25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Stall QuestSteam
Disclosure

Google AI Studio Build and Antigravity were used for coding. ChatGPT was used for design. Stable Diffusion, Gemini 3.1 Flash Image, DALLE-3, MAI-image-1, and GPT-4o were used for images. Suno was used for the BGM. ElevenLabs Sound Effects was used for the sound effects.

Creator
こぐわらのAIゲーム開発部
Reviews
-
Added
Jul 7, 2026
Shadows of ImalorSteam
Disclosure

Most art has been hand-crafted but some art has been assisted by generative AI. Art assisted by generative AI includes UI Icons, monsters, items and marketing promotional art. All ingame art has been finalized by hand.

Creator
Edling Interactive
Reviews
-
Added
Jul 7, 2026
StarwhiskerSteam
Disclosure

Starwhisker is a solo indie project. During early development, some placeholder assets and development materials were created with the assistance of AI tools to help prototype ideas quickly and focus resources on gameplay development. As development continues, these assets are being progressively refined, replaced, or supplemented with original work created specifically for the game. The goal is to ensure Starwhisker develops its own distinct artistic identity while remaining transparent about the tools used during its creation.

Creator
Shaun Stone
Reviews
-
Added
Jul 5, 2026
Son of BeachSteam
Disclosure

The game's promotional artwork was based on our original designs, with AI used only for visual enhancement and refinement.

Creator
Rainboar Studios
Reviews
-
Added
Jul 4, 2026
Zerion: Infinite SpaceSteam
Disclosure

Some promotional art assets and in-game artwork were created with the assistance of AI image generation tools. All AI-generated output was reviewed, edited, and curated by the development team before inclusion.

Creator
Gilberto Avalos
Reviews
-
Added
Jul 3, 2026
Hybrid GeneSteam
Disclosure

The game was vibe coded. Many of the current assets were generated by various GenAI models, some of which will be staying but some of which are just placeholders for the time being. Much manual work still goes into making everything look good and come together even when using GenAI.

Creator
Arc Solaire
Reviews
-
Added
Jul 3, 2026
7 Days to EscapeSteam
Disclosure

This game uses generative AI to help create some assets, including audio/voice and visual content. All outputs are reviewed and edited by the developers before being used.

Creator
RedForge
Reviews
-
Added
Jul 3, 2026
仙途放置:无尽天梯和完美装备Steam
Disclosure

I am writing to provide further explanation regarding the AI content disclosure. We used an AI-assisted video and image editing tool, specifically CapCut (also known as JianYing), to help edit and generate some of the assets for our promotional trailer and store page images. The AI features within this software were utilized to assist in the editing, effects, and visual generation process for these store page assets.

Creator
小熠
Reviews
20
Added
Jul 3, 2026
Gods Shall TrembleSteam
Disclosure

Everything is AI generated... I built my own Agentic AI harness, and then used it to build this game (as well as generating images, soundtrack, and 1000s of lines of text content etc)... I'm not a developer, I'm a Functional/UX/Graphic Designer that finally found a tool that could help me build my dream games... I wouldn't consider the game "vibe coded", it has been months of obsessive iterations to ensure the functionality and user experience is of the highest level, which was 100% designed and directed by me, using Agentic AI to build to order. It's far from a "one-shot" prompt hope and prayer... and I think you'll be surprised when you see it.

Creator
Daniel Olver
Reviews
-
Added
Jul 3, 2026
Stick Picker SimulatorSteam
Disclosure

Some of the games text was drafted with the assistance of generative AI and then edited by hand by developers before inclusion. The game's audio is procedurally synthesized in-engine (algorithmic DSP) and layered with real & recorded audio by the developers. not produced by a generative AI model. Some of the games 3D model primitive shapes were drafted with the assistance of generative AI, but finalized by hand.

Creator
Some Assembly Games
Reviews
-
Added
Jul 2, 2026
Corefall: Idle Dungeon RPGSteam
Disclosure

I used AI to help review code and check for any bugs. Also a few small pieces of art that will be changed/updated by release while we get artists commissioned.

Creator
IdleGear
Reviews
-
Added
Jul 2, 2026
GilongWorldSteam
Disclosure

Generative AI tools are used to assist in drafting text and setting up this Steam store page, as well as marketing materials.

Creator
Long Gil Studio
Reviews
-
Added
Jul 2, 2026
EVE VanguardSteam
Disclosure

EVE Vanguard uses AI-generated text-to-speech (TTS) for certain voice-over content, including character barks and narration. These assets are created under the direction of the development team to support the game's production and player experience. All writing, gameplay, worldbuilding, and overall creative vision are authored and curated by the game’s developers.

Creator
Fenris Creations
Reviews
-
Added
Jul 2, 2026
龙王传奇Steam
Disclosure

We use AI tools to create some game assets, mainly for promotion and marketing.

Creator
龙王传奇
Reviews
-
Added
Jul 1, 2026
ManalaSteam
Disclosure

As a solo developer, my focus right is on building a deep, balanced gameplay loop: an MMORPG where your equipment dictates the strength of your card deck. To allow me to focus purely on building the combat and RPG progression mechanics, all current in-game imagery (room scenes, sprites, portraits, HUD etc) uses AI-generated images (Google Gemini) that I have modified by hand to fit the game. These are temporary placeholder assets. My goal is to eventually replace this placeholder art as the game's mechanics are finalized and the project grows.

Creator
Kilbirivi
Reviews
-
Added
Jun 30, 2026
황구 키우기Steam
Disclosure

Some of this game's content was created with the help of generative AI tools, including certain illustrations, in-game background art, and portions of the in-game text and its translations. All AI-generated content was produced during development and reviewed by the developer before release. The game does not generate any content in real time during play.

Creator
NION
Reviews
-
Added
Jun 30, 2026
云境御魔Steam
Disclosure

Some of the game's pre-existing assets were generated with AI assistance; however, no AI is integrated into the gameplay itself.

Creator
云境御魔
Reviews
-
Added
Jun 29, 2026
Camp & ConquerSteam
Disclosure

During development, some of the game's art assets (including icons, UI elements, scene backgrounds, and character visuals) were created with the help of AI image-generation tools, then curated, adjusted, and integrated by hand. The game does not generate any AI content in real time during play.

Creator
Maple Leaf
Reviews
-
Added
Jun 28, 2026
Gap StormSteam
Disclosure

Some of Gap Storm's assets — including card art, character/enemy avatars, table and background art, certain UI icons, and some audio — were created with the assistance of generative AI tools (Google Gemini) during development. These assets were reviewed, edited, curated, and integrated by the developer. Gap Storm does NOT generate any AI content live during gameplay; all AI-assisted content is pre-made and fixed in the build.

Creator
Peace War Found
Reviews
-
Added
Jun 28, 2026
Hollow OrbitSteam
Disclosure

Parts of Hollow Orbit were made with help from generative AI tools — assisting with the game's code, some in-engine visuals and audio, and store/marketing assets like the logo and trailer graphics. All output was reviewed and finalized by the developer, and no content is generated by AI during gameplay.

Creator
Dead Battery Games
Reviews
-
Added
Jun 28, 2026
FruitSnoot: The Snake RoguelikeSteam
Disclosure

During development, I may use procedural- and AI-assisted tools to support content creation, iteration, and production workflows. In all such cases, the final product reflects my own creative direction, selection, editing, and implementation as the developer.

Creator
Snootworks
Reviews
-
Added
Jun 28, 2026
SagaCraftSteam
Disclosure

The game uses artificial intelligence to control characters behavior and deliver an adaptive fairytale plot. The models, sounds, maps, and other assets are created by real people, with love and care.

Creator
Madness Studio
Reviews
-
Added
Jun 28, 2026
勇之证Steam
Disclosure

The promotional images, image graphics, and library asset images of the game are rendered using AI, with the main elements being in-game content and only rendering the atmosphere. Other game models, scenes, and music did not use AI.

Creator
BURN WOOD STUDIO
Reviews
-
Added
Jun 28, 2026
CogfallSteam
Disclosure

Cogfall was developed solo by Nodding Panda Studios. To bring the steampunk Clockwork Kingdom to life, AI tools were used to generate artwork and music under the creative direction of the developer. Every image and track was intentionally prompted, selected, and refined to fit the game's vision — AI served as a creative tool, not a replacement for creative decisions. All gameplay systems, code, game design, writing, and balancing were created entirely by the developer.

Creator
Nodding Panda Studios
Reviews
-
Added
Jun 28, 2026
Guns & DragonsSteam
Disclosure

Generative AI is used only for some in-game icons. Those icons are manually edited and finalized by our development team. Generative AI was not used for any other game assets. AI is not used during gameplay.

Creator
ABUTTON Inc.
Reviews
-
Added
Jun 28, 2026
AsymptoteSteam
Disclosure

Some of the art, including assets, in-game loading screens, and store capsules, was created or partially created using AI.

Creator
Crazish Games
Reviews
-
Added
Jun 28, 2026
BannerRushSteam
Disclosure

Some 2D art (icons and illustrations) was created with the help of generative AI tools and refined by the developer. No AI content is generated during gameplay.

Creator
HexLeaf Studio
Reviews
-
Added
Jun 28, 2026
Pocket CultivationSteam
Disclosure

AI technologies were used extensively throughout the development of this game. The vast majority of the game's design, balancing data, art assets, audio assets, programming, and testing were completed with AI assistance.

Creator
Biang Studio
Reviews
-
Added
Jun 27, 2026
All But WeakSteam
Disclosure

Generative AI was utilized exclusively during development to assist with writing and optimizing code. The game does not contain any AI-generated art, music, or other in-game assets.

Creator
Hikyu
Reviews
-
Added
Jun 27, 2026
Save the Kingdom - Warrior RisingSteam
Disclosure

This game uses generative artificial intelligence to create portions of its GDScript code, Steam store promotional graphics, character designs, skills, in‑game items, environment maps, sound effects, background audio, and various dynamic content. All AI‑generated content is manually reviewed and adjusted before release to ensure quality, consistency, and safety, and many AI outputs undergo significant hand‑editing. During game development, some NPC dialogue was first refined and translated using generative AI, after which filtering and moderation mechanisms were applied to ensure the dialogue remained safe, appropriate, and consistent with the game’s world. No unreviewed real‑time AI output is used in the game. This game uses generative AI to produce certain content, and all AI outputs are subject to human review and filtering to ensure compliance with Steam’s guidelines and the game’s content standards. No unauthorized copyrighted material is included.

Creator
XING ZHIYONG
Reviews
-
Added
Jun 27, 2026
MapleStorySteam
Disclosure

Generative AI is used for a single feature: to allow players to create a custom illustration of their character reflecting their personalized appearance and equipped items for in-game use. There is no other use of Generative AI assets in MapleStory.

Creator
NEXON Korea Corporation
Reviews
13.3k
Added
Jun 27, 2026
Farm BangSteam
Disclosure

AI-assisted tools were used during development for store page content creation.

Creator
Aloya Productions
Reviews
-
Added
Jun 27, 2026
CryptoGridSteam
Disclosure

Some of the visual assets and code scripts in this game were created with the assistance of generative AI tools.

Creator
TELSON INTERACTIVE
Reviews
-
Added
Jun 16, 2026
Golden Years Nursing HomeSteam
Disclosure

We want to be upfront about how AI tools were used during the development of Golden Years. This is a small indie project built mostly by hand, but a few AI assisted elements were used to help speed up production. Where AI Was Used A handful of environmental textures, about five or six total, were created or retextured using AI tools. These are simple surface materials used to add extra detail to the environment. Every AI assisted texture was manually edited, cleaned up, and adjusted to fit the game's style. Where AI Was Not Used All of the core creative work in Golden Years is fully handcrafted. This includes: Level design and layout Atmosphere, lighting, and mood Gameplay systems and mechanics Environmental storytelling Overall direction and feel of the game No AI tools were used to design gameplay, build levels, or shape the game's atmosphere. Store Page and Descriptions Some of the text on the Steam store page may use AI assistance for drafting or polishing. All final wording is reviewed and edited to make sure it accurately represents the game. Gameplay Logic AI is not used for in game decision making, player behavior, or gameplay logic. Everything that affects how the game plays is traditionally designed and implemented.

Creator
Iron Tank Studios
Reviews
-
Added
Jun 15, 2026
My Mom Says I’m FineSteam
Disclosure

Generative AI tools were used during development to assist with visual assets, concept art, icons, textures, voice/audio content, and some marketing materials. All AI-assisted content is reviewed and edited by the developer before being included in the game or store page.

Creator
Happy Games Interactive
Reviews
-
Added
Jun 15, 2026
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