Indexed August 1, 2026
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Disclosure analysis

No AI-created content is disclosed in the game

AI was used as a supporting production tool for debugging, code structure, organization, and documentation, with no disclosed AI-generated content in the final product.

Process
AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“AI was used as a supporting production tool”
“AI was used as a supporting production tool, mainly for: debugging Unity and C# errors”
Development workflow
Code help Debugging Idea help Dev workflow
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

This project is human-led and human-authored. The core concept, research direction, cultural framing, interactive decisions, visual judgement, source selection, and the final content of the work were all determined by me. AI was used as a supporting production tool, mainly for: debugging Unity and C# errors; suggesting code structure for prototype scripts; organising local folders and repository structure; searching for public references and technical resources; and drafting editable documentation outlines that I then reviewed and revised. AI was not used as an autonomous author. It did not decide the research direction, cultural interpretation, aesthetic intention, or final meaning of the work. AI-generated text and code were treated as working material - selected, edited, corrected, rejected, or rewritten. The personal reflection was written by me; no AI-generated text is presented as personal reflective writing.

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