AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Politics
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Final Life Simulator art | Generative AI tools were used during the development of Final Life Simulator to create various static graphic assets. Th... | Sergio Garcia | - | May 23, 2026 | |
Hello Mayor art | Portions of the artwork in this game were generated using Artificial Intelligence. | JZHL | - | May 23, 2026 | |
EQUILIBRIUM text | EQUILIBRIUM uses generative AI to power its core gameplay mechanic: the Policy Terminal. When a player types a directiv... | Benetti Andrea | - | May 23, 2026 | |
Prevent WW3 textart | Generative AI tools are used to translate text into different languages and to create visual assets. All content is revi... | NT7 Studio | - | May 23, 2026 | |
Vatan art | During the development of Vatan, generative AI tools were used exclusively during the visualization phase to create cert... | Vortexon Studios | - | May 23, 2026 | |
Polity Painter artcode | Generative AI was used to assist in the creation of the game's codebase and logic. AI tools were also used to generate e... | Lux Historia | - | May 23, 2026 | |
Mayor Quake audiotext | This game is created by a solo developer. Generative AI tools were utilized to enhance the music, sound effects, and loc... | sKed Games | - | May 23, 2026 | |
Billionaire in the Greedy America art | AI is partially used to increase quality of some images in the game | Pizza OK Games | - | May 23, 2026 | |
SIM Election USA art | This game includes AI-assisted visual content, including character portraits and promotional assets. All content has bee... | SunsixStudios | - | May 23, 2026 | |
Three Kingdoms : Alias codeartaudio | This game was made with the help of generative AI. AI tools assisted in various parts of development, including code, ar... | Plotrick | - | May 23, 2026 | |
Billion Citizens text | Store page AI translation done in the following languages: Chinese (Simplified), Japanese, Korean, Thai, Russian, Spanis... | Sucre Discret | - | May 23, 2026 | |
Judge SIM art | The images in this game were generated using artificial intelligence. | sunsistudios | - | May 23, 2026 | |
SIGKILL audio | AI tools were used to create the music for the store page and in-game soundtrack. | BrainFog Studios | - | May 23, 2026 | |
Election Train art | AI tools were used to assist in creating some store page artwork and visual assets. | Martes Game Studio | - | May 23, 2026 | |
Throne of Decisions arttext | Generative AI was used during the development process to enhance and diversify the variety of card assets and narrative ... | Five Punch Studio | - | May 23, 2026 | |
集墨聚场™:三国(单机版) art | Our game includes the use of AI-assisted visual content. Certain CG (cutscene) images in the game were generated with t... | JiMoYou | 17 | May 23, 2026 | |
Battlecorp arttext | Battlecorp is developed by a small independent team of three part-time creators with no dedicated outsourcing budget. We... | Bad Marines Studio | - | May 23, 2026 | |
SandTable War: Three Kingdoms art | Generative AI tools were used to assist in the creation of some art assets. | 古玩工作室 | 186 | May 23, 2026 | |
Red Ledger art | This game uses generative AI tools to assist with some pre-generated visual assets, including background art, character-... | Comrade Sovia | - | May 23, 2026 | |
Ambitious Road artaudio | 顔グラフィック・立ち絵・イベントスチル・一部のBGM・背景に商用利用可能なAIモデルを使用したイラストを加筆修正したものを使用しています。 | 黒木道仁 | - | Mar 18, 2026 | |
Checkpoint 19 artcode | AI tools are used to assist in the creation of certain marketing and promotional visuals. During development, AI tools ... | Pyro Entertainment B.V | - | Mar 18, 2026 | |
地狱森林 art | Hello! The card illustrations in this work were created with the help of AI, which supported me in developing this indep... | situ sam | - | Mar 18, 2026 | |
SIGE 202X general | AI tools are used only to support our workflow. All final assets are manually refined by our team to reflect our origina... | Starry Void Studios | - | Mar 18, 2026 | |
Havana Blood artaudio | There are images produced that have been rendered using the help of Ai, there are also musical components that have been... | BRYPER INDUSTRIES | - | Mar 18, 2026 | |
Catriarch general | AI-assisted tools were used during development. Final content was curated and integrated by the developer. | Nelepus Games | - | Mar 18, 2026 | |
Life Inc. artaudio | Some visual elements, such as the splash screen and promotional artwork, were created with the assistance of AI tools du... | Sergio Garcia | 56 | Mar 18, 2026 | |
President of Steel art | Event decision images are created using AI. Generetive AI images also been used as icons, some parts of the game and ste... | volaryus | - | Mar 18, 2026 | |
Ultimate Car Company Tycoon art | Artificial intelligence tools were used only for the creation of certain UI panels and vehicle part images. AI was not u... | Tengrava Games | - | Mar 18, 2026 | |
The Shadow Architect audio | Some of the sound effects in the game were created by artificial intelligence. | StoneBreaker Studios | - | Mar 18, 2026 | |
Age of Resistance art | Only a few images in this game were created with AI. | Luis Humberto | - | Mar 18, 2026 | |
ORK code | AI tools were used for coding assistance and debugging during development. | 気師檎無 | - | Mar 18, 2026 | |
Political Run: World Leaders art | This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were c... | Yusuf Islam Seyhan | - | Mar 18, 2026 | |
GLYPHIS_IO BBS: The Proxy Tapes 1989 general | AI tools have only been used when they add real benefit to the game and where I have full control on the creative output... | James Bradley | - | Mar 18, 2026 | |
Bad Goys art | AI is currently used for character model generation. | Silvercrest Studios | - | Mar 18, 2026 | |
王朝:将军觐见 art | 游戏中的部分美术素材使用了AI生成,包括人物肖像、部分UI素材、船只模型 | 三千越甲GameStudio | - | Mar 18, 2026 | |
Clan and Crown general | The game's UI was created using AI. | alanchu | - | Mar 18, 2026 | |
Zaetherfall general | AI was used as a limited production aid. All final content was reviewed and finalized by the developer; no AI content is... | ReNZE GAMES | - | Mar 18, 2026 | |
Rise to Power: Banana Republic art | Just for some images, like portraits | Pizza OK Games | - | Mar 18, 2026 | |
Snemovna code | I only used C# coding during game development, as I cannot consider myself an experienced programmer. | Richard Haraším | - | Mar 18, 2026 | |
Israel vs. Iran: IRON DOME audioart | The music in the trailer, title screen graphics, game over screen graphics, bouncy ball graphic, and airplane graphic we... | Michael Blair | - | Mar 18, 2026 | |
BRUTAL WAR : The Fall of Great Han art | Utilized generative AI to create background image assets for portions of the UI. | 1K+ STUDIO | - | Mar 18, 2026 | |
Not Suitable For Screening art | Some visual assets, including character portraits, game environment art and promotional materials, were created with the... | Room 607 Interactive | - | Mar 18, 2026 | |
T*RIFF U!! artaudiotext | During the development of this game, artificial intelligence was used to create some of the content: 🎨 A portion of the... | drill | - | Mar 18, 2026 | |
和平东京 art | The closing segment of the promotional video utilizes AI-generated content for atmospheric rendering. The background im... | J Game | - | Mar 18, 2026 | |
Psycho Partisans: Officer 'Nirvana' artaudiocode | AI tools used during development are used for generating some textures like faces of the characters, Voice generators fo... | FritzAndMoses | - | Mar 18, 2026 | |
Microverse In Box text | The game requires the use of large language models. Players need to purchase APIs of various brand-specific large langua... | Ksana Dock | - | Mar 18, 2026 | |
百日任期 artaudio | AI has been used in art and music creation. | DK | - | Mar 18, 2026 | |
Best. President. Ever! arttext | This game uses AI-assisted tools for approximately 50% of its development. We use AI to help generate early drafts of ar... | Phuck You Games | - | Mar 18, 2026 | |
Lugal: Bronze Age Survival Game textcodeart | AI assistance for: *some text translations for game and store page; *some programming code was discussed with AI but liv... | Tea & Cake Games | - | Mar 18, 2026 | |
Of Crowns & Chains text | AI is used for localization (pre-generated translations of English interface text to supported languages for accessibili... | BlueJayAvis | 15 | Mar 18, 2026 |
115 results
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