Indexed June 12, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI-assisted visual production was used for store, capsule, in-game artwork, and promotional key art, and gameplay text generation occurs locally during play.

Process
AI-generated, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“AI-assisted visual production for some store, capsule, and in-game artwork, including promotional key art and selected interface illustrations”
“During gameplay, the game can generate short newspaper-style articles, cabinet briefings, and political dilemmas based on the current simulation state”
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

Wealth of Nations: Economic Strategy uses AI-assisted visual production for some store, capsule, and in-game artwork, including promotional key art and selected interface illustrations. These assets are curated, edited, and integrated by the developer to match the game’s political-economic strategy style. During gameplay, the game can generate short newspaper-style articles, cabinet briefings, and political dilemmas based on the current simulation state, including economic indicators, policy choices, world conditions, and regional tensions. Gameplay text generation runs locally on the player’s machine. No gameplay data, prompts, or player data are sent to external AI providers.

Highlights are auto-detected and may not be fully accurate. Report an issue