AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Comic Book
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tidal Strings arttext | Using AI for the production of some art assets and text translation | June666 | - | May 23, 2026 | |
Elsewhere text | AI tools are used for translation | Team Belladona | - | May 23, 2026 | |
RZIR art | Compliant WebP animated images are very hard to find. To demonstrate the image browsing feature, the images used here we... | RongHe Studio | - | May 23, 2026 | |
NULL DUN artaudiotext | This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, ... | SF Create | - | May 23, 2026 | |
Battlefield Rats codeart | Generative artificial intelligence was partially used during the development of the game. AI-based tools assisted with p... | Emirion Games | - | May 23, 2026 | |
大侠博士 artaudio | Some art assets and music in this game were created with the assistance of artificial intelligence. | 一刀叔 | - | May 23, 2026 | |
NUMBAKO-なんばこ- codetext | This game uses AI technologies such as Antigravity and LLM for programming, as well as for translating the story and UI. | CarasOhmi | - | May 23, 2026 | |
Every Legend textartaudio | Every Legend uses AI to generate dynamic role-playing content during gameplay. This includes story text, characters, que... | VeDoN | - | May 23, 2026 | |
Visual novel: The One from the Dark art | all the pictures are generated by artificial intelligence. | Reanim Games | 14 | May 23, 2026 | |
Manifest Moonfall 月球坠落 art | Some enemy artwork in this game was created with the assistance of generative AI tools (Midjourney), followed by human c... | 吃了就睡工作室 | - | May 23, 2026 | |
Just Dying general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | Toloko Games | - | May 23, 2026 | |
How Much for the Body in the Freezer artaudio | After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then... | Renka | - | May 23, 2026 | |
Good Gaijin, Bad Gaijin art | Cinematic animations in this game are refined through AI-based tools to achieve a fluid, high-fidelity visual style. | Wamill | - | May 23, 2026 | |
Defective Detectives 2 art | all the pictures are generated by artificial intelligence. | Reanim Games | 12 | May 23, 2026 | |
FinalDefense artcode | Art and Visual Assets: The game’s visual assets, including character designs, backgrounds, and UI elements, were pre-gen... | Mr.MengD | - | May 23, 2026 | |
Match Deck: Football art | Currently only AI generated item is the Store graphics. It is, however, intended in the future for the game itself to c... | One Joyful Day | - | May 23, 2026 | |
Rankbreaker art | In development and early prototyping, Rankbreaker used some generative art assets. These are being actively replaced wit... | RHEND Studios | - | May 23, 2026 | |
Your Chibi Chicken general | This game utilizes Generative AI in certain asset creation workflows. | CHibi Studio | - | May 23, 2026 | |
Castle Wars: Legacy codearttext | During development of this game AI was used for code completion, art generation, text descriptions and a psychological/m... | Proclive | - | May 23, 2026 | |
愤怒厨房 codeartaudiotext | During the development of Furious Kitchen, we utilized generative Artificial Intelligence (AI) tools to assist in conten... | Light Feather | - | May 23, 2026 | |
Simon and Friends code | The game's code is written with the help of AI. Every other gameplay aspects and assets, i.e. Art, Audio, etc., is huma... | Captain Iceblock | - | May 23, 2026 | |
Nerd Shop Simulator art | Some visual assets such as fictional product packaging, posters, decorative graphics, icons and marketing materials were... | Patrick Schlothmann | - | May 23, 2026 | |
童谣无忌 art | Some character portraits and CG illustrations in this game were created with reference to AI-generated images for visual... | Youki Fung | - | May 23, 2026 | |
Heavy Mental: A Co-op Action Roguelite art | During the development of Heavy Mental, we utilized Meshy AI to assist in creating base 3D models and textures for sever... | Black Star Interactive | - | May 23, 2026 | |
Bulletball audioartcode | AI assisted with sound, graphics and code. | Crosscades | - | May 23, 2026 | |
Squared Circle Tycoon art | This game uses pre-rendered AI-generated artwork for character portraits, UI backgrounds, and event venues. All AI-gener... | Terminal Software | - | May 23, 2026 | |
KungPaw audioart | The soundtrack/music was made with Suno Pro. Some sounds were made with Krotos Pro, which is mostly not ai but has ai e... | Mulanoz | - | May 23, 2026 | |
万世剑冢 art | Some promotional images and game art are generated by AI | 阿郎 | - | May 23, 2026 | |
The Adventures Of Hooman text | All art is hand drawn by the developer. AI tools were used during the writing process as an editorial partner reviewing ... | Panda Blade Software | - | May 23, 2026 | |
答题吧!!魅魔 artaudiotext | This game uses AI to generate design drafts and sketches for some characters and scenes. All final in-game assets have b... | 宅友派对 | - | May 23, 2026 | |
Minute Mark general | Music is AI generated. | Wenye Zhou | - | May 23, 2026 | |
Overclock arttext | AI was used for early concepts and drafts, but no AI assets ship unchanged in the final game. | Kantin | - | May 23, 2026 | |
Paper Dawn: Slumbering wind art | created UI backgrounds | pixscrib | - | May 23, 2026 | |
ミカネノカード text | AI-generated translations | Miwas Rocket | - | May 23, 2026 | |
Pilgrim Alliance artaudio | The vast majority of this game's content is hand-drawn and manually crafted. Generative AI was utilized only as a suppor... | Whirlwind | - | May 23, 2026 | |
Mcat 猫加 code | Some code is generated and intelligently completed by AI. Any generated code has undergone multiple rigorous tests. | Mcat Team | - | May 23, 2026 | |
Encounter: A 8-Bit Noir Adventure... text | The first pass of the Norwegian localization was generated automatically from the English and French versions, and then ... | Defence Force | 15 | May 23, 2026 | |
I Got Isekai'd Into a Shmup text | Japanese localization partially created by AI. | TOMAGameStudio | - | May 23, 2026 | |
Big Ear Detective art | We use AI to generate drafts of some game art assets, which then are polished/finalized by human illustrators. | Fabula Improviso | - | May 23, 2026 | |
Sketchy Fables text | This game uses AI only for some UI and dialogue localization, helping me as a solo developer make the game accessible to... | Alle Jong | - | May 23, 2026 | |
Teckel Adventure art | Some promotional or artistic visual assets in Teckel Adventure were initially generated with the help of AI tools and th... | SoulsQuest Games | - | Mar 18, 2026 | |
无尽DDL(INFINITY DEADLINE) textart | We utilized AI tools to assist in creating the game's narrative scripts, dynamic animations, and UI elements. | YvelRevo | - | Mar 18, 2026 | |
MetalQueens 〜轟姫〜 artaudiocode | Creative content utilises AI generation. Images, videos, music, code | Muscle Industry | - | Mar 18, 2026 | |
Master of chaos text | AI used for translation to different languages and spellchecking/grammar check | Perfect Execution Games | - | Mar 18, 2026 | |
MangaTrans Reader text | This application utilizes generative AI (Large Language Models) strictly for text translation. It translates the origina... | Tentacles Lab | - | Mar 18, 2026 | |
PAVLOV23 general | Some early development assets were created with the assistance of generative AI tools, primarily for concept exploration... | poligon13studio | - | Mar 18, 2026 | |
Oink & Collect art | AI-Generated Content Some of the visual content in Oink & Collect was created with the assistance of AI tools. This in... | Kampfschwein90 | - | Mar 18, 2026 | |
Flying over the penguin's hollow art | all the pictures are generated by artificial intelligence. | Reanim Games | 15 | Mar 18, 2026 | |
MechaCorps Draft general | Our team uses generative AI tools to help develop some in-game assets. All AI outputs were reviewed and curated by our t... | MechaCorps Games | - | Mar 18, 2026 | |
The American Dream: Past Due arttext | "We utilize AI tools for art styling and prototyping to optimize development efficiency and reduce costs. This ensures o... | Prometheus | - | Mar 18, 2026 |
291 results
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