Indexed August 8, 2026
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Disclosure Analysis

AI was used to generate pixel-art sprites, tiles, animations, store artwork, dialogue, quest text, and lore during development, with no runtime AI generation disclosed.

Where AI appears
AI-made content in the game
Development workflow
Code help
Content mentioned
Art Writing Code
Method disclosed
Assisted work Generated content
Evidence

Most of the game's code was written with AI assistance

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

Arch Rogue was developed with extensive use of generative AI. Most of the game's code was written with AI assistance. The pixel-art sprites, tiles, animations, and store artwork were created with AI image-generation tools and then curated and integrated by the developer. Dialogue, quest text, and lore were AI-generated from developer-designed prompts and story structure. All AI content is created during development, not at runtime — the game does not generate any content with AI at runtime.

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