25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BioysqueSteam
Disclosure

This is a SPOILER, actually, but your arch enemy in this game is an Evil Generative A. I. It must look accordingly. Big part of it is A. I. generated, and it's made as obvious as possible.

Creator
Arkhouse Telegraph
Reviews
13
Added
Mar 18, 2026
Unbroken The AwakeningSteam
Disclosure

Hand refined and adjusted Midjourney generations have been used for certain ingame graphics. (Optional)Deepvoice has been used for certain enemy vocal exclamations. Can be changed ingame to human VA only.

Creator
MGP Studios
Reviews
23
Added
Mar 18, 2026
Project Electric SheepSteam
Disclosure

Project Electric Sheep uses generative AI to create character conversations inspired by your dream prompts, as well as to tailor dream worlds to your chosen topics. Below is some more information about which generative AI services we're using in PES, and how: 1. We use ChatGPT to generate NPC dialogue when dream worlds are created and when you reply to an NPC. We use AWS to generate voices for our NPCs. 2. We also use ChatGPT to write in-game world building details, such as graffiti and advertisements, as well as to create the dream description that displays on the dream loading screen. 3. We use DALL·E 2 to paint in-game murals inspired by your dream prompt. 4. Lastly, during the dream generation phase, we use ChatGPT to make creative decisions about world design based on the given dream prompt.

Creator
Charisma Entertainment Limited
Reviews
25
Added
Mar 18, 2026
A SIMPLE REQUESTSteam
Disclosure

Generative artificial intelligence was used to create the game's cover, but everything else was done manually by a human.

Creator
Michael Derek
Reviews
14
Added
Mar 18, 2026
InvertigoSteam
Disclosure

The audio for the voicelines for CARA (suit voice) and the ship announcer was generated by text to speech AI and then post-processed manually through an effect chain to sound immersive.

Creator
Wednesday Works Games
Reviews
15
Added
Mar 18, 2026
Isolation SimulatorSteam
Disclosure

Isolation Simulator is a one-person passion project. To be fully transparent: I recorded all the voice lines myself, then used AI voice filters to create different character voices. Some background wall art and a few music tracks/instrumentals were created or enhanced with AI tools. Everything else — gameplay systems, level design, ARG mechanics, most 2D assets, lore, writing, and core experience — was made manually by me. I used AI only where it helped me focus on what matters most to me: deep storytelling, player observation mechanics, and a complex ARG. I know some players have strong feelings about AI in games — I respect that. This is simply how I was able to finish the game as a solo developer.

Creator
Mega Zeal Studio
Reviews
18
Added
Mar 18, 2026
Jaws of HellSteam
Disclosure

Chat-GPT and Sora were used to enhance some of the cutscenes, along with Suno and Eleven Labs for voice acting.

Creator
Starving Lama Games
Reviews
-
Added
Mar 17, 2026
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