AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
Chaos ChessSteam
Disclosure

Some assets have been generated using AI

Creator
Dark Keep Studios
Reviews
-
Added
Aug 23, 2026
GRIDLOCK GAMBITSteam
Disclosure

This game was developed with the assistance of generative AI. Music, sound effects, translation, and some visual art were AI-generated, then curated and adjusted by the developer.

Creator
Yossy
Reviews
-
Added
Aug 22, 2026
Cyber Classics CollectionSteam
Disclosure

Some shipped content was created with the help of generative AI tools and then reviewed and edited by the developer: parts of the store and marketing artwork, the trailer music, and the first drafts of the interface translations (German, Spanish, French, Polish, Brazilian Portuguese). All gameplay, rules logic and code are deterministic and human-reviewed. The game does not generate any AI content at runtime.

Creator
Blacksmith Forge
Reviews
-
Added
Aug 17, 2026
Checkmate RushSteam
Disclosure

All pixel artwork is hand-made by a human artist (Dani Maccari, licensed and credited). Sound effects are procedurally synthesized from hand-authored code and Suno AI. AI tools were used during development as a programming assistant and to help draft and edit some in-game and store text, all of which was human-directed, reviewed, and curated. No generative AI runs at runtime, and no AI-generated imagery ships with the game.

Creator
Opal Labs
Reviews
-
Added
Aug 16, 2026
Kingsfall:ChessSteam
Disclosure

Kingsfall:Chess uses pre-generated AI-generated imagery for some visual assets within the game and promotional/store materials. Other visual assets were created by artists using traditional methods. No content is generated by AI during gameplay.

Creator
Kahuna Studios
Reviews
-
Added
Aug 15, 2026
Immortal ChessSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, store artwork and initial localization drafts. All generated content was reviewed, edited, and integrated by the developer. Immortal Chess does not generate AI content during gameplay.

Creator
Arcane Square Games
Reviews
-
Added
Aug 11, 2026
Watch Party: Watch the web togetherSteam
Disclosure

Pre-generated content only. Some 2D artwork (menu and loading-screen key art) and UI sound effects were created or processed with generative AI tools, then reviewed and edited by the developer. No content is AI-generated at runtime.

Creator
Strangeloop Interactive
Reviews
-
Added
Aug 11, 2026
World War ChessSteam
Disclosure

Very few of the models are AI Generated, and I want to remove those models once I have the time

Creator
Lanse
Reviews
18
Added
Aug 11, 2026
TacticianSteam
Disclosure

AI translation tools were used to produce the localized text for the game. Additionally, initial concept drafts for select visual assets were generated using AI, but were subsequently heavily modified, painted over, and finalized by human artists.

Creator
Interlink Games
Reviews
-
Added
Aug 10, 2026
Damage XiangqiSteam
Disclosure

[Pre-Generated AI Content] Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 8, 2026
A Wizard-Chess TournamentSteam
Disclosure

* Localization done with the help of generative AI

Creator
Stefan Badenhorst
Reviews
-
Added
Aug 8, 2026
Chess TownSteam
Disclosure

Generative AI was used to assist in creating selected promotional capsule and library artwork for this Steam store page. These assets were reviewed and selected by the developer. No generative AI features are used during gameplay, and no content is generated at runtime.

Creator
Ludo Narrative Lab
Reviews
-
Added
Aug 5, 2026
Damage ChessSteam
Disclosure

Portions of this game's code, artwork, music arrangement, and text were created with the assistance of generative AI tools (Anthropic Claude). All AI-assisted content was reviewed, tested, and curated by the developer. The game does not generate any content using AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 4, 2026
Chaos ChessSteam
Disclosure

No art or sound generation was used. Some help for coding the complex in-game enemy AI interactions were utilized from LLM models. Also the game analysis was made with coding help.

Creator
Mad Gnome Works
Reviews
-
Added
Jul 24, 2026
Topological Board GameSteam
Disclosure

Topological Board Game used generative AI tools during development to assist with programming, documentation, store-page text, localization drafts, and design iteration. All AI-assisted material is reviewed and edited by the developer before being included in the game or store page. The game does not use generative AI to create live player-facing content during gameplay. It does not connect to external third-party AI services during normal gameplay. Local robot opponents, rule-based analysis, search, simulation, and self-play/research tools may be included, but these are gameplay/strategy systems rather than live generative AI content systems.

Creator
You-Xun Zhang
Reviews
-
Added
Jul 18, 2026
Hex Clash - The Fractured CombsSteam
Disclosure

Game backgrounds, character portraits, map elements, and UI icons are pre-generated using AI image generation tools.

Creator
Salih Demirkol
Reviews
-
Added
Jul 11, 2026
ChessBase'26 SESteam
Disclosure

The program generates Chess player profiles and Evaluations of certain chess positions with the help of chess engines and AI.

Creator
ChessBase GmbH
Reviews
-
Added
Jul 8, 2026
Odin's ChessSteam
Disclosure

We use generative AI to help create this game. It's part of what lets a small team build a game like this. We believe in being transparent about the tools we use, but they're only tools. Every part of this game is reviewed, refined, and curated by our team to meet our creative vision and quality standards, and we hope you'll enjoy the game for the experience it delivers.

Creator
Ridiculous Games
Reviews
-
Added
Jul 5, 2026
Caïssa BoardSteam
Disclosure

AI was utilized in the following areas: * Art Assets: Two textures (the move marker and UI background) were generated using AI tools. * Development: AI was primarily used for code review, debugging, and localization support. * Audio: Some musical tracks and voices may have been AI-generated. Text: Help text was generated and proofread with AI assistance. * In-Game Feature: The game includes llama.cpp, enabling an experimental feature where players can consult an AI about chess moves.

Creator
Dominique Lorre
Reviews
-
Added
Jul 1, 2026
K-CHESS OMEGASteam
Disclosure

This game uses generative AI to create concept art, some background illustrations. All AI-generated content has been reviewed, edited, and refined by human hands to ensure it does not infringe on any copyrights.

Creator
Deep Square Studio
Reviews
-
Added
Jun 27, 2026
Pillar Of WarSteam
Disclosure

This game uses generative artificial intelligence as part of the development process. AI tools were used to assist with creating certain visual assets and design elements. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure quality and consistency. No AI is used during gameplay, and the player experience is entirely handcrafted.

Creator
Wolf Ferrell
Reviews
-
Added
Jun 15, 2026
ZeitnotSteam
Disclosure

AI-generated content is used only during the concept art and asset planning phase to generate initial creative ideas. No AI-generated content is present in the final game.

Creator
Emremefa
Reviews
-
Added
Jun 13, 2026
Altus Chess-Archaic BeginningsSteam
Disclosure

All visual artwork in Altus Chess: Archaic Beginnings — piece designs, board and background art, and promotional/store imagery — was created using generative AI image tools, directed by the developer through human-written prompts based on the game's own pieces and concepts, then reviewed and edited by hand. No content is generated live during gameplay. The game's opponent is a proprietary, hand-built algorithmic chess engine, not generative AI.

Creator
Anonymous
Reviews
-
Added
Jun 13, 2026
Crown TacticsSteam
Disclosure

Machine learning was used in the initial localisation process for the Crown Tactics in game and store page text.

Creator
OfficeLabs Studios
Reviews
-
Added
Jun 3, 2026
Dechamel ChessSteam
Disclosure

AI was used to help create elements of the game and the store page.

Creator
Grgo Mariani
Reviews
-
Added
Jun 3, 2026
Grand Chess Manager: Road to GrandmasterSteam
Disclosure

Pre-generated AI-assisted artwork is used for fictional chess player avatars and selected promotional visuals. These assets are reviewed before inclusion. No live generative AI is used during gameplay.

Creator
Onurcan Donmezer
Reviews
-
Added
Jun 3, 2026
Final Legal MoveSteam
Disclosure

AI is used to produce the following: - Character sprites / icons - Soundtrack

Creator
Nuhmworks
Reviews
-
Added
Jun 3, 2026
King's SkirmishSteam
Disclosure

Translations made with IA

Creator
Cobem
Reviews
-
Added
May 23, 2026
JanggiSteam
Disclosure

We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.

Creator
Popoko VM Games
Reviews
-
Added
May 23, 2026
Chess 2Steam
Disclosure

Cover art and localizations were made with the help of generative artificial intelligence.

Creator
Proper Puppy
Reviews
-
Added
May 23, 2026
Checkers KingdomSteam
Disclosure

I have used Claude Code to create the game itself code and assets.

Creator
Pinch Games
Reviews
-
Added
May 23, 2026
Centurion's GambitSteam
Disclosure

All visual assets and sound effects in this game were created with the assistance of AI generation tools, then curated and integrated by the developer.

Creator
iebaz
Reviews
-
Added
May 23, 2026
RanaRangam: Where Chess Pieces BleedSteam
Disclosure

As a solo indie developer working with a limited art budget, I have used generative AI tools for some visual assets, primarily UI artwork. The gameplay systems, mechanics, programming, balancing, and overall game design are created and implemented by me. My long-term goal is to continue improving the game’s artwork and, as the game grows, work with professional artists to replace and further refine AI-assisted visual assets.

Creator
Bogaram Rakesh
Reviews
-
Added
May 23, 2026
The Kings Game: Through the VeilSteam
Disclosure

Some portions of a few 2D graphics were based off AI Generation before modifying.

Creator
Sonar Games
Reviews
-
Added
May 23, 2026
Last Crown GambitSteam
Disclosure

Some in-game 3D assets were created using AI-assisted tools and have been reviewed and modified by the developer before being included in the game.

Creator
Feona Games
Reviews
-
Added
May 23, 2026
NEXUS CHESSSteam
Disclosure

This project was developed using advanced AI-assisted tools across visual assets, audio design, and core system implementation, with all elements carefully refined and adjusted to ensure a cohesive and polished gameplay experience.

Creator
Guy's Games
Reviews
-
Added
May 23, 2026
Rogue MateSteam
Disclosure

This game incorporates AI assistance in its development. The overall vision and execution remain that of the developer. All language translations were done using Claude. If there are any mistranslations, please contact me to fix them!

Creator
MiThiKaL Productions
Reviews
-
Added
May 23, 2026
ChessilloSteam
Disclosure

AI tools were used to assist in the creation of some music tracks and visual assets. All AI-generated content was reviewed and refined by the developer.

Creator
DRV
Reviews
-
Added
May 23, 2026
Chess Master Quest - IdleSteam
Disclosure

Chess Master Quest was developed by a solo developer with assistance from generative AI tools during development. • Code: AI coding assistants (GitHub Copilot, Claude) were used to help write and refine parts of the game code. All code was reviewed and tested by the developer. • Text: AI was used to help draft and edit some in-game text, including puzzle annotations and educational commentary. All text was reviewed and edited by the developer. No AI-generated visual art or music is used in the game. Chess piece graphics are open-source vector assets. Store capsule images and artwork were created by a professional artist. The chess engine (Stockfish) is traditional software, not generative AI. No content is generated by AI at runtime during gameplay.

Creator
LearnTech Games
Reviews
-
Added
May 23, 2026
Sharp ChessSteam
Disclosure

the art for the game is generated by AI

Creator
Melmax LLC
Reviews
-
Added
May 23, 2026
Strike ChessSteam
Disclosure

AI tools were occasionally used during development to assist with coding challenges and debugging. All visual assets, audio, and in-game content were created entirely by humans, with no AI-generated art, music, or gameplay elements included in the final product.

Creator
CodingWithKantecki
Reviews
-
Added
May 23, 2026
Chess AISteam
Disclosure

Some in-game artwork, including silver and gold tier chess pieces, game boards, and character upgrade images, were created using AI image generation tools.

Creator
General Turtle
Reviews
-
Added
Mar 18, 2026
Chess KingdomSteam
Disclosure

I have used Claude Code to create the game itself code and assets.

Creator
Pinch Games
Reviews
27
Added
Mar 18, 2026
Fool`s RoadSteam
Disclosure

AI was used to generate store page images, Steam capsule artwork, and some class icon concepts. All AI generated materials were edited and modified by the developer. All gameplay systems, mechanics, game design, and creative decisions are fully developed and curated by the developer. AI tools were used as a productivity aid, not as a replacement for creative direction or game development.

Creator
Pikas
Reviews
-
Added
Mar 18, 2026
Card ChessSteam
Disclosure

The game is developed with assistance of generative AI.

Creator
Jin Shaochen
Reviews
-
Added
Mar 18, 2026
CheckersSteam
Disclosure

We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.

Creator
Popoko VM Games
Reviews
10
Added
Mar 18, 2026
ChesscentSteam
Disclosure

AI was used as a tool to support the creative and technical process, not as a replacement for design, implementation, or artistic decision-making. AI was used to assist with programming tasks, such as problem-solving, code structuring, and iteration during development. All final code was reviewed, adapted, and integrated manually by the developer. AI was also used to generate early visual concepts and rough art sketches. These assets were not used directly in the final game; instead, they served as references and inspiration. All final visuals were manually reviewed, refined, and adjusted to fit the game’s art direction and technical constraints.

Creator
Alex did it
Reviews
-
Added
Mar 18, 2026
KingsterSteam
Disclosure

Some 2D art and sound effects were created using limited AI-assisted drafts, then fully hand-edited and finalized by our art team. No AI runs during gameplay, and players do not generate or interact with AI content.

Creator
LoreHeim
Reviews
-
Added
Mar 18, 2026
The Board is YoursSteam
Disclosure

I translated the game with online tools to support other languages than English and French

Creator
Draelent
Reviews
33
Added
Mar 18, 2026
Chess vs AllSteam
Disclosure

I want to be fully transparent with you. Some of the visual assets in this game were created with the help of generative AI tools. However, AI was used strictly as a tool, not as a replacement for creativity or craftsmanship. No image generated by AI was used “as is.” Every asset went through heavy manual modification, repainting, redesigning, compositional changes, color correction, detailing, and integration into the game’s visual language. I spent hundreds of hours in GIMP reworking compositions, adjusting lighting and color palettes, redrawing shapes and much more. The final result you see in the game is the outcome of extensive manual work and artistic decisions. I'm not an artist at all, and AI simply helped accelerate early-stage iteration. Without this help the game could not exist. The game’s design, mechanics, balance, progression systems, and overall vision are entirely human-made. Thank you for supporting indie development.

Creator
else games
Reviews
-
Added
Mar 18, 2026
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