25,714 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ClogworkSteam
Disclosure

Generative AI has been used for placeholder art. Some of it still remains, but it is being slowly replaced.

Creator
Odd Sprout Games
Reviews
-
Added
Aug 19, 2026
Airport Madness EvolutionSteam
Disclosure

I use AI to convert game screenshots into artwork for my store page, as well as my game splash screen. I create buttons with AI. I do not use AI inside of the gameplay itself.

Creator
Big Fat Simulations Inc.
Reviews
-
Added
Aug 19, 2026
System IntegratorSteam
Disclosure

This game uses pre-generated AI content. Some character art, key art, and Steam store graphics were created with generative AI image tools and then selected, cropped, and composited by the developer. English and Simplified Chinese text (in-game localization and store copy) was drafted with generative AI and then reviewed and edited. The game does not use live AI generation during gameplay.

Creator
Fusat Games
Reviews
-
Added
Aug 19, 2026
HistorikerSteam
Disclosure

Some ambient audio in this game — background crowd voices and station announcements — is generated using neural text-to-speech. All visual art, music, and narrative writing are human-authored or made with traditional, non-generative tools.

Creator
PlatformOne
Reviews
-
Added
Aug 19, 2026
Sue your parentsSteam
Disclosure

Generative AI tools were used during development to create and assist with some pre-generated artwork, localization, and store/marketing assets. All AI-assisted content was reviewed and edited by the developer before inclusion in the final product. The game does not generate AI content during gameplay.

Creator
SOOJISTUDIO
Reviews
-
Added
Aug 19, 2026
Fangjie:Shattered AltarsSteam
Disclosure

Some visual assets (a portion of skill icons and the boss health-bar UI element) and background music tracks were created with the assistance of AI generation tools.

Creator
Synvize
Reviews
-
Added
Aug 19, 2026
Oh My HatSteam
Disclosure

This game uses generative AI-assisted content in some pre-rendered assets, such as visual effects, UI elements, background or promotional artwork, and marketing/community materials. No live generative AI system is used during gameplay, and the game does not generate new player-facing content dynamically while the player is playing.

Creator
Two-Sun Studio
Reviews
-
Added
Aug 19, 2026
Desktop MonstersSteam
Disclosure

Generative AI was used to create pre-generated promotional artwork for the Steam store page and Steam library, including capsule, header, hero, and library artwork. The generated artwork was based on the developer's original game concepts and gameplay references. All outputs were manually reviewed, selected, edited, composited, resized, and verified by the developer before publication. Gameplay screenshots and the gameplay trailer use actual in-game footage. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Ludolark
Reviews
-
Added
Aug 19, 2026
Vector SurgeSteam
Disclosure

AI Was used to generate the page description, it was also used to test certain parts of the game and help debug a few problems, there was partial AI usage also for the game music, while the music itself was created in FL Studio there was usage to generate some of the variants of the tracks

Creator
RaithSphere
Reviews
-
Added
Aug 19, 2026
SLICKWAVESteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's code, visual asset creation, localization, and marketing artwork. All included content was selected, edited, integrated, and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
SLICK3R
Reviews
-
Added
Aug 19, 2026
Brainrot ClickerSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated visual assets, written content, and development-related creative work. All AI-assisted content included in the final game and store materials is reviewed by the developer before release. The game does not generate AI content during gameplay and does not connect to external AI services while running.

Creator
Fr1ev studios
Reviews
-
Added
Aug 19, 2026
Root CauseSteam
Disclosure

Root Cause is utilizes AI assets in the game. This content, when utilized, is generated during development, then curated, edited, and committed to the project before release. Nothing is generated while the game is running. Items that may be generated: Illustrated art. UI/Interfaces Icon Sets Sounds and Music Dialogue, case briefings, case content, and interface copy

Creator
Osaka Rock
Reviews
-
Added
Aug 19, 2026
KritsanaSteam
Disclosure

Generative AI was used to create in-game CCTV camera footage images and English voiceovers. All AI-generated assets have been reviewed and edited to fit the game's atmosphere and quality standards.

Creator
Debuz Studio
Reviews
-
Added
Aug 19, 2026
Dungeon of the ForgottenSteam
Disclosure

Generative AI was used for: - The game's logo and Steam store capsule artwork (image generation) - Translation of in-game text into Turkish, German, French and Spanish -AI-generated images were reviewed and edited before use.

Creator
Berkay Turkmen
Reviews
-
Added
Aug 19, 2026
Toys Co.Steam
Disclosure

Generative AI tools were used for localization assistance and for the creation or editing of certain promotional/marketing assets. The game itself does not contain AI-generated content, and no generative AI systems are used during gameplay.

Creator
Noble Rat
Reviews
-
Added
Aug 19, 2026
Vinyl Store: Tidy Up!Steam
Disclosure

AI was used only as a supporting tool for the design of some vinyl visual designs and language translation.

Creator
Pixel Puffs
Reviews
-
Added
Aug 19, 2026
FRAMEOUTSteam
Disclosure

AI coding assistants were used during development to help create and edit portions of the code and player-facing implementation that ship with the game. The game's 2D artwork was not created by an image-generation model. All AI-assisted outputs were reviewed, edited, and integrated by the developer. The game does not use generative AI at runtime.

Creator
Kebapp Games
Reviews
-
Added
Aug 19, 2026
Epic Space BattlesSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some game assets and development code. AI-assisted content included in the final game is pre-generated and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
BlueGamer Productions
Reviews
-
Added
Aug 19, 2026
Scroll ShopSteam
Disclosure

Music and sound effects were AI-generated (Suno / ElevenLabs) and edited by the developer. AI (Claude Code) was also used as a coding assistant during development. Visual assets are licensed/purchased assets and are not AI-generated. No AI content is generated live during gameplay all content is fixed and authored before release.

Creator
indie-dir
Reviews
-
Added
Aug 19, 2026
SEC//SIM — Security Engineer SimulationSteam
Disclosure

Generative AI was used during development as a coding assistant and to assist with drafting and translating store-page and marketing text. Some pixel-art assets were rendered by deterministic drawing code written with AI assistance; the final images were not directly output by a text-to-image or diffusion model. All shipped and published content was reviewed and edited by the developer. No generative AI runs in the game, and no content is generated from player input.

Creator
sasoriken-games
Reviews
-
Added
Aug 19, 2026
HASSOSteam
Disclosure

HASSO uses generative AI tools for part of its pre-produced content: the card illustrations, and the translation of the game's text into the languages it supports. All AI-generated content is reviewed and curated before it is included in the game. The user interface icons, the music and the sound effects are not AI-generated. No content is generated by AI at runtime: the player never sends prompts and never receives live AI output.

Creator
Giant Turnip Games
Reviews
-
Added
Aug 19, 2026
Tire Dealer SimulatorSteam
Disclosure

Generative AI tools were used to assist in the creation of some artwork, store page graphics, 3D assets, and audio content. No generative AI is used to generate content live during gameplay.

Creator
RamWhite Interactive
Reviews
-
Added
Aug 19, 2026
Until I Reclaim ItSteam
Disclosure

Generative AI tools were used during the development process for pre-generated image assets, specifically for refining, upscaling, and enhancing original artwork created by the developer. No real-time AI generation is used in the game.

Creator
yongtasy
Reviews
-
Added
Aug 19, 2026
Labyrinth of ReverieSteam
Disclosure

This game utilizes pre-generated AI tools to create SFXs, music, UI images, texts, and one 3D model. Some of which are edited and all of which are selected with care.

Creator
LeonGrayJ
Reviews
-
Added
Aug 19, 2026
PrevailSteam
Disclosure

AI was used to generate some of the assets and most of the code.

Creator
Alboc Studios
Reviews
-
Added
Aug 19, 2026
Yeet the ChestSteam
Disclosure

We used AI tools to assist in drafting and refining parts of the game's store description and promotional texts

Creator
GooseBumps
Reviews
-
Added
Aug 19, 2026
无为修仙传Steam
Disclosure

This game uses generative‑AI technology to create part of the in‑game assets, art and content. All AI‑generated content has been reviewed and adjusted by human developers.

Creator
Programmer Xiaohui
Reviews
-
Added
Aug 19, 2026
The OfferingSteam
Disclosure

Pre-generated only. Nothing is generated live while the game runs, and the game makes no network calls of any kind. 2D card illustrations were produced with an AI image tool from hand-written art-direction prompts, then cropped, recoloured and composited by hand into the game's painted card frames. A small number of 3D prop meshes were produced with an image-to-3D model (Microsoft TRELLIS, MIT licensed) and edited before use; most world geometry is built procedurally in code rather than generated. Ambient beds and music were produced with an AI music tool against a fixed written spec (key of D, 72 BPM, fades in from silence, no climax) and are mixed and crossfaded by the game's own audio code. All code, game design, UI layout, in-game text and store text are human-authored. Some combat sound effects are CC0 samples from Freesound. No player data is sent to any AI service.

Creator
Duskmothgames
Reviews
-
Added
Aug 19, 2026
隔離病院Steam
Disclosure

本作では、ゲーム内アセットおよびストアページ用グラフィックアセットの制作に、生成AIツールを使用しています。 すべての生成物は開発者が確認・調整のうえ使用しています。

Creator
ASINOURA
Reviews
-
Added
Aug 19, 2026
Otherworldly BusinessSteam
Disclosure

Some promotional materials for this game — including portions of the trailer and key art — were created with the assistance of generative AI tools. All such content is pre-generated, reviewed, and edited by the developer before publication. The game itself does not generate any content with AI at runtime.

Creator
Pinnah Studio
Reviews
-
Added
Aug 19, 2026
The Rift TraderSteam
Disclosure

AI tools were used for some initial concept designs. All final in-game assets, characters and scenes have been extensively hand-edited, redrawn and post-processed by the developer to achieve a consistent hand-drawn comic style.

Creator
Tremolo Games
Reviews
-
Added
Aug 19, 2026
Quarter MileSteam
Disclosure

Quarter Mile contains no AI-generated art, music, voice or in-game text. Every visual in the game is rendered in real time from geometry and materials authored by hand in code — there are no image assets. Every sound is synthesized by the game while you play, from a physical model of the engine; no audio files ship with the game. All car data and track layouts are hand-authored. The store page capsule art and screenshots are rendered by the game itself, using the same renderer that draws the game — they are not concept art, not painted, and not AI-generated. The game description and other store page text were written with the assistance of an AI writing assistant, and portions of the game's source code were written with the assistance of an AI coding assistant. All of it was reviewed and edited by the developer. The game does not use generative AI at runtime. Nothing is generated while you play, there is no network connection of any kind, and the game is fully playable offline.

Creator
nitzan.games LLC
Reviews
-
Added
Aug 19, 2026
AngkorSteam
Disclosure

Some assets and code in Angkor were created with the assistance of generative AI tools, including 2D art, sound effects, portions of the game's code, and some in-game text. All AI-assisted content was reviewed, edited, and integrated by a human developer. Angkor does not generate any content live during gameplay.

Creator
Trippy Bento Studio
Reviews
-
Added
Aug 19, 2026
Castle-OSteam
Disclosure

AI was used to assist with text creation and translation / localization.

Creator
Orbis Fabula
Reviews
-
Added
Aug 19, 2026
Re:DrawSteam
Disclosure

The narrative and interface text in this game - dialogue, tutorial guidance, in-game descriptions, and localization into all supported languages (Russian, English, French, Italian, German, Spanish, Dutch, Polish, Portuguese) - was generated with the assistance of generative AI (a large language model), based on the developer's original game concept, design, and creative direction. No other content in this game - art, music, sound, or gameplay - is AI-generated.

Creator
kam_ushek99
Reviews
-
Added
Aug 19, 2026
Casino Dealer SimulatorSteam
Disclosure

Some of the art in this game was made with the help of generative AI. The voxel character portraits were generated from written prompts using an AI image generator, then cut out, colour-corrected, posed and animated by hand by the developer. The store page capsules and the achievement icons are composed from that same character art. Parts of the store page text, and the game's translations into its eight supported languages, were produced with AI assistance and reviewed by the developer. No generative AI runs while you play — nothing is generated in real time. The patrons' behaviour is ordinary game AI: hand-written rules and probability tables. The music and every sound effect are not AI-generated; they are synthesised procedurally.

Creator
Umbriel Games
Reviews
-
Added
Aug 19, 2026
The 8 o'clock BlockSteam
Disclosure

Generative AI was used extensively during development to assist with writing and debugging code, creating concept and promotional artwork, and brainstorming game content. All final content was reviewed, tested, and implemented by the developer. The finished game does not use generative AI at runtime, and players will not encounter AI-generated content while playing.

Creator
Robobana Games
Reviews
-
Added
Aug 19, 2026
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