AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17374
17,374
disclosures tracked
+398 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5248 of 17,374 products
tag: Falling Blocks
TitleDisclosureCreatorSrcReviewsAdded
南派盗墓传奇
Store/marketing
art
Part of the artwork on our store page was optimized using generative AI.
南派盗墓传奇
-Jul 11, 2026
Alembic
In-game content
audio
Generative AI was used in the creation of reaction sound effects (burning, explosions, electricity etc.) only. All music and imagery is human-made and attributed.
Equious
-Jul 9, 2026
Septenary
In-game content
art
AI-generated art assets are used in this game. All such assets have been manually reviewed and adjusted to ensure a consistent visual style and quality.
Massicot Studio
-Jul 9, 2026
HueTrix
In-game content
audioart
This game's background music was created using generative AI, and its visual effects were also produced with the assistance of generative AI.
JL Games
-Jul 4, 2026
KUBB
In-game content
text
AI tools were used during development to assist with localizing in-game text into 13 non-English languages and with drafting in-game flavor text and store page copy. All AI-assisted text was reviewed and edited by the developers. All artwork and visual assets are hand-made; no AI-generated imagery is used. No content is generated by AI during gameplay.
Sleepless Wizards
-Jul 3, 2026
Arensia
In-game content
artaudio
To provide our players with a richer visual and auditory experience within a small-scale development environment, We used pre-generated AI tools to assist in creating some 2D art assets, background music, and voice lines.
JnJSoft
-Jun 30, 2026
Monster Smoosh
In-game content
art
Art assets have been assisted in part by AI tools.
David Lerner
-Jun 28, 2026
Another Slop Game
In-game content
art
This product uses generative AI only for a limited amount of pre-generated visual assets. These include certain user interface artwork used in the game menus, as well as some promotional/store page visual assets such as header images and the game logo. Generative AI is not used to generate gameplay, characters, levels, story content, player-facing text, or any real-time content during gameplay. All AI-assisted assets are manually reviewed, edited where necessary, and selected by the developer before being included in the product or its store page.
DAEVON
-Jun 28, 2026
Oro Cade
In-game content
audioart
Generative AI was used during development to create background music tracks, some of the visual assets that ship with the game, and the promotional store art. No content is generated in real-time during gameplay, and all assets have been reviewed to ensure they are legal and do not infringe on existing copyrights.
Crylic Games
-Jun 11, 2026
ThouSandSand
In-game content
artaudio
Sound(BGM)/Artwork
YaaaJi
-Jun 11, 2026
Tetra Block
Store/marketing
text
Generative AI tools were used to assist with store page text, translation drafts, and promotional copy. All final content was reviewed and edited by the developer.
GlowPulse Studio
-Jun 11, 2026
Tetrabeasts
In-game content
audioart
Some assets included in this game were created with generative AI including some sound effects, background music, character sprites, background sprites, and the intro trailer that plays when launching the game.
Roxythe (Rocky) Harding
-Jun 4, 2026
Pick Ball
Unclear
art
Art Resource
Banana Coke
-Jun 3, 2026
DropCell
In-game content
artaudio
The game used generative AI to assist with the creation of some of the content, such as art assets, sound, music, etc.
PytraGames
-Jun 3, 2026
Pun Chan Pop
Unclear
Background post-production: color correction and shading, and some additional background objects.
Konkate Games
-Jun 3, 2026
方块消消乐
In-game content
art
I used AI to help me draw graphics.
HMBGZ
-Jun 3, 2026
Tidal Strings
In-game content
artaudiotext
Some art assets, audio, and text translation were produced with the assistance of AI.
June666
-May 23, 2026
POUND SAND
In-game content
artaudio
Some placeholder art, music and sound effects were AI generated
Pixelpocalypse Games
-May 23, 2026
Fresh Food Merge
In-game content
arttext
Some art and localization were aided by AI.
MIR GAMES
-May 23, 2026
Quadrix
In-game content
artaudio
Some of the pre-made visual elements used in Quadrix—including certain card images/templates, game music, and some game mode icons—were created with the help of generative AI tools. These elements were reviewed, selected, and refined by the developer before being added to the game to ensure they align with the game’s visual style and usability requirements. Quadrix does not use real-time generative AI during gameplay, and players cannot generate AI-generated content within the game.
VC Production
12May 23, 2026
Scrapfall
Dev only
Generative AI tools were used during development for concept exploration, prototyping, and internal reference materials. All gameplay systems, visuals, text, and audio included in the released game are authored, curated, and reviewed by the developer.
Zencode
-May 23, 2026
21 results
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