AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Grand Strategy
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Before the Tee art | Gen AI was used to make some art and visuals. | GT Labs LLC | - | May 23, 2026 | |
Crown Criminal | Survival Block B artaudiotext | Some visual, audio, and creative assets used during development were created or assisted with generative AI tools. All c... | In-Doe-Games | - | May 23, 2026 | |
War in Asia art | Certain visual assets were created with the assistance of generative AI. | Bufo Studio | - | May 23, 2026 | |
World Order: Global Power arttext | This game uses generative AI tools during development to assist with certain assets such as artwork, text, and design el... | Global Strategy Games | - | May 23, 2026 | |
Mind Prison: The Last War arttextaudio | Vibe Coded 4x Lite Strategy Game, With Ai Generated images. But hand made UI, Story & Voicelines and Sound Effects | Rotten Sewer Productions | - | May 23, 2026 | |
Minefront textart | We use generative AI tools to assist with the creation and refinement of some pre-generated content, including store pag... | dark_dani | - | May 23, 2026 | |
Echo of me art | AI is used to help generate some game assets (icons and artwork) | Molodtsov.Games | - | May 23, 2026 | |
Nexus Legacy artcode | Nexus Legacy is made by a solo developer using AI-assisted production tools. These tools were used during development to... | Nexus Legacy Team | - | May 23, 2026 | |
EQUILIBRIUM text | EQUILIBRIUM uses generative AI to power its core gameplay mechanic: the Policy Terminal. When a player types a directiv... | Benetti Andrea | - | May 23, 2026 | |
Blueprint: EV codetext | AI disclosure: AI assistants were used during development to help write and refine the game's source code and to edit na... | Phi Digital | - | May 23, 2026 | |
야간근무 - Finding arttext | This game incorporates generative AI to enhance visual storytelling and character depth in the following ways: Video Co... | Videogame by Lee Si Hyeon | - | May 23, 2026 | |
Signal Zero codetextart | This game's development used generative AI in three specific areas: 1. Source code: Portions of the source code were au... | Hollow Frame | - | May 23, 2026 | |
Prevent WW3 textart | Generative AI tools are used to translate text into different languages and to create visual assets. All content is revi... | NT7 Studio | - | May 23, 2026 | |
Smoke Town arttext | Smoke Town utilizes artificial intelligence in the following areas: We only use AI-generated content in our game as ref... | TSRV | - | May 23, 2026 | |
National Transit audio | National Transit uses procedural generation algorithms to create unique world maps for each playthrough. Terrain, rivers... | NationQ Studio | - | May 23, 2026 | |
Global Oil Magnate art | AI tools were used to generate some background environmental artworks and UI elements. | ERGS | - | May 23, 2026 | |
SkyChart: Airline Executive codetext | AI is being used to do automated testing and code review. AI and Google Translate were used to generate the initial set ... | Casey Jones Labs | - | May 23, 2026 | |
American Football Coach text | American Football Coach utilises artificial intelligence to randomise players and finances at the start of each game loa... | Andrew Ward | - | May 23, 2026 | |
Centre 18 art | This game includes some pre-generated visual assets created or assisted with generative AI (including certain promotiona... | Lucas | - | May 23, 2026 | |
Politisim code | This game used AI in code and UI development | OateyGames | - | May 23, 2026 | |
History of Kingdoms: Three Kingdoms artaudiocode | All images and sounds used in the game were created with generative AI, and some help was received for the internal code... | Uncle GoodBen | 11 | May 23, 2026 | |
Three Kingdoms : Alias codeartaudio | This game was made with the help of generative AI. AI tools assisted in various parts of development, including code, ar... | Plotrick | - | May 23, 2026 | |
Broken Crown art | Some graphical elements are made with AI. | WasdLab | - | May 23, 2026 | |
Region at War: The Shogun's Tale of War codeart | AI is used to create codes for the game, also used to create some graphical elements, like usage of upscayl to create la... | ngotak game studio | - | May 23, 2026 | |
Dacan Express: Logistic manager art | Generative AI tools were used to assist in creating some 2D visual assets in the game, such as background images, city m... | Dacan Studio | - | May 23, 2026 | |
Mercatoria art | AI-generated imagery was used for the game's logo and store page assets. No AI content is generated during gameplay. | Groundwork Studio | - | May 23, 2026 | |
Provisional Authority: An AI Governance Simulation artaudiotext | An AI was consulted for ideas on how an AI would act if taking over the world. Game logo image was generated using gener... | Synthetic Mandate | - | May 23, 2026 | |
RUPTURR code | AI was used to assist with the generation of map data as well as the review of part of the source code | Aikon Interactive | - | May 23, 2026 | |
Hardware Tycoon textcode | Some localization and code were generated via AI | NordCode | 12 | May 23, 2026 | |
Dama e Dungeons: 2D art | This game is made by just one person and uses artificial intelligence to create the images in order to optimize the game... | José Leonardo Silva Guerreiro | - | May 23, 2026 | |
Nodwar codeartaudio | AI has been used for coding, game assets, music, promotional art, etc... | PROX.TEAM | - | May 23, 2026 | |
Another Map Simulator art | AI was used to generate art pieces for the Steam Store Page as placeholder. As the developing continues and feedback fro... | Overdramatic Games | - | May 23, 2026 | |
芝士财商 CheeseMoney general | Some events in the game generated with AI assistance | Liang ZhiYa | - | May 23, 2026 | |
Race Performance Manager artaudio | Certain 2D visual assets, character portraits and voice communications in the game were created with the assistance of A... | Neon Studio | - | May 23, 2026 | |
20th Century Warfare arttext | Generative AI assists in the development of certain base Gaussian-splatted object meshes and is also used as the basis f... | Radium Engine | - | May 23, 2026 | |
SandTable War: Three Kingdoms art | Generative AI tools were used to assist in the creation of some art assets. | 古玩工作室 | 186 | May 23, 2026 | |
Economic Miracle art | Background images and landscape visuals were generated with AI and subsequently refined and hand-tuned by an artist. | Strudio Company | - | May 23, 2026 | |
Iron Pact codeart | Used during development for support on game code dev and some marketting assets | AlexMog | - | May 23, 2026 | |
Gunship Battle Total Warfare textart | We used AI tools during development to assist with localization. We also used AI-based tools in the production of some c... | JOYCITY | 186 | May 23, 2026 | |
삼국연의 : 한조재흥의 꿈 art | This game utilizes generative AI to create character portraits. | Playnauts | - | May 23, 2026 | |
Global Transit Manager general | Several bugs have been fixed and visual improvements have been implemented. | OBT Studios | - | May 23, 2026 | |
The graveyard duty fall of the last demon audio | AI Disclosure: This game uses generative AI tools to assist in creating some of the music. All other content is handmade... | Faustina Mutamba | - | May 23, 2026 | |
yni^ artaudiocode | A small amount of third-party assets carefully selected to suit the game's vision such as background arts, sounds, NPC i... | fruityEcology | 72 | May 23, 2026 | |
Mandate Order textcodeart | Some multilingual localized text content is AI-generated; parts of the code and art assets also contain AI-generated con... | Digital Sky | - | May 23, 2026 | |
BFM 26 artcode | BFM 26 uses AI-assisted tools during development, including AI-generated imagery for certain visual assets and AI code a... | Believr Games | - | Mar 18, 2026 | |
Dope Wars - The Dopest code | This game has used AI as a coding assistant and to help build tooling and interconnections (think API development and un... | JohnDou | - | Mar 18, 2026 | |
Global Protocol: New World Order artaudiocode | This game uses generative AI in the following ways: Art assets: Store page capsule art, in-game UI icons (unit types, b... | Dorlion Interactive | - | Mar 18, 2026 | |
Crown & Coin: The Hundred Years art | AI was used to generate some of the 2D assets and portraits. I have personally selected and verified all generated conte... | MUZINA GAMES | - | Mar 18, 2026 | |
Eon Empires arttext | Graphical elements in the game (screens, icons, illustrations) were created with the assistance of generative tools and ... | Aeonforge Studio | - | Mar 18, 2026 | |
The Turkish Legacy art | We use generative AI tools to enhance the visual quality of our in-game cutscenes and to create some of the marketing as... | Caner Çeleksiz | - | Mar 18, 2026 |
262 results
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