AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
DATUM: Rescue OneSteam
Disclosure

AI language model assistance was used to help draft, translate, and refine store page content.

Creator
Spirit North
Reviews
-
Added
Aug 28, 2026
Marina ManagerSteam
Disclosure

Generative AI was used to assist with some Steam store artwork, marketing materials, and localization.

Creator
Gyrfalcon Games
Reviews
-
Added
Aug 28, 2026
SSN: ArtemisSteam
Disclosure

Generative AI has been used in the production of sound and video assets for this title. All copy has been written by humans.

Creator
Ceres Labs
Reviews
-
Added
Aug 28, 2026
SteeltideSteam
Disclosure

Storepage placeholder assets

Creator
Tecera Games
Reviews
-
Added
Aug 24, 2026
Praxion-7Steam
Disclosure

Coding assistance is used for developing the game. Building automation test suites and creating support tools.

Creator
Virtual Dimensions
Reviews
-
Added
Aug 23, 2026
LeewaySteam
Disclosure

Some content was created with the assistance of generative AI tools: 2D store and marketing art (library capsule and library hero), the game's localization into non-English languages, and portions of in-game flavour text. All localization was reviewed before shipping. All in-game visuals are generated procedurally at runtime from code, all sound effects are synthesised at runtime, and all music is human-composed and licensed under CC BY 4.0. The game performs no AI generation at runtime and connects to no external AI service.

Creator
Singularity Reach Studios
Reviews
-
Added
Aug 20, 2026
Salt & SchoonersSteam
Disclosure

Store art work has been generated using AI.

Creator
Clayton Games
Reviews
-
Added
Aug 19, 2026
Beach Manager SimulatorSteam
Disclosure

Selected pre-generated visual materials used for the Steam store page, capsule artwork, promotional assets, and presentation screenshots were created or refined with the assistance of generative AI tools. The game does not use live generative AI during gameplay. No gameplay content, dialogue, images, audio, or missions are generated in real time by AI, and the game does not connect to external AI services during play.

Creator
E&Y Studio
Reviews
-
Added
Aug 16, 2026
KaperfahrtSteam
Disclosure

Kaperfahrt uses AI generated assets in two places. Both are placeholders and are being replaced with commissioned work. The portrait illustrations on the wanted posters of the 23 Blacklist pirates were made with an AI image generator. They were bought as finished assets. The soundtrack, the ambient audio and the spoken lines of the Blacklist pirates were made with Suno under a paid commercial licence.

Creator
Kleinod Games
Reviews
-
Added
Aug 16, 2026
DRONECOMSteam
Disclosure

The non-English text is AI machine-translated for now (English is the only hand-written one), and it's labelled as AI in-game. If you're a native speaker and want to help fix the rough spots, there'll be an open localization repo for corrections, which ship in updates.

Creator
Big Beard Games
Reviews
-
Added
Aug 15, 2026
Portrise IdleSteam
Disclosure

Some visual assets were AI-assisted, then manually edited by our team. No AI content is generated during gameplay.

Creator
baldgames
Reviews
-
Added
Aug 14, 2026
Warlord Atlas: Global Naval WarSteam
Disclosure

The game's design, rules, simulation, scenarios, and text are all authored by people. Some event background illustrations and background music were produced with generative tools run in-house by the development team, and every asset was then accepted or rejected by a human. The game does not generate any content while it runs.

Creator
Warlord Atlas Project
Reviews
-
Added
Aug 11, 2026
Lagan Salvage RunSteam
Disclosure

All visual assets and store page copy that ship with the product were created using generative AI tools during development, then reviewed and edited by the developer. This includes: card illustrations, creature and hazard art, UI iconography, and backgrounds within the game; the Steam capsule and header images; and the written store page description. Store page screenshots are unaltered captures of the running game. No content is generated at runtime; all assets are static and baked into the build. Procedural systems in the game (seeded board layout, salvage rolls) are deterministic algorithms, not generative AI.

Creator
Drumlin
Reviews
-
Added
Aug 2, 2026
Marque & ReprisalSteam
Disclosure

Most of the art assets in this game are human-made, but there are some AI-generated portraits of African, Indian, and East Asian characters, since the (human-made) portrait packs used did not contain all ethnic groups represented in the game. All dialogue in the game is human-directed and edited, but some was AI-generated in order to flesh out the world with unique dialogue for every region and situation.

Creator
Iron Pagoda
Reviews
-
Added
Jul 30, 2026
Corsair Fleet Tides of PlunderSteam
Disclosure

The developer used generative AI tools during development to help create some art assets (such as character portraits, sprites, and background art) and marketing materials (store capsules and trailers), and to assist with text localization. All AI-assisted content was reviewed and edited by the developer. The game itself does not generate any content in real time and does not connect to AI services during gameplay.

Creator
Velron Games
Reviews
-
Added
Jul 29, 2026
Flotsam FrontSteam
Disclosure

We used generative AI as a stand-in reference for aircraft icons while we commission an artist to make our own bespoke art.

Creator
PurityWorks
Reviews
-
Added
Jul 25, 2026
First 3 Days On ShipSteam
Disclosure

We want to be transparent with our players. It is possible that AI-assisted tools were used at some early stages of development, such as brainstorming, concept exploration, or helping us evaluate clarity of certain narrative elements. Some audio assets used in the game were sourced from licensed third-party libraries and marketplaces (such as Envato), and are used under proper commercial licenses. At the current stage of development, voice acting is generated using AI-based tools as a temporary solution. We are actively planning to replace it with professional human voice acting in future updates. All final gameplay experience and core content are assembled, designed, and produced by our development team.

Creator
Madnetic Games S.A.
Reviews
158
Added
Jul 25, 2026
Salt and SpiceSteam
Disclosure

Some of the artworks including pictures, 3D models and audios in the game are generated by AI.

Creator
Swordbearer Studios
Reviews
-
Added
Jul 25, 2026
Tides of EmpiresSteam
Disclosure

Generative AI tools were used to help create parts of this game, always under the developer's direction: a significant part of the artwork (such as backgrounds, unit graphics, UI elements and store page images) was created with AI assistance and then reviewed, edited and hand-tuned by the developer. AI also assisted in writing the in-game text and translating it, along with this store page, into the supported languages. Music and sound effects are not AI-generated. No AI content is generated live during gameplay.

Creator
AtomicPixelGames
Reviews
-
Added
Jul 23, 2026
Battle Marine Advance!Steam
Disclosure

The main key art, which is used for the store capsule images, library assets, and the game's opening sequence, was created using generative AI.

Creator
SUZUKI PLAN, Yoji Suzuki
Reviews
-
Added
Jul 22, 2026
Naval StrikeSteam
Disclosure

Some of the game's assets and marketing materials were created with the assistance of generative AI tools, then reviewed and edited by the developer. All content is pre-rendered; the game does not generate any content at runtime.

Creator
VGP256
Reviews
-
Added
Jul 22, 2026
이순신의 역습Steam
Disclosure

This game uses generative AI to assist with parts of the localization process. All AI-assisted translations are reviewed and edited by the developer before being included in the game.

Creator
Kim Yusok
Reviews
-
Added
Jul 17, 2026
Chicken BattlefieldSteam
Disclosure

All materials and assets used in this game were created by hand. Generative AI tools were used only as a supportive enhancement tool, for example to refine, polish, or improve certain elements. The final content, including visual assets, story elements, audio direction, and overall creative design, remains the result of human creation and artistic direction.

Creator
chickenbattlefielddevs
Reviews
-
Added
Jun 28, 2026
Paleo DiveSteam
Disclosure

AI was used to help resolve bugs and optimize ticks and similar processes. Selected 3D models and icons were generated using AI.

Creator
Astra Render
Reviews
-
Added
Jun 28, 2026
Wojtek: A Soldier Without a UniformSteam
Disclosure

Generative AI technology was used to create high-quality voice-overs for the game's characters. This allowed this independent project to feature full voice acting, providing a more immersive narrative experience and bringing the historical journey of Wojtek the Bear to life. All AI-generated audio assets are pre-rendered and have been manually reviewed and edited to ensure high quality and consistency with the game's emotional tone.

Creator
Adam Mański
Reviews
-
Added
Jun 28, 2026
Plunder BaySteam
Disclosure

During the development of Plunder Bay, AI-powered tools were used to assist in the creation of the following content: - Store Page Graphics: Promotional images and capsule art were created with AI image generation tools (Leonardo AI) and edited manually. - Sound Effects: Some sound effects were generated using AI audio tools (ElevenLabs) for specific game events. - Menu Background: The main menu background visual was created with AI video generation tools (Runway). All AI-generated content was reviewed, edited, and curated by the developer to ensure quality and consistency. AI was used as a creative tool to assist a solo developer, not as a replacement for game design decisions.

Creator
MustDev
Reviews
-
Added
Jun 16, 2026
Water You Doing?Steam
Disclosure

AI was used to polish marketing images, localization, some small 3d models and textures.

Creator
DiSolve Studios
Reviews
-
Added
Jun 15, 2026
Pirate TwistSteam
Disclosure

Pirate Twist is made by a solo developer, and generative AI tools were used across production. Specifically: Art — some in-game visual art and the store capsule art were generated with Higgsfield image models against a fixed art-direction style, then hand-edited by the developer's wife: cut out, composited, colour-matched and retouched before going into the build. Audio — the seven music tracks were generated with Suno (Premier). Sound effects were generated with the ElevenLabs Sound Effects API (Creator). All were then edited, pitch-shifted and mastered by the developer's wife. Code — written with AI coding assistance. No AI runs at runtime. Nothing is generated on your machine while you play, and the game makes no AI service calls during play. Full commissioned art and audio is one of the items on the Roadmap for final release.

Creator
BTG Labs
Reviews
-
Added
Jun 12, 2026
Ship of the LineSteam
Disclosure

This game uses generative AI tools during development for selected visual, audio, and programming-related tasks. 【AI-assisted content and development】 • Visual assets: Some in-game visuals, including ship sprites, scenario artwork, terrain textures, UI illustrations, and other decorative assets, were created with generative AI image tools, then selected, edited, modified, and integrated by the developer. • Audio assets: Some background and combat music tracks were created with AI music generation tools, then edited, mastered, and loudness-normalized for in-game use. • Programming assistance: AI coding tools are used to assist with code generation, implementation, debugging, and development. Game systems, mechanics, simulation rules, balance, and overall technical design are directed and determined by the developer. 【Runtime and game content】 • No generative AI operates during gameplay or at runtime. All required assets and game logic are included with the game and run locally. • Scenario design, gameplay rules, ship statistics, historical information, and overall game design are researched, designed, reviewed, and integrated by the developer. All AI-assisted assets and generated code are reviewed, tested, and integrated by the developer before being included in the released game.

Creator
YDS
Reviews
-
Added
Jun 12, 2026
Imperium of the StarsSteam
Disclosure

This game contains AI-generated music used in promotional materials, including trailers. No AI-generated content is used in gameplay.

Creator
Imperium of the Stars
Reviews
-
Added
Jun 9, 2026
Dominus Orbis Maris 1400: Mare NostrumSteam
Disclosure

Generative AI was used as an assistive tool during development to draft text and translations, and to create some 2D images and graphical assets. As there is currently no budget to hire a dedicated artist, certain visual elements are initially generated with AI and then manually modified and refined. No AI content is generated live at runtime.

Creator
Alderman Beneke
Reviews
-
Added
Jun 9, 2026
FOAMGRAVESteam
Disclosure

FOAMGRAVE includes some AI-assisted content, including certain visual assets (such as menu/loading screen artwork) and music/audio created using generative AI tools. All gameplay systems, programming, world design, and final integration were created and implemented by the developer.

Creator
TriadPixel
Reviews
-
Added
Jun 3, 2026
Silent SharkSteam
Disclosure

Cleaned up / textured with Nano Banana: - patrol zone map - shipping lane map - sea state list

Creator
John Goering
Reviews
106
Added
May 23, 2026
Seven Seas Jewels 2 Collector's EditionSteam
Disclosure

We use AI as a creative assistant to refine our English descriptions and ensure they are easy to read and engaging (since we are not native speakers). In addition, some of the game’s illustrations were created with the help of generative AI tools and later refined by human artists.

Creator
Anawiki Games
Reviews
-
Added
May 23, 2026
Storm ClanSteam
Disclosure

Sound-tracks were created with the assistance of diffusion generation.

Creator
Studio Zamudio One
Reviews
-
Added
May 23, 2026
TechnoMayanSteam
Disclosure

While we are generally against generative AI, we cannot guarantee that no AI generated content will end up in the game. We are using store bought assets and third party translations and we are not taking on the additional stress of verifying if they are 100% AI free. We will however deliver as much handcrafted material as possible.

Creator
SparkInBox studio
Reviews
-
Added
May 23, 2026
Tally4: Operation MARYSteam
Disclosure

A few promotional images used on this store page were created with the assistance of generative AI tools. The game itself contains no AI-generated content.

Creator
WildRealm Inc
Reviews
-
Added
May 23, 2026
Sovereign Strike: Submarine SupremacySteam
Disclosure

This game uses generative artificial intelligence to polish the store page description, add text to some screenshots, and compose the trailer music. No AI was used to generate core gameplay content or in-game assets.

Creator
Pepper Games
Reviews
-
Added
May 23, 2026
BattleTabsSteam
Disclosure

This game uses AI for coding, some in-game 2D elements, and localisations.

Creator
Gangbusters Ltd
Reviews
25
Added
May 23, 2026
Modern WarshipsSteam
Disclosure

Some visual assets in the game may involve the use of AI-assisted tools during the early stages of their creation. However, all such assets undergo extensive manual editing, refinement, and artistic rework by our team. As a result, no artwork in the final game is presented in a purely AI-generated form. All visuals are carefully curated and significantly enhanced to meet our artistic standards.

Creator
Artstorm FZE
Reviews
1.1k
Added
May 23, 2026
Black SubmarineSteam
Disclosure

Generative AI was used during development to assist in the creation of: Assets: Textures, Sound Effects, Music, and Voice. Development: Code and Narrative Text. All AI-generated content has been manually refined and integrated by our team to ensure high quality and originality. Many of these tools were utilized primarily for concepting and prototyping to streamline our production workflow.

Creator
fShark Games
Reviews
-
Added
May 23, 2026
Morse Depths: WWIISteam
Disclosure

Only used strictly as a foundational tool to assist in creating base concepts for certain 2D sprites and background textures. Every AI-assisted asset was heavily modified, color-corrected, and manually integrated to fit the retro aesthetic.

Creator
Sasunia Game Studio
Reviews
-
Added
Mar 18, 2026
Summer Before DawnSteam
Disclosure

Generative artificial intelligence was utilized to enhance specific loading screen images and to aid in text translation for localization purposes.

Creator
SEELIS SOFTWARE
Reviews
-
Added
Mar 18, 2026
Maritime SimulatorSteam
Disclosure

The game logo, game artwork and game marketing materials contain some AI generated materials. In-game voices were made using assistive AI.

Creator
Vector Studios
Reviews
-
Added
Mar 18, 2026
Deep Extraction Inc.Steam
Disclosure

In the game there are 2 posters. 1 poster contains a bouquet of roses that are generated and 1 poster contains a man strike a pose.

Creator
Depth Charge Interactive
Reviews
-
Added
Mar 18, 2026
Oceanarium FishingSteam
Disclosure

We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals.

Creator
DodoModo
Reviews
-
Added
Mar 18, 2026
Seven Seas Jewels Collector's EditionSteam
Disclosure

We use AI as a creative assistant to refine our English descriptions and ensure they are easy to read and engaging (since we are not native speakers). In addition, some of the game’s illustrations were created with the help of generative AI tools and later refined by human artists.

Creator
Anawiki Games
Reviews
-
Added
Mar 18, 2026
Battleline: PacificSteam
Disclosure

We use a third-party tool to generate the officer and news cast videos. The scripts and dialogue are 100% written by human writers. The AI tool is used solely to animate the visual character and lip-sync to the script.

Creator
Gronstedt Group
Reviews
-
Added
Mar 18, 2026
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