25,727 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Damage XiangqiSteam
Disclosure

[Pre-Generated AI Content] Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 8, 2026
Arch RogueSteam
Disclosure

Arch Rogue was developed with extensive use of generative AI. Most of the game's code was written with AI assistance. The pixel-art sprites, tiles, animations, and store artwork were created with AI image-generation tools and then curated and integrated by the developer. Dialogue, quest text, and lore were AI-generated from developer-designed prompts and story structure. All AI content is created during development, not at runtime — the game does not generate any content with AI at runtime.

Creator
Matti Rita-Kasari
Reviews
-
Added
Aug 8, 2026
Torque Trails: Beyond LimitsSteam
Disclosure

Generative AI was used to assist in creating certain promotional artwork and the game's logo/title. These assets were manually edited, composited, and refined by the developer. All gameplay, code, vehicles, environments, UI, level design, and core game content were created manually by the developer.

Creator
Hidden Hitbox Studio
Reviews
-
Added
Aug 8, 2026
Nexus AscendantSteam
Disclosure

Nexus Ascendant contains pre-generated content created with the assistance of generative AI tools during development. This includes portions of the character and environment artwork, animated visual assets, user-interface graphics, gameplay textures, narrative writing, Japanese voice audio, and marketing materials. All AI-assisted content was selected, edited, reviewed, and integrated by the developer before inclusion. The game does not generate AI content during gameplay or transmit player data to generative AI services.

Creator
Bruce Ogden
Reviews
-
Added
Aug 8, 2026
Megastore: Tidy Up TogetherSteam
Disclosure

AI tools were used to assist with some of the game’s translations and in the creation of two in-game textures. These textures were subsequently edited, refined, and carefully reviewed by a human before being included in the final game. We strictly rely on human creativity and craftsmanship throughout the game’s development.

Creator
Yolo Games Studio
Reviews
-
Added
Aug 8, 2026
UnclesSteam
Disclosure

I used Grok CLI for coding and all sprite generation. I use AI to debug. There are AI generated videos in the tutorial sections. AI was used to implement sound and music as well as menu assets and backgrounds. No AI LLM is in the game. There is no real time AI asset generation or LLM streaming.

Creator
bittabutt
Reviews
-
Added
Aug 8, 2026
LEG DAY: Four Steps Through HellSteam
Disclosure

Generative tools were used during development to assist in creating selected pre-generated visual assets.All AI-assisted content was reviewed, edited, and integrated by the developer.

Creator
Yanis Scripts
Reviews
-
Added
Aug 8, 2026
STRIKEMSteam
Disclosure

STRIKEM uses generative AI for some illustrated background art only. All gameplay sprites — characters, enemies, and tilesets — were hand-created without AI. All assets are pre-generated; nothing is AI-generated at runtime.

Creator
IR8 GAMES
Reviews
-
Added
Aug 8, 2026
Slacker HeroSteam
Disclosure

This application uses AI tools in parts of its development process, including the creation of artwork used in the game and on the store page, the writing of the dialogue text shown by the characters, the tuning of behaviour algorithms, and the translation of the store page into multiple languages. All such output is generated and reviewed in advance before being incorporated into the product, and no generative AI runs during gameplay.

Creator
SQOOL
Reviews
-
Added
Aug 8, 2026
Digital HungerSteam
Disclosure

Some visual assets in the game (character portraits, photographs and website imagery) were created with the assistance of AI image generation tools, then curated and edited by the developer. Portions of the game's code were written with AI coding assistance. All narrative, game design, voice acting and story content were created by humans. The game does not generate any content at runtime using AI.

Creator
BlackBeard Gaming
Reviews
-
Added
Aug 8, 2026
Duo ControlSteam
Disclosure

Some visual assets and promotional artwork used in DuoControl were created or assisted using generative AI and were further refined by our development team. No generative AI is used during gameplay, and players cannot generate AI content within the game.

Creator
Emerge Studios
Reviews
-
Added
Aug 8, 2026
Castores vs ToposSteam
Disclosure

Some visual assets were created or assisted with generative AI tools, then selected and edited by the developer. Gameplay, rules, and the opponent AI are not generative AI.

Creator
Humbertroncis Arts
Reviews
-
Added
Aug 8, 2026
Tactical Dungeon SlayersSteam
Disclosure

Portions of the game’s art assets, including environments, title artwork and several icons, were created and revised with AI tools. All background music in the game, including main menu music and combat soundtracks, is AI-generated.

Creator
Futurebun
Reviews
-
Added
Aug 8, 2026
Cellar Cleanup SimulatorSteam
Disclosure

Within the game, we only used AI to assist with translations into different languages and to create the names and designs of the bottle brands. We use AI solely as a supportive tool. We do not let AI handle the entire process for any task.

Creator
Kiki Games
Reviews
-
Added
Aug 8, 2026
Pin A MillionSteam
Disclosure

AI-generated content in Pin a Million: - Music: All in-game music tracks were created using generative AI (Suno). - Icons: The icon artwork on Peg and Perk cards was generated using AI tools. All on-board gameplay effects, animations, and visuals are hand-coded and rendered procedurally at runtime (no AI-generated content).

Creator
Whitebeard Interactive
Reviews
-
Added
Aug 8, 2026
ClaustrumSteam
Disclosure

Generative AI was used as a base/concept for creating store page capsule graphics, which were subsequently hand-edited and post-processed in image editing software. No AI content is present in the game itself.

Creator
HelDen Games
Reviews
-
Added
Aug 8, 2026
打工生存指南Steam
Disclosure

During the development process, certain 2D art assets, textures, and UI elements were generated or enhanced using generative AI tools to accelerate production. All final assets have been manually reviewed, edited, and verified by our team to ensure quality and compliance.

Creator
CMoonWorks
Reviews
-
Added
Aug 8, 2026
Desktop PalSteam
Disclosure

This game uses AI-generated content. The character artwork was pre-generated locally with an image model (Animagine XL 3.1) and manually curated by the developer. During gameplay, the mascot's chat replies (text only) are generated in real time by a bundled local language model (Google Gemma 3 via the Ollama runtime) running entirely on your PC. No internet connection is used and no conversation data leaves your device.

Creator
yidev
Reviews
-
Added
Aug 8, 2026
Rising Above ItSteam
Disclosure

AI is used only to generate elements for the trailer and promotional media. AI is not used in any part of the game itself, including gameplay, mechanics, or runtime systems.

Creator
ChillVibez
Reviews
-
Added
Aug 8, 2026
The Endless SkySteam
Disclosure

Se ha usado IA para la creación de la música de fondo durante el juego, la imagen de la tienda en Steam y para la corrección de errores bajo supervisión personal.

Creator
SundayGames
Reviews
-
Added
Aug 8, 2026
Procession EngineSteam
Disclosure

Procession Engine is a hand-designed game that uses AI tools to speed up development. Every card, faction, and system was designed, balanced, and playtested by its developer. Generative AI tools were used under human direction as part of the production pipeline: 2D artwork (card illustrations and icons) and 3D model bases were generated to the developer's specifications and then reviewed, curated, and integrated by hand. Sound effects were produced with AI audio tools and individually selected and mixed. Portions of the game code were written with AI assistance and reviewed by a human. No AI content is generated at runtime.

Creator
Not Applicable Games
Reviews
-
Added
Aug 8, 2026
YOU ARE NEWTONSteam
Disclosure

Generative AI was used to assist in creating some promotional artwork and localization text. All AI-assisted content was reviewed and edited by the developer. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
YOU ARE NEWTON
Reviews
-
Added
Aug 8, 2026
Goblin Inferno RideSteam
Disclosure

AI tools were used to create certain loading screen images, background music and music for the game trailer. All of these Assets were reviewed and modified as necessary to ensure they comply with copyright and content guidelines.

Creator
NT4NT Group Inc.
Reviews
-
Added
Aug 8, 2026
HR HellSteam
Disclosure

This game uses generative AI to create some of its visual assets, including artwork, background imagery, and marketing graphics. All AI-generated images are reviewed and edited by a human before release.

Creator
playerboot
Reviews
-
Added
Aug 8, 2026
KihavenSteam
Disclosure

Generative AI is used in the development of this game for asset creation (including store visuals) and localization (language translation).

Creator
Kiradise
Reviews
-
Added
Aug 8, 2026
TOUHOU IDLESteam
Disclosure

Generative AI technology is used in a supplementary capacity during the creation of some user interface assets. Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction.

Creator
FIVE DUCK GAMES
Reviews
-
Added
Aug 8, 2026
CAPITALIUMSteam
Disclosure

This game uses AI-generated art and audio assets created during development.

Creator
WinFive Games
Reviews
-
Added
Aug 8, 2026
Pachinko ForgeSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some 2D visual assets, UI elements, concept artwork, and selected audio assets. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Cow Horse Studio
Reviews
-
Added
Aug 8, 2026
PACIFIC RHYTHMSteam
Disclosure

Some of the 2D artwork in this game — the enemy kaiju, the player mech, the title logo, and the result screen background — was created using generative AI image tools, then selected, edited, and integrated by the developers. Music and sound effects are not AI-generated; they are human-composed tracks and recorded sounds. All AI-generated content is pre-rendered and shipped as fixed assets. The game does not generate any content with AI at runtime.

Creator
ZUTTOMO
Reviews
-
Added
Aug 8, 2026
CircuitVeilSteam
Disclosure

Narrative dialogue and story text were generated with AI assistance. Placeholder textures generated with AI appear in store page screenshots and marketing assets.

Creator
Tylerlee Burhans
Reviews
-
Added
Aug 8, 2026
Cindervale IdleSteam
Disclosure

Cindervale Idle was developed with the help of generative AI tools. The game's artwork - the vector icons used for items, skills and interface elements - and much of its written content, including item and monster descriptions, tooltips and flavor text, were produced with AI assistance, then reviewed, edited and assembled by myself. No AI runs while you play.

Creator
Smolder Studios
Reviews
-
Added
Aug 8, 2026
Puzzle LootSteam
Disclosure

AI-Generated Content Disclosure This game uses AI-generated artwork for certain visual assets, including background art, illustrations, and promotional images used on the store page (key art, logo, and capsule images). All AI-generated visuals were curated and adjusted by the developer to fit the game's art style and tone.

Creator
Abejo Games
Reviews
-
Added
Aug 8, 2026
Breakfast Shop LegendSteam
Disclosure

During development, this game used generative AI tools to assist in creating fixed assets. These outputs were produced during development, reviewed and selected by humans, and then packaged into the game. The game does not call any AI while it is running: ▎ - Code: Anthropic's Claude was used to assist in writing and refactoring the Flutter/Dart game code. All code was reviewed and tested by the developer before being included; no unreviewed AI output is executed automatically. ▎ - Art / Images: Leonardo AI was used to generate pixel-art assets, which were human-selected and edited before use. ▎ - Sound & Voice: ElevenLabs was used to generate sound effects and voice, which were human-selected before use.

Creator
kklaugh
Reviews
-
Added
Aug 8, 2026
Pet DiarySteam
Disclosure

The image materials in the game are generated with the help of AI models.

Creator
ZGameStudio
Reviews
-
Added
Aug 8, 2026
Door CodeSteam
Disclosure

This game uses content created or assisted by generative AI. Generative AI was used to help create and edit some visual assets, music/sound materials, and scripts. All final content was reviewed, selected, and adjusted by the developer before being included in the game.

Creator
P.E.G
Reviews
-
Added
Aug 8, 2026
SOVA NA SKAKALKESteam
Disclosure

The images of the improvements, the owl and part of soundtrack were created using artificial intelligence.

Creator
Quiet River
Reviews
-
Added
Aug 8, 2026
Backrooms: Archive - 后室档案Steam
Disclosure

This title uses generative artificial intelligence in software development, the creation of art assets, and foreign-language localization. Given the constraints of our production schedule, the size of our team, and the professional responsibilities of our members outside this project, we chose to incorporate generative AI into certain parts of development in pursuit of a more complete and polished game. However, our team firmly believes that generative AI should help creators produce better work. It should never become an excuse for cutting corners, disregarding the creative process, or replacing skilled professionals. While working to deliver the most complete experience possible, these technologies enabled our engineers to explore directions that had previously been difficult to pursue because of limited time and manpower. These efforts include machine-learning-based image segmentation and depth mapping using motion-aware techniques, as well as redesigning low-level director systems and asset-management systems for art and text beyond the assistance provided by conventional game-engine tooling. We also recognize that the experience and judgment of professional creators cannot be replicated. Throughout the production of our artistic assets, the team has actively sought guidance from artists, engineers, and experienced professionals in relevant fields, and has continuously reviewed the final content in accordance with their professional advice. All generated output is subject to human review, selection, and adjustment. No generated material is included in the game without first being inspected. With regard to our art assets, we take copyright and creators’ rights in connection with generative AI very seriously. We believe that artists’ creative work and aesthetic expertise deserve stronger copyright protection. We have never trained models on others’ work without authorization, nor have we used LoRA models of unknown or unverifiable origin. We will not use an artist’s name, work, or distinctive style to train models or create imitations without permission, and we will never claim another creator’s work as our own. We understand that players may hold different views regarding generative AI, and we are committed to being transparent about how and where it has been used in this title, as well as the principles that guide our use of it. We will continue striving to ensure that both our own technology and generative AI serve as tools for creating a more complete work—not as excuses for avoiding creative responsibility, undermining the trust between creators and consumers, or producing inexpensive imitations. Finally, we sincerely thank you for your understanding and for holding us accountable.

Creator
Autelume
Reviews
-
Added
Aug 8, 2026
Eclipse RenegadeSteam
Disclosure

Parts of this game's assets were produced with the help of generative AI tools, then reviewed and edited by the developer before being included. This applies to: - Character and background artwork, UI art, and store/marketing images - Portions of the dialogue text - Translation into English, Simplified Chinese, Traditional Chinese, Korean, and Spanish The game does not generate any content while you play, and it never connects to an external AI service. Everything you see and hear ships with the build.

Creator
WhiteAge
Reviews
-
Added
Aug 8, 2026
Epsilon HyperpunkSteam
Disclosure

As an indie dev, I leveraged AI to create this game. Some voices are AI-generated. Concept art was generated for inspiration and then built from scratch.

Creator
n8tus
Reviews
-
Added
Aug 8, 2026
Space InterfaceSteam
Disclosure

The drone images on the website and Steam game page, (not used in the actual game), were generated by AI. The Symbology of the in-game tactical display was generated by AI under close human supervision and iteration. The music in this game was not generated by AI.

Creator
Hbit LLC
Reviews
-
Added
Aug 8, 2026
Monto: TB or not TBSteam
Disclosure

During the development, we used generative AI on our capsule image and code-completion AI agents such as Copilot and Codex.

Creator
d'Evo
Reviews
-
Added
Aug 8, 2026
Harvest DeadlineSteam
Disclosure

Einige visuelle Elemente des Spiels wurden mithilfe generativer KI-Tools erstellt und anschließend vom Entwickler ausgewählt, bearbeitet und integriert. Während des Spielablaufs kommt keine generative KI zum Einsatz.

Creator
Deadline Forge
Reviews
-
Added
Aug 8, 2026
Void IncSteam
Disclosure

Some game assets used AI assisted coding and tools to help generate and refine them, localisation was done with the help of AI translation.

Creator
The Occult Arcade
Reviews
-
Added
Aug 8, 2026
Not MonstersSteam
Disclosure

Not monsters was developed as a solo dev project, and AI was used with careful oversight to support the creative process for both art and code.

Creator
Actuator Digital
Reviews
-
Added
Aug 8, 2026
Last DepartureSteam
Disclosure

The cinematic artworks were created using AI and are based on my own concept sketches. They were used to reinforce the emotional atmosphere and my vision of the game world, while the game itself is designed entirely in hand-drawn pixel art. AI was used for programming

Creator
Nirmalan Rajakaruna (Raja Studios)
Reviews
-
Added
Aug 8, 2026
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