25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BlunderballSteam
Disclosure

The music was created with Suno and the logo lettering with an AI image tool (DeeVid); both were edited and are fixed assets in the game. The tutorial voice is text-to-speech. Nothing is generated while the game runs.

Creator
Foulplay
Reviews
-
Added
Oct 12, 2026
Cheese RacersSteam
Disclosure

Cheese Racers is designed, directed and reviewed by a solo developer and built with an AI assistant, which wrote the code and drafted much of the text. The visuals (maps, cheese skins, crates) are drawn by that code as the game runs, not by AI image generators. No AI-generated music or voices, and nothing is generated by AI while you play.

Creator
CheeseSteak
Reviews
-
Added
Oct 12, 2026
Joker's KnockSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of some visual assets, marketing materials and localizations. No content is generated by AI during gameplay.

Creator
Noxam
Reviews
-
Added
Oct 12, 2026
ONSIGHTSteam
Disclosure

AI-assisted tools were used during development for programming, debugging, shader work and some store-page text. All output was reviewed and integrated by the developer. No live-generated AI content is used in gameplay.

Creator
Fat Set Studios
Reviews
-
Added
Oct 12, 2026
Robo Dream PartySteam
Disclosure

We used AI tools to assist with parts of development: writing some of the game code, changing the colors of existing 2D textures, and localizing the game's text into other languages. All AI-assisted results were reviewed and edited by our team.

Creator
thispring studio
Reviews
-
Added
Oct 10, 2026
Call Me, LiarSteam
Disclosure

Some voices, music, sound effects, 3D models, images, text, translations and code were made with AI tools and then edited by the developer. Nothing is generated by AI while you play.

Creator
MrLkn
Reviews
-
Added
Oct 10, 2026
Smartest in the RoomSteam
Disclosure

The host's voice lines were generated with an AI text-to-speech service from a script we wrote. Parts of the store page text were drafted with AI assistance and edited by us. All game art, minigames and code are made by the developer; nothing is generated while you play.

Creator
McHunter Studio
Reviews
-
Added
Oct 9, 2026
WobbleSteam
Disclosure

AI tools were used to help with the game's localization and parts of the music

Creator
ThreePlate
Reviews
-
Added
Oct 9, 2026
Hasami: Moonlight TrimSteam
Disclosure

As a solo developer I have utilized some AI-based tools to help during development. However all visuals in the game are generated procedurally by the game's own code

Creator
Symfonim
Reviews
-
Added
Oct 7, 2026
Stopwatch ChallengeSteam
Disclosure

AI was used for translation and to support the development team throughout the project, including assistance with artwork and code.

Creator
Join Digital Land
Reviews
-
Added
Oct 6, 2026
Ranked Rock Paper ScissorsSteam
Disclosure

AI tools were used during development to assist in creating and iterating on some pre-generated assets. These assets were subsequently selected, edited, integrated, and reviewed by the developers before inclusion in the game. The game does not generate AI content during gameplay.

Creator
zomgbab
Reviews
-
Added
Oct 6, 2026
GRID64Steam
Disclosure

"Generative artificial intelligence was used to create visual assets for the game, including illustrations for the store page, promotional materials, and in-game graphic elements."

Creator
Frederico Dos Santos Lima
Reviews
-
Added
Oct 3, 2026
SHIFTMARESteam
Disclosure

Generative AI tools helped create selected 2D artwork, including in-game branding, decorative art, and store and marketing illustrations, and assisted with translations of the store page text. This content is pre-generated; the game does not generate AI content during gameplay.

Creator
Andrii Torbenko
Reviews
-
Added
Oct 1, 2026
Frag PartySteam
Disclosure

Parts of Frag Party's artwork and translated text were produced with generative AI tools. Artwork: the promotional key art that the store capsules are composed from, and a small number of static wallpaper images used as backdrops behind a few of the challenges. Text: the non-English interface translations (Spanish, French, Portuguese, Russian, Arabic and Simplified Chinese). English is the original and was written by hand. Everything else is human-made: all gameplay and code, the 3D characters, weapons and environments, animation, interface layout and audio. Nothing is generated while you play, and the game does not connect to any AI service.

Creator
Mena Games
Reviews
-
Added
Sep 30, 2026
DiceZ RoyaleSteam
Disclosure

Pre-generated content only. No AI generated content is produced at runtime during gameplay. Some in-game text and its English localization were drafted with AI assistance and edited by the team. All art, including card art, backgrounds, icons and UI, is created by our artist. AI image tools were used as visual reference during concept work only; no AI generated image ships in the game. No AI models are used for music or sound effects.

Creator
Zeroot Studios
Reviews
-
Added
Sep 30, 2026
Rampartloom: PvP Tower DefenseSteam
Disclosure

Generative AI tools were used during development to create or assist with pre-made visual artwork, interface artwork and icons, procedural 3D modeling scripts, prerecorded faction voice lines, sound effects, and music. This includes voice lines and sound effects generated with ElevenLabs. These assets are prepared and integrated into the game before release. The game does not generate AI content during play or connect to an AI generation service. Computer-controlled opponents use scripted game logic.

Creator
Mumin Bayar
Reviews
-
Added
Sep 28, 2026
MEGA TAG PANICSteam
Disclosure

AI was used for three things only: the first draft of the character models, the two main-menu music tracks, and the game and studio logos. No AI runs while you play. Everything you actually play was designed, built and balanced by the developer: the growing-tagger rule and the charged slap at the heart of the game; 6 game modes; 12 maps that each play by their own rules — a rolling ship, a flooding water tower, an arena that collapses ring by ring, lava that launches you skyward; 10 characters with 10 distinct powers, tuned one by one; bots with three difficulty levels that make the game fully playable solo; 2–10 player online play; a level and shop progression; match photos, match history and replays; and a 15-language localization. The character models were then hand-edited, rigged, height-matched and animated by the developer. The trailer and all screenshots are real gameplay. Sound effects and fonts come from CC0 / open-licensed sources.

Creator
Big Dot Games
Reviews
-
Added
Sep 27, 2026
TellioBallSteam
Disclosure

Generative AI was used to create some visual assets and music for TellioBall. No generative AI is used during gameplay.

Creator
Mehmet Emin Tellioglu
Reviews
-
Added
Sep 27, 2026
RoadshiftSteam
Disclosure

Roadshift was developed with assistance from generative AI tools (such as Large Language Models) to help write and structure the source code and draft store descriptions, as well as generating in-game images, assets, art, and 3D models. The game does not feature live, runtime generative AI.

Creator
RVLWorks
Reviews
-
Added
Sep 25, 2026
Get Off My Trailer!Steam
Disclosure

We use generative AI tools during development to create art assets, textures, and translations for this game. AI-generated material may also appear in our store page assets and marketing materials. All AI-generated content is reviewed and edited by our team before it ships. The game does not generate any content with AI while you play.

Creator
Plotrick
Reviews
-
Added
Sep 24, 2026
NitroCore Synapse™Steam
Disclosure

Generative AI tools were used exclusively to create static, pre-generated illustrative images for the application's Tips section and Steam store/marketing assets. These are the only AI-generated materials included with the product or presented to users. NitroCore Synapse does not generate AI content at runtime and does not connect to external AI services.

Creator
NitroLabs Tecnologia
Reviews
-
Added
Sep 24, 2026
Where's WigglyJigglySteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, and development iteration. No generative AI is used during gameplay, no live AI-generated content is produced, and the game does not connect to external AI services during play.

Creator
CurlyGames
Reviews
-
Added
Sep 18, 2026
MythopolisSteam
Disclosure

Some store artwork (capsules, hero art, page background) was created with generative AI and then edited by hand. All in-game art, audio and text are hand-made or licensed. The game does not generate any content at runtime.

Creator
Ridvan Dursun
Reviews
-
Added
Sep 18, 2026
Rope NinjaSteam
Disclosure

Generative AI tools were used during development to create some artwork, including character art, environments, and promotional images. These are pre-made assets. No content is generated by AI during gameplay.

Creator
MightyBig
Reviews
-
Added
Sep 15, 2026
SET THEM UPSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated visual and other game assets. All AI-assisted content was reviewed and edited by the developer before being included in the game. No AI content is generated during gameplay.

Creator
Grabanc Games
Reviews
-
Added
Sep 12, 2026
SweatyPanzerSteam
Disclosure

Generative AI tools were used to create content in this game, including art, sound, in-game text, and the copy on this store page. All of it is reviewed by the developer before release. Nothing is generated by AI while you play.

Creator
SweatyGames
Reviews
-
Added
Sep 12, 2026
Tug-O-War WrestlingSteam
Disclosure

Tug-O-War Wrestling uses a locally-run AI model (Llama) to control enemy wrestler behaviour and decision-making during matches. This AI is not used to generate any art, audio, dialogue, or other player-facing content - all in-game content is human-created.

Creator
Immersive Softworks
Reviews
-
Added
Sep 12, 2026
NIRQALASteam
Disclosure

Generative AI tools were used during development to create select in-game announcer voice lines and match audio callouts.]

Creator
Nirqala Games
Reviews
-
Added
Sep 4, 2026
PitWalSteam
Disclosure

Some of PitWal's artwork and store images were made with help from AI tools and then finished by a person. PitWal's in-app commentary lines were also written with help from AI during development and ship as a fixed set. While you play, PitWal picks from those prewritten lines and fills in your own numbers from your own driving. PitWal does not run any AI while you play and does not send your data to any AI service. If you want, PitWal lets you connect your own AI assistant, such as Claude or a coding agent local or paid, to read your own data on your own machine. That is optional, uses your own tool, and is never required to use PitWal.

Creator
PitWal
Reviews
-
Added
Sep 4, 2026
Dodgeball BashSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, and selected visual and marketing assets. All AI-assisted code and content were reviewed, tested, and edited by the developer. No content is generated during gameplay.

Creator
SaltyGames
Reviews
-
Added
Sep 4, 2026
SplattSteam
Disclosure

AI has been utilized to create artwork for this product.

Creator
sixfeet LLC
Reviews
-
Added
Sep 4, 2026
HopperstrideSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some pre-generated 2D pixel-art assets and promotional imagery. All AI-assisted content was reviewed and selected before being included in the game.

Creator
Bendikt
Reviews
-
Added
Sep 3, 2026
BACKBITESteam
Disclosure

BACKBITE's in-game visual art — the snakes, power-up icons and other graphics — was created with generative AI image tools and then prepared as sprites for the game. In-game text was translated into the supported languages with AI assistance. All music and sound effects come from licensed, human-made audio libraries.

Creator
CarvaCode
Reviews
-
Added
Sep 3, 2026
Flow FoundrySteam
Disclosure

Generative AI was used as part of the development process to assist with the creation of some visual and audio assets. AI-generated outputs are reviewed, selected, edited and integrated by the developer to fit the game's visual and creative direction. Flow Foundry does not use generative AI to create content live during gameplay.

Creator
Flowling Studio
Reviews
-
Added
Aug 31, 2026
Rally PointSteam
Disclosure

Rally Point's visuals and store art are drawn by code from the game's own geometry. No image, audio, or voice generation model was used. That code was written with AI assistance, as were the non-English translations.

Creator
AnotherBuild
Reviews
-
Added
Aug 31, 2026
Shuffle LoungeSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some 2D UI/art assets and localization text. All AI-assisted content is pre-generated, reviewed, and edited before inclusion in the game. The game does not use live generative AI during gameplay.

Creator
7koma
Reviews
-
Added
Aug 29, 2026
Echo SeekersSteam
Disclosure

This game uses generative AI tools during development to assist with the creation of certain visual assets. All content is reviewed and curated by the development team to ensure quality and consistency with the game's vision.

Creator
Grey Tactics
Reviews
-
Added
Aug 28, 2026
Sky HopperSteam
Disclosure

Some pre-rendered 2D art was created with the assistance of generative AI tools: the playable characters' animation frames, world backgrounds and tile art were generated from the developer's original character and world designs, then hand-edited, aligned and baked into final game assets by the developer. A small number of sound effects were also created with AI audio tools and then mixed by hand. The store page capsule images are composed from the same AI-assisted paintings plus hand-set typography. All AI-assisted content is pre-rendered, was reviewed by the developer before shipping, and no content is generated by AI at runtime.

Creator
Evermore Studio Games
Reviews
-
Added
Aug 28, 2026
AMazing TDSteam
Disclosure

Generative AI was used to write, edit, and translate text on this Steam store page. It is not used during gameplay, and no AI-generated images, audio, or in-game assets are included.

Creator
Go4 Entertainment
Reviews
74
Added
Aug 24, 2026
RikogolSteam
Disclosure

The written text for Rikogol — this store page, its marketing copy and the game's in-game text — was drafted with AI assistance. No generative AI model produced any of the game's visuals or audio: everything you see in a match is drawn at runtime by our own code from plain geometric shapes, every sound effect is synthesised procedurally in code, and the store artwork comes from a deterministic drawing script. The game generates no content while you play and connects to no AI service.

Creator
Deniz Durusoy
Reviews
-
Added
Aug 24, 2026
SIFTSteam
Disclosure

Some pre-rendered assets were created with the assistance of generative AI tools during development: the key art illustration, the store capsule images derived from it, and parts of the localization (translated interface text). All AI-assisted content was reviewed and curated by the developer. The game does not generate any content with AI at runtime.

Creator
Sheep Arcade
Reviews
-
Added
Aug 23, 2026
AMEN: MAYHEMSteam
Disclosure

The game's core visual presentation is built around human-created playable character sprite sheets and map artwork, while the level layouts and game design are created by the developer. Generative AI was used for selected pre-generated audio, localization, and supporting visual content such as the logo and key art. No generative AI content is generated during gameplay.

Creator
Nutty Brain Games
Reviews
-
Added
Aug 23, 2026
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