Indexed August 8, 2026
View on Steam Disclosure analysis
AI content is included in the game
AI was used to generate pixel-art sprites, tiles, animations, store artwork, dialogue, quest text, and lore during development, with no runtime AI generation disclosed.
- Process
- AI-generated and AI-assisted
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Dialogue, quest text, and lore were AI-generated from developer-designed prompts and story structure”
“lore were AI-generated from developer-designed prompts and story structure”
- Development workflow
- Code help
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
Arch Rogue was developed with extensive use of generative AI. Most of the game's code was written with AI assistance. The pixel-art sprites, tiles, animations, and store artwork were created with AI image-generation tools and then curated and integrated by the developer. Dialogue, quest text, and lore were AI-generated from developer-designed prompts and story structure. All AI content is created during development, not at runtime — the game does not generate any content with AI at runtime.
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