AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Transhumanism
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
REDLINE — Strings of Fate textcode | AI tools are used in a limited capacity for language polishing and coding support. All story content, characters, and cr... | Moteru Games | - | May 23, 2026 | |
Rebirth: Denied Protocol art | Few art and 3D models were gerenated using generative AI | RXD Games | - | May 23, 2026 | |
Manifest Moonfall 月球坠落 art | Some enemy artwork in this game was created with the assistance of generative AI tools (Midjourney), followed by human c... | 吃了就睡工作室 | - | May 23, 2026 | |
春はあけぼの、我はバケモノ - Spring at Dawn, I Am a Monster art | **Development Note** Some screenshots and trailer footage currently include temporary AI-assisted background assets use... | CHARON | - | May 23, 2026 | |
Agartha Survivors arttext | Some of the graphics and all of the localizations was produced with the help of generative AI. | Michael Blair | - | May 23, 2026 | |
POUND SAND artaudio | Some placeholder art, music and sound effects were AI generated | Pixelpocalypse Games | - | May 23, 2026 | |
Provisional Authority: An AI Governance Simulation artaudiotext | An AI was consulted for ideas on how an AI would act if taking over the world. Game logo image was generated using gener... | Synthetic Mandate | - | May 23, 2026 | |
Echoes of Ash artaudiotext | Some background scenes, supporting character artwork, music, and localization text in this game were created with the as... | Ash Studio | - | May 23, 2026 | |
Bianhe River Monster general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK20006 | - | May 23, 2026 | |
Humanize Robotics audio | The in-game company observer for the gameplay is an AI with a female voice. With a zero budget and modern technologies t... | Greyrats Lab | - | May 23, 2026 | |
Biomech Protocol art | Store capsules and background environments are crafted using creative design processes. | Raptor Entertainment | - | Mar 18, 2026 | |
生成式梦境 audioarttext | The music and translations in this game are generated using artificial intelligence technology. Additionally, the backgr... | 镜 | - | Mar 18, 2026 | |
Simulation Requires Supervision artcode | AI has been used as a helping tool for minor tasks during the prototyping and development phase (debugging, generating p... | Veyxa | - | Mar 18, 2026 | |
RE:MEMBER general | Inside Wave understands the concerns surrounding generative AI. Since the Inside Wave is currently a solo developer, AI ... | InsideWave | - | Mar 18, 2026 | |
Grey Legend: Survivors text | AI will not be used to generate any artwork or audio that ships with the game. Generative AI and AI agents are used as ... | Silver Legend | - | Mar 18, 2026 | |
I am a bad guy in school bullying general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK20007 | - | Mar 18, 2026 | |
Nun and Vampire general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK20007 | - | Mar 18, 2026 | |
Act! Autonomy: Cell-Tones art | AI tools were used to assist in texture generation for some scene elements and UI assets (excluding character art and CG... | PaperAct | - | Mar 18, 2026 | |
Type The Rhythm audioart | This game features music from a variety of genres where the lyrics describe the anatomy of the hand and the biomechanics... | Tactile Galactic | - | Mar 18, 2026 | |
Memory alteration general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0007 | - | Mar 18, 2026 | |
DIY AI Perfect Girlfriend general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | LIN YIPENG | - | Mar 18, 2026 | |
ShotSun Man & His Beauties general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0007b | - | Mar 18, 2026 | |
Beauties love my quantum entanglement wine general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK2_0001b | - | Mar 18, 2026 | |
Guarded by the AI: Painted with Love artaudio | I created all of the images using Seedream on Freepik, the videos using Flow, the ambient ocean sounds were purchased fr... | Cassie Alexander | - | Mar 18, 2026 | |
SISTER LACE audioart | All character voices were generated by AI during development. Some graphic resources were generated by AI in the case of... | Gonzalo Adriel Faraldo | - | Mar 18, 2026 | |
Lullabies Made of Static audio | The robotic voice lines featured in the game are the only elements created using AI technology, employed solely to achie... | Texhno Studios | - | Mar 18, 2026 | |
Professor mother-in-law begged me to get pregnant general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | CHEN JIAWEI | - | Mar 18, 2026 | |
OKeverything:3 werewolf female castle owners & a super black gardener general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | OKE.PAWN | - | Mar 18, 2026 | |
ARIA-404: Labyrinth Protocol artaudiotext | ARIA‑404: Labyrinth Protocol uses generative AI to create all pre-rendered content, including visuals, voice acting, mus... | Mann Wynn Shramana | 13 | Mar 18, 2026 | |
OKeverything: Realm of Humanity general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | PAWN | - | Mar 18, 2026 | |
Singularity artaudio | The developers of this game have used generative AI to create various visual and audio aspects of the experience. | Fractal Mind Studios | - | Mar 18, 2026 | |
刻印战记:封神传奇 art | Some in-game scenes are AI-generated and then manually post-processed. The character artwork in the game is AI-generate... | Lycian Studio | - | Mar 18, 2026 | |
Psycho Partisans: Officer 'Nirvana' artaudiocode | AI tools used during development are used for generating some textures like faces of the characters, Voice generators fo... | FritzAndMoses | - | Mar 18, 2026 | |
Why Did You Leave Me Like This? art | AI was used in the creation of Natalie's model. | LeahGames | - | Mar 18, 2026 | |
折翼 artaudio | The visuals and music were created by AI. We have obtained the commercial usage rights of this product. | TEBO_TEAM | 23 | Mar 18, 2026 | |
Don't Break audio | Sound Effects & BGM | Blackbox Agency | 10 | Mar 18, 2026 | |
Still Space arttext | We've used AI to generate icons for our power-ups. The translations may also be generated by AI in some instances. | Sofa Interactive | 13 | Mar 18, 2026 | |
Death Counter arttext | Store page translations were created with the assistance of AI and reviewed for accuracy. AI was used to generate the ba... | Arman Pakan | - | Mar 18, 2026 | |
Serene Estates: Last Guy audio | AI TTS was used to generate some of the voice lines for characters who are artificial and robots. | Team Serene | - | Mar 18, 2026 | |
OKeverything:Evil Boy 1001 Sinful Reincarnations general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | X.OKE.FAN | - | Mar 18, 2026 | |
Vanguard Galaxy art | Some image assets in the game of lesser importance (character portraits, item icons) are made using a process that inclu... | Bat Roost Games | 318 | Mar 18, 2026 | |
群星劫:万界流火 art | Part of the art resources in this game are generated through AI technology and undergo manual secondary processing To av... | 玄冰工作室 | - | Mar 18, 2026 | |
Machine Particle arttext | Generation of static images, spellchecking and translations | Particle Code | - | Mar 18, 2026 | |
IAI artaudio | Some in-game images, illustrations, and decorative elements were created using AI-assisted image generation tools. Addit... | Sola | - | Mar 18, 2026 | |
No Artist Credited art | No Artist Credited is a virtual gallery experience and an experiment in the capabilities and limitations of AI tools. Th... | Deadbug | 12 | Mar 18, 2026 | |
OKeverything with 3000 beauties 3 artaudio | The video content of the game is created by the creator after creating storyboards, character settings, scene settings, ... | XIOF FAN | - | Mar 18, 2026 | |
OKeverything with 3000 beauties 2 artaudio | The videos and images content of this game is created through 3D model action production and recorded into a video, foll... | XIOF FAN | - | Mar 18, 2026 | |
Fallen Seeds II audiotext | Some sound effects and music was created using generative audio models. Localization was assisted with LLMs. | KPD | - | Mar 18, 2026 | |
Digital Humans text | The advanced AI engine in “Digital Humans” allows the digital characters to converse with you in a natural and contextua... | binary.games | - | Mar 18, 2026 | |
Skaz art | Some illustrations were created using AI | Gremushka | - | Mar 18, 2026 |
62 results
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