25,706 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Stewart The Fox: Swing it!Steam
Disclosure

As a solo developer, I use AI selectively to support my workflow, not to replace creativity. For example, AI may be used to assist in generating or processing certain audio elements, which are then manually edited and curated before being included in the game. No 3D assets are AI-generated. AI is used purely as a tool to enhance development, and I aim to be transparent about its use.

Creator
DeadEagle
Reviews
-
Added
May 23, 2026
Rootbound EnigmaSteam
Disclosure

Generative AI was used to create several environmental textures (such as stone and ground textures), some ui elements (such as buttons and icons), Capsule and Library images in Steam. All AI-generated content was manually reviewed and refined by the developer to ensure quality and compliance.

Creator
AppLossStudio
Reviews
-
Added
May 23, 2026
Pachinko Realms: Tiki-TakaSteam
Disclosure

The vast majority of the art and audio assets was manually crafted, planned and designed. Some textures, particle systems and shaders have been generated with the assistance of artificial intelligence.

Creator
Box of Rats
Reviews
-
Added
May 23, 2026
ConfideSteam
Disclosure

All assets in this project are handcrafted, the only usage of generative AI is locally run LLM (Large Language Models), TTS (Text To Speech), and STT (Speech To Text) systems used for the optional feature of live conversation with the user created character.

Creator
Osfoor
Reviews
-
Added
May 23, 2026
Gambling Simulator - Win it All or Lose it AllSteam
Disclosure

This game currently includes a few 2D Image AI-generated assets (those include 5 of the slot machine's icons, 7 character portraits displayed on the main hallway, the main menu background image & current thumbnail) used as placeholders during the Early Access phase. These assets are scheduled to be replaced with original, non-AI artwork in a future content update. No AI tools are used for live, runtime content generation.

Creator
NG Games
Reviews
-
Added
May 23, 2026
Cosmo CrushSteam
Disclosure

Some visual assets and promotional materials were created or assisted with generative AI tools. All content was reviewed and edited by the developer.

Creator
Zi-Zi
Reviews
-
Added
May 23, 2026
The Ghost Protocol: Echoes of SteelSteam
Disclosure

I'm building this game on my own, with generative AI tools as finishing and scaling assistants on top of my own creative foundations. 3D mech and monster meshes started as my own concept sketches; Meshy AI generated the base 3D models from those sketches, which I then refined and animated myself in Blender. Character voices began as dialogue I wrote and the tone I set — some are my own voice recordings, and for others I used ElevenLabs to alter the voices so they fit each character. Music tracks each started from vocal melody references I recorded; Lyria (through Gemini) developed those references into the final orchestrated tracks. Cinematic video sequences were generated by Veo3 from my prompts and storyboards, then fully edited by me in DaVinci Resolve. I review every AI output before it ships in the game, and I hold commercial-use rights to all generated content per each service's paid-subscription terms.

Creator
8an Studio
Reviews
-
Added
May 23, 2026
Min5 Min - Party EditionSteam
Disclosure

Artificial Intelligence tools were utilized during the foundational (base) creation stage for the game's visual assets. All generated outputs were then manually refined, re-processed, and enhanced by our artists through hours of dedicated Photoshop-Photopea work to ensure they align perfectly with the game's unique and original art style. We have utilized AI merely as a 'brush' guided by an artist’s touch; therefore, the resulting visuals should be evaluated as successful illustrations driven by human craftsmanship rather than simple AI-generated products.

Creator
Oğuz Muslu
Reviews
-
Added
May 23, 2026
Basement Server SimulatorSteam
Disclosure

This game was developed by a solo developer with the assistance of generative AI tools during production. AI tools such as ChatGPT were used as a development aid for Unreal Engine guidance, technical explanations, spell-checking, and drafting some in-game text and UI messaging. ChatGPT was also used to generate some placeholder images and audio assets during early development. Some 3D models and textures were created using AI-assisted tools such as Tripo3D.ai. These assets may be refined, replaced, or improved over time as the project evolves and budget allows. All gameplay systems, mechanics, design decisions, Blueprint scripting, and overall game implementation were created and assembled by the developer. No AI system autonomously generated gameplay code or core systems. Additional assets were purchased through the Unreal Engine Fab Marketplace where noted. AI tools were used strictly as production assistants to support solo development.

Creator
StiGMaT Games
Reviews
-
Added
May 23, 2026
Three Kingdoms DefenseSteam
Disclosure

This game uses generative AI tools during development to assist with certain artwork, localization, and written content. All AI-assisted content has been reviewed, edited, and integrated by the developer to ensure originality, quality, and compliance with applicable rights.

Creator
MIDNIGHT HAMMER
Reviews
-
Added
May 23, 2026
Blow The CoverSteam
Disclosure

Generative AI tools were used to assist in the creation of some in-game textures and visual assets. All AI-assisted content was reviewed and modified by the developer.

Creator
Tushar Inani
Reviews
-
Added
May 23, 2026
PainworldSteam
Disclosure

This project incorporates the use of artificial intelligence tools to assist in development. AI was used to help generate portions of the C# codebase, streamlining implementation and problem-solving, as well as to create some textures used within the game. All AI-generated content was reviewed, adapted, and integrated to fit the overall design and functionality of the project

Creator
kaledanski
Reviews
-
Added
May 23, 2026
Sovereign Strike: Submarine SupremacySteam
Disclosure

This game uses generative artificial intelligence to polish the store page description, add text to some screenshots, and compose the trailer music. No AI was used to generate core gameplay content or in-game assets.

Creator
Pepper Games
Reviews
-
Added
May 23, 2026
BattleTabsSteam
Disclosure

This game uses AI for coding, some in-game 2D elements, and localisations.

Creator
Gangbusters Ltd
Reviews
25
Added
May 23, 2026
ColorRandomDefenseSteam
Disclosure

English (recommended wording) We used generative AI in a limited way during the development of this app and its store presence. Store / community assets (store page presentation): We used generative AI tools to create or edit some promotional graphics used on the store page (e.g., capsule images, key art, banners). All final assets were reviewed and edited by the developer before publishing. Audio (background music): Some in-game background music (BGM) was created with the assistance of generative-AI-based tools. The final audio was reviewed and edited (and where applicable mixed/mastered) by the developer before being included in the game. Gameplay / features: The game does not include features that generate content for players in real time (e.g., AI chat or player-prompted content generation). The use of AI is limited to asset creation support during development.

Creator
Jangjogyeog Company
Reviews
-
Added
May 23, 2026
Daydream DriftersSteam
Disclosure

AI is used for translation purposes only. It has not been used in any way for graphics, 3D models, or other assets.

Creator
loloop
Reviews
-
Added
May 23, 2026
MadCarSteam
Disclosure

Generative AI tools (including Unity AI) were used to create the capsule art for our store page and certain icons within the game's user interface design.

Creator
Moonforge Studio
Reviews
-
Added
May 23, 2026
AgrariaSteam
Disclosure

Agraria is a solo-developed project, and we're upfront that we used Ai as part of our workflow. AI tools were used as part of the production process for some art assets, music, and code assistance, with human design, creation, direction, editing, integration, and final implementation throughout. If that’s a deal-breaker for you, we totally understand!

Creator
Possibly Huge
Reviews
-
Added
May 23, 2026
Treasure Hunt - KidsSteam
Disclosure

All content created using AI (artwork, code, audio, etc.) is pre-generated. No content is created using AI during gameplay.

Creator
Steven Fenner
Reviews
-
Added
May 23, 2026
Solitary Astral VoyageSteam
Disclosure

Some assets were generated using AI tools. All assets were created using a subscription service for in-game use. (BGM, 2D Art, 3D Model, UI)

Creator
Cruel Light
Reviews
-
Added
May 23, 2026
Quantum AgentSteam
Disclosure

Some visual assets and textures were generated using AI tools and refined by the developer.

Creator
Hougo Entertainment llc
Reviews
-
Added
May 23, 2026
Egg HunterSteam
Disclosure

Some of the store images and promotional artwork for Egg Hunter were created using AI tools. This was only used for visual marketing materials—everything in the actual game (gameplay, levels, mechanics) is original and made by the developer.

Creator
Feldt Games
Reviews
-
Added
May 23, 2026
CheffedSteam
Disclosure

Generative AI art is used as placeholder content until the game is further developed.

Creator
Phalistafer
Reviews
-
Added
May 23, 2026
Dali’s DiscoverySteam
Disclosure

This game uses pre-generated visual assets, including images and cinematic sequences created with external tools. These assets are used for environmental storytelling and menu presentation, and do not involve real-time AI generation.

Creator
Dali Studios
Reviews
-
Added
May 23, 2026
Ignition ConsciousSteam
Disclosure

Generative AI was used to create the code for the intelligent agents that are the main character's enemies.

Creator
Rafael Luiz dos Santos (Flaera)
Reviews
-
Added
May 23, 2026
Pass the Bomb : RunnerSteam
Disclosure

Some visual assets and UI elements were originally created by a human designer and later refined with the assistance of AI tools to improve clarity and polish. In addition, some background music was created with the assistance of AI tools and then edited and integrated by the developer. All final assets were reviewed, modified, and implemented by the development team.

Creator
HOPIN
Reviews
-
Added
May 23, 2026
Thrill SeekerSteam
Disclosure

I used AI for debugging game build errors. Going through thousands lines of error logs and call stacks is not a total nightmare once I get pointed to the right direction. I also localized steam page using it to some languages.

Creator
Random Games Generator
Reviews
-
Added
May 23, 2026
CubepathySteam
Disclosure

Some textures were created with AI, but heavily modified after.

Creator
Nick March
Reviews
-
Added
May 23, 2026
LABYRISONSteam
Disclosure

Generative AI was utilized in the process of creating and optimizing UI background images and certain in-game text content, such as item descriptions and lore. All AI-generated assets were carefully reviewed, retouched, and edited by the developer to ensure they align with the game's unique atmosphere and artistic vision.

Creator
Zephbian
Reviews
-
Added
May 23, 2026
The Derailed: Devour the HarvestSteam
Disclosure

The game's translation was partially assisted by AI, but all in-game text was created and edited by real people. AI was used to enhance a small portion of the textures, but these were always manually refined afterward and served only as one method to make the textures sharper alongside other hand-made improvements in graphic editors. All images, including signs and drawings on the walls, were commissioned from real artists.

Creator
Deformed Dreams Studio
Reviews
-
Added
May 23, 2026
GreenMars: Expedition 744Steam
Disclosure

GreenMars: Expedition 744 is a solo-led independent project. Generative AI tools are used occasionally as production support for certain pre-rendered content and communication materials. The artistic direction, original designs, and core creative decisions remain fully defined internally by human authors. The game does not use generative AI during gameplay.

Creator
744 Interactive
Reviews
-
Added
May 23, 2026
Ram FightsSteam
Disclosure

Some Steam cover arts were created using AI tools and edited by artists.

Creator
Doomers Entertainment
Reviews
-
Added
May 23, 2026
Rabbits HuntSteam
Disclosure

Generative AI was used to create several pre-generated assets within the game, including: - Environmental assets such as in-game posters. - Character face textures. - Voice-over audio for English and Chinese languages. These assets were generated during the development process and are included as static files in the game build. No AI content is generated in real-time during gameplay.

Creator
Usagi Lab
Reviews
-
Added
May 23, 2026
Kichi: Focus TogetherSteam
Disclosure

Some visual assets were generated with the assistance of AI tools, and OpenClaw has been integrated as the underlying logic framework for the NPC companion system.

Creator
Kichi Studio
Reviews
-
Added
May 23, 2026
ColonusSteam
Disclosure

Some assets in Colonus were created with generative AI assistance and refined by hand.

Creator
Badhenke Studios
Reviews
-
Added
May 23, 2026
Divooka™ ExploreSteam
Disclosure

Divookoa is primarily handcrafted, next-generation software and does not rely on AI-generated content as part of the player-facing experience. Generative AI is used selectively within the development process in the following areas: - Refinement of marketing materials (written content, visual compositions) - Research and prototyping during R&D phases - Limited graphical asset generation (e.g., icons, non-core UI elements) - Localization support (translation and adaptation of text) No AI-generated content is directly shipped as part of the core gameplay experience.

Creator
Methodox Technologies, Inc.
Reviews
-
Added
May 23, 2026
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