty Break Through Today?Steam
Disclosure

Some in-game art assets were created or assisted using generative AI tools, then reviewed, edited, and integrated by the developer. AI tools were also used as development assistance for parts of the code. The game does not generate AI content during gameplay.

Creator
Richat Studio
Reviews
-
Added
Jul 13, 2026
SuhoSteam
Disclosure

Suho's background music was produced with the help of a generative AI music tool, and some store-page text was drafted with AI assistance and edited by a human. We intend to replace the AI-generated music with commissioned, original music. All gameplay, game design, code, and in-game visual art are human-authored or rendered programmatically (not AI-generated), and no AI content is generated live during play - the soundtrack ships as fixed, pre-made audio files.

Creator
Hanamori Labs, LLC
Reviews
-
Added
Jul 11, 2026
偷偷摸摸修个仙Steam
Disclosure

This game uses AI-assisted tools during development to help create and iterate on some visual assets, such as concept art, UI background images, icons, effects references, and promotional artwork. The generated material is reviewed and edited by the developer before it is included in the game or store page. AI is not used during gameplay to generate player-facing text, images, audio, music, voice, 3D models, code, story choices, or gameplay decisions.

Creator
浪屿峻造
Reviews
90
Added
Jul 11, 2026
Meow Squad: Incremental FishingSteam
Disclosure

Generative AI tools were used to assist in the creation of certain visual assets during development. All final in-game content was created and reviewed by professional artists.

Creator
Happy Universe Studios
Reviews
-
Added
Jul 11, 2026
AVILION foreverSteam
Disclosure

This game uses generative AI for the translation of in-game text. AI-generated translations are reviewed using translation services and human editing, and are revised or expanded as needed. Generative AI is also used as a production aid for some UI images. Generated materials are manually edited and adjusted by humans. Generative AI is not used to generate content while the game is running.

Creator
STUDIO FRONTIER
Reviews
-
Added
Jul 9, 2026
Knights vs. DinosaursSteam
Disclosure

Parts of development (coding assistance) and the store/marketing page's text and graphics were created using AI-assisted tools (including Anthropic Claude). In-game graphics and audio come from licensed asset packs or were assembled manually; no content is generated by AI at runtime within the game.

Creator
Svenigator
Reviews
-
Added
Jul 8, 2026
GuncryptSteam
Disclosure

AI tools were used to assist with localization for some of the supported languages in Guncrypt. Many translations were reviewed by native speakers at Halfbrick, although not every supported language received a full review. If you notice anything that seems incorrect in your language, please let us know. We’d appreciate your help improving it.

Creator
Halfbrick Studios
Reviews
-
Added
Jul 8, 2026
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