25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

AIGENROBOSteam
Disclosure

Some of this game's 2D graphics — including UI icons, part icons and mission cards — were created ahead of time with the help of AI image generation tools. Every generated asset was reviewed, selected and adjusted by the developer before being included. No content is generated by AI while the game is running. The 3D models, stages, effects and all game logic were produced by scripts and by hand, not by AI.

Creator
RAIDENWORKS
Reviews
-
Added
Sep 1, 2026
Center Ice HockeySteam
Disclosure

Generative AI has been used to create sound effects, music and some user interface elements.

Creator
Joonas Kaunisto
Reviews
-
Added
Sep 1, 2026
Forklift Logistics SimulatorSteam
Disclosure

Generative AI tools were used to assist with some UI artwork and localization. All AI-assisted content is pre-generated and reviewed before being included in the game or its store materials.

Creator
Bromy
Reviews
-
Added
Sep 1, 2026
Cover Up!Steam
Disclosure

Some art assets and textures in this game were created with the help of generative AI tools. Translations were initially machine-generated. No content is generated by AI while the game is running.

Creator
Arctic Heatwave
Reviews
-
Added
Sep 1, 2026
Blood & Canvas: Bareknuckle BoxingSteam
Disclosure

Generative AI was used to assist in creating certain decorative user interface elements, and background graphics. All gameplay systems, mechanics, programming, game design, and core game content were created and curated by the development team.

Creator
Thiefcatcher Games
Reviews
-
Added
Sep 1, 2026
Project CarSteam
Disclosure

We used AI-assisted tools during development to help create and iterate on internal game code, UI sprites, and some 3D model assets. All AI-assisted outputs were reviewed, edited, and approved by the development team before being included in the game. The game does not allow players to generate AI content during gameplay.

Creator
Quadpixel Games
Reviews
-
Added
Sep 1, 2026
Crimson MoonSteam
Disclosure

An AI-assisted tool was used to create a preliminary translation pass that was reviewed and revised by human localization professionals. AI was not and will not be used to generate in-game art, audio, narrative, or gameplay elements.

Creator
ProbablyMonsters
Reviews
-
Added
Sep 1, 2026
IT BEGANSteam
Disclosure

AI was used for creating capsule of the Steam Page and the last cutscene video. Also voices was created by AI but we are planning to remove them later

Creator
CODE 84
Reviews
-
Added
Sep 1, 2026
STELLAR WINGSteam
Disclosure

This game includes assets that were created ahead of time with AI tools: - 27 character 3D models (24 pilots, 3 national commanders) - multi-view images made with AI image generation, then turned into meshes with an image-to-3D tool - 27 character portraits rendered from those 3D models - 2D artwork for the nations, such as the emblems - AI image generation - part of the HUD and UI texture set - AI image generation - the cutaway diagrams on the briefing screen - AI image generation Every generated asset was reviewed, selected and adjusted by the developer before being included. No content is generated by AI while the game is running. The 3D models of the fighters, carriers, turrets, machine leviathans and asteroids are procedurally generated by program, and the stages, effects and all game logic were produced by scripts and by hand.

Creator
RAIDENWORKS
Reviews
-
Added
Aug 31, 2026
CrashFestSteam
Disclosure

CrashFest is a one-person game, built in Unity between coffee and complaints from playtesters. It started as a physics experiment about shoving a low-poly car off a ledge and got out of hand once six controllers were plugged in. I’m a software engineer, not an artist. So a good chunk of CrashFest was made together with Claude AI — art direction, shaders, menus, the visual bits I’d never have drawn on my own — and the soundtrack comes out of Suno. The code, the physics and every questionable design decision are mine.

Creator
Menno van Hout
Reviews
-
Added
Aug 31, 2026
Frost DasherSteam
Disclosure

Generative AI tools were used during development to assist in the creation of selected visual assets and promotional materials. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services while being played.

Creator
Red Radar Studio
Reviews
-
Added
Aug 31, 2026
TENGRI: Night of OrdaSteam
Disclosure

Generative AI tools were used during development to assist with the creation of selected promotional artwork and Steam store graphical assets. These assets were reviewed and curated by the development team before being used. The game does not currently use live generative AI during gameplay.

Creator
Tengri Art Studio
Reviews
-
Added
Aug 31, 2026
TohKagoSteam
Disclosure

This game uses generative AI in parts of its development. Generative AI is used to help generate the game's program code. However, all final testing, adjustment, and verification of the generated code are carried out by human developers. Generative AI is also used to create the game's background music (BGM).

Creator
NornLjos
Reviews
-
Added
Aug 31, 2026
K-PARTY FEVERSteam
Disclosure

Generative AI was used to create some of the capsule artwork used on the Steam store page.

Creator
E13 FunnyLab
Reviews
-
Added
Aug 31, 2026
弹珠洪流Steam
Disclosure

OrbFlow was created with the assistance of AI coding agents for script generation, physics optimization, and text drafting. All game design, level layouts, visual aesthetics, and quality assurance were directed, tested, and refined by the human developer.

Creator
铭轩魔王
Reviews
-
Added
Aug 31, 2026
家园构筑学院Steam
Disclosure

The game code was developed with the assistance of generative AI, and part of the game assets are AI-generated

Creator
张响
Reviews
-
Added
Aug 31, 2026
Destroy the FlagSteam
Disclosure

Destroy the Flag was developed with the assistance of a generative AI coding assistant (Claude, by Anthropic), used throughout development as a programming and writing collaborator. Pre-Generated content (created during development, ships with the game): - In-game interface text — menu labels, HUD text, on-screen instructions, and system messages — was drafted with AI assistance as part of the game's code, then reviewed and refined by the developer before shipping. - The Steam store page's short and long descriassistance, then fact-checked, edited, and approvpublishing. Live-Generated content: None. The game does not usnt isgenerated by AI while the game is being played

Creator
Pisuke
Reviews
-
Added
Aug 31, 2026
For Her CrownSteam
Disclosure

Generative AI was used during development to assist in the creation of the game’s logo as a pre-rendered marketing asset. No generative AI is used during gameplay, and no AI-generated content is created or shown to players while playing the game.

Creator
pillarset
Reviews
-
Added
Aug 31, 2026
The Rallying BallSteam
Disclosure

Generative AI was used to create some visual assets for the Steam store page and promotional materials. AI is not used to generate content, gameplay, or code in real time during gameplay.

Creator
Damian Michalski
Reviews
-
Added
Aug 30, 2026
ToyOpsSteam
Disclosure

Generative AI tools were used only during early-stage concept exploration and as internal visual and design references. No AI-generated artwork or other AI-generated content is included in the final game. All final in-game art assets are either created by our development team or sourced from properly licensed assets. The game does not use live-generated AI during gameplay.

Creator
Potato Games Studio
Reviews
-
Added
Aug 29, 2026
HellternumSteam
Disclosure

Hellternum is developed by a small independent studio. Some visual elements — certain in-game illustrations, textures and marketing images — were produced with the help of generative AI tools, always under direct human art direction and edited by hand to fit the game's visual identity. Everything else is human-made: design, writing, level design, code and audio. We think you should know this before you play.

Creator
Weird Potro Studio
Reviews
-
Added
Aug 29, 2026
PupRacersSteam
Disclosure

PupRacers is developed by a solo human developer. AI tools are used as development assistants for various tasks including translations, code assistance, and content creation. All AI output is reviewed, edited, and validated by the developer. The creative vision, game design, and final decisions are 100% human-driven.

Creator
Jean-Yves Quentel
Reviews
-
Added
Aug 29, 2026
FSPunchSteam
Disclosure

The game's code was written with the help of an AI coding assistant, following the developer's design direction. Because the characters, arenas, materials and user interface are generated procedurally in code rather than authored as art assets, they are a result of that same process. The background music tracks were generated with Suno (commercial licence). Sound effects are licensed from Mixkit and Freesound. Nothing is generated by AI while the game is running.

Creator
opinionampGames
Reviews
-
Added
Aug 29, 2026
Epic Goose GameSteam
Disclosure

The game’s music and minor visual assets were generated with AI assistance and manually refined by the developer. The rest of the content was created without generative AI.

Creator
Kotynia Games
Reviews
-
Added
Aug 29, 2026
Hunt Soul InfinitySteam
Disclosure

This game uses generative AI tools during development. - Artwork in Steam Shop , and Picture Character in Game

Creator
VORAWIT KIDARN
Reviews
-
Added
Aug 29, 2026
Pogo GnomSteam
Disclosure

The game is a single hand-maintained source file. It was written together with an AI coding assistant. Every change was reviewed, tested and integrated by the developer; the game ships with its own automated test suite.

Creator
KILIRAU
Reviews
-
Added
Aug 29, 2026
Zombie Car: Kaiju KillerSteam
Disclosure

As a solo indie developer, I used Generative AI tools during development to create certain icons and UI graphic elements in order to streamline the visual pipeline and reduce overall development time. All AI-generated assets are pre-generated static images included directly in the game files; no AI content is generated live during gameplay.

Creator
DevOfOne
Reviews
-
Added
Aug 29, 2026
ArvelSteam
Disclosure

Generative AI tools were used during development to create some background music (BGM), images, and icons.

Creator
CRANOVA
Reviews
-
Added
Aug 29, 2026
Last ShuttleSteam
Disclosure

AI tools were used to create/enhance some marketing and graphic assets for the Steam store page.

Creator
Stray Cat
Reviews
-
Added
Aug 29, 2026
HeatlineSteam
Disclosure

Generative AI was used to assist with drafting and editing portions of the Steam store page description and marketing copy. All AI-assisted text was reviewed, revised, and approved by the development team before publication. No AI-generated content is used during gameplay.

Creator
STELLARCH GAMES
Reviews
-
Added
Aug 29, 2026
ViewerFrenzySteam
Disclosure

ViewerFrenzy includes pre-generated AI-assisted music and selected visual assets created during development. These assets are reviewed and curated by the development team before inclusion in the game. The game does not use generative AI to create content during gameplay.

Creator
OldManObserver
Reviews
-
Added
Aug 29, 2026
BUNGLERS!Steam
Disclosure

AI tools were used during development to assist with asset creation, texture generation, and development workflows. All AI-generated content was reviewed, modified, and curated by the development team.

Creator
Emre Şahin
Reviews
-
Added
Aug 28, 2026
DUSTBLOOMSteam
Disclosure

"Generative AI tools were used to create 2D promotional images and capsule artwork for the Steam store page. The game itself does not use real-time AI generation during gameplay."

Creator
Corvantia Interactive
Reviews
-
Added
Aug 28, 2026
Halley's Big CatchSteam
Disclosure

Some Steam store and library artwork (capsules, hero, broadcast panels, and similar marketing images) was created with generative AI, then selected and cropped by the developer. A few 3D props were blocked out with an AI modeling tool and then adjusted by hand for the game. The game itself does not use generative AI while you play. Halley, the story, fishing, and locations are human-authored. Worlds and water use traditional game systems, not live AI generation.

Creator
ACCDevWorks
Reviews
-
Added
Aug 28, 2026
CRAGGFALLSteam
Disclosure

We are team of two with a design and development background. We have a combined decades experience shipping production-quality code and art. We use AI along with our other tools, like Blender, Substance, etc. to help us build our vision. We use AI in the early stage of concept development and prototyping, coding assistance, but everything that makes it in-game is hand-crafted and authored by us. The music is played by hand real instruments. All screen captures are 100% in-game with no alterations.

Creator
SynthForm Studios
Reviews
-
Added
Aug 28, 2026
Terraform Co: Factory and CitySteam
Disclosure

AI-generated content in this project is limited to the store page and marketing materials. The game build itself contains no AI-generated content. Store page text: The store description and Early Access questionnaire answers were drafted with the assistance of a large language model, then reviewed and edited by the developer. Not AI-generated: All in-game art, models, textures and animation. 3D assets are CC0-licensed (Kenney) or built by the developer in Blender; textures are CC0/licensed sets from Poly Haven, ambientCG and Poliigon. All screenshots and capsule images are real frames captured from the game's renderer, composited with the game's own title typography. No image generation model was used to produce any art in the game or on the store page.

Creator
Melon Dev
Reviews
-
Added
Aug 28, 2026
Enarian: Orbital CommandSteam
Disclosure

AI was used in the coding and content creation for this game. That should not take away from this project the thousands of hours spent on its creation, honing and reshaping its style, direction and gameplay which was all done by a human.

Creator
Enarian Studios
Reviews
-
Added
Aug 28, 2026
GRAY RUSHSteam
Disclosure

ゲームのストアページおよびプロモーション用の一部の画像素材の制作に、生成AIを使用しています。ゲームプレイ中に生成AIを使用してコンテンツを生成することはありません。

Creator
Tzk
Reviews
-
Added
Aug 28, 2026
Pigeonhole PrincipleSteam
Disclosure

Some of this game's assets were made with the help of generative AI tools and then edited by hand: the in-game notebook UI sprites, a few background props and set-dressing models, some texture work, and the English localization, which was drafted from our Korean original and reviewed by us. The original Korean writing, the characters, the level design, and all gameplay systems were made without generative AI. Nothing is generated while you play.

Creator
Goldbug Studio
Reviews
-
Added
Aug 28, 2026
Heavyweight BoutSteam
Disclosure

Developer used AI to create some visual components of the game and Steam store page.

Creator
GameChanger Studio
Reviews
-
Added
Aug 28, 2026
DATUM: Rescue OneSteam
Disclosure

AI language model assistance was used to help draft, translate, and refine store page content.

Creator
Spirit North
Reviews
-
Added
Aug 28, 2026
Fifth Sun: New FireSteam
Disclosure

The game is developed entirely by a solo developer. AI has therefore only been leveraged as a tool for productivity and efficiency - the overall game is fully imagined, designed, and brought together by the developer.

Creator
Daedralus
Reviews
-
Added
Aug 28, 2026
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