25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ValdisSteam
Disclosure

AI has been used in image generation for the portraits of the characters. These images are then post-processed through a quantizer, which lowers the resolution and quantizes the image into only having the colors from my color palette.

Creator
Sgull Games
Reviews
-
Added
Mar 18, 2026
AfallonSteam
Disclosure

Some voice acting is generated using AI models trained on professional voice actors who have given their consent and are being compensated for their work.

Creator
Stargazing interactive
Reviews
186
Added
Mar 18, 2026
Across the WonderlandsSteam
Disclosure

AI tools have been like an extra set of hands (or brains) for our small indie dev team. They've played a quiet yet invaluable role in helping us draft initial concept art and brainstorm our way through tricky design challenges. Being Polish native speakers, AI has also been particularly helpful in fine-tuning our writing, ensuring our game's narrative is as engaging as possible.

Creator
Covenant.dev
Reviews
-
Added
Mar 18, 2026
IDILISteam
Disclosure

We used AI to create the voices for John, Ellie, Matt, and Becca. This is a temporary solution; we intend to replace these audio tracks with professional voice acting as soon as possible.

Creator
Megalith Interactive Studios
Reviews
27
Added
Mar 18, 2026
IridioSteam
Disclosure

Capsule and Library imagery integrate AI generation.

Creator
KR Games
Reviews
104
Added
Mar 18, 2026
异界战记Steam
Disclosure

Characters and monster drawings, scenes, UI and other pictures need to be rendered with AI to enrich the picture details

Creator
HAPPY BEAR
Reviews
-
Added
Mar 18, 2026
MirrorscapeSteam
Disclosure

Some components of external promotional art - not inside the game.

Creator
Mirrorscape, Inc.
Reviews
18
Added
Mar 18, 2026
Monster HeroSteam
Disclosure

I've used AI to help with spell checks / grammer and voice over in the trailer.

Creator
Tinny Studios
Reviews
-
Added
Mar 18, 2026
Wacky WestSteam
Disclosure

Wacky West had some AI art placeholders that were since replaced with hand made assets.

Creator
OnlyStuff
Reviews
151
Added
Mar 18, 2026
Magic And Dragons : 4X BattleSteam
Disclosure

Art and Music was generated by AI. Please note that we want to respect artists. No artist name or artist art have been used as reference for prompting. And the art used is very generic and doesn't not infringe any IP.

Creator
The Team With a T
Reviews
-
Added
Mar 18, 2026
Frontiers RebornSteam
Disclosure

The game uses real-time AI models to simulate immersive conversations with the non-player characters you meet in-game. Each character has a hand-written backstory that impacts how the conversation goes. This technology complements the manual worldbuilding and lore writing, and I would love your feedback on how well you think this works!

Creator
Tomas Engelthaler
Reviews
-
Added
Mar 18, 2026
ImaginWorldSteam
Disclosure

游戏自身可玩内容中的音乐由 Suno AI 生成(不包含特效声音);商店和社区图像资产(不包括徽标)和音乐文件中的专辑图由 SD 生成背景板图像并进行人工后处理;所有由 AI 生成的内容均确保符合全年龄以及所有人群。

Creator
1059 Studio
Reviews
-
Added
Mar 18, 2026
Cosmos: Stella ReturnsSteam
Disclosure

We utilized AI tools to generate internal references for composition and framing. These outputs were then used as a base to manually create handcrafted pixel art assets, ensuring all final in-game visuals follow our custom palettes and artistic standards.

Creator
SEEP
Reviews
28
Added
Mar 18, 2026
Z Ops: DeadZoneSteam
Disclosure

Use of AI for Artistic Elements: In Z Ops: Deadzone, we use artificial intelligence to generate certain artistic assets, including characters, environments, and icons. AI allows us to explore a wide variety of visual styles and create graphical elements more efficiently. Each AI-generated asset is carefully refined to ensure it aligns with the overall art direction of the game and integrates seamlessly into the game’s universe. This approach helps speed up the creative process while maintaining a consistent and immersive quality.

Creator
Nixorz Games
Reviews
-
Added
Mar 18, 2026
Infinity IsletsSteam
Disclosure

AI was used to help with code, writing, and visuals since the project was made on an extremely small budget.

Creator
Suspicious Penguin
Reviews
11
Added
Mar 18, 2026
1001 NightsSteam
Disclosure

1001 Nights is a story-crafting game that started development as early as 2020, exploring creative narrative gameplay to bring players novel experiences they've never had before: telling stories and turning those stories into reality.All traditional game art assets are hand-crafted by our talented human artists. This includes character illustrations, scene models, UI elements, and all visual components that form the core aesthetic of our game. The game features an adaptive LLM-based storytelling system that responds to your unique inputs based on a language model called Qwen. Our narrative engine draws from the rich tradition of Persian folklore and our original hand-written story frameworks by paid writers, then dynamically adapts these materials to create personalized experiences based on your inputs. Each playthrough becomes a unique collaboration between you and our narrative system.Our guiding principle has always been to create gaming experiences that were previously impossible - where technology serves as a creative collaborator rather than a replacement for human imagination. The soul of 1001 Nights comes from our human creators, inspired by ancient Persian folklore and brought to life through innovative narrative systems.For technical details about our implementation and the academic research behind our systems, please refer to the in-game introduction, and our published papers available on our official website. We're a small indie team committed to pushing the boundaries of interactive storytelling while respecting both player creativity and artistic integrity.We welcome any questions or feedback about our creative process via adaeden1001[at]gmail[dot]com or through our Discord community. Your input helps us continue improving this unique storytelling experience.

Creator
Ada Eden
Reviews
-
Added
Mar 18, 2026
Within the UnknownSteam
Disclosure

There is no AI generated content in this game. All artwork and scenes were made by me or asset creators on the marketplace without the use of AI generated content.

Creator
Charles Margroff
Reviews
-
Added
Mar 18, 2026
Escape Hades's jails VRSteam
Disclosure

The game banner was generated with AI based on a screenshot taken from our game. We chose a graphical style different from the one in-game. We also used IA to generate musics for our game.

Creator
1mPaCt' (JSD)
Reviews
-
Added
Mar 18, 2026
Case ClosedSteam
Disclosure

Our game leverages sophisticated artificial intelligence to create an immersive and unpredictable gameplay experience. Each citizen is powered by AI, enabling them to exhibit distinct personalities, react dynamically to player actions, and contribute uniquely to the mystery. This AI integration not only enhances the realism of the city environment but also ensures that no two playthroughs are the same, providing a fresh challenge every time.

Creator
Otso
Reviews
-
Added
Mar 18, 2026
Dash Or DieSteam
Disclosure

The game’s logo + the achievment logos was generated using AI and then manually edited and finalized by the developer. No gameplay, art, or audio content was AI-generated. All in-game content was manually created. The AI-generated logo does not affect gameplay or user experience.

Creator
Clocknotionstudio
Reviews
-
Added
Mar 18, 2026
The Dark CowboySteam
Disclosure

The Dark Cowboy is a solo-developed project created over several years in Unreal Engine. To achieve a cinematic experience as a single creator, AI tools were integrated into the production workflow in a few specific areas. Cinematics & Visuals Generative AI tools assisted in creating visual material for cinematic sequences, as well as static artwork for loading screens and promotional imagery. Audio & Voice Performances Character dialogue is performed using voice models derived from licensed human voice performances, alongside select atmospheric tracks to enhance the game’s immersive soundscape. Writing & Localization Language models assisted with editorial review of scripts and helped produce translations across the game's 14 supported languages. All such elements were carefully directed, manually refined, and integrated by the developer to ensure they fully support the atmosphere and storytelling of The Dark Cowboy.

Creator
Valezart
Reviews
-
Added
Mar 18, 2026
MERRORSteam
Disclosure

Image generation is used for in-game elements such as posters

Creator
TAMAGOSHA
Reviews
35
Added
Mar 18, 2026
Juna - The DreamwalkerSteam
Disclosure

- Capsule images: The images were created by a professional artist who partially used AI - Title screen: The background image on the title screen was partially AI generated

Creator
WinterLyrics
Reviews
-
Added
Mar 18, 2026
Gravity ForceSteam
Disclosure

Some of the store artwork (Steam capsules) are designed with assistance of generative AI. The game itself - includding the music, levels, code and all artwork - is "hand made" without any of this AI stuff.

Creator
Coffeeshock Studios
Reviews
-
Added
Mar 18, 2026
NothorianSteam
Disclosure

Nothorian is an original work developed by our creative team. Some artwork and promotional text were assisted by AI tools (GPT) during development. No AI content is generated during gameplay, and all content has been carefully reviewed and adapted by humans. We use it as a support tool for some things (as almost everyone does these days), but our team designed the story and the entire game and oversaw everything. There is no crazy or dangerous real-time generation.

Creator
Raghnar
Reviews
10
Added
Mar 18, 2026
DemonsomniaSteam
Disclosure

AI assistance was utilized in creating the loading screen images, some in-game painting images in Demonsomnia, and some images on the store page.

Creator
Demonsomnia Team
Reviews
280
Added
Mar 18, 2026
Felon-ESteam
Disclosure

Traditionally, NPCs (non-player characters) do not play active roles in video games. However, with the use of AI, they become the main characters of the game. Players can communicate with NPCs verbally through a microphone, and it is the AI that responds

Creator
Jumbo Mana
Reviews
-
Added
Mar 18, 2026
Gore DoctorSteam
Disclosure

The game uses some AI generated and manually modified content only for paitings and photographs as well as for some of the text content (modified and reworded).

Creator
Salient Games
Reviews
17
Added
Mar 18, 2026
Whisper of the SwallowsSteam
Disclosure

Generative AI is used for translations into languages I do not master and to create early 3D model prototypes. These prototypes are manually refined before being integrated into the game. No generative AI is used during gameplay or to dynamically generate in-game content.

Creator
Blown Leaves
Reviews
181
Added
Mar 18, 2026
Lost Traces: GenesisSteam
Disclosure

**Disclosure on Use of Generative AI in Development** *Lost Traces: False Awakening* and *Lost Traces: Genesis* are ambitious projects developed by a **small indie team**. To efficiently achieve the large scope and detail of the game's world, we made selective use of pre-generated tools during development. This approach was strictly limited to foundational elements which were then heavily refined by human artists and engineers: * **Character Designs (Images):** A portion of the initial character design concepts and visual elements (used on the store page and in-game) were informed by licensed image generation tools, such as **Stable Diffusion**. Every single piece of content has since been **manually edited, digitally painted, and extensively refined** by our artists to ensure unique visual identity and high quality. * **Voice Dialogue (Audio):** A portion of the in-game voice dialogue was generated using licensed text-to-speech or AI voice tools. This audio was subsequently run through **professional editing, mastering, and processing** to ensure vocal quality, pacing, and consistency across the game's soundscape. Our team maintains **full creative and artistic control** over all final assets. We did not use any AI tools to generate content *live* during gameplay.

Creator
Stavros Theologou
Reviews
-
Added
Mar 18, 2026
AbyssSteam
Disclosure

We have used open source LLMs trained on our game's lore and dialogue to generate quests. We have used our own private NeRF systems to generate some 3D models. Some of our marketing materials, game icons, and concept art was generated using art we had designers create under contract for this game. That art was used to train an open source generative system.

Creator
Old World Labs
Reviews
34
Added
Mar 18, 2026
Escape DarknessSteam
Disclosure

Artificial intelligence was used only for Store Photos, no content in the game was created or directed by artificial intelligence.

Creator
AkaySoft
Reviews
-
Added
Mar 18, 2026
寻物少女 Quest GirlSteam
Disclosure

The cover art and character poses and expressions in our game were initially generated using AI during the development phase to enhance the creative process. These elements were then redrawn by our art team to ensure quality and originality. Additionally, the story text within the game was refined, proofread, and translated with the assistance of AI tools. No real-time AI content is generated during gameplay, ensuring players receive a consistent and controlled gaming experience.

Creator
NickXie
Reviews
-
Added
Mar 18, 2026
Sky HarvestSteam
Disclosure

Note: One UI sprite icon and one wall art in the game was created using AI.

Creator
Armored Cat
Reviews
68
Added
Mar 18, 2026
Delivery Dash: Battle CouriersSteam
Disclosure

This game uses AI-generated content for: Store capsule artwork All AI content has been reviewed and edited by our development team to ensure quality and appropriateness.

Creator
Frostweep Games
Reviews
-
Added
Mar 18, 2026
Testament of PowerSteam
Disclosure

For the MVP of the Development version of the game 3D models, 2D sprites, sound and music are part wise AI generated. These assets will not be used for the release of the game but instead replaced by human-made assets.

Creator
Airburst Studios
Reviews
-
Added
Mar 18, 2026
InnertialSteam
Disclosure

Some object textures are AI generated to apparently look AI generated as a commentary, distorted and non human (dreamtexture plugin for Blender with prompts like "AI looking alien food" and such. Pictures of faces have been generated with this-person-does-not-exist.com to look like conventionnaly beautiful but generic portraits, again foreshadowing the idea what a person looks like, from an AI, algorithmically driven system.

Creator
studio invisible
Reviews
-
Added
Mar 18, 2026
Wanderer: The Fragments of FateSteam
Disclosure

A tiny number of in-world 2D assets (poster designs and paintings) were created with limited AI assistance and refined by a graphic designer. All 3D art, characters, music, voice work, writing, design, VFX, and SFX were made entirely by humans, meaning over 99.99% of the game was crafted by real people.

Creator
Mighty Eyes
Reviews
122
Added
Mar 18, 2026
Veil: Alter UnknownSteam
Disclosure

Narrator uses AI voice over work as a placeholder. Currently the final game is slotted to feature 100% human actors for maximum expression. An example of this is the demo's ending cutscene.

Creator
Peter Lantz
Reviews
-
Added
Mar 18, 2026
Bungo's Bungite CollectorSteam
Disclosure

The main uses of AI in the creation of this game were for minor coding problems, such as what sorting algorithm to use and detecting bugs occasionally. The second main use was the art. The majority of art in the game is ai generated, but there are no influences on the generation based off of real images. All generated images are random and pre-generated. Keep in mind none of the names in the game are ai generated.

Creator
Bungo Dev
Reviews
19
Added
Mar 18, 2026
ExelioSteam
Disclosure

GenAI is used to create 2D character design concepts as reference images for 3D modeling. It is also used for some UI icons, a limited number of 3D asset models, and translation of in-game character dialogue.

Creator
AI Frog Interactive, Inc.
Reviews
16
Added
Mar 18, 2026
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