AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Time Manipulation
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Arcane Rooms art | Generative AI tools were used to assist with selected static visual assets, such as artwork, store/library assets, and s... | IKUSAOTOME Studio | - | May 23, 2026 | |
Chreynard art | Generating Text Logos | kyoshi | - | May 23, 2026 | |
Eternal Hatred text | We use AI tools only for the proper translations | Vladislav Tokarev | - | May 23, 2026 | |
Creepy Scary artaudio | Artificial intelligence was used to create icons and sound effects. | SoerGameStudio | - | May 23, 2026 | |
Kolchanovo: The Manor artaudio | 3D Models: Generative artificial intelligence is used to restore and recreate interior objects of the real building that... | Mistborn Games | - | May 23, 2026 | |
The Last of RAM arttext | AI tools were used in the creation of some visual assets (such as images and banners) and to assist with partial text tr... | Warkuda | - | May 23, 2026 | |
Havenrail art | I’m a good programmer, but a terrible artist. So some of the images were created with the help of AI. By the time of rel... | Punchers | - | May 23, 2026 | |
Chase & Crash art | The name of the logos and some capusle images are made with AI. | IOIO GAMES | - | May 23, 2026 | |
Hashiko audioarttext | Generative AI has been used to create some music and a small number of textures (in a limited way). It has also been use... | Chaotic KrafterZ | - | May 23, 2026 | |
Frame by Frame codetext | Generative AI tools were used exclusively during the development process for brainstorming ideas and coding assistance. ... | Michele Bissanti | - | May 23, 2026 | |
Forbidden buttons general | AI was used during development to assist with brainstorming and iteration, while all final rooms, puzzles, and gameplay ... | Kevin Bjorvand | - | May 23, 2026 | |
Trap Roller art | Game logo and menu images made with ai tools | Tero Lunkka | - | May 23, 2026 | |
Run! And Don't Stop art | Some visual assets in this game were created with the assistance of AI and further refined by the developer. The game do... | Crimson Monolith Studios | - | May 23, 2026 | |
The Unnatural Leap codetext | This project incorporates AI-assisted coding and text translation. | BubblePie Games | - | May 23, 2026 | |
Basement Server Simulator textartaudio | This game was developed by a solo developer with the assistance of generative AI tools during production. AI tools such... | StiGMaT Games | - | May 23, 2026 | |
Timefract text | Most localizations were done with AI. | alteemor | - | May 23, 2026 | |
SkyOs codetext | Generative AI tools, including ChatGPT, were used as development assistance for programming support, debugging, design i... | SkyOS Labs | - | May 23, 2026 | |
My Music Label artaudiocode | My Music Label leverages generative artificial intelligence to enhance your gaming experience. All in-game images, music... | Tristan Glowa | - | May 23, 2026 | |
Nuktedan: The Forgotten Emotions code | Artificial intelligence was used solely as a support tool for code generation and certain technical challenges during de... | Saydexi | - | May 23, 2026 | |
PigPonyPocalypse art | AI tools were used to generate secondary visual assets, such as some skill icons, and background textures. All AI-genera... | Alterhead Games | - | May 23, 2026 | |
Golden Lies art | Generative AI was used on a local machine to create initial art, which was then altered by human artists. | cat_vision | - | May 23, 2026 | |
Economic Miracle art | Background images and landscape visuals were generated with AI and subsequently refined and hand-tuned by an artist. | Strudio Company | - | May 23, 2026 | |
Code My Robot Vacuum artaudiotext | Generative AI is used to assist with the creation of some art assets, voice content, and localization/translation. All l... | Umit Canbolat | - | May 23, 2026 | |
Global Transit Manager general | Several bugs have been fixed and visual improvements have been implemented. | OBT Studios | - | May 23, 2026 | |
District Steel audio | The cyborg HUD AI assistant voice is voiced by AI. Can be disabled in the options. | Barricade Studio | 72 | May 23, 2026 | |
Echo Loop art | Some store page images and trailer visuals were generated with AI assistance and then edited manually. | Viacheslav | - | Mar 18, 2026 | |
Bunker 1024 text | AI tools are used to localize the game and related content into all supported languages other than English. | Systemic Silence | - | Mar 18, 2026 | |
Medieval Tavern Simulator art | Some images were generated using artificial intelligence. | Superwolf Game Studio | - | Mar 18, 2026 | |
We’re In Trouble art | AI-generated art objects | 11 Pet Studios | - | Mar 18, 2026 | |
Network Empire general | This game was developed with the help of generative artificial intelligence tools used during the development phase to a... | Corsan | - | Mar 18, 2026 | |
Protocol:Chrono codeart | Development uses AI tools as coding assistants to optimize scripts and refactor systems. Some UI icons and graphic eleme... | SilverMoon Labs | - | Mar 18, 2026 | |
Super Clown Obstacles art | Game store page logo and headers made with ai tool. | Tero Lunkka | - | Mar 18, 2026 | |
Midnight At Camp Ashwood artcodetextaudio | I make games as a solo designer, so a few images have been generated for textures and sprites along with editing to make... | Palfrey Games | - | Mar 18, 2026 | |
Planet of Lava – Save the Planet arttext | Use of Generative Artificial Intelligence in Planet of Lava – Save the Planet This Game uses generative artificial inte... | Leschev Game Studio | - | Mar 18, 2026 | |
Lost on Cow Island art | Several drawings of inventory items are provided by AI. | Tessier/Ashpool | - | Mar 18, 2026 | |
Cozy Paradox Fixer: Twin Realities general | I used AI generated content for the Steam page. | Bancal Games | - | Mar 18, 2026 | |
Dying for Parts art | During the development process, AI-based tools are utilized to assist with the creation of visual content only. In all s... | Twikia Studios | - | Mar 18, 2026 | |
Princess Khalifa: Legacy of Wrath artaudiotext | Some visual assets on the store page and parts of the in-game art were created with the assistance of generative AI tool... | Cag | - | Mar 18, 2026 | |
Overtorque text | Generative AI was used to assist in creating some of the game's content, including text, localization, and marketing mat... | Last Tower | - | Mar 18, 2026 | |
禁忌长生:低语修真 artaudio | AI assistance was used for the visuals and music, while a large amount of hand-drawn modification was done for the artwo... | 逐梦工作室 | - | Mar 18, 2026 | |
Ultimate Car Company Tycoon art | Artificial intelligence tools were used only for the creation of certain UI panels and vehicle part images. AI was not u... | Tengrava Games | - | Mar 18, 2026 | |
The Archive art | AI was used exclusively to generate the people’s photos; all other content was created manually. | WILD Studios | - | Mar 18, 2026 | |
10ⁿ - Ten Power N artaudiocode | AI tools were used to support parts of the development process, such as initial image, music, and code drafts. Every ele... | Raphael Lepuschitz | - | Mar 18, 2026 | |
Chrono CCG art | Generative AI was used in the prototyping stage to develop card art concept alternatives and communicate with human arti... | Infinite or Bust Games Inc. | - | Mar 18, 2026 | |
List codeartaudio | We use AI tools to support various parts of our development process: Coding assistance: AI helps streamline parts of th... | Flux Point Studios, Inc. | - | Mar 18, 2026 | |
SWOM code | I am a solo developer creating this game entirely on my own with a zero budget. Honestly, without AI tools, I would have... | WoFo | - | Mar 18, 2026 | |
Video Editor text | I automatically translated the game using AI for support in a total of 26 languages: Bulgarian, Chinese, Czech, Danish, ... | r2turntrue | - | Mar 18, 2026 | |
Press to Cry art | Some of the visuals in this game were created with the help of AI-based tools to speed up the art process and visualize ... | Hazan Games | - | Mar 18, 2026 | |
Dark Night Endless Tales : Bitter Forest art | AI is used for store photos in this game. | Inat | - | Mar 18, 2026 | |
艾娃的救赎 general | AI technology is used in in some promotional materials. | DiracRipple | - | Mar 18, 2026 |
114 results
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