AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Gun Customization
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Cyber Spartan artcodetext | Cyber Spartan uses AI-generated content for select visual assets, including character expression artwork and some promot... | PLICA GAMES | - | May 23, 2026 | |
Exiled Ark art | part of the images and videos generated by ai tools, there is no realtime ai in the game. | Crisen | - | May 23, 2026 | |
PRO: Push React Outgun arttext | AI assistance was used in the game's cover art, title images, and other materials, as well as in the translations of the... | EVAGAST | - | May 23, 2026 | |
Arms Dealer Simulator text | AI was used solely for translation and localization purposes (store page and in-game text). | PearlyOrca | - | May 23, 2026 | |
No More Demon art | We are a team of two developers with a limited budget, so we use AI to assist with certain illustration assets, such as ... | Mundus Games | - | May 23, 2026 | |
STATION 07 art | Currently in development, only the Steam cover promotional images use AI-assisted stylization. All other screenshots and... | Universe Ocean | - | May 23, 2026 | |
Omnicore text | Generative AI tools may be used during development to assist with translations for supported languages. These translatio... | SwabbieGames | - | May 23, 2026 | |
Armored Mayhem general | AI assets are used as placeholders during the development of the game, being replaces trough freelancer work until relea... | Self | - | May 23, 2026 | |
Thunder Infinity art | Thunder Infinity was developed by a single person with no resources or financial support. The artwork for the project wa... | Enrique G. Galvez | - | May 23, 2026 | |
Elecade text | This title uses generative AI for part of its localization process. AI-generated translation drafts are reviewed and edi... | PongorianGames | - | May 23, 2026 | |
FinalDefense artcode | Art and Visual Assets: The game’s visual assets, including character designs, backgrounds, and UI elements, were pre-gen... | Mr.MengD | - | May 23, 2026 | |
Eternal Hatred text | We use AI tools only for the proper translations | Vladislav Tokarev | - | May 23, 2026 | |
Voxel Shooter audio | Some of the music tracks in this game were initially generated using AI tools and then manually edited and refined by a ... | Stase Games | - | May 23, 2026 | |
Bulletreign: Survivors artaudiotextcode | This game was developed with AI assistance for visual assets, sound effects, localization, and code. All AI-generated co... | Semih Cagatay | - | May 23, 2026 | |
Happy My Friends art | Generative AI was used to create the cover art and capsule images for the Steam store page. | Doomers Entertainment | - | May 23, 2026 | |
Bulletball audioartcode | AI assisted with sound, graphics and code. | Crosscades | - | May 23, 2026 | |
Griffinblade general | Generative AI was used during development only for early ideation and reference purposes. All final in-game assets, visu... | Pathlight Studios | - | May 23, 2026 | |
Spider Monkey general | I feel the AI tag for my game is not actually reasonable. i tried to explain myself to steam and to stop forcing me to s... | Chosen Masters Games | - | May 23, 2026 | |
Road of a Survivor artaudio | I am a single developer. AI is used to speed up some processes, some marketing and concept materials are made with AI as... | Konithir | - | May 23, 2026 | |
Laser Planet art | This game uses artificial intelligence tools during development. AI was used to assist in generating certain visual ass... | Laser Planet Games | - | May 23, 2026 | |
D.E.C.A.Y. art | D.E.C.A.Y. has been developed by a single developer for over two years. Nearly all of the game’s content has been create... | AGaming+ | - | May 23, 2026 | |
VR AIM artcode | AI assist us with idea generation for artwork + assets used in some artwork. We use AI code completion to help us with d... | VR AIM ApS | - | May 23, 2026 | |
Lost Galaxy: Survivors arttext | This game uses generative AI tools for the creation of some non-gameplay content, including portions of promotional artw... | Jorge Osbaldo Rodriguez | - | May 23, 2026 | |
CALYPSO - BRETHREN OF THE COAST art | AI is being used only on promotional materials of the game as such as posters, banners. | Madbyte Games | - | May 23, 2026 | |
Tank Havoc artaudio | This project is being developed by a small two-person team. The use of AI tools in this project is strictly limited to ... | Mad Missile | - | May 23, 2026 | |
Kanka text | Store page localizations, in-game subtitles and localizations. | Zupti | - | May 23, 2026 | |
The Origin Theory - Episode One audio | Audio for the characters in cut-scenes and in-game voice-overs has been generated using AI generated audio with the tool... | Juhana Karhu | - | May 23, 2026 | |
Spellmasons text | Language Translations contain a combination of community contributions and AI translations | Octavia Blue | 1k | May 23, 2026 | |
Deadtime Defenders general | As a small indie team, we may use procedural and/or AI-based tools to assist with the development process. In all such c... | Arcane Embers | 47 | May 23, 2026 | |
Portable Ops 2 general | Some Menu items that I had trouble with re doing again | Outlaw Games | - | Mar 18, 2026 | |
BeastBreak: Monster Horde Shooter art | Used ai to improve graphics in store and in the game. | PHTCompany | - | Mar 18, 2026 | |
Rune Tower Rampart art | Hey everyone! To bring this game to life, I've used AI tools to generate the game icon, some marketing materials, and ru... | HyugaHouse Games | - | Mar 18, 2026 | |
Drone Gunner textart | Generative AI was used to create descriptions and weapon icons | KHVOYA Games | - | Mar 18, 2026 | |
Protocol:Chrono codeart | Development uses AI tools as coding assistants to optimize scripts and refactor systems. Some UI icons and graphic eleme... | SilverMoon Labs | - | Mar 18, 2026 | |
Ashes of the Belt artaudio | Some artworks and voiceovers were created with AI assistance and enchanced per me. As a solo developer, this helps me sa... | Xell | - | Mar 18, 2026 | |
KILLGUN art | Some images in the game were created using AI, and some screenshots were processed using AI based on original screenshot... | Hunt Studio | - | Mar 18, 2026 | |
Void Vow textart | AI was used to assist in drafting, refining, and translating the store page's Short Description and Long Description. Th... | Btyou | - | Mar 18, 2026 | |
Hypernova art | This game uses AI for generating artwork | Livius Hoffmann | - | Mar 18, 2026 | |
Psionic Machinist art | AI is used to generate some Steam store page assets, as well as some in-game icons and typography. | Zodiac GameLab | - | Mar 18, 2026 | |
Cosmic Brothers code | Code with AI | namjo-games | - | Mar 18, 2026 | |
Blast Beam Bang text | AI was used to assist with localization for languages other than English and Polish. | SWAGamesDev | - | Mar 18, 2026 | |
OVER SAND art | The game itself was developed without the use of generative AI. During the development and release process, we may use A... | Moonmana | - | Mar 18, 2026 | |
Dying for Parts art | During the development process, AI-based tools are utilized to assist with the creation of visual content only. In all s... | Twikia Studios | - | Mar 18, 2026 | |
Stumblepath arttext | Main Logo Application icon Start Menu artwork Some UI visual elements Text icons Location background artwork ... | Baiumka | - | Mar 18, 2026 | |
Airsoft Allstars general | Because I'm developing this game solo, I use generative to iterate quickly and rapidly produce content. | Nekomata Games LLC | - | Mar 18, 2026 | |
BECOME LIFE audioart | This game uses AI-generated content during development, including some pre-rendered voice acting and textures. AI was al... | Giovanni Altrui | - | Mar 18, 2026 | |
The Other Me Reborn art | Only certain visual assets such as the cover art, banners, and installation icons were created using AI. No in-game cont... | Anomalybyte Studio | - | Mar 18, 2026 | |
BlastForge MFPS art | Some visual assets used in the store page and in-game presentation were initially created with the assistance of AI-base... | BlastForge– Forge your legend Studio | - | Mar 18, 2026 | |
Lost Among the Stars code | As a self taught solo dev, I use ai to learn about new way to create and improve my coding skills. So part of my knowled... | Craibos | - | Mar 18, 2026 | |
FPSCore art | Store page uses AI generated Art | OptimGames Studios Inc. | - | Mar 18, 2026 |
178 results
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