AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Time Attack
TitleDisclosureCreatorSrcReviewsAdded
Sniper Game
Some text on this Steam store page and in related marketing materials was drafted with the help of generative AI tools and then reviewed and edited by the developer. The game's artwork, characters, animations, and audio are created by the developer and are not AI-generated. The game does not use generative AI to create any content during gameplay.
Coral Art Studio
-Jul 8, 2026
Clubbed Seal
In-game content
art
Some of the images in this game are created using artificial intelligence.
Kazakov Studios
-Jun 16, 2026
Explosive Track
Store/marketing
art
AI was used only to enhance storyboard artwork and loading screen images.
UY Studios
-Jun 8, 2026
MSO FreeCell Arena
In-game content
artcode
Generative AI is used across this game's development — including store-page marketing artwork, in-game art (cards, UI elements), and source code. All AI-generated content is human-directed, reviewed, and edited by the developer. No AI runs at game time; everything ships as static, pre-rendered assets.
MSO Games
-Jun 7, 2026
Endless Snake
In-game content
codeart
I have used Claude Code to create the game itself code and assets.
Pinch Games
-May 23, 2026
Loopfall
In-game content
audiotext
Loopfall uses generative AI for select shipped content: • Music — created in collaboration with ElevenLabs. • Sound effects — generated with ElevenLabs Sound Effects. • Localization — store text and in-game UI strings are translated from English to 14 other languages via the Anthropic Claude API. All AI-generated content is pre-rendered and baked into the build — no live AI runs at runtime. Every asset is licensed under each provider's commercial-use terms and was reviewed by the developer before release.
Lukas Korba
-May 23, 2026
Zigdig
In-game content
art
AI was used to assist with a very small amount of artwork.
stehudz
-May 23, 2026
Barman
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-May 23, 2026
10s
In-game content
textart
Generative Artificial Intelligence tools were used during development to assist in the creation, proofreading, and translation of texts (including the store page and tutorial dialogue), as well as aiding in the ideation and creation of some static 2D visual assets.
Old Bear Games
-Mar 18, 2026
Speed Grinder 2.0
Store/marketing
text
Some marketing text and store presentation materials were assisted by generative AI tools during development. The application itself does not use AI to generate lessons, analyze typing, or alter gameplay. All training content and functionality are authored and controlled by the developer.
Bladevampirek
-Mar 18, 2026
Cats Hidden in the Casino
In-game content
art
Artificial intelligence was used to process certain images in the game.
MeowSignal
70Mar 18, 2026
Delta
In-game content
art
some of the game textures generated with AI assisted tools
0xc3pti0n
-Mar 18, 2026
Brain Workout – 15 Puzzles for Memory, Math & Logic | IQ Test Games
In-game content
art
Some of the images featured in the game are AI-generated.
Aleksa Racovic
-Mar 18, 2026
Stickman Puzzle
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Sudoku Pro
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Star Scourge
Store/marketing
art
Generated some loading pages and videos with the aid of ai.
watase
-Mar 18, 2026
Ninja Former
Store/marketing
art
AI used to generate the steam library images
atCanis
-Mar 18, 2026
Brickoid
Store/marketing
art
Generated images for the trailer/intro video.
Francis Girard
-Mar 18, 2026
The World's Hardest Game - On Steam
Store/marketing
art
Generative AI (DALL·E 3) was used in Steam community resources. Specifically in achievements art.
BrazMonkey Studio
38Mar 18, 2026
Vacuum Pilot 2
In-game content
textart
•The game features AI-generated translations. We welcome community contributions to enhance these translations after the game’s release. •AI-assisted design has been used to create certain visual elements.
VacuumDev
-Mar 18, 2026
Tokyo Waning Moon
In-game content
artcodetext
In the development of this title, generative AI has been used in the following areas: - Reference images for background graphics - Programming assistance - Translation assistance
Midnight Cupcakes
21Mar 18, 2026
Farm Wars
In-game content
artaudio
Generative AI was utilized during development to create Steam capsule designs, in-game UI assets, and the trailer music. All assets produced using AI are fully owned and licensed for commercial use by us.
Defity[3]
45Mar 18, 2026
22 results
Missing a product? Let us know