Disclosure analysis
AI content is included in the game
AI assisted with pre-generated game code, 3D models, texts, and store texts, and generated voices, menu music, and sound effects used in the game.
- Process
- AI-generated and AI-assisted, then reviewed by the developer
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“the game's code, its 3D models (built in code and with Blender scripts), its in-game texts and its store texts were made with the help of an AI assistant”
“Pre-generated content: the game's code, its 3D models (built in code and with Blender scripts), its in-game texts and its store texts were made with the help of an AI assistant and reviewed by the developer”
- Development workflow
- Code help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Pre-generated content: the game's code, its 3D models (built in code and with Blender scripts), its in-game texts and its store texts were made with the help of an AI assistant and reviewed by the developer. The voices of the six missing villagers (short lines in every language of the game), the menu music and over a hundred sound effects (the music box tune, the threat drone, the lamplighter's handbell, wind, ice and snow sounds, bunker lockers, and the sounds of the pranks: rakes, banana peels, snowballs, shoe covers, burps, sneezes, coughs, hiccups, laughs, shouts, doors, a doorbell, a telephone, playground rides and more) were generated with ElevenLabs for this game and checked by the developer. The other world sounds are CC0 recordings (BigSoundBank, Joseph Sardin, freesound.org), processed in code; the rest are synthesized in code. Screenshots and videos are real in-engine footage. Live-generated content: none. No AI generates anything while you play.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,619 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.2%
- 18,632 of 26,183 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 28.6%
- 7,611 of 26,619 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Oct 28, 2026
- Source last checked
- Oct 28, 2026
- Automatic analysis updated
- Oct 28, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.