Disclosure analysis
AI content is included in the game
Generative AI tools were used to create visual and audio assets included in the game.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“The background music for each act was also generated with an AI music tool”
“Generative AI tools were used to create source artwork for scene backgrounds, character portraits and ending illustrations”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Generative AI tools were used to create source artwork for scene backgrounds, character portraits and ending illustrations; the artwork was processed into the two-color pixel style before inclusion in the game. The background music for each act was also generated with an AI music tool. All of this content was made before release. The in-game model conversations are pre-written text; no content is generated during gameplay and the game does not connect to an external AI service.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,448 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.1%
- 18,501 of 26,015 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
Stellaris
In-game content art audio textWe employ generative AI technologies during the creation of some assets. Typically this involves the ideation of content and visual reference material. These elements represent a m…
-
eFootball™
In-game content art audio textDuring the development of this game, generative AI is used to create reference materials and support production tasks. Specifically, AI is utilised when carrying out the following …
-
CarX Street
In-game content audio artDuring development, we may use AI tools to assist with character voice-overs and certain illustrations. In all such cases, AI-generated materials are treated as draft content: our …
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
Source and record
- First indexed
- Oct 25, 2026
- Source last checked
- Oct 25, 2026
- Automatic analysis updated
- Oct 25, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.