AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

19127
19,127
disclosures tracked
+553 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
31
31%
use AI for 2+ purposes
5987 of 19,127 products
tag: Racing
TitleDisclosureCreatorSrcReviewsAdded
Night Courier
Dev only
code
AI assistance was used for the game's coding.
Toon Shift Games
-Aug 11, 2026
Torque Trails: Beyond Limits
In-game content
art
Generative AI was used to assist in creating certain promotional artwork and the game's logo/title. These assets were manually edited, composited, and refined by the developer. All gameplay, code, vehicles, environments, UI, level design, and core game content were created manually by the developer.
Hidden Hitbox Studio
-Aug 8, 2026
agiori
In-game content
textart
We used artificial intelligence for localization translation and game coding and story illustration,trailer
hyeehyee
-Aug 8, 2026
Velocity - Midnight Run
In-game content
audio
This game uses AI-generated tools as part of its development, including AI-assisted voice lines and background music. All AI-generated content was reviewed and curated by the developer.
Shoogar Games
-Aug 7, 2026
Mana Boom
In-game content
codetext
Generative AI tools were used during development to create most of the game's code and assist with localization, including some store-page text. All AI-assisted outputs were manually reviewed, edited, tested, and integrated by the developer. No artwork, character designs, animations, music, sound effects, or other visual or audio assets were generated using AI. The game does not use live-generated AI during gameplay.
YUU_0w0
-Aug 5, 2026
Emotion Mask
In-game content
art
Generative AI tools were used to assist in creating and refining some promotional artwork for the Steam store page and related marketing materials. All AI-assisted assets were reviewed and edited by the developer. No generative AI content is used in the game itself, and no content is generated during gameplay.
Left Jun
-Aug 5, 2026
Mountain Surfer Drone Racing Game
Store/marketing
art
ChatGPT generative AI was used to create the images used in the menu buttons. All graphics in the store, Logo, Hero image etc, were also generated by ChatGPT.
Mountain Surfer Studio
-Aug 5, 2026
BattleBricks
Store/marketing
art
AI Scripts AI Mainmenu Image AI Steam Images
dobla
-Aug 5, 2026
Kinetether
In-game content
artcode
Artificial intelligence tools were used throughout development, assisting with the game’s programming as well as the creation of capsule artwork and other minor graphical assets.
Nilan Funcke
-Aug 4, 2026
Speedway Club Manager 26
In-game content
art
Certain visual assets in the game are created with the assistance of generative artificial intelligence tools. These assets are reviewed, edited, and integrated by the developers to ensure they meet quality standards and remain consistent with the overall artistic direction of the game.
Marcin Dopierała
-Aug 2, 2026
Rolling Free
In-game content
art
This game uses pre-generated AI only for some decorative static models in scenes, selected UI assets, and promotional artwork, all of which have been manually reviewed by our team. It contains no live-generated AI content; core gameplay and level design are original works of the development team.
Comfort Zone Game
-Aug 1, 2026
Jank Yard
Unclear
codeaudio
Coding tools, audio, etc.
Watashi Games
-Jul 31, 2026
Bounce Intelligence
In-game content
audio
The background music in this game was created using generative AI tools. All other content — artwork, code, gameplay systems, and design — is made by humans.
tobinekodou
-Jul 30, 2026
iRacing® Studios NASCAR 26
In-game content
audiotext
NASCAR 26 used AI to generate certain VO lines and other presentation elements throughout the UI.
iRacing.com Motorsport Simulations, LLC
-Jul 30, 2026
Glider64
In-game content
audioart
Generative AI was used to create selected voice performances (including the in-game commentator) as well as concept artwork and promotional illustrations. All AI-generated assets were reviewed, edited, and integrated by the developer.
eachTick GmbH
-Jul 30, 2026
Zoollision
Unclear
Some content in this game is AI-generated.
Zgotha
-Jul 30, 2026
Graveyard Drift
In-game content
art
Generative AI was used to create promotional store artwork and marketing images. The released gameplay does not use real-time generative AI.
Graveyard Drift Studio
-Jul 29, 2026
Escape Sequence
In-game content
audiotext
AI tools were used during development to assist with writing code, and to produce two categories of content shipped with the game: the original synthwave soundtrack (composed with AI music generation, curated and selected by the developer) and the interface translations for the non-English languages (reviewed by the developer). Some store page text was also drafted with AI assistance. All in-game worlds are generated procedurally by hand-written algorithms — no AI content is generated at runtime.
One Mind Games
-Jul 29, 2026
Power Pony Drift
In-game content
artaudio
Power Pony Drift uses AI-generated content that was created during development, and every piece was reviewed, edited, and curated by the developer before being included: - Character models: The base 3D pony models were generated with AI tools, then hand-rigged, animated, and tuned for the game. - Audio: The music tracks and some sound effects and voice lines were generated with AI audio tools. No content is generated while you play — the game contains no runtime AI systems, AI chatbots, or live-generated content. Store page artwork is composited from in-game footage.
Fifty Bananas
-Jul 29, 2026
Gallop Diva
In-game content
art
Some animations and scenes in the game are generated with the assistance of AI.
Gamemiracle Co. Ltd.
-Jul 29, 2026
Speed Weaver
In-game content
text
Title screen logo and some language translations
Andrew Ferguson
-Jul 29, 2026
Universal Flight Simulator 3 PvP
Store/marketing
art
Covers of game have been made with help of AI
Pix Arts
-Jul 25, 2026
DesktopDrifter.exe
In-game content
art
Few of the game art / assets were AI generated
Lisk
-Jul 25, 2026
Maze Simulator
Unclear
Part of the content is generated by AI
Game game
-Jul 25, 2026
Galumb
In-game content
textaudio
Note: Most of the translations and music in this game were created with the assistance of AI.
Okan Başkurt
-Jul 23, 2026
Velocrash
In-game content
art
Some 2D art assets in this game — such as menu UI textures (buttons and panels) and background images — were created with the help of generative AI image tools during development. All AI-generated assets were reviewed and edited by the developer before being included in the game. No AI-generated content is created live during gameplay.
Apolloxian Games
-Jul 22, 2026
Gran Velocita - Real Driving
In-game content
art
AI-generated art objects
Dorian Dragoi
-Jul 22, 2026
The Last Gap
In-game content
art
AI was used to create pre-rendered 2D comic panels for the main menu story sequence, as well as graphics for some of the in-game stickers and medals.
ApeRockt
-Jul 22, 2026
Super Football Arena
In-game content
text
AI translation for several language
indigo game production
-Jul 18, 2026
semperfly - fpv drone simulator
In-game content
text
This game makes use of AI for localization of the following languages: Ukrainian, Spanish, Japanese, Korean, Polish, Portugese (Brasil), Russian, Simplified Chinese, Traditional Chinese, Turkish, Hindi. We're working with native translators, so expect this list to become shorter with time.
Nordfen
-Jul 18, 2026
Lanelord
In-game content
audio
This game is using AI generated music.
Arctic Cabin Games
-Jul 17, 2026
Horse Spirit Valley 2
In-game content
artaudiocode
"AI tools were used to assist in creating levels, textures, code, music, and promotional artwork. All content is reviewed by the team."
Antique Box Studio
-Jul 17, 2026
Color Cup Racing
In-game content
artaudio
Color Cup Racing uses generative AI tools as part of the development and content creation process. AI-assisted tools were used to help create or refine some game content, including development support, visual concepts, marketing materials, and/or music assets. All content included in the game is reviewed, selected, edited, and implemented by the developer before release. The game does not generate AI content during gameplay. Players do not enter prompts, the game does not create live AI-generated images, audio, text, or code while running, and the game does not connect to external AI services during play.
Matthew Marra
-Jul 17, 2026
Lane Glitch
In-game content
text
The game's localization was done using AI.
Playactive Games
-Jul 17, 2026
Turbo Era Boss
In-game content
arttext
Turbo Era Boss uses generative AI as part of its indie production workflow. Some pre-rendered visual assets, store capsule artwork, promotional/community images, and draft text/localization may be created or refined with AI-assisted tools. The game does not use live generative AI during gameplay. All AI-assisted material is reviewed, edited, and approved by Team76 before publication, and we avoid real team logos, real sponsors, driver likenesses, and other protected branding.
Team76
-Jul 17, 2026
Run it Back: 90 Days to Race
In-game content
art
Run It Back: 90 Days to Race is developed solo. Illustrating the game's scenes, key art, and character art by hand wasn't feasible working alone, so AI image-generation tools are used as part of the art pipeline — some pieces generated directly from text prompts, others produced by restyling real photographic references into the game's illustrated art style. All AI-assisted artwork was selected and curated by the developer. No AI-generated content is created live during gameplay.
EmptyFolder Studio
-Jul 17, 2026
Lightbound
Dev only
Our team uses generative AI tools to help develop certain elements of the game.
Sabatra Studio
-Jul 16, 2026
Kachow Kart Racing
In-game content
art
Some promotional capsule images and a limited number of in-game background artworks were created with the assistance of generative AI tools.
Payna Games
-Jul 15, 2026
Hyperlane Rally
Store/marketing
text
AI assisted drafting was used for the Steam store page text and marketing copy. The game does not use generative AI to create runtime gameplay content or player facing outputs during play.
Zhang Mingxin
-Jul 15, 2026
Delivery Today
Dev only
code
Disclaimer - AI has been used as a tool in some code elements.
No Ideas Gaming
-Jul 15, 2026
猫猫跑酷
In-game content
art
This game and its store page assets utilize pre-generated AI technology (such as assisting in the creation of cat character art, background assets, and promotional images). All AI-assisted content complies with copyright policies and has undergone manual refinement and optimization by the development team to ensure game quality.
Idle game
-Jul 15, 2026
Concrete Carnage: Scrapheap
In-game content
text
Generative AI tools were used to translate in-game text. Translations into languages spoken by the development team have been reviewed and corrected. Other languages rely primarily on these AI tools.
SpaceCan
-Jul 15, 2026
Boring Car Stories - Maghrebine
In-game content
audioart
- Cutscene voice changer : original audio by voice artist transformed to character voices with AI. No text to speech AI was used as it just wasn't up to standards. - Cutscene music/jingles, profile pictures and background pictures - Textures We are just as repulsed by AI slop (and slop in general) as anybody. We made a conscious effort to drop anything that wasn't up to standard.
ELFA LABS
-Jul 15, 2026
Talaire
The store page artwork for this game was generated with the assistance of generative AI tools.
mycul
-Jul 15, 2026
Mutual Driving
In-game content
art
only store page assets are being AI generated. In-game assets are all Original Work.
Treta Studios
-Jul 15, 2026
Derby Heroines: Run, Bet, Win!
In-game content
audio
We use AI for our sounds.
SHINISE GAMES
-Jul 13, 2026
Rolling Star
Dev only
code
Hired as an assistant for writing programming code. They weren't of much use.
Atelier Nuclear
-Jul 8, 2026
Cyber Dive
In-game content
artaudiocode
AI tools were used as supportive tools during the development process, including assistance with code, visual assets, and music. All AI-assisted content was reviewed, edited, and integrated by our development team before being included in the game.
Babs Games
-Jul 7, 2026
Don’t Pop!: Splash Race
In-game content
artaudio
This game uses generative AI tools during development to assist with the creation of pre-generated game content. AI tools were used as part of the production workflow for concept/reference images, some 3D model generation, and audio/source material discovery or selection support. The final assets included in the game were reviewed, edited, and integrated by the developer before being added to the game. The game does not use generative AI to create new content during gameplay.
Copiasoft
-Jul 7, 2026
Demon God Story
In-game content
artaudio
All AI-generated content in this game (including videos, store page images, background music, etc.) is generated by the developer locally using legally authorized AI tools, and has undergone deep manual modification, optimization, and integration. We do not provide players with any AI generation tools or real-time generation features, so there is no risk of players generating copyrighted material. All materials are created by the developer themselves or processed based on legally authorized resources, ensuring no infringement of any third-party copyrights. All AI-assisted generated materials are manually reviewed and modified by the developer before use, ensuring that the final presented content complies with Steam content policies and copyright requirements; Strictly avoid using copyrighted training data or materials as AI input; The game does not contain any user-generated content (UGC) or AI generation tools, and players cannot generate new materials in the game; If there are future updates, we will continue to comply with Steam's relevant rules and update the content questionnaire in a timely manner.
XY GAME
-Jul 6, 2026
571 results
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