25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ValenfeldSteam
Disclosure

Our Policy on AI & Procedural Generation Valenfeld is built by one person, on a shoestring budget, with an Elder Scrolls–sized ambition. Here is exactly how, and why, AI fits into that. Why we use it Valenfeld is a solo indie project chasing a scope that normally takes a studio of dozens: a massive, hand-lorekept world you can wander for years without hitting an edge. That scope is not achievable by one person typing every tree, every ruin, and every line of dialogue by hand on a shoestring budget and an ambitious timeline. So we lean on AI-enabled workflows and, more importantly, cutting-edge procedural algorithms to scale content production and world scale to match the ambition — not to replace it. What always stays human Every piece of content in the game — every place, character, creature, item, quest, and line of lore — is built and overseen by a human creator and judge, grounded in our own ideas, our own lore, and our own systems design. AI does not decide what Valenfeld is. It never originates the world's canon, its themes, or its design intent on its own; it accelerates producing what we've already decided the world should be, and everything it touches is reviewed before it ships. Not AI slop — procedural generation is the point We're not interested in dumping raw model output into the game and calling it done. Our actual goal is an experimental, large-scale world built on cutting-edge procedural algorithms — terrain, dungeons, towns, ecosystems, even history — designed to be massively replayable for years, not a one-and-done AI slideshow. AI-assisted tooling is one part of the production pipeline that gets us there faster on a small budget; the procedural systems and the authored lore they run on are the actual craft, and that's where our attention to detail goes. Our bet We believe that if we focus relentlessly on delivering the best game possible — with a genuinely obsessive eye for detail on everything we ship — we can produce something great on a low budget and a small team of one. That is the bar we hold ourselves to, not "shipped fast" or "shipped cheap." As we grow This is how we build today, as a solo project with an ambitious scope and timeline. If and when Valenfeld earns a bigger budget for this game or for future releases, we intend to keep building just as ambitiously — with a team of art, lore, and gameplay experts working alongside these same tools, not replaced by them. Thinking about the best possible game comes first; everything else, including how we scale to build it, follows from that. — Metatransformer Studios

Creator
Metatransformer Studios
Reviews
-
Added
Jul 25, 2026
Portal Time TravellerSteam
Disclosure

Some of concept art and in-game promotional materials on the game's Steam store page were created using generative artificial intelligence tools. The game's coding and script were entirely written by developer.

Creator
ERY Games
Reviews
-
Added
Jul 25, 2026
Among DemonsSteam
Disclosure

Some in-game visual assets were created or refined using generative AI during development. These assets are pre-generated and included with the game. The game does not generate AI content while running.

Creator
purecosu
Reviews
-
Added
Jul 23, 2026
SCARVOIDSteam
Disclosure

Ai is used to create some loading-screens and other branding materials, also can be used in descriptive texts of the game. All game code/assets are 100% made by humans.

Creator
Cyberhaze
Reviews
-
Added
Jul 23, 2026
TerraholdSteam
Disclosure

Generative AI was used for some game assets, music, and promotional materials. All content was manually reviewed and selected. No AI is used during gameplay.

Creator
SMAR Studio
Reviews
-
Added
Jul 23, 2026
monsterionSteam
Disclosure

We use AI to make programmatic rendering to adapt graphics. We also use to do augmentation or transformation to adapt existing arts.

Creator
kitkatmarty
Reviews
-
Added
Jul 23, 2026
ONE (1) WORLDSteam
Disclosure

Some marketing artwork on this Steam store page was created with OpenAI image generation using current in-game screenshots and existing brand artwork as references. The game itself does not generate AI content during play.

Creator
Overboard Games
Reviews
-
Added
Jul 23, 2026
BlackrastSteam
Disclosure

Ever since I was a child, I dreamed of making my own game. I tried again and again — I gathered teams, but something always fell apart and I would give up halfway. This time is different: with the help of AI, I am finally able to bring my dream to life. AI helped me with some of the text and translations — all the art, music, and sound are human-made or licensed, and the game uses no AI while you play. I am an honest person, and I will keep giving this game everything I have. Thank you for taking the time to read this. 💚

Creator
Ortak Games
Reviews
-
Added
Jul 23, 2026
Corelink ProtocolSteam
Disclosure

Corelink Protocol uses generative AI as part of its creative workflow, including artwork, sprites, music, and certain development assets. All AI‑assisted content is manually reviewed and refined before being included in the game. No content is generated live during gameplay; everything is pre‑produced to ensure a consistent and curated player experience.

Creator
Corelink Studio
Reviews
-
Added
Jul 22, 2026
MoonCraftSteam
Disclosure

Some of the promotional artwork for MoonCraft was created using generative AI tools. All in‑game content, gameplay assets, code, and visuals were created manually without AI. Only the store page art uses AI; the game itself does not include AI‑generated content.

Creator
Aluminati Studios
Reviews
-
Added
Jul 22, 2026
HeliodawnSteam
Disclosure

The game's music soundtrack was created using generative AI tools. All other game content was created by the developer.

Creator
Civiem LLC
Reviews
-
Added
Jul 22, 2026
KaironiaSteam
Disclosure

Kaironia uses generative AI tools during the development process to create pre-rendered assets. Specifically, AI-assisted tools were used to help create background music tracks, certain 2D environmental icons and images, and to assist with multi-language text localization. None of these assets are generated dynamically or live during gameplay.

Creator
Kaironia
Reviews
-
Added
Jul 20, 2026
Be A ChameleonSteam
Disclosure

The game is hanadcrafted by very talented individuals in our team. But as a small studio that is still learning and growing, we leveraged AI to aid us in production. We used AI to generate a few textures for the game. Having said that, we assure everyone that the final game is a result of the hardwork and dedication of a very talented and passionate team.

Creator
Treta Studios
Reviews
-
Added
Jul 20, 2026
Retro Flight Simulator 2026Steam
Disclosure

Some pre-rendered artwork and visual assets used in Retro Flight Simulator 2026 were created with the assistance of generative AI and then reviewed and edited by the developer before being included in the game. The game does not use AI-generated content during gameplay and does not rely on external AI services.

Creator
OH Games Studio
Reviews
-
Added
Jul 20, 2026
Warp to Sector OneSteam
Disclosure

The game's design, game systems, balance, and English narrative are human-developed. AI tools were used during development as a coding assistant, with any recommended code changes specified, reviewed, and tested by the developer. The Japanese localization was produced with AI assistance and hand-edited for nuances, idioms, and accuracy. AI tools were also used for grammar and spell checking. No content is AI-generated at runtime.

Creator
hextor.Games
Reviews
27
Added
Jul 20, 2026
Drone FarmerSteam
Disclosure

Drone Farmer uses generative AI to create backgrounds and graphics for TV videos.

Creator
Rockit Industries
Reviews
-
Added
Jul 20, 2026
ProvenerSteam
Disclosure

Translated with the help of AI. Thank you for your understanding.

Creator
Provener Works
Reviews
-
Added
Jul 19, 2026
我的钓鱼世界2Steam
Disclosure

本游戏在开发过程中和商店页面使用了AI工具(如豆包, Claude,deepseek,腾讯混元大模型,Midjourney,Stable Diffusion),用于辅助生成部分美术概念图,以加快原型设计效率和商店提审需求。游戏的最终成品已由美术师进行手动的精细调整和优化,确保内容合规且不侵犯任何第三方版权

Creator
华幸
Reviews
-
Added
Jul 18, 2026
CityExplorerSteam
Disclosure

During gameplay, the AI generates regional information and sightseeing guides (utilizing the Google Gemini API ). These generated texts change in real time and may occasionally contain inaccurate information. Additionally, some images displayed within the game and on the store page utilize assets pre-generated by Google Gemini. (These are pre-generated contents, not live-generated during gameplay.)

Creator
YOKATA forest words
Reviews
-
Added
Jul 18, 2026
EverRailSteam
Disclosure

In EverRail, AI-generated voiceover is used only for machine characters: the train's AI board computer and robot enemies, voices that are artificial in the story itself, which also lets us offer them in multiple languages. Beyond that, our team uses generative AI as a tool to support development, with our artists, designers, and engineers refining and hand-building every asset that makes it into the game.

Creator
Aesir Interactive
Reviews
339
Added
Jul 18, 2026
Helsinki OnlineSteam
Disclosure

Few graphical assets such as trees have been created partly with help of AI image generation tools

Creator
Pietari Niinimäki
Reviews
-
Added
Jul 17, 2026
Horse Spirit Valley 2Steam
Disclosure

"AI tools were used to assist in creating levels, textures, code, music, and promotional artwork. All content is reviewed by the team."

Creator
Antique Box Studio
Reviews
-
Added
Jul 17, 2026
DoomgardSteam
Disclosure

This game called upon several artificial intelligences during its development, both in terms of functions and visuals.

Creator
99th Game Project
Reviews
-
Added
Jul 17, 2026
My Zombie ApocalypseSteam
Disclosure

Generative AI was used solely for the creation of pre-rendered visual assets (store page illustrations, library assets, and in-game images).

Creator
Kornux Games
Reviews
-
Added
Jul 17, 2026
StambriaSteam
Disclosure

Generative AI tools were used during the production of the game as creative and technical support. This applies only to content prepared in advance during development. AI was used in several areas, including: Artwork and promotional materials — generating base images, character concepts, interface concepts, reference images, and materials later used as a foundation for manual editing or further production. 3D models — some models are created with the help of AI tools and an image-to-3D workflow, then selected, adjusted, and integrated into the game. Voice acting — character voices are created using AI-based voice synthesis. Code and production tools — AI assistants support coding, code analysis, refactoring, and optimization. Design consultation — AI tools are used as support for analyzing ideas, designing interfaces, refining descriptions, and planning game systems. The main concept of the game, story structure, quest dependencies, world direction, and dialogue content are created and supervised by the game’s author. Content created with the help of AI is selected, edited, and implemented manually. The game does not contain AI-generated content created in real time during gameplay.

Creator
SEPTEM Daniel Kuczewski
Reviews
-
Added
Jul 16, 2026
Kuma & Friends: Can You Save Everyone?Steam
Disclosure

Some temporary horror sound effects and vocal effects in this game were created using generative AI tools during development. These assets have been reviewed and integrated by the developer. As development continues and resources become available, these temporary AI-generated audio assets may be replaced with recordings created by professional voice actors and sound engineers to further enhance the game's atmosphere and realism.

Creator
Trashy Games
Reviews
-
Added
Jul 15, 2026
元戎Steam
Disclosure

Some static art candidate assets were assisted by generative AI tools during development. Any such assets included in the game are manually reviewed, selected, edited, cleaned, style-matched, and checked before being shipped as fixed static game assets. The game does not use generative AI at runtime and does not generate text, images, audio, video, or other content in response to player input while the game is running.

Creator
FY Developer
Reviews
-
Added
Jul 15, 2026
Mutant ScavengerSteam
Disclosure

This game includes some AI generated content using Adobe Firefly. Some of the dialog backgrounds are AI generated textures. The Story video and the Level Loading videos are AI generated. This disclosure is provided so players can make an informed purchasing decision based on their own preferences. AI was not used to create any gameplay code, Blueprints, game systems, level design, environments, or game mechanics.

Creator
Demenzun Media
Reviews
-
Added
Jul 15, 2026
Salt and SoilSteam
Disclosure

Salt and Soil uses generative AI during gameplay to create some Annual Family Council narrative text and structured choice outcomes based on the current campaign state. Generated council content is constrained by the game’s historical setting, family data, localization rules, and gameplay schema, then validated before it is shown to the player.

Creator
DelosX
Reviews
-
Added
Jul 15, 2026
Ice Cream ExpressSteam
Disclosure

Ice Cream Express uses generative AI-assisted artwork in some packaging visuals for in-game products/items. Generative AI is not used in any other part of the game, and we are working to remove these AI-assisted visuals before the full release.

Creator
underbadger
Reviews
-
Added
Jul 13, 2026
The ToiletSteam
Disclosure

Some 2D images and promotional artwork used in the game and on the Steam store page were created or assisted using generative AI tools and then reviewed, modified, and integrated by the developer. No real-time AI-generated content is created during gameplay.

Creator
Cankut Keskin
Reviews
-
Added
Jul 13, 2026
Oblivions GardenSteam
Disclosure

AI is used as an assistant to help build you city and can build its own city to help build World economy.

Creator
RetroHubAI, Inc.
Reviews
-
Added
Jul 11, 2026
Canal TycoonSteam
Disclosure

This game includes some pre-generated visual assets and music created with the help of AI tools during development. No AI content is generated live during gameplay.

Creator
Throup Media Ltd
Reviews
-
Added
Jul 11, 2026
EVIL Agribusiness SimulatorSteam
Disclosure

Some visual assets in this game, including certain character and background art, were created with the assistance of generative AI tools and then reviewed and edited by the developer. All gameplay, code, and design are human-directed. This game does not use AI to generate any content during gameplay.

Creator
1973 Studios
Reviews
-
Added
Jul 11, 2026
Vaulted ValorSteam
Disclosure

This game uses AI-assisted tools to create character voices. All dialogue was written, directed, edited, and implemented by the developer to fit the characters and story.

Creator
deeplabs
Reviews
-
Added
Jul 10, 2026
TaivalSteam
Disclosure

Generative AI was used only to assist with localization/translation partially. All localized text was reviewed and edited before release. No AI-generated content was used otherwise.

Creator
Bonobo Software
Reviews
143
Added
Jul 10, 2026
Drink Factory SimulatorSteam
Disclosure

Generative AI was used solely to assist in the creation of promotional materials, including some Steam store banners. All in-game assets, gameplay, and content were created without the use of generative AI.

Creator
Agosto Game Studio
Reviews
30
Added
Jul 9, 2026
No Man's MinesSteam
Disclosure

This game is developed by a solo developer. To ship a project of this scope in a reasonable timeframe, some assets are created with the help of generative AI tools. This includes parts of the user interface, certain icons, and the game logo. All core gameplay, code, systems, and world generation are built by hand. AI is used only as a support tool for visual assets, and all generated content is reviewed and edited before use.

Creator
Auscan Games
Reviews
-
Added
Jul 8, 2026
乾坤玺•明Steam
Disclosure

部分 周边C++ 代码 ,非核心代码,大约占40% AI 生成。比如, 1、读写带BOM 的utf8格式文本文件。 2、解析 json格式数据 通过调用boost实现。 3、 任务系统的配置文件生成。 4、http 访问封装。 5、各自测试单元,测试用例。 6、调用AI接口, 驱动NPC 跟玩家对话, 通过调用curl 封装后 调用 deepseek API 实现。 7、TapDB的sdk 对接。 8、声音播放,对UE 调用的声音相关API,进行封装。上层代码使用不依赖UE的接口。 AI生成物品图片。 游戏中有几千种物品道具, 其中95%属于补位物品, AI 生成,游戏中把真实有价值的物品隐藏其中。

Creator
玉刃工作室
Reviews
-
Added
Jul 8, 2026
DmonMasterSteam
Disclosure

General coding. General imagery, including character art and skill icons. All BGM. Some sound effects. General translation.

Creator
Harusame
Reviews
11
Added
Jul 7, 2026
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