Disclosure analysis
AI content is included in the game
AI tools translated non-English game text, and AI assisted with store page text; no runtime AI is disclosed.
- Process
- AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“This store page's text and its translations were written with AI assistance”
“The game's non-English text (Spanish, French, German, Italian, Brazilian Portuguese, Japanese, Korean, Simplified Chinese and Polish) was translated with AI tools from the English original”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
The game's non-English text (Spanish, French, German, Italian, Brazilian Portuguese, Japanese, Korean, Simplified Chinese and Polish) was translated with AI tools from the English original. This store page's text and its translations were written with AI assistance. The game itself does not generate any AI content during play.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,089 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.0%
- 18,206 of 25,659 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 28.1%
- 7,342 of 26,089 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
Arma 3
In-game content textSeveral post-release languages (specifically Bulgarian, Hungarian, Ukrainian, Slovak, and Latin) were experimentally translated using an AI model. The quality of these translations…
-
Stellaris
In-game content art audio textWe employ generative AI technologies during the creation of some assets. Typically this involves the ideation of content and visual reference material. These elements represent a m…
-
DAVE THE DIVER
In-game content textGenerative AI is used only to assist with localization/translation. All localized text is reviewed and edited by the developer. No AI-generated art, audio, or in-game live genera…
-
THRONE AND LIBERTY
In-game content textSome game and marketing content was translated with the assistance of AI tools.
Source and record
- First indexed
- Jul 23, 2026
- Source last checked
- Oct 20, 2026
- Automatic analysis updated
- Oct 21, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Some marketing artwork on this Steam store page was created with OpenAI image generation using current in-game screenshots and existing brand artwork as references. The game itself does not generate AI content during play.
The game's non-English text (Spanish, French, German, Italian, Brazilian Portuguese, Japanese, Korean, Simplified Chinese and Polish) was translated with AI tools from the English original. This store page's text and its translations were written with AI assistance. The game itself does not generate any AI content during play.