25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

unchessSteam
Disclosure

Some pre-made assets were created with the help of generative AI tools and then selected and edited by the developers: power-up card illustrations, achievement icons, store and key art, and some 3D chess piece models for cosmetic sets. The game does not generate any AI content while you play.

Creator
Trash Games
Reviews
-
Added
Oct 10, 2026
白将Steam
Disclosure

Generative AI tools were used during development to help create portions of the game's audio, visual assets, and written content, including background music and sound effects. AI assistance was also used for promotional artwork. These materials were selected, edited, and reviewed by the developer before inclusion. The core gameplay rules, design decisions, and final implementation were directed by the developer. The game uses pre-generated content and does not generate new content with AI during gameplay.

Creator
Laoshan
Reviews
-
Added
Oct 10, 2026
ENROQUIASteam
Disclosure

ENROQUIA uses generative AI for pre-made content included in the game; nothing is generated during play and the game does not connect to any AI service. Made with AI: the voice of James, the coach (an original synthetic voice that does not imitate any real person), the music, the club entrance video, the 3D props and textures, the paintings on the club walls, the character designs (the 20 opponents and James), the in-game text and its translations into 12 languages, and the promotional material. The chess engine and its analysis are the game's own, with no AI models, and James's comments on your games are chosen during play based on that analysis.

Creator
NORBILANDIA
Reviews
-
Added
Oct 10, 2026
RookliteSteam
Disclosure

Some translations were generated with AI and are in beta, so more players can enjoy the game in their language. The art and music were made without AI.

Creator
Elias Guyd
Reviews
-
Added
Oct 9, 2026
GRID64Steam
Disclosure

"Generative artificial intelligence was used to create visual assets for the game, including illustrations for the store page, promotional materials, and in-game graphic elements."

Creator
Frederico Dos Santos Lima
Reviews
-
Added
Oct 3, 2026
Chess YouSteam
Disclosure

AI used to assist in coding, scripting, and localization

Creator
Studio SoSeong
Reviews
-
Added
Oct 1, 2026
ChessGuardiansSteam
Disclosure

Powered by some of the most advanced chess engines ever created. It also uses two neural networks to recognize chess positions directly from game diagrams, turning images into playable positions in seconds.

Creator
FoxCode
Reviews
-
Added
Sep 30, 2026
Pest QuestSteam
Disclosure

As a solo developer with a big dream and limited resources, I want to be entirely upfront how this game was built. The vast majority of this game is completely human-made: I crafted the pixel characters, animations, code, and story over the past 10 years. I also utilized incredible royalty-free and purchased assets from human creators like gyvr, Eunity, RafaelMatos, penusbmic, Winlu, Geoff Harvey. The use of generative AI was for touching up and refining the marketing capsule images using Adobe Photoshop tools.

Creator
AzamaruStudio
Reviews
-
Added
Sep 29, 2026
Kingside BreakSteam
Disclosure

Pre-generated AI-assisted content is present for background art, portions of the Steam/Windows key art and logo derivatives. Kingside Break contains no runtime generative-AI system or live AI-content generation. Its chess opponent is conventional gameplay AI, not generative AI.

Creator
YuJam Games
Reviews
-
Added
Sep 22, 2026
PawnimalsSteam
Disclosure

Pawnimals uses generative AI as part of its development and content creation process. Generative AI tools were used to assist with the creation and refinement of some visual assets, character artwork, animations, voice/audio content, and other creative elements in the game. AI-generated content is reviewed, edited, directed, and integrated by the developer to maintain a consistent visual style, character design, and overall player experience. Generative AI is used as a production tool and does not generate unrestricted content based on player prompts during normal gameplay.

Creator
Floyd Bishop
Reviews
-
Added
Sep 13, 2026
ChessfolkSteam
Disclosure

We've leveraged the capabilities of Generative AI technology to create some of the unique themed backgrounds, characters, and content elements featured in our game. This innovative approach allows us to deliver a richer, more immersive experience, filled with visually captivating and creatively inspired designs that enhance every moment of gameplay.

Creator
Space 64
Reviews
-
Added
Sep 10, 2026
CHECKBORNE - A CHESS ADVENTURESteam
Disclosure

Generative AI tools were used during development to assist in the creation of visual and audio content. All AI-assisted content was created prior to release, reviewed and curated by the developer, and is included as part of the finished game. No generative AI is used during gameplay.

Creator
Dadzio Software Solutions
Reviews
-
Added
Sep 6, 2026
Midnight ToyboxSteam
Disclosure

We used generative AI to create artwork for this store page and for promotional materials. All generated material was reviewed and adjusted by humans before use. No content is generated by AI during gameplay.

Creator
Rabidbit
Reviews
-
Added
Sep 3, 2026
Pocket PawnsSteam
Disclosure

Pocket Pawns was made with the help of generative AI, and the game's own credits name every tool used. Images and music: the chess piece art was generated with ChatGPT, the board art with Gemini, and the world and environment art from assets created with Nano Banana Pro alongside free-to-use CC0 packs found online. The soundtrack is from Suno. Claude wrote the game's code, its writing, and its translations into ten languages — and made much of what you see and hear directly in code rather than from an image generator: the character pixel art, the in-world props and interface, the three-dimensional rooms, the animation, and the sound effects. The chess itself is not generated. The puzzles come from the Lichess puzzle database, released under CC0, and your opponent is Stockfish, a classical open-source chess engine. Real positions, a real engine. Nothing is generated while you play. Pocket Pawns creates no content at runtime and never connects to an AI service. It does not need an internet connection to play.

Creator
Pocket Pawn Games
Reviews
-
Added
Sep 3, 2026
Hostile BoardsSteam
Disclosure

Hostile Boards uses AI-generated content minimally, primarily for image creation and touch-ups in some of our visual assets. All AI-generated images are based on original designs and concepts created by our team. No live AI content generation or dynamic AI use occurs during gameplay

Creator
ChessFinity
Reviews
-
Added
Sep 3, 2026
GRIDLOCK GAMBITSteam
Disclosure

This game was developed with the assistance of generative AI. Music, sound effects, translation, and some visual art were AI-generated, then curated and adjusted by the developer.

Creator
Yossy
Reviews
-
Added
Aug 22, 2026
Cyber Classics CollectionSteam
Disclosure

Some shipped content was created with the help of generative AI tools and then reviewed and edited by the developer: parts of the store and marketing artwork, the trailer music, and the first drafts of the interface translations (German, Spanish, French, Polish, Brazilian Portuguese). All gameplay, rules logic and code are deterministic and human-reviewed. The game does not generate any AI content at runtime.

Creator
Blacksmith Forge
Reviews
-
Added
Aug 17, 2026
Checkmate RushSteam
Disclosure

All pixel artwork is hand-made by a human artist (Dani Maccari, licensed and credited). Sound effects are procedurally synthesized from hand-authored code and Suno AI. AI tools were used during development as a programming assistant and to help draft and edit some in-game and store text, all of which was human-directed, reviewed, and curated. No generative AI runs at runtime, and no AI-generated imagery ships with the game.

Creator
Opal Labs
Reviews
-
Added
Aug 16, 2026
Kingsfall:ChessSteam
Disclosure

Kingsfall:Chess uses pre-generated AI-generated imagery for some visual assets within the game and promotional/store materials. Other visual assets were created by artists using traditional methods. No content is generated by AI during gameplay.

Creator
Kahuna Studios
Reviews
-
Added
Aug 15, 2026
Immortal ChessSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, store artwork and initial localization drafts. All generated content was reviewed, edited, and integrated by the developer. Immortal Chess does not generate AI content during gameplay.

Creator
Arcane Square Games
Reviews
-
Added
Aug 11, 2026
Watch Party: Watch the web togetherSteam
Disclosure

Pre-generated content only. Some 2D artwork (menu and loading-screen key art) and UI sound effects were created or processed with generative AI tools, then reviewed and edited by the developer. No content is AI-generated at runtime.

Creator
Strangeloop Interactive
Reviews
-
Added
Aug 11, 2026
TacticianSteam
Disclosure

AI translation tools were used to produce the localized text for the game. Additionally, initial concept drafts for select visual assets were generated using AI, but were subsequently heavily modified, painted over, and finalized by human artists.

Creator
Interlink Games
Reviews
-
Added
Aug 10, 2026
Damage XiangqiSteam
Disclosure

[Pre-Generated AI Content] Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 8, 2026
Chess TownSteam
Disclosure

Generative AI was used to assist in creating selected promotional capsule and library artwork for this Steam store page. These assets were reviewed and selected by the developer. No generative AI features are used during gameplay, and no content is generated at runtime.

Creator
Ludo Narrative Lab
Reviews
-
Added
Aug 5, 2026
Damage ChessSteam
Disclosure

Portions of this game's code, artwork, music arrangement, and text were created with the assistance of generative AI tools (Anthropic Claude). All AI-assisted content was reviewed, tested, and curated by the developer. The game does not generate any content using AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 4, 2026
Chaos ChessSteam
Disclosure

No art or sound generation was used. Some help for coding the complex in-game enemy AI interactions were utilized from LLM models. Also the game analysis was made with coding help.

Creator
Mad Gnome Works
Reviews
-
Added
Jul 24, 2026
Topological Board GameSteam
Disclosure

Topological Board Game used generative AI tools during development to assist with programming, documentation, store-page text, localization drafts, and design iteration. All AI-assisted material is reviewed and edited by the developer before being included in the game or store page. The game does not use generative AI to create live player-facing content during gameplay. It does not connect to external third-party AI services during normal gameplay. Local robot opponents, rule-based analysis, search, simulation, and self-play/research tools may be included, but these are gameplay/strategy systems rather than live generative AI content systems.

Creator
You-Xun Zhang
Reviews
-
Added
Jul 18, 2026
ChessBase'26 SESteam
Disclosure

The program generates Chess player profiles and Evaluations of certain chess positions with the help of chess engines and AI.

Creator
ChessBase GmbH
Reviews
-
Added
Jul 8, 2026
Odin's ChessSteam
Disclosure

We use generative AI to help create this game. It's part of what lets a small team build a game like this. We believe in being transparent about the tools we use, but they're only tools. Every part of this game is reviewed, refined, and curated by our team to meet our creative vision and quality standards, and we hope you'll enjoy the game for the experience it delivers.

Creator
Ridiculous Games
Reviews
-
Added
Jul 5, 2026
Caïssa BoardSteam
Disclosure

AI was utilized in the following areas: * Art Assets: Two textures (the move marker and UI background) were generated using AI tools. * Development: AI was primarily used for code review, debugging, and localization support. * Audio: Some musical tracks and voices may have been AI-generated. Text: Help text was generated and proofread with AI assistance. * In-Game Feature: The game includes llama.cpp, enabling an experimental feature where players can consult an AI about chess moves.

Creator
Dominique Lorre
Reviews
-
Added
Jul 1, 2026
K-CHESS OMEGASteam
Disclosure

This game uses generative AI to create concept art, some background illustrations. All AI-generated content has been reviewed, edited, and refined by human hands to ensure it does not infringe on any copyrights.

Creator
Deep Square Studio
Reviews
-
Added
Jun 27, 2026
Pillar Of WarSteam
Disclosure

This game uses generative artificial intelligence as part of the development process. AI tools were used to assist with creating certain visual assets and design elements. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure quality and consistency. No AI is used during gameplay, and the player experience is entirely handcrafted.

Creator
Wolf Ferrell
Reviews
-
Added
Jun 15, 2026
ZeitnotSteam
Disclosure

AI-generated content is used only during the concept art and asset planning phase to generate initial creative ideas. No AI-generated content is present in the final game.

Creator
Emremefa
Reviews
-
Added
Jun 13, 2026
Altus Chess-Archaic BeginningsSteam
Disclosure

All visual artwork in Altus Chess: Archaic Beginnings — piece designs, board and background art, and promotional/store imagery — was created using generative AI image tools, directed by the developer through human-written prompts based on the game's own pieces and concepts, then reviewed and edited by hand. No content is generated live during gameplay. The game's opponent is a proprietary, hand-built algorithmic chess engine, not generative AI.

Creator
Anonymous
Reviews
-
Added
Jun 13, 2026
Crown TacticsSteam
Disclosure

Machine learning was used in the initial localisation process for the Crown Tactics in game and store page text.

Creator
OfficeLabs Studios
Reviews
-
Added
Jun 3, 2026
Grand Chess Manager: Road to GrandmasterSteam
Disclosure

Pre-generated AI-assisted artwork is used for fictional chess player avatars and selected promotional visuals. These assets are reviewed before inclusion. No live generative AI is used during gameplay.

Creator
Onurcan Donmezer
Reviews
-
Added
Jun 3, 2026
JanggiSteam
Disclosure

We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.

Creator
Popoko VM Games
Reviews
-
Added
May 23, 2026
Chess 2Steam
Disclosure

Cover art and localizations were made with the help of generative artificial intelligence.

Creator
Proper Puppy
Reviews
-
Added
May 23, 2026
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