AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Text-Based
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Vibe Idler art | Generative AI was used to generate store page design assets. | Area Denial | - | May 23, 2026 | |
Sacrificium art | The game's initial photos were taken from free resources and stock photos. AI was used to accelerate image processing to... | Agard Games | - | May 23, 2026 | |
ams的MBTI测试 codetext | This game uses generative artificial intelligence to assist with code writing and the generation of certain text content... | amashigeo | - | May 23, 2026 | |
Gallows & Gold audio | The music featured in the trailer was composed using generative AI tools. Crucially, all game characters and animations... | Will Charles | - | May 23, 2026 | |
The Floral Princes artaudio | Certain animations, enhanced visuals, and audio tools powered by generative AI were used during parts of the development... | Studio Eden Astral | - | May 23, 2026 | |
Dark Web art | AI was used to create individual parts of the Steam graphics and then blended together in GIMP. | Recoil Mojo | - | May 23, 2026 | |
Shardmirror art | Some static 2D artwork used in the game and Steam marketing materials was created with assistance from generative AI, th... | 咕咕呱呱 | - | May 23, 2026 | |
第九档案-虫村篇 art | 游戏的图像很大程度上使用了AI能力 | 任意门AnyAnyGame | - | May 23, 2026 | |
ProviderHero audioartcode | AI was used to accelerate the creation of this game, specifically, the audio, graphics, and code for the game to functio... | Project MH | - | May 23, 2026 | |
TimelineTown codetext | Generative AI tools were used during the development of this game for programming assistance, localization, and partial ... | WataritamaStudio | - | May 23, 2026 | |
马拉松:荣耀之跑Marathon:Glory Run(V1.0) general | This game utilizes artificial intelligence without incorporating third-party resources. Its primary function is to assis... | Qingdao Qilin Ark Network Technology Co.,Ltd. | - | May 23, 2026 | |
Alchemist Chronicles arttext | This game used generative AI tools to assist in the creation of certain visual and written content during development. | Afgan Khalilov | - | May 23, 2026 | |
MUTS NO TYPO audio | This game uses generative AI tools during development. All voice-over audio is generated using AI tools. The game does n... | Half-Baked Cake | - | May 23, 2026 | |
Wordrix codeart | Generative Artificial Intelligence was used to assist in the development of this game, including support with aspects of... | Tactical Codeworks | - | May 23, 2026 | |
The Tenth Minute artaudiotext | This game used generative AI as part of an AI-assisted development workflow for selected pre-rendered assets and support... | XU S.A Studio | - | May 23, 2026 | |
Chrongrid text | Chrongrid is a narrative experience product powered by large language models (LLMs). In-game dialogue, scene description... | Chrongrid Studio | - | May 23, 2026 | |
ROCKS.EXE art | Some placeholder art in the market. | SpetsTheHollow | - | May 23, 2026 | |
Threshold: Choices at the Limit art | Partial scenes and character art generated by AI. | SODA GAME STUDIO | - | May 23, 2026 | |
Eternal Quest arttextcode | I believe in being fully transparent with my players regarding the tools used to bring this project to life. As a solo d... | Mark Horvath | - | May 23, 2026 | |
Shadows Over Fog City art | It contains some Images generated by AI. | None Studio | - | May 23, 2026 | |
Guilds of Mountgate art | Guilds of Mountgate currently uses AI-generated visual assets during Early Access, primarily for environmental backgroun... | Beaver Fever Games | - | May 23, 2026 | |
Against The Light artaudio | Some visual assets in this game have been created with the assistance of AI tools, then refined and integrated to fit th... | Shinka AI Studio | - | May 23, 2026 | |
Gold & Brown text | Artificial intelligence was used in the translation of the game’s content into English. | Side Project Games | - | May 23, 2026 | |
Nexus Legacy artcode | Nexus Legacy is made by a solo developer using AI-assisted production tools. These tools were used during development to... | Nexus Legacy Team | - | May 23, 2026 | |
EQUILIBRIUM text | EQUILIBRIUM uses generative AI to power its core gameplay mechanic: the Policy Terminal. When a player types a directiv... | Benetti Andrea | - | May 23, 2026 | |
Bible Quiz: Trivia Game general | Some content may have been generated using automated tools or processes. | Supergonk | - | May 23, 2026 | |
Every Legend textartaudio | Every Legend uses AI to generate dynamic role-playing content during gameplay. This includes story text, characters, que... | VeDoN | - | May 23, 2026 | |
The Meridian arttext | The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editin... | PlayBook | - | May 23, 2026 | |
야간근무 - Finding arttext | This game incorporates generative AI to enhance visual storytelling and character depth in the following ways: Video Co... | Videogame by Lee Si Hyeon | - | May 23, 2026 | |
Dungeon Revizor: The Game textcode | AI was used for localization into English and Polish, but proofreading is planned. And of course it was used for coding ... | Lazy AIs | - | May 23, 2026 | |
How Much for the Body in the Freezer artaudio | After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then... | Renka | - | May 23, 2026 | |
春はあけぼの、我はバケモノ - Spring at Dawn, I Am a Monster art | **Development Note** Some screenshots and trailer footage currently include temporary AI-assisted background assets use... | CHARON | - | May 23, 2026 | |
Legacy Code: Relic Restorer audiotext | The game uses AI voice generation tools to create audio voiceovers for partial narrative texts and dialogue. All underly... | ZENG ZIZHAO | - | May 23, 2026 | |
Walled City of Living Will arttext | This game uses generative artificial intelligence to dynamically create towns, facilities, dungeons, NPCs, dialogue, eve... | Kone | - | May 23, 2026 | |
Greywind's Legacy - A Text Based, Skill Progression, RPG artcode | Hello, this game has used AI to help with generating artwork and some of the python code. | Lansdolli | - | May 23, 2026 | |
Saga · The Circle textartaudio | AI was used during the initial English localization process to ensure grammatical accuracy and natural expression. Howev... | project silence | - | May 23, 2026 | |
Survive to Save text | Steam page design and English localization - This is an unusual game. It consists of a huge amount of text. We couldn't ... | Lazy Cat Game Studio | - | May 23, 2026 | |
韭神:技能炒股 codeartaudiotext | All code in this game is generated with AI assistance. The game’s visuals and music also involve AI-aided processes, inc... | MountainJoe | - | May 23, 2026 | |
Crimsooon Sun text | AI-based translation tools were used for localizing the in-game text and store page descriptions from Japanese to Englis... | Old Retina Museum | - | May 23, 2026 | |
云游VR audioart | Some of the music was generated using AI. A portion of the promotional video was generated by AI. | YY | - | May 23, 2026 | |
Dustline audioart | This game uses generative AI tools to assist in the creation of certain assets, such as music and visual elements. All ... | Dustline Studio | - | May 23, 2026 | |
To-Doodle general | All content, except for gameplay and text, is created using AI. | LIU JIEYI | - | May 23, 2026 | |
KORA codetext | All writing and artwork are created by human creators. AI assistance is used only for code and localization translation. | 月之小 | - | May 23, 2026 | |
CD Market - Music Label Sim text | AI was used to help with translations and spelling. | Lost Star Games | - | May 23, 2026 | |
Digital Civilization: Evolution arttext | The images used in the game, as well as the promotional visuals shown in the store, are generated using AI. In addition,... | KonaGames | - | May 23, 2026 | |
落仙泱 art | The game map and models are created by AI technology and manual modifications | 自助星球 | - | May 23, 2026 | |
Runeveil: Idle PvP art | Runeveil: Idle PvP uses generative AI tools only during the design phase of 2D pixel art assets (characters, monsters, i... | IMPACT GAMES | - | May 23, 2026 | |
Everburning Dark text | This game uses live-generated AI to create text-based dialogue and narrative responses during gameplay. Players can type... | Immortal Isle Studio | - | May 23, 2026 | |
EPITAPH: The Parchment Anthology art | Some visual assets and background elements were created or enhanced using AI tools. All content has been reviewed, edite... | ZAMPAgames | - | May 23, 2026 | |
Cornerfall text | Some text content and store descriptions were generated with the help of artificial intelligence. | Wisparro | - | May 23, 2026 |
944 results
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