25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

天临混元Steam
Disclosure

This game uses AI voice technology for story dialogue dubbing. If you find this disturbing, you may disable story dialogue audio in System Settings.

Creator
Destined Game Studio
Reviews
182
Added
Aug 25, 2026
Battle GambitSteam
Disclosure

Generative AI tools were used during development to assist with creating and refining some 2D artwork, visual assets, and promotional images. All AI-assisted content is pre-generated, reviewed, and edited by the developer before inclusion. The game does not generate AI content during gameplay and does not send player data to generative AI services.

Creator
Ganaini Studio
Reviews
-
Added
Aug 25, 2026
AethercryptSteam
Disclosure

Some character and creature artwork was created using a combination of hand-drawn illustration and generative AI tools.

Creator
AtneGames
Reviews
-
Added
Aug 24, 2026
Pawn of the PitSteam
Disclosure

Generative AI was used during development to create initial visual concepts and source imagery. These images were then substantially edited, redrawn, and altered by the developer before being included in the final game.

Creator
ArdenGames
Reviews
-
Added
Aug 24, 2026
雀神·喵喵麻将Steam
Disclosure

Generative AI technology is used in a supplementary capacity during the creation of some 2D prop assets. Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction.

Creator
Cubby Studio
Reviews
-
Added
Aug 24, 2026
ANONYMOUS CARD (TCG)Steam
Disclosure

Some visual assets in the game, including certain card illustrations and UI elements, were created with the assistance of generative AI tools. These assets were generated during development and are included as pre-generated content in the game.

Creator
ルーたん
Reviews
-
Added
Aug 24, 2026
Battleships Combat: EvolvedSteam
Disclosure

Generative AI was not used to create any gameplay visual nor sound asset. The only generated asset is the enhanced game logo (the game name).

Creator
Mantegral Studio
Reviews
-
Added
Aug 23, 2026
Roll of ChaosSteam
Disclosure

Images and translations were enhanced using AI to improve overall quality of the game.

Creator
Juregui
Reviews
-
Added
Aug 23, 2026
The Dawn ForgeSteam
Disclosure

Some of the artwork in The Dawn Forge — the item, building, unit and boss illustrations — and the spoken narration lines were created using AI image and voice tools, working from the developer's own art direction and scripts, and then composed and edited by hand. Nothing is generated while you play: the game runs entirely offline and never contacts an AI service.

Creator
Carlos
Reviews
-
Added
Aug 23, 2026
读博模拟器Steam
Disclosure

Generative AI was used during game development to assist with programming and to create some pre-generated promotional artwork. All AI-assisted outputs were reviewed and edited by the developer before release.

Creator
Jia Games
Reviews
-
Added
Aug 23, 2026
万剑之残破修仙界Steam
Disclosure

A large portion of visual art assets in this game are produced with generative AI tools during the development phase, including all in-game character portraits & character sprites, UI panels, functional icons, decorative interface elements, scene backgrounds, environment illustrations and promotional store page artwork. All AI-generated draft materials have been comprehensively manually revised, redrawn, style unified, technically trimmed and fully copyright compliance verified by our internal professional art team before being packaged into the final released build. There is NO real-time, runtime AI content generation function activated while players are running the game. All AI-assisted content is fixed pre-rendered static assets only.

Creator
如意真仙
Reviews
-
Added
Aug 23, 2026
SUPERCHESSSteam
Disclosure

Generative AI has been used to create some elements of the user interface, sprites, and art.

Creator
Peach Forge Ltd
Reviews
-
Added
Aug 23, 2026
Checkmate Kingdoms: Ancient OriginSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining some pre-generated visual assets, including selected in-game backgrounds. All AI-assisted content was reviewed, edited, and integrated by the development team. The game does not generate content using AI during gameplay.

Creator
SAMWOO STUDIO
Reviews
-
Added
Aug 23, 2026
元素奇兵:英雄集结令Steam
Disclosure

"Generative AI tools were used during development to assist in creating a portion of the art, background assets, and UI icons. All AI-generated content was reviewed and manually refined by our team."

Creator
DeepDream Studio
Reviews
62
Added
Aug 23, 2026
IAH: INTERNET WARSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
Vitali Kirpu Productions
Reviews
21
Added
Aug 22, 2026
Os Segredos de EzequielSteam
Disclosure

This game utilized generative artificial intelligence for: Script creation. Assistance in creating some images. Some narrative text.

Creator
Eric Vinicius da Costa santos
Reviews
-
Added
Aug 22, 2026
KINETIKASteam
Disclosure

During development, we used procedural and AI-assisted tools to analyze, merge, refine, and polish systems that were originally developed through years of our own experimentation, iteration, and hands-on exploration. These tools accelerated implementation and helped unify complex ideas beyond what would have been practical through manual development alone, while the underlying concepts, creative direction, design decisions, and final implementation remain the work of our development team.

Creator
Senshi Games
Reviews
-
Added
Aug 22, 2026
All Pool Player Go To HellSteam
Disclosure

As a solo developer, I made use of AI for generation of models and music to act as base components. These typically went through much manual editing afterwards. Some AI was used for testing & improvements to code in some areas

Creator
John McGrath
Reviews
-
Added
Aug 22, 2026
Steel Wolverines: Modern Armored CombatSteam
Disclosure

Generative AI was used during development to create selected 2D artwork, including crew portraits, environmental elements, user interface icons, and key art. Generated assets were selected, edited, and adapted to match the game’s visual style and technical requirements. The game does not generate any AI content at runtime and does not send player data to generative AI services.

Creator
WolverinDev
Reviews
-
Added
Aug 22, 2026
SIGNOS: AI Robot BuilderSteam
Disclosure

This game uses generative AI tools for parts of its 3D model creation and music/sound effect production. Core elements of the game experience — including the scenario, game design, AI logic design and implementation, and part balance adjustments — are created and decided primarily by the developer himself. In keeping with the game's own concept of "designing AI logic to fight," the development process itself also actively incorporates collaboration with AI. This game was completed by using dialogue with AI to work around the limitations of a one-person team.

Creator
zeoperdise
Reviews
-
Added
Aug 22, 2026
Tactical SquadSteam
Disclosure

The background music was generated using AI, but it is intended to be replaced with human-made music once suitable tracks are found.

Creator
Anarchy Corner
Reviews
-
Added
Aug 22, 2026
Speed RPGSteam
Disclosure

AI tools were used during development, with all output directed and reviewed by the developer: store artwork and icons, store descriptions, in-game text including the English localization, and portions of the game code. Screenshots show real, unedited gameplay. The game does not generate any content with AI at runtime.

Creator
Harmony Project
Reviews
-
Added
Aug 22, 2026
ORB27Steam
Disclosure

Art Assets Generated by AI. Vibe Coded Game. Moddable. Fully Editable.

Creator
iFlo
Reviews
-
Added
Aug 22, 2026
Worldline SimulatorSteam
Disclosure

本作では、一部のアートワークの制作に生成AIツール(ChatGPT / OpenAI)を使用しています。 対象は武将の立ち絵、シナリオのキャッチ画像、および天候エフェクト画像で、いずれも 開発時に事前生成した静的な画像です。ゲームプレイ中に生成AIが呼び出されることはありません。 音楽・効果音・地図素材・フォントには生成AIを使用していません。

Creator
TANUKICODE
Reviews
-
Added
Aug 22, 2026
Survival Fund ManagerSteam
Disclosure

Generative AI was used to create some of the image and sound assets used in the game. These include character illustrations, card artwork, design elements, and some sound assets. All AI-generated content was reviewed and edited as necessary by the developer before being included in the game. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Mr_Metheus
Reviews
-
Added
Aug 22, 2026
BastardsSteam
Disclosure

I used AI to help with the coding since I’m not much of a coder myself, no disrespect intended to the skilled programmers out there!

Creator
Tomorrow Software
Reviews
-
Added
Aug 22, 2026
鑄牌匠心Steam
Disclosure

CardCrafter uses generative AI to create some of the content shipped with the game: • Art: card illustrations, character and enemy portraits, icons, currencies and background scenes are created primarily with generative image models, then curated, post-processed and integrated by human. • Audio: some sound effects and background music are created with generative AI tools. • Text & localization: In-game text such as card descriptions is drafted with AI assistance and edited by hand; the Simplified Chinese and English localizations are machine-translated first, then human-proofread. All of this content is pre-generated during development and baked into the game. The game does not generate any AI content at runtime, and never sends player input to an AI. Everything produced with AI is reviewed and selected by human before inclusion.

Creator
FunPlay Tech
Reviews
-
Added
Aug 22, 2026
Oil Sheik: DominionSteam
Disclosure

The game uses a wide variety of artificial intelligence products in the art creation process. Ranging from 3d model generation to 2D art, music and sound effects.

Creator
Reliq
Reviews
-
Added
Aug 22, 2026
Glitch Hunter: L-Virus OutbreakSteam
Disclosure

Hi! I’m a solo indie developer working on this game during my free time outside of daily life. To bring this project to life with limited time and resources, I used AI tools to assist parts of the development process, such as brainstorming, early prototypes, draft writing, and iteration support. However, the core game design, gameplay systems, story structure, balancing, and final implementation were all personally planned, edited, and integrated by me. AI is a tool that helps me turn ideas into something playable—it does not replace the creative decisions behind this game. I know people may have different opinions about AI, so I want to be transparent about it. Thank you for playing and supporting my work. I hope you enjoy exploring this broken, virus-corrupted world.

Creator
Benebridge
Reviews
-
Added
Aug 22, 2026
Petal and BladeSteam
Disclosure

Generative AI tools were used during development to create and assist with many of the game's visual assets, including character artwork, card illustrations, backgrounds, and UI elements. These assets were generated during development and are included in the game as pre-generated, static content. The game does not use generative AI to create content during gameplay.

Creator
Murat Akdogan
Reviews
-
Added
Aug 20, 2026
Dungeon Explorers 2Steam
Disclosure

Selected visual assets and music tracks were created using generative AI tools as part of the production process. All AI-generated material was reviewed, curated, and integrated by the developer to ensure consistency with the game’s creative direction. No AI-generated content is produced during gameplay.

Creator
C.M.Cas Games
Reviews
-
Added
Aug 20, 2026
灯守Steam
Disclosure

Background artwork and enemy character art in this game were created with the assistance of AI image-generation tools, then curated and refined by the developer. All AI-assisted content is pre-rendered during development — nothing is generated live during gameplay. Story, dialogue, and game design are entirely human-authored.

Creator
Uesho Co., Ltd.
Reviews
-
Added
Aug 20, 2026
DUNGEON AI DRAGONSteam
Disclosure

DUNGEON AI DRAGON uses generative AI in two ways. (1) Pre-generated content: some artwork (character portraits, item illustrations, decorative assets), quest text drafts and localizations were created with the assistance of AI tools and were reviewed and edited by our team before shipping. (2) Live-generated content: NPC dialogue, combat narration and dynamic quest flavor text are generated at runtime by large language models. Live generation is constrained by hand-authored character sheets, world lore and quest definitions. All game rules, stats, prices, rewards and progression are computed by a deterministic rule engine — AI output can never grant items, change prices or alter game state.

Creator
QuantumAI
Reviews
-
Added
Aug 20, 2026
Wall Street DonkeySteam
Disclosure

AI tools were used for research and to assist in creating some visual assets. All final assets were reviewed and refined by the developer.

Creator
NoCoo Fox
Reviews
-
Added
Aug 20, 2026
Tarot GambitSteam
Disclosure

Artificial intelligence tools were utilized as a reference and assistive aid in the creation of certain art assets, audio elements, and localization translations for this game.

Creator
XiaoyaoYi
Reviews
-
Added
Aug 20, 2026
ObolusSteam
Disclosure

The 2D art in OBOLUS is made with image generation models running locally on my own machine — Stable Diffusion XL through ComfyUI, including a style model I trained myself on 1930s cartoon references. None of it is a raw output: every sprite, backdrop, card frame and icon was directed through many passes, then cut out, colour-corrected, upscaled and assembled frame by frame into animation sheets. Everything else is not AI: the rules, every card and every number on it, the balance, the 22 heroes, the six lands, the writing and the interface. The sound effects are synthesised by code written for this game. Nothing is generated while you play. The game makes no network calls and ships with no model — nothing runs on your machine, and none of your data goes anywhere.

Creator
briciagames
Reviews
-
Added
Aug 19, 2026
Dungeon of the ForgottenSteam
Disclosure

Generative AI was used for: - The game's logo and Steam store capsule artwork (image generation) - Translation of in-game text into Turkish, German, French and Spanish -AI-generated images were reviewed and edited before use.

Creator
Berkay Turkmen
Reviews
-
Added
Aug 19, 2026
HASSOSteam
Disclosure

HASSO uses generative AI tools for part of its pre-produced content: the card illustrations, and the translation of the game's text into the languages it supports. All AI-generated content is reviewed and curated before it is included in the game. The user interface icons, the music and the sound effects are not AI-generated. No content is generated by AI at runtime: the player never sends prompts and never receives live AI output.

Creator
Giant Turnip Games
Reviews
-
Added
Aug 19, 2026
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