25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

LIFTSteam
Disclosure

Some in-game posters and signs, the splash screen, and parts of the text and translation were made with the help of generative AI and then edited by hand.

Creator
homemadevoxel
Reviews
-
Added
Oct 12, 2026
HAZPITSteam
Disclosure

Generative AI was used for UI icons, the intro video, and retouching of store capsule images. In-game 3D assets, characters and environments are licensed or hand-made, not AI-generated. AI was used as an assistive tool for code, text and translation.

Creator
Late Build
Reviews
-
Added
Oct 12, 2026
OUTISSteam
Disclosure

Generative AI was used to help write the Python code that generates the game's 3D models and synthesized sounds, and to assist with localization.

Creator
OUTIS
Reviews
-
Added
Oct 12, 2026
Beast HuntSteam
Disclosure

I enjoy code and music, yet I am terrible at art. Therefore, generative AI was used during development to create some game artwork, including interface elements, achievements, and icons, and the Beast Hunt logo used in the game. The game does not generate AI content during gameplay.

Creator
Thundermagnet
Reviews
-
Added
Oct 12, 2026
VINDARISteam
Disclosure

The ghost's voice lines, lullaby, screams, laughter and some sound effects were generated with AI audio tools (ElevenLabs). The store page description and the layout of the capsule art were prepared with the help of an AI assistant, using screenshots captured from the game. All 3D models, environments and animations are human-made assets licensed from the Fab marketplace.

Creator
DH
Reviews
-
Added
Oct 12, 2026
The LamentSteam
Disclosure

Generative AI was used to create background music, paintings displayed throughout the motel, and selected 3D assets, including sequence props, keys, relics, and pedestals. AI assistance was also used to draft portions of the store page text.

Creator
Gregory Montoya
Reviews
-
Added
Oct 11, 2026
DeadshiftSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of selected visual assets, concept artwork, UI elements, promotional/store-page materials, and development content. All generated content is reviewed and curated before inclusion in the game. The game does not currently generate AI content live during gameplay.

Creator
InbredJesus
Reviews
-
Added
Oct 10, 2026
Lightkeeper: Frozen BaySteam
Disclosure

One map artwork was created with generative AI and then edited by the developer. No other art, audio, text, or gameplay content uses AI. The game does not generate content during play.

Creator
Anton Antipov
Reviews
-
Added
Oct 10, 2026
Still WalkingSteam
Disclosure

Some voice lines (the narrator, phone messages and townspeople), some sound effects and the menu music were created with generative AI text-to-speech and audio tools (ElevenLabs) and edited by the developer. All visual art, 3D, animation, level design and code were made by the developer. No AI content is generated during gameplay.

Creator
LogiK
Reviews
-
Added
Oct 9, 2026
Demon CorpSteam
Disclosure

Generative AI was used during development to assist in creating select pre-generated promotional artwork and video assets used in marketing and on the Steam store page. AI-generated content is reviewed and selected by the developer before publication. Generative AI is not used to create gameplay content in real time.

Creator
Core Game Studios
Reviews
-
Added
Oct 9, 2026
Ignite: The RitualSteam
Disclosure

Generative AI tools were used to assist with drafting and refining the Steam store page description for Ignite: The Ritual. No generative AI content is used as an in-game asset or generated during gameplay.

Creator
BOSSTTCK Interactive
Reviews
-
Added
Oct 9, 2026
AI SaysSteam
Disclosure

No art, audio, levels, or other authored game content was created using generative AI. However, a small local AI model runs during gameplay to interpret the player's commands and control the character accordingly. Rest assured, it's dumb as a rock. It won't take over the world or your computer. It can barely take over the test subject.

Creator
Duck Milk
Reviews
-
Added
Oct 9, 2026
Night of Suro: Tulang WangiSteam
Disclosure

AI tools were used in a limited capacity for a few prop images such as the photographs in the main house, and translation of some Javanese writings. All AI-assisted content was carefully reviewed and approved by humans to ensure it was appropriate and respectful, the final product is a reflection of our own cultural identity and creativity.

Creator
Bunnydog Studio
Reviews
-
Added
Oct 9, 2026
It Wants You To StaySteam
Disclosure

It Wants You To Stay was developed using generative AI tools, including Claude Code, OpenAI Codex, Meta Muse, Meshy, Scenario, Eleven Labs, Suno AI, ChatGPT, and Seedance. AI was used to create code, many of the 3D models, sound effects, music, and videos. The game also includes free-to-use, human-made 3D models, with credit given to their authors. I understand that some players feel strongly about AI in games, and I respect that. If you prefer not to support games made using AI, this title may not be for you. I’m sharing this openly so you can make an informed choice before buying. If you choose to play, I hope you’ll judge the experience it delivers—its atmosphere, gameplay, performance, and value. Honest feedback, including negative reviews, is welcome. I take responsibility for the game’s quality and will use that feedback to help improve it.

Creator
AI & Design Game Studios
Reviews
-
Added
Oct 8, 2026
破铜烂铁Steam
Disclosure

This game includes pre-generated visual and auditory assets created with the assistance of generative AI. These assets have been reviewed, edited, and integrated by the development team. The game does not use generative AI to create content while players are playing.

Creator
Dawang Games
Reviews
-
Added
Oct 7, 2026
Nosferatu: Call of the BloodSteam
Disclosure

Generative AI tools were used during development to create visual references and assist with the creation of some 3D assets. AI-generated outputs used as source material were further edited, refined, or integrated by the developer before inclusion in the game. Generative AI may also be used to create or assist with some music, sound, and localization assets, with outputs reviewed and edited before inclusion. No generative AI is used at runtime.

Creator
Rubbish Trout
Reviews
-
Added
Oct 7, 2026
The UnhiddenSteam
Disclosure

Some of the game's content was created with the help of generative AI tools and then reviewed and integrated by the developer: several 3D models and their textures, the logo and key art, some of the music and voices, and the English translation of the game's text. All of it is pre-generated: the game does not generate anything with AI while you play.

Creator
Calvary Games
Reviews
-
Added
Oct 7, 2026
Neon ApocalypsisSteam
Disclosure

Audio sound effects, translated localization text, and promotional trailer videos in this game were produced with the assistance of generative AI tools. All AI-assisted assets have been reviewed, edited and finalized by the development team.

Creator
4 Cats Studio
Reviews
-
Added
Oct 7, 2026
The Lost CapeSteam
Disclosure

Generative AI was used to create some pre-generated 3D models, artwork, audio, and voice assets used in the game and marketing materials. No AI-generated content is created during gameplay.

Creator
RS Game Studio
Reviews
-
Added
Oct 7, 2026
PHUYSteam
Disclosure

Generative AI was used to create some pre-generated artwork used in the game. The game does not generate AI content during gameplay.

Creator
Viridian St.
Reviews
-
Added
Oct 7, 2026
I'M DEFINITELY IN A BASEMENTSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 6, 2026
Stay ExtinctSteam
Disclosure

We use AI tools to make some of the game's art, sound, voices and writing. Every result was reviewed and edited before it went into the game. - 3D models: most creature and character bodies (dinosaurs, Ice Age animals, wildlife, the infected, the customisable human bodies, hairstyles and hats) and some props and plants were generated with Tripo through Unity AI, from reference images made with OpenAI GPT Image. They were then cleaned up, rigged and fitted to the game's style. - Textures: the dinosaur hides and the human characters' faces, skin, clothing and infection damage were painted with the help of GPT Image. - Illustrations: the field guide's species plates were generated with GPT Image from renders of the in-game models. - Sound: the calls of the mammoths, giant elk, ground sloths and sauropods were generated with Unity AI sound generation. - Voices: the radio voices (the island broadcasts, the voice on the collection frequency and the facility's recorded messages) and the skipper's two lines in the opening scene are AI voices, made with ElevenLabs Eleven v4 text-to-speech from the game's own script. Face-to-face dialogue and the tapes are not voiced. - Writing: in-game text (dialogue, records and descriptions) and this store page were drafted with AI writing assistance and edited by the developer. - Store art: the capsule and library artwork and the logo were generated with GPT Image. They are illustrations, not screenshots. The screenshots, trailers and About clips are in-engine footage with licensed music and sound effects; any voices, herd calls, logo or artwork in the trailers are the AI content listed above. Buildings, vehicles, weapons, most props, the music, most sound effects and all animation come from licensed asset packs (a few animation clips are adapted from them). The interface was built for the game. The game generates no AI content while you play.

Creator
windurex
Reviews
-
Added
Oct 6, 2026
Dead LastSteam
Disclosure

Some visual and audio assets were generated with AI tools during development and edited for use in Dead Last. No AI content is generated during gameplay.

Creator
Eddie Eizner
Reviews
-
Added
Oct 6, 2026
ConjurariunSteam
Disclosure

AI-Generated Content Disclosure – CONJURARIUN CONJURARIUN uses AI-generated content in certain elements of the game. AI-generated images were used for some visual assets, including artwork featured in the game. Additionally, AI-generated music was used in the main menu. All AI-generated content was reviewed, selected, and integrated by the development team as part of the game's creative process. The gameplay, programming, mechanics, and overall game development were created and implemented by the developer.

Creator
Leonardo Ferreira da silva
Reviews
-
Added
Oct 6, 2026
DROWSESteam
Disclosure

Artificial intelligence was used to generate our Steam achievement icons and some of our localizations. We're a small independent team of two self-taught developers. If you'd like to help us replace this content on a voluntary basis, please contact us on Discord or email us at contact@milkycocogames.com.

Creator
MILKY COCO GAMES
Reviews
-
Added
Oct 5, 2026
Ray Ray ZombiesSteam
Disclosure

Many assets in the game were generated with AI including weapons, models, and textures. AI systems were also used to create tooling for development.

Creator
Wow Cool Games
Reviews
-
Added
Oct 4, 2026
Stay with meSteam
Disclosure

Stay With Me contains a limited amount of pre-generated content created with the assistance of generative AI. Some visual assets, the loading screen artwork, and some voice lines for the characters Margaret and the child were created using AI tools. The AI-generated content was further edited, processed and adapted by the developer before being integrated into the game. All AI content is pre-generated during development. The game does not generate content using AI while running, and there is no live AI generation.

Creator
Marselok Games
Reviews
-
Added
Oct 4, 2026
Something in the RowsSteam
Disclosure

Some 3D models in this game, with their textures, were generated with an AI 3D-modeling tool from our own designs and then rigged and edited for the game: the Harvester, the Halloway family, the two playable co-op characters, the scarecrows and the wax effigy.

Creator
Distorted Games Studio
Reviews
-
Added
Oct 3, 2026
Station 12Steam
Disclosure

Generative AI was used to help create some of the promotional artwork and marketing images displayed on Station 12’s Steam store page. These images are promotional illustrations and are a good representation of the in-game visuals.

Creator
John Kircher
Reviews
-
Added
Oct 3, 2026
UnhexSteam
Disclosure

Some assets (voiceovers, wall paintings, icons) are currently generated using AI and are planned to be replaced with artist-created assets in future updates.

Creator
Major Dog Games
Reviews
-
Added
Oct 3, 2026
UNTIMELY REGRETSteam
Disclosure

This game uses generative AI as part of its content creation pipeline. Some elements of the store page cover art were generated using AI and then combined with additional artwork created by our designer. Certain in-game environment textures were processed using AI-assisted tools as part of the texturing workflow. Character voices were recorded by our own team and then processed with AI-based voice conversion to transform them into different character voices. All AI-assisted content was reviewed and refined by our team before being included in the final game.

Creator
Alpha Centauri Studio
Reviews
-
Added
Oct 2, 2026
重启:工作日Steam
Disclosure

All assets in the game—including text translations, images, audio, and video—are generated by AI.

Creator
NOX Labs
Reviews
-
Added
Oct 1, 2026
Night at the Fun ParkSteam
Disclosure

AI tools were used to create or edit some in-game and store artwork and textures, and to assist with translations. Creative direction and final content selection are ours. No AI content is generated during gameplay.

Creator
Sitting Teddy
Reviews
-
Added
Oct 1, 2026
EMPTYLANDSteam
Disclosure

Some voice audio in EMPTYLAND was created using generative artificial intelligence tools. AI-generated voices are used as part of the game's narrative and in-game audio experience.

Creator
GAMEPAGE
Reviews
-
Added
Oct 1, 2026
DybbukSteam
Disclosure

Generative AI tools were used to assist with the localization and translation of the game's text into additional languages.

Creator
Saul Morag Black
Reviews
-
Added
Oct 1, 2026
THE GRAVES VIGILSteam
Disclosure

Generative AI tools were used during development to create pre-generated visual assets, including 2D background artwork, environment graphics, character sprites, and promotional store imagery. All AI-generated content was created prior to release, and no generative AI runs in real-time during gameplay.

Creator
GeorgeDowson
Reviews
-
Added
Sep 30, 2026
Backrooms AdventureSteam
Disclosure

Some of this game's content was created with the help of generative AI tools during development: - Artwork: some of the visual art in the game. - Text: parts of the in-game writing, and the Simplified Chinese translation. - Audio: a small number of sound effects. Most of the game's sound was made without AI. Nothing is generated by AI while you play.

Creator
Glycine
Reviews
-
Added
Sep 30, 2026
ARIASteam
Disclosure

ARIA's dialogue and speech are generated on the player's own machine at runtime by a language model and a text-to-speech voice that ship with the game. Nothing is sent to an external service and no player data leaves the machine. What ARIA says is constrained to the station's fiction and to evidence the player has actually found in-game. Some art, audio and text assets in the game were produced with AI tools and reviewed by the developer before shipping.

Creator
Dreamtime Game Studios
Reviews
-
Added
Sep 30, 2026
畸界:雾城Steam
Disclosure

Generative AI tools were used during development to assist with creative work and the production of Steam store page assets.

Creator
鹏砚
Reviews
-
Added
Sep 30, 2026
Last AcreSteam
Disclosure

Generative AI is used to story board, code, analyze code, analyze performance, create thumbnails and many basic tasks like that to speed up workflows. We pay human artists for things like zombies, guns, props, static meshes etc.

Creator
Aftermath Development
Reviews
-
Added
Sep 30, 2026
rogOutSteam
Disclosure

Portraits of characters and creatures are generated using Stable Diffusion. They appear in-game and in store page materials. I plan to replace all generated portraits with hand-drawn art. Some in-game labels and text descriptions are placeholders generated by an LLM. I am gradually rewriting them by hand.

Creator
Stasoun
Reviews
-
Added
Sep 30, 2026
Two-FifteenSteam
Disclosure

As a solo developer, I used AI text-to-speech to voice characters. Everything else, including 3D models, textures, writing, and design, was made by me.

Creator
HaddajiDev
Reviews
-
Added
Sep 28, 2026
TindalosSteam
Disclosure

Some music, sound effects were created with the assistance of generative AI. No AI content is generated during gameplay.

Creator
FFSKYChocobo
Reviews
-
Added
Sep 28, 2026
Locked In: The WardSteam
Disclosure

Generative AI was used during development as an assistive tool for code prototyping and localization, and to create some pre-generated visual content, including fictional patient photographs used as environmental and narrative elements in the game. AI-generated concept art is used only as internal visual reference and is not included as game assets. All AI-generated content included in the game is pre-generated. No generative AI runs during gameplay. Final level design, asset placement, gameplay systems, narrative implementation, and asset integration are created and assembled by the developer.

Creator
GES Interactive
Reviews
-
Added
Sep 28, 2026
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