AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Walking Simulator
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
KUMANO artaudio | This title uses generative AI tools as supporting tools in limited parts of development.The game design, animation, asse... | moly | - | May 23, 2026 | |
Liminal 98 code | This game was developed with the assistance of AI-based tools for programming support, debugging, and general developmen... | BloodHound Studio | - | May 23, 2026 | |
Shell Inside art | Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule imag... | Lavanda Studio | - | May 23, 2026 | |
Apestin Explorer general | Used AI to speed up development process | SAND Games | - | May 23, 2026 | |
The Last Braincell: Escape audioart | AI was used only for humorous and non-core elements of the game, such as trailer music, meme-style images, and similar c... | Jan Radtke | - | May 23, 2026 | |
帰りの夜道 art | Some 3D models | MeteorWing | - | May 23, 2026 | |
沙雕之路最终章 artaudiotext | This game contains pre-generated content created with the assistance of generative AI tools during development. Some ico... | Ayuuki | - | May 23, 2026 | |
马拉松:荣耀之跑Marathon:Glory Run(V1.0) general | This game utilizes artificial intelligence without incorporating third-party resources. Its primary function is to assis... | Qingdao Qilin Ark Network Technology Co.,Ltd. | - | May 23, 2026 | |
SKEW artaudio | Generative AI tools may be used during the development of SKEW to assist in the creation of pre-rendered environmental a... | Ruxi Li | - | May 23, 2026 | |
Judgment: Ankara 01 audio | Some music tracks in the game were created using generative AI tools. | Syrion Interactive | - | May 23, 2026 | |
SCREAM you LOSE artaudio | Some 3D models, sound assets, textures, and UI elements in this game were created or assisted using generative AI tools. | Burg Game Studio | - | May 23, 2026 | |
Galaxiwilds general | AI assisted tools were utilized during development to help generate and refine various assets and ideas. All content was... | Blake Sherwin | - | May 23, 2026 | |
Congratulations On Your Purchase art | Some of the store page artwork for this game was created with the assistance of generative AI image tools. The game its... | Minimum Viable Prestige | - | May 23, 2026 | |
Left In The Forest art | Some promotional capsule artwork for the Steam store page was created with the assistance of generative AI tools. No AI-... | RealStorm | - | May 23, 2026 | |
RETRIEVAL artcode | The developer utilized AI tools to assist in the development process. AI was used to help generate concept art, some min... | Ricky Chan | - | May 23, 2026 | |
The Lakeview Orb 2: Consequences art | Texture generation, upscaling, and store page capsules. | A-Grand HT | - | May 23, 2026 | |
NEVEREND artcode | AI helped me create images for the Steam store and helped me implement certain game mechanics. | KTENIUM | - | May 23, 2026 | |
Infinite Backrooms art | Some 3D assets were created using AI generation tools (Meshy) as a starting point and manually refined for use in the ga... | @OverrideGameStudio | - | May 23, 2026 | |
Drone Factory Simulator artaudio | AI was used to generate fragments of promotional art for the game's page, as well as to generate the trailer's soundtrac... | Mighty Cogs | - | May 23, 2026 | |
Signs Of Devourer audio | Radio voiceovers were made using AI. | Chill Room Games | - | May 23, 2026 | |
Liminality: Chapter 1 art | Note: this game used AI to make some parts like map image, etc., please don't call us for it as it's not something serio... | PanDevStudios | - | May 23, 2026 | |
Drive To Meet art | Generative AI was used to create the game's cover art. | make sense | - | May 23, 2026 | |
The Frontrooms audio | This game only uses AI-generated sound effects in partial content. All AI materials have been manually reviewed and modi... | Carbonated Rabbit | - | May 23, 2026 | |
Not My Son art | AI tools were used for minor elements in promotional artwork. | Antantic | - | May 23, 2026 | |
Night Record: Thin Walls artaudio | This game uses pre-generated AI content for its Steam store capsules and some in-game audio elements. These tools were u... | Althera Studio | - | May 23, 2026 | |
Indian Street Food Simulator art | The game does not contain AI-generated content. AI-generated content is used just for Steam Images. | C51 Games | - | May 23, 2026 | |
Assassin Of Aliens art | game logo and menu items made with ai tools | Saylor Games | 10 | May 23, 2026 | |
WHERE IS MY CAT? artaudio | AI was used to create some of the artwork, sprites and music. | NinjaCat | - | May 23, 2026 | |
Drowning Dream general | Game Items are partially generated by AI. | d273 | - | May 23, 2026 | |
Backrooms: Into the Hole art | a part of main logo. edited then by hand | Skmaestro | - | May 23, 2026 | |
Metro Anomaly art | AI was used to generate the initial rough 3D base for the characters in the game. All further work, including detailing,... | KEXO | - | May 23, 2026 | |
The Observation Exit art | This game uses AI-generated content in some images. | Kappatau Games | - | May 23, 2026 | |
Nightmare Before BlackGate artaudio | Questo gioco utilizza strumenti di intelligenza artificiale durante lo sviluppo. L’AI è stata utilizzata per supportare ... | JJ | - | May 23, 2026 | |
60病 The 60-Second Syndrome text | We plan to use AI for some of the translations. | Matrix | - | May 23, 2026 | |
Terminal Control art | This game uses AI for Image capsules and Image logo for store page. All other screenshots and in game screenshots which ... | PXR Studios | - | May 23, 2026 | |
Last Dive: Echo Trench textart | This title uses generative AI tools to assist in the creation of some written content and visual assets. All AI-assisted... | Trenchveil Studio | - | May 23, 2026 | |
BLOCK13 artaudio | Some images and sound effects are generated using AI. | GameCrewHK | - | May 23, 2026 | |
Palimpsest art | Palimpsest features two visual styles: pixel art and realism point-and-click scenes. Some point-and-click assets are cre... | AFHORIA Studios | - | May 23, 2026 | |
CODEX vs SCIENCE (Not Talos Principles) artaudio | Library images from Store Page was created with IA, include Logo of game (not include screenshot images of games). The ... | Sui Motus | - | May 23, 2026 | |
FindHuman audio | Some assets in this game, including music and sound effects, were created with the assistance of generative AI tools. Al... | euddonsangja | - | May 23, 2026 | |
NIGHTMARE OF THE FOREST art | Generative AI was used solely to create promotional artwork and store banners. | Mafia Entertainment Studios | - | May 23, 2026 | |
Jeo-seung Bus : Underworld Bus art | Many graphic resources were created using AI. | Hoon Arcade | - | May 23, 2026 | |
Ultimate super boy 超级至尊男孩 general | Part of the promotional content uses generative ai. | WaterGames | - | May 23, 2026 | |
All Hallows audioart | Generative AI (SoundID VoiceAI) was used to process recorded voice-acting performances for character dialogue and undead... | Aardvark Anteater Acoustics | - | May 23, 2026 | |
Condition Unknown art | Some visual assets used in the game’s store page and promotional materials were created with the assistance of generativ... | Bizibee Interactive | - | May 23, 2026 | |
What Remains audio | Used for the mother's voice and the voice of Daniel's significant other. | Michael Lapinski | - | May 23, 2026 | |
Kolchanovo: The Manor artaudio | 3D Models: Generative artificial intelligence is used to restore and recreate interior objects of the real building that... | Mistborn Games | - | May 23, 2026 | |
Cool Thief Guy art | game logo and menu images made with ai software | Manturo Studios | - | May 23, 2026 | |
巡怪警備 -The Cursed Security- artaudio | AI was used to generate or assist in the creation of illustrations, background music, and sound effects. Each asset has ... | Diabonobbu Game | 12 | May 23, 2026 | |
The Voss Clinic arttextaudio | AI was used to expand store assets to the correct dimensions. All game content including environments, textures, narrat... | Broken Frequency | - | May 23, 2026 |
868 results
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