AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: MOBA
TitleDisclosureCreatorSrcReviewsAdded
Echoes Of Formation
art
This game utilizes artificial intelligence (AI) tools to assist in generating some of the promotional materials on the store page, as well as certain in-game visual assets
Nanjing Shangxiangyujiu Network Technology Co., Ltd.
-Jul 13, 2026
Battlegeuse
Unclear
audio
AI Voices.
Laboriontech Games
-Jul 12, 2026
Lane Wars
In-game content
artaudio
Lane Wars uses generative AI only for some pre-made 2D artwork: the game's icon, main-menu key art, and the Steam store capsule/promotional images were created with AI image-generation tools and then edited by the developer. Some trailer and marketing music was made with an AI music tool. Everything you interact with in-game — the 3D characters, environments, HUD, visual and sound effects, and all gameplay systems — is hand-built and procedurally generated in code, not AI-generated. The game does not use any generative AI at runtime.
Voltari Studio
-Jul 11, 2026
赛博开箱之王
Live AI
arttext
本游戏在部分功能中使用人工智能技术辅助内容生成与体验优化,所有AI生成内容均由开发团队预先审核、筛选与管控,不会自动生成实时、无审核的动态内容。 游戏内AI相关功能主要用于优化游戏体验,包括但不限于场景细节渲染、剧情文本润色、智能数值适配、互动内容辅助生成等。所有AI产出内容均严格遵守内容合规规范,不含暴力、色情、违法、歧视、虚假误导等不良内容,同时不会收集、上传用户个人隐私信息。 本游戏所有AI相关内容均为游戏内置固定功能,无用户自主输入 prompt 自由生成内容的玩法,不存在无限制AI生成内容的风险,所有展示内容均经过人工审核与版本固化,保证内容安全、可控、合规。
李超超
-Jul 11, 2026
VoxMancer
Live AI
artcode
This game uses AI-assisted tools during development, including assistance with coding and the creation or iteration of some promotional and visual art assets. During gameplay, AI may be used to help interpret the player’s spoken spell commands and map them to predefined in-game spell actions.
VoxMancer Studios
-Jul 6, 2026
The Last Banner
Dev only
artcode
Built by a two-person studio, The Last Banner deploys AI tools as supplements only. All art and code are curated, hand crafted and built by us. We strive to create the best game possible with the best tools of the modern day.
Inversion Theory Games
-Jun 28, 2026
华夏古战略
In-game content
arttext
Most character avatars, icons and in-game buildings are generated or modified with AI tools. Building names and certain text content are AI-generated, while all remaining assets are manually created.
戴军君
-Jun 28, 2026
Glowpits: Farmers Arena
In-game content
art
AI-assisted tools were used to help create some splash screen visuals and store page promotional artwork. All assets were reviewed and finalized by the developer before being included in the game and store materials.
Pinfox
-Jun 28, 2026
英雄冒险团
Store/marketing
art
商店页面和营销素材由AI生成
Adventures of Heroes
-Jun 16, 2026
Lorenium Orbit
In-game content
art
Generative AI tools were used during development to assist with early concept art, visual ideation, logos, and certain promotional materials. All final in-game content and gameplay implementation were curated, edited, and integrated by the developers.
TGZ Studios, LLC
-Jun 3, 2026
Realm of Balls
Dev only
Realm of Balls was developed with the help of generative AI tools during production, but the game does not include live AI-generated content for players.
Shuihan Coding
-Jun 3, 2026
PhonePlay
In-game content
artcode
AI was used with the generation of code and some generic art assets.
SDShepard
-May 23, 2026
Game Demon
Live AI
text
Game Demon uses large language models (Llama 3.1/3.3 via Groq API, plus optional local Ollama inference) to generate coaching text in real time from the user's match data. Vision models analyze user-sampled frames. No user content is sent to third parties without explicit opt-in. No generative images or audio in final output.
Altros Studios
-May 23, 2026
LADR
Store/marketing
art
Store page splash art is using a temporary generative AI placeholder.
Nymora Studio
-May 23, 2026
Tank Havoc
In-game content
artaudio
This project is being developed by a small two-person team. The use of AI tools in this project is strictly limited to the following assets: - flag textures - selected marketing assets and voice lines We plan to replace these elements with fully original, custom-created assets and professionally recorded voice acting as soon as funding allows. All AI-assisted content is reviewed, edited, and integrated by the development team to ensure consistency and quality.
Mad Missile
-May 23, 2026
Dealbreaker: Gamblers Arena
Dev only
art
Some of temporary 2d assets are generated with AI for the demo and intended to be replaced with no-ai art for the full game
Devanda Labs
-May 23, 2026
热血屠龙
Store/marketing
art
The materials used on my store page were AI-assisted, and there will be no copyright issues involved.
热血屠龙
-Mar 18, 2026
Hero Survival
In-game content
audioarttext
This game uses generative artificial intelligence to create music, sound effects, ambient sounds, images, character models, translations, and marketing materials
Surcabit
-Mar 18, 2026
Cybersport Manager
In-game content
art
Player photos and team logos are generated by AI.
Glitch Tactics
-Mar 18, 2026
Dragon Arena
In-game content
art
Created skill icons using AI. Used AI to turn human-drawn illustrations into the main illustrations.
EOAG Games
20Mar 18, 2026
NeverCOM
In-game content
art
We used AI-generated content in icons, textures, and Steam store promotional materials.
Shenzhen Huajian Network Technology Co., Ltd
49Mar 18, 2026
Cosmic Order Fleet
In-game content
artaudio
Visual Assets: We utilized AI tools to assist in the creation of certain static visual assets, including cutscene CGs, character illustrations, and video promotional materials. All AI-generated visuals have been manually reviewed and refined by our art team to ensure quality and compliance. Audio Assets: Portions of the background music and sound effects were composed using AI synthesis tools. Compliance: We verify that all AI-generated content in the game has been reviewed to ensure it does not contain any illegal content or infringe on third-party intellectual property rights.
DotSpark Studio
-Mar 18, 2026
Can deliver? Survival Kit
Store/marketing
art
The game's cover art was created using AI.
Hede
11Mar 18, 2026
QuestLog Pro
Store/marketing
art
Generative AI is used exclusively for promotional and environmental elements, such as trailer backgrounds and screenshot scenery. Please note that the User Interface (UI) and all software features shown are authentic and accurate representations of the actual product.
Mana Morph Studios
-Mar 18, 2026
Spellfall: Last Mage Standing
In-game content
audioart
Contains AI-assisted audio and minor UI icon assets. All gameplay systems, mechanics, and levels are handcrafted by the developer.
Chain Five Games
-Mar 18, 2026
都市传奇之人在江湖当大佬
Store/marketing
art
商店页面和营销素材由AI生成
Q77
30Mar 18, 2026
Galactic Warzones
In-game content
art
Icons and images for abilities and skill trees may be rendered using AI.
Spectre Games LLC
-Mar 18, 2026
Undying War:Gate Of Pioneer
In-game content
artaudio
The lobby and character information screen backgrounds in this game were created using images generated by AI, which were then refined through an artist’s retouching process. Additionally, the background music (BGM) for in-game maps, excluding "Lilith's Atelier", was produced using AI generation tools.
RealityMakerLab
-Mar 18, 2026
BidKing
In-game content
art
The developer's description of how AI-generated content is used in the game is as follows: Certain artistic assets in this work were produced using Stable Diffusion, including but not limited to: scene images, loading images, and select item icons.
MindSurge Network & Games
21.4kMar 18, 2026
合成旅
In-game content
art
A small number of icons in the store page images are AI-generated, but the game itself does not include any AI-generated content.
伊林游戏
-Mar 18, 2026
英雄之城3
In-game content
art
Some NPC images used AI-generated images.
Suzhou Snail Digital Technology Co.,Ltd
-Mar 18, 2026
Shooting Girls
In-game content
art
Some UI images were generated with AI tools
TwoTone Studio
-Mar 18, 2026
Throne of Capital
In-game content
art
The store page materials, game main interface background image, loading interface background image, and card artwork are all generated by artificial intelligence
bulanke
-Mar 18, 2026
星宇战舰 Astral-Battlecraft
Unclear
artcode
We have incorporated AI modeling and AI original UI design into our workflow.
Jilin Code Rabbit Network Game Co.,Ltd.
-Mar 18, 2026
征服者笔记本联机版
In-game content
art
In the game, there are three book-like covers, or large background images, that are generated by ai.
QiuGong
-Mar 18, 2026
FastMoBa
In-game content
art
We use AI to generate icon images for items and skills.
Nguyen Thanh Chinh
-Mar 18, 2026
Sisyphi
Unclear
Type in an environmental map for you to play on, and watch AI transform your prompt into a playable game!
bluedot
19Mar 18, 2026
The Escape: Team Battle Arena
In-game content
art
AI Pictures used in a main menu picture, lobby menu logo, character profile images, victory and defeat pictures. They're also used in header capsule, small capsule, main capsule, vertical capsule on Steam page of this game. They're also used in library capsule, library header, library hero, library logo on Steam page of this game.
indie
-Mar 18, 2026
Gank
In-game content
art
ALL artworks in the MAIN game are paid to top professionals in the industry. AI art is strictly only used in the locations section of the Compendium, the Solo Campaign's upgrade shop, and Solo Campaign event pop-ups. This is so players don't see just text in those sections. Otherwise everything else is fully invested in humans.
Dicephaly Studios
-Mar 18, 2026
AC130丧尸炮艇
In-game content
art
I used AI to generate game promotional posters, client icons, and community images.
汪双羽
368Mar 18, 2026
Squad Raid
Store/marketing
art
Only the images on the store page are generated using AI.
Chen Jie
-Mar 18, 2026
Black Bristol
Dev only
art
AI was used to generate card art for development. It is planned to replace the generated art with commissioned, human developed artwork.
Fathom
-Mar 18, 2026
帝国:权杖与文明
In-game content
art
《帝国:权杖与文明》游戏内的部分图片、人物、场景以及商店内的部分图片采用AI制作
帝国项目组
94Mar 18, 2026
$MCRT Game Maker
In-game content
audioart
We used AI on the store page only, namely: -AI audio overlay in the Store Page video. -Art Assets on the Store Page.
MagicCraft
-Mar 18, 2026
Riftborn
In-game content
art
The game uses AI-generated textures.
Riftborn Team
-Mar 18, 2026
Nyxerion
In-game content
art
I'm using AI to generate some artwork for loading screen or menu background, i didn't want them to be empty so i used AI to make it more interesting
HID Studio
10Mar 18, 2026
Drone Modern Warfare
Store/marketing
art
Some of the pictures in game store page is produced by AI.
AndyKwok008
-Mar 18, 2026
逆境重生
In-game content
art
Some promotional images on the store page were generated or enhanced using AI tools. These assets are only used for marketing purposes and do not reflect in-game content.
蜂有引力(上海)科技有限公司
-Mar 18, 2026
Syndicate of Souls
Unclear
Some background art and UI elements.
Multi Dollar Company GmbH
-Mar 18, 2026
poopoowar
Store/marketing
art
The title animation was generated using AI
张程
-Mar 18, 2026
68 results
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