25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Gnome MinersSteam
Disclosure

Some pre-generated content was made with AI tools: the store key art and capsule images, the localization into 19 languages, and parts of the in-game and store text. 3D models, sound effects and achievement icons are built procedurally by code written with AI assistance. No AI-generated content is created live while you play.

Creator
LonhosGames
Reviews
-
Added
Oct 12, 2026
Geargrave OutlandsSteam
Disclosure

All artwork, music, and sound effects in Geargrave Outlands were created with generative AI tools (images: OpenAI image models; music: Suno; sound effects: ElevenLabs) and then selected, edited, and integrated by the developer. Story text was written with AI assistance and edited by the developer. All translations were produced with AI assistance. All of this content is pre-generated and ships as fixed files. The game does not generate any content with AI while you play.

Creator
e-ntegration
Reviews
-
Added
Oct 12, 2026
IncreGateSteam
Disclosure

Some store artwork (key art, logo and capsule images) and some in-game icons were created with the help of generative AI tools, then reviewed and edited by the developer. Some in-game text translations were drafted with AI and reviewed by the developer. 3D models, textures and animations come from licensed asset packs. No content is generated by AI while you play.

Creator
STAGE Games
Reviews
-
Added
Oct 9, 2026
Raze the Zombie HordeSteam
Disclosure

Generative AI was used during development to create selected pre-generated visual assets, including some character models, weapon presentation models and related images, as well as some promotional artwork for the store. These assets were selected, post-processed and integrated by the developer. Store gameplay screenshots are captured from the running game and have not been generatively altered; they may show game content that uses pre-generated AI assets. The current game does not call generative AI services or generate new content during play.

Creator
Moonwrought Studio
Reviews
-
Added
Oct 9, 2026
WarsteadSteam
Disclosure

Generative AI tools were used as part of the development of Warstead to support the creation of visual content, sound effects, and video content such as trailers, helping to speed up the development process.

Creator
Night Haven Interactive
Reviews
-
Added
Oct 6, 2026
Broken PawnSteam
Disclosure

AI tools were used to generate base 2D images and concepts for character masks. These assets were then manually edited, polished, color-corrected, and integrated into the game by the developer.

Creator
Morok Archive
Reviews
-
Added
Oct 6, 2026
Undead GunlineSteam
Disclosure

Some pre-generated promotional artwork and the game icon were created with generative AI. Gameplay screenshots and trailer footage are captured directly from the game. The game does not generate content during play.

Creator
Undead Gunline Studio
Reviews
-
Added
Oct 4, 2026
Ray Ray ZombiesSteam
Disclosure

Many assets in the game were generated with AI including weapons, models, and textures. AI systems were also used to create tooling for development.

Creator
Wow Cool Games
Reviews
-
Added
Oct 4, 2026
Star Stranded ScrappersSteam
Disclosure

Some assets in Star Stranded Scrappers were created with the help of AI tools. Each one is carefully tailored to match my vision for the game.

Creator
Martilo Games
Reviews
-
Added
Oct 4, 2026
Case OpenedSteam
Disclosure

Case Opened is made by a solo developer with no art budget to spare. Some of the art that ships in the game was created with generative AI: the Adhesives (stickers), the portraits of the appraisal targets, and some weapon masks. The weapon themes ARE NOT AI-generated. No AI generates content while you play. Our goal is to raise funds to hire artists and replace this art before the full release.

Creator
Under20
Reviews
-
Added
Oct 3, 2026
Thrust: the HuntSteam
Disclosure

Generative AI tools were used to assist in the creation and refinement of some pre-rendered artwork and interface elements. AI-generated music is also used, and AI tools assisted with store-page text and localization. All AI-assisted content was selected, edited, and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
ZIG GAMES
Reviews
-
Added
Sep 30, 2026
Scribble TanksSteam
Disclosure

AI elements were used for the text. No AI-generated content is created during gameplay.

Creator
Alexander Komissarov
Reviews
-
Added
Sep 28, 2026
Relic RecoilSteam
Disclosure

Generative AI was used during development to create visual assets, including illustrations and backgrounds, produce background music, and translate in-game text. Images created using generative AI are also used on the Steam store page and in promotional materials. No content is generated using AI during gameplay.

Creator
ATonanWing
Reviews
-
Added
Sep 28, 2026
Emergency WarpSteam
Disclosure

Generative AI tools were utilized to generate base assets for various 3D models and musical tracks. All AI-generated content was subsequently edited, refined, and integrated manually to match the vision of the game.

Creator
Erbcode
Reviews
-
Added
Sep 27, 2026
MOLD-09Steam
Disclosure

The game includes pre-generated sound effects created with generative AI. Some store and promotional artwork was also created with AI tools. No content is generated by AI during gameplay.

Creator
Hatred Engine
Reviews
-
Added
Sep 25, 2026
Eclipsis OnlineSteam
Disclosure

We use AI as a production tool in areas of development, with all creative direction, concepts, and final assembly done by humans: Code assistance: AI tools help us write and debug GDScript/shader code for our Godot 4.5 engine. All architecture, game design decisions, and systems design are human-led. 3D models and art assets: Some 3D models and textures are AI-generated or AI-assisted, then manually cleaned up, retopologized, and integrated by hand. Final visual style and direction are decided by us. Audio: Some sound effects and audio elements are AI-generated, then curated, edited, and mixed to fit the game. Everything else — the game concept, world design, story, gameplay systems, and the process of bringing all elements together into the final game — is entirely human-made.

Creator
Eclipsis
Reviews
-
Added
Sep 24, 2026
Polandball: The Sixth Day - DestroySteam
Disclosure

Generative AI tools were used during development to assist with selected text content and localization. All AI-assisted content was reviewed and edited by the developer before inclusion. The game does not generate AI content during gameplay.

Creator
饼干鱼工作室
Reviews
-
Added
Sep 22, 2026
gates of chaosSteam
Disclosure

"Generative AI tools were used to create some of the in-game character artwork and object visuals."

Creator
Çağrı Alparslan
Reviews
-
Added
Sep 21, 2026
Project RemnantSteam
Disclosure

The game uses generative AI for some of the artwork on the Steam page and for certain audio content within the game.

Creator
Retro Head Game Studio
Reviews
-
Added
Sep 19, 2026
StackadeSteam
Disclosure

Most of Stackade's code was written with generative AI coding tools, working to the developer's direction. Everything you see on the board is drawn by that code; the game contains no AI-generated images. The ten translations besides English were produced with AI. Parts of this store page, its marketing images and its trailer were also made with AI assistance. The sound effects and music are recordings made by people and are credited in the game. Nothing is generated by AI while you play, and the game never connects to an AI service.

Creator
Game Bistro
Reviews
-
Added
Sep 19, 2026
NullwatchSteam
Disclosure

Generative AI was used to support and enhance the Soundtrack Production.

Creator
Grid North Games
Reviews
-
Added
Sep 18, 2026
Insanity: AlteredSteam
Disclosure

For game banners, we collect elements from game art and then use AI to turn them into a single composition.

Creator
ARA Games
Reviews
-
Added
Sep 17, 2026
Ball of FantasySteam
Disclosure

This game was developed with the assistance of AI tools, used to help generate some graphic elements and support code development.

Creator
Super Space Grind
Reviews
-
Added
Sep 16, 2026
WarpscapeSteam
Disclosure

Some of the content in this game was created with the help of generative AI tools. This includes parts of the visual assets (icons, textures and UI images), some audio (music and sound effects), parts of the in-game text (item descriptions, dialogue and story text), and the translations of the game's text into other languages. All of this content was generated during development, then reviewed, edited and assembled by hand before being included in the game. The game itself does not generate any content with AI while you play, and it does not send any player data to AI services.

Creator
Yevhenii Mykhailichenko
Reviews
-
Added
Sep 15, 2026
Neon EndstateSteam
Disclosure

Development used generative AI tools to create pre-generated visual assets: seven battlefield and escalation backgrounds, twenty-six combat-art atlases, and one progression-card atlas (34 bitmap files total). AI tools also helped translate the store page and in-game text from the original, manually written English into eight languages. All generated content is pre-generated and curated; the game does not generate content while running. No third-party logos, characters, or source art were used as image-generation references.

Creator
Kasperzack Games
Reviews
-
Added
Sep 12, 2026
The Sixth SinSteam
Disclosure

Marketing and Store Visuals: AI tools were utilized during the concept design and background detailing phases for the thumbnail images, posters, and promotional materials on the Steam store page. Sound Design and Trailer Music: AI-powered sound and music production tools were used in the prototyping and production processes for the game’s promotional trailers and in-game atmospheric background sounds. Text and Localization Support: AI assistants were used to edit store page descriptions, marketing copy, and language optimization.

Creator
HAPPYTECH
Reviews
-
Added
Sep 12, 2026
PLOWSteam
Disclosure

Generative AI was used to assist in creating all pre-rendered artwork, including environment backgrounds, menu and branding art, icons, and promotional/title-card images. These assets were reviewed and integrated by the developer. No content is generated during gameplay, and the game does not connect to external AI services.

Creator
Last Exit Diner
Reviews
-
Added
Sep 7, 2026
NUVRATESteam
Disclosure

Generative AI tools were used during development to assist with pre-generated visual and audio assets. Final content was reviewed and integrated under the developer’s direction. NO content is generated by AI during gameplay.

Creator
PELKOCHA
Reviews
-
Added
Sep 4, 2026
CrashbornSteam
Disclosure

Some of Crashborn's art, audio and base 3D models were created with generative AI tools and edited by hand. They are placeholders being replaced with work from dedicated artists ahead of the 1.0 release. The game does not generate content at runtime.

Creator
Rukium Labs
Reviews
-
Added
Sep 3, 2026
KharvalenSteam
Disclosure

Artificial intelligence has been used solely to generate certain 2D icons used in the game's menus, such as icons for weapon upgrades, artifacts, and similar elements. AI has not been used under any circumstances to generate 3D models, user interfaces, in-game menus, weapons, enemies, environments, animations, VFX, or any other playable content or assets. The use of AI is strictly limited to specific 2D icons of a visual and informational nature within the interface.

Creator
Lisarde
Reviews
-
Added
Sep 3, 2026
Horta MalucaSteam
Disclosure

Generative AI tools were used during development to assist with programming and to create some pre-generated visual assets, including icons, illustrations, and sprite artwork. All AI-assisted content was reviewed, edited, selected, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
BKP STUDIO
Reviews
-
Added
Sep 1, 2026
IT BEGANSteam
Disclosure

AI was used for creating capsule of the Steam Page and the last cutscene video. Also voices was created by AI but we are planning to remove them later

Creator
CODE 84
Reviews
-
Added
Sep 1, 2026
System ArrivalSteam
Disclosure

Some pre-generated 2D artwork used in the game and in Steam store and marketing materials was created with the assistance of generative AI tools. All AI-assisted assets were selected, reviewed, edited, and integrated by the development team before inclusion. No content is generated by AI during gameplay, and the game does not connect to live generative AI services.

Creator
ANLI GAMES
Reviews
-
Added
Aug 31, 2026
SPOTREPSteam
Disclosure

AI was used to analyze and help with debugging of networking code, helped in improving artwork and voice lines.

Creator
Kruger28
Reviews
-
Added
Aug 28, 2026
Assault Commander RTSSteam
Disclosure

Voiceovers, some in-game texts and visual assets are AI-generated. AI was also used to create store and marketing assets.

Creator
VTDev Informatikai Kft.
Reviews
-
Added
Aug 28, 2026
ONE LAST BEAMSteam
Disclosure

Generative AI was used to assist with the creation of selected visual assets. All final images were reviewed and edited by the developer.

Creator
Ceozen Studio
Reviews
-
Added
Aug 28, 2026
DET-33Steam
Disclosure

Some pre-rendered assets were created with generative AI tools and then curated, edited and integrated by hand: music tracks and their cover art, some sound effects and portions of 2d artwork (weapon, prop, and enemy sprites.) All generated content was reviewed by the developer before inclusion. No content is AI-generated at runtime.

Creator
Twinspear
Reviews
-
Added
Aug 28, 2026
Like or DieSteam
Disclosure

Generative AI tools were utilized for auxiliary purposes in the production of some assets. These assets were modified and supplemented by professional art personnel and were finally applied to the game.

Creator
NC
Reviews
-
Added
Aug 25, 2026
CyberppangkSteam
Disclosure

Generative AI tools were used during development to assist in creating various game assets, including visual assets, UI elements, and some audio content. All AI-assisted content was reviewed, selected, and integrated by the developer as part of the game's overall creative direction. The game does not use generative AI to create content in real time during gameplay.

Creator
Eturnalove
Reviews
-
Added
Aug 24, 2026
Gamble HuntersSteam
Disclosure

During development, generative AI was used to create initial drafts for some in-game 2D icons, which were then manually retouched. Generative AI was also used to remix original melodies composed and whistled by the developer into background music.

Creator
ASHUR Inc.
Reviews
-
Added
Aug 22, 2026
Champions Of ThaloriaSteam
Disclosure

Some of the visual assets in Champions of Thaloria were created with the help of generative AI tools during development. This includes parts of the store page artwork and trailer, along with a portion of the in-game 2D art such as item icons, avatar frames and class emblems. Every AI-assisted asset was selected, edited and assembled by hand before it went into the game, and all of it was reviewed by the developer. The game does not generate anything while you play. No content is created at runtime and no AI service is contacted during gameplay — everything ships with the game.

Creator
Clive Production
Reviews
-
Added
Aug 22, 2026
BotForgeSteam
Disclosure

As a solo developer, I used generative AI tools during the development process to assist with creating game assets (such as character artwork and item graphics), composing background music, and generating or refining code snippets. All AI-assisted content was pre-generated prior to release and manually curated. No AI content is generated live during gameplay.

Creator
Gabriel Crod
Reviews
-
Added
Aug 22, 2026
S.A.C.K. - Survive and Choose KnowledgeSteam
Disclosure

This game uses generative AI to create part of its visual content. Specifically, AI tools were used as part of the graphics workflow to generate concept and source material for sprites and artwork, which were then manually reworked, adjusted, and integrated into the final game using Affinity Designer.

Creator
Christian Schilling
Reviews
-
Added
Aug 22, 2026
Descendants: The Last DawnSteam
Disclosure

Generative AI tools were used during the development of the game in the following areas: Programming & Code: The vast majority of the game's codebase was written with the assistance of AI. Graphics & Visuals: A portion of the 2D artwork, promotional graphics, and UI icons were generated or created using AI tools. Audio & Music: AI tools were used to generate some of the soundtrack. All AI-generated content was reviewed, edited, and integrated into the final game by human developers.

Creator
NoEZ Games
Reviews
-
Added
Aug 22, 2026
Vitro: BloodstreamSteam
Disclosure

Some pre-generated visual artwork used in Vitro: Bloodstream (including store artwork) was created with the assistance of generative AI tools and reviewed, edited, and integrated by the developer. No generative AI is used during gameplay or to generate content at runtime.

Creator
Drew VanWagner
Reviews
-
Added
Aug 20, 2026
Stick CrisisSteam
Disclosure

Stick Crisis was developed with assistance from generative AI tools. AI-assisted image and animation tools were used to create selected visual assets, character animation frames and pre-rendered cinematics; these materials were reviewed, edited and integrated by the developer. AI coding assistants also contributed to portions of the source code. The game does not generate content during gameplay or connect to generative AI services at runtime.

Creator
Victor Manuel Ramirez
Reviews
-
Added
Aug 20, 2026
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