25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Rideshare "Stimulator"Steam
Disclosure

The main Campaign story, characters, and dialogue are written by a team of human writers. AI tools are used for voice generation and some localization. The optional Free Ride mode includes AI-generated passenger missions and localized dialogue. Free Ride mode is separate from the main Campaign and can be skipped by players who prefer to experience only human-written narrative content. The game also includes a mix of radio stations featuring human-made music and AI-generated music. Stations containing AI-generated music are clearly labeled as such in the game.

Creator
UNIGINE
Reviews
-
Added
Aug 24, 2026
Hidden Cat IslandsSteam
Disclosure

Generative AI tools were used during the development of this game and in the creation of some of its visual, audio, and technical content. AI was used to create and refine the background, logo, and related visual elements. AI-assisted tools were used to create and prepare some of the sound effects. AI-powered coding tools were used for code generation, autocomplete, and development assistance. AI-generated designs were selected, edited, and enhanced for use in some of the game's visual content. Some visuals were selected from AI-generated designs and subsequently enhanced and upscaled. All AI-generated or AI-assisted content was reviewed, selected, edited, and adapted by the developer before being used in the game.

Creator
Ozy Cozy Games
Reviews
-
Added
Aug 24, 2026
NautusSteam
Disclosure

Generative AI is used to assist with research or as rough internal placeholders. No AI-generated art, animation, music, text, or in-game live generation is used. All game content is created, shaped, reviewed, and approved by our team.

Creator
Magic Design Studios
Reviews
-
Added
Aug 24, 2026
Breezy BloomsSteam
Disclosure

Generative AI was used to create artwork, and some sound effects. All generated content was tested automatically and reviewed by human. Background Music, and some sound effects are licensed from third-party libraries and are not AI-generated. No AI content is generated during gameplay. The game does not connect to an external AI service during gameplay, and all shipped content is finalized and static.

Creator
EXPECTACLE
Reviews
-
Added
Aug 24, 2026
Crystal KeeperSteam
Disclosure

Crystal Keeper is made by one person. I used generative AI tools during development to help create some of the game's assets, such as artwork and music, every asset was hand-picked and integrated by me. No AI is used at runtime: nothing is generated while you play.

Creator
Wombart
Reviews
-
Added
Aug 24, 2026
Money Makes Money: Historical Market SimulatorSteam
Disclosure

Generative AI tools were used during development to create or process some pre-generated voice audio and selected 2D visual assets, including stylized character and news-related images. All AI-assisted content is created before release and manually reviewed, edited, and curated by the developer before being included in the game. No generative AI runs during gameplay, and no player input or data is sent to generative AI services.

Creator
DH_GameStudio
Reviews
-
Added
Aug 24, 2026
rovSteam
Disclosure

CrystalCanvas uses generative AI in parts of its development process. For the sound effects played when placing voxels, we aimed to create sounds that remain pleasant and unobtrusive even during extended play sessions. After exploring a variety of sound assets and recordings, we ultimately used generative AI as part of the sound design process to achieve the desired result. Generative AI is also used as a development aid through Claude Code for generating and assisting with parts of the code related to voxel space management and rendering. Generative AI is not used to generate the voxel artwork or gameplay content itself.

Creator
coznssoft
Reviews
-
Added
Aug 24, 2026
Strange LandsSteam
Disclosure

This game may include content created with the assistance of generative artificial intelligence, including artwork, music, sound, narrative, or other assets. The use of generative AI may change over the course of development and future updates, including the introduction of further AI-generated content.

Creator
Aubercat
Reviews
-
Added
Aug 24, 2026
Listening Post: Typing Tower DefenseSteam
Disclosure

The in-game voiceover is generated in real-time by a text-to-speech AI model running entirely on your computer. This model only narrates built-in, pre-approved game text. None of your inputs will be sent to the AI model. The entire process runs locally offline.

Creator
Ashen Knight Games
Reviews
-
Added
Aug 24, 2026
无限循环Steam
Disclosure

This game utilized generative AI tools during development to assist with the following aspects: Generation and optimization of certain code snippets; Creation and processing of some sound effects; Machine translation and localization assistance for in-game text and UI strings. Important note: All visual art assets in the game (including characters, environments, props, UI elements, icons, animations, etc.) are exclusively created by human artists and were not generated by any AI tools. All AI-generated content (code, sound, translation) has been manually reviewed, revised, and tested to ensure quality, stylistic consistency, and compliance with applicable regulations. AI is not used for real-time generation of player-facing content; all released content is finalized prior to launch.

Creator
Capybara BBQ Studio
Reviews
-
Added
Aug 24, 2026
The Sin of RitterSteam
Disclosure

During the development of The Sin of Ritter, generative AI tools were used as support in the content creation process. These tools assisted with the production of voice acting in different languages, the translation and localization of the game's text, as well as the creation of some textures used in the composition of the environments.

Creator
Ritter
Reviews
-
Added
Aug 23, 2026
Memnon: Give Your Games a VoiceSteam
Disclosure

All speech audio is generated at runtime by a local text-to-speech model (Kokoro) running on the player's PC. Memnon reads text that is already visible on the player's screen and speaks it aloud. It does not write stories, create images, or generate any other content. If the player connects their own cloud API key, those voices are synthesized by their chosen provider under their own account. Some of the app's code was written with the assistance of AI coding tools. All artwork and store assets are human-made.

Creator
Memnon Software LLC
Reviews
-
Added
Aug 23, 2026
Cozy Classical CrittersSteam
Disclosure

The game does not use AI while you play. Every sentence and every drawing you see in a match is made by the players in the room with you. Some assets in this game were created with generative AI during development. The music was made with Suno as to avoid in copyright issues for streamers/clippers who play the game. Several pieces of cabin furniture and set dressing were generated with Meshy, and the logo and one in-game painting came from OpenAI image generation. The game's 13 language translations were AI-assisted.

Creator
Joe Hildreth
Reviews
-
Added
Aug 23, 2026
Marbled MemoriesSteam
Disclosure

This game uses a few assets purchased from FAB which may or may not contain AI-generated content. I have personally done my best to scrub AI out of those few purchased assets. There are also two images and two short instrumentals, and that's it.

Creator
Techknickle
Reviews
-
Added
Aug 23, 2026
WerkstattManager – Uncle Karl's LegacySteam
Disclosure

Generative AI was used in parts of this project: the animated story cutscenes were brought to life with AI tools from original artwork drawn by the developer; the game's music, most of its sound effects, some in-game images such as the main menu, its logo and some promotional material, the store-page translations, and the English and Turkish in-game text were also created with generative AI tools. The gameplay itself — its systems, characters, environments and screenshots — is authentic and shows the real game. No AI is used to generate content during gameplay.

Creator
Hinterhof Games
Reviews
-
Added
Aug 23, 2026
Cyber AcademySteam
Disclosure

AI-assisted tools were used during the development of this game to help with portions of the programming process, the creation of some visual assets, and certain audio assets. All AI-assisted content was reviewed, refined, and integrated by the development team before release. The game does not use generative AI to create content during gameplay and does not rely on external AI services while running.

Creator
JinjaGames
Reviews
-
Added
Aug 23, 2026
The Dawn ForgeSteam
Disclosure

Some of the artwork in The Dawn Forge — the item, building, unit and boss illustrations — and the spoken narration lines were created using AI image and voice tools, working from the developer's own art direction and scripts, and then composed and edited by hand. Nothing is generated while you play: the game runs entirely offline and never contacts an AI service.

Creator
Carlos
Reviews
-
Added
Aug 23, 2026
Wonderful TimeSteam
Disclosure

Generative AI was used to translate some in-game text, such as the interface and the contents of letters, and to generate some of the music used in the game.

Creator
ondoi33
Reviews
-
Added
Aug 23, 2026
Rexclaw CompanionsSteam
Disclosure

Rexclaw's companions are powered by generative AI, conversations (text and voice), along with files you create together are generated on demand by third party AI models. Some promotional artwork, including store banners, was created with AI assistance.

Creator
Codemarchant
Reviews
-
Added
Aug 23, 2026
ムシバ放置株式会社Steam
Disclosure

Generative AI was used as a development aid: to assist with programming and UI implementation, to create the initial concept art for the characters, and to produce the background music. All generated images were then retouched and revised by the developer. No content is generated by AI in real time while the game is running.

Creator
donpema
Reviews
-
Added
Aug 23, 2026
47都道府県にプロ野球チームが存在する世界線で日本一の球団をめざそう!Steam
Disclosure

This game uses generative AI tools during development. AI-assisted tools are used to help create or refine some artwork, including fictional team logos, mascots, character portraits, background illustrations, and marketing images. AI-assisted tools are also used to help create or refine some sound and music-related materials, such as fictional team cheering themes and audio concepts. AI is used to assist with fictional game data creation, including team concepts, player data, regional flavor text, news text, event ideas, and other in-game text content. AI-assisted coding tools are used during development to help write, review, debug, and improve parts of the game code. All content is reviewed and edited by the developer before being included in the game. The game does not use live generative AI during gameplay.

Creator
Sports Management Kraft Games
Reviews
-
Added
Aug 23, 2026
The Solyani's CodeSteam
Disclosure

I have used generative AI tools to assist in the creation of the character Elara's artwork for the capsule and for the in-game voiceover. All other aspects of the game are entirely handmade. No generative AI is used during gameplay.

Creator
ANGames
Reviews
-
Added
Aug 23, 2026
にゃんこサバイバーSteam
Disclosure

Some visual assets, music, sound effects, and text used in this game and its Steam store page were created or assisted by generative AI. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure it meets the artistic vision and quality standards of the game.

Creator
Nyanko Studio
Reviews
-
Added
Aug 23, 2026
The Winery - Winemaking SimulatorSteam
Disclosure

As an indie studio, we use generative AI to continue developing the games we love. It allows us to accomplish tasks that would otherwise be beyond our small team's capacity. Generative AI was used during the development of the game's user interface and to assist with creating parts of the game's audio. Every AI-generated asset was carefully reviewed and refined before being included in the final game.

Creator
Quasar Studio
Reviews
-
Added
Aug 23, 2026
修仙,然后攻略魔法少女Steam
Disclosure

This game uses generative AI for some of its assets, specifically: character art and scene backgrounds, UI icons, the main menu motion visual, and part of the soundtrack. All story text is written by the developer; AI was used only for formatting and validation. Every AI-generated asset was manually reviewed, edited, and integrated before shipping.

Creator
万古白夜工作室
Reviews
-
Added
Aug 23, 2026
Bonbaran!Steam
Disclosure

Some in-game background artwork was created using generative AI as source material, then manually edited, processed, and optimized by the developer. Some music was arranged using generative AI services based on original compositions previously written by the developer, then manually edited and remastered. Generative AI was also used to assist with translation and editing of some store-page text and English localization, with the final content reviewed and edited by the developer. The game does not generate any AI content at runtime.

Creator
StudioPresys
Reviews
-
Added
Aug 23, 2026
Weed Shop 4: HighlandSteam
Disclosure

Generative AI tools were used during development to create initial concepts for background music tracks and 2D loading screen artwork. These concepts were heavily reworked, re-edited, and finalized by human artists before being integrated as static files into the game build. Players who prefer a completely traditional experience can completely disable all AI-assisted art and music via a toggle in the game's settings menu. This game does not use any real-time or live generative AI. No content is generated dynamically during gameplay.

Creator
Weed Games
Reviews
196
Added
Aug 23, 2026
Chat, Should We Head Over There?Steam
Disclosure

This game uses generative AI in two ways. Live-generated: The streamer character "Sia" reacts to the messages you type in real time. Her lines are generated during play by a large language model through an external AI service, so they are not pre-written. If the service is unavailable, the game falls back to pre-written lines and remains fully playable. Pre-rendered: Some in-game artwork (item icons, character and creature sprites, textures) and some sound effects were produced with AI generation tools and then edited by the developer before shipping.

Creator
akarolls
Reviews
-
Added
Aug 23, 2026
BEADSSteam
Disclosure

Generative AI was used during the development of this game to assist with some content creation (such as certain assets, code, and music/sound effects).

Creator
Funfold
Reviews
-
Added
Aug 23, 2026
AMEN: MAYHEMSteam
Disclosure

The game's core visual presentation is built around human-created playable character sprite sheets and map artwork, while the level layouts and game design are created by the developer. Generative AI was used for selected pre-generated audio, localization, and supporting visual content such as the logo and key art. No generative AI content is generated during gameplay.

Creator
Nutty Brain Games
Reviews
-
Added
Aug 23, 2026
Shrine TrainSteam
Disclosure

AI-assisted tools were used during development to help create and refine some visual assets, text, and audio content. All AI-assisted content was reviewed, edited, and curated by the developer before being included in the game. The game does not generate AI content dynamically during gameplay.

Creator
ShrINe
Reviews
-
Added
Aug 23, 2026
GalactiballSteam
Disclosure

AI was used to create textures, some of the code, create a player model and rig it for animation. The sounds of footsteps, goals and ball bounces, albeit mastered, started as AI generated before being edited and mastered. Localization languages were also created by AI. (Therefore any corrections will be welcome) Animations, music, game design, and all other elements of creativity are the work of a human exclusively. Badgerworks Studios will never rely on AI for creativity, music, ideas for games, and once an artist has been hired, AI models either. Due to lack of in-house ability to rig models or create them from scratch, the current player model was generated and rigged (skeleton matched to model) by AI. Animations were hand made, but on the AI created and rigged model. No AI, LLM, of frontier models are being called during game play nor will any introduced features be allowed to do so.

Creator
Badgerworks Studios
Reviews
-
Added
Aug 22, 2026
Tasty ChefSteam
Disclosure

Generative AI was used during development to create all visual art assets and music featured in the game. The generated content was reviewed, selected, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Xpercent Games
Reviews
-
Added
Aug 22, 2026
GRIDLOCK GAMBITSteam
Disclosure

This game was developed with the assistance of generative AI. Music, sound effects, translation, and some visual art were AI-generated, then curated and adjusted by the developer.

Creator
Yossy
Reviews
-
Added
Aug 22, 2026
WEAPONS FREESteam
Disclosure

I am poor so I used AI for certain voice lines and scarce images, however the main character is voiced by a real person (yours truly)

Creator
MythicPenguin
Reviews
-
Added
Aug 22, 2026
Snack TilesSteam
Disclosure

Generative AI was used solely for creating the game's background music. All visual assets, gameplay design, and writing were created without generative AI.

Creator
Chaotic Twinz Studio Limited
Reviews
-
Added
Aug 22, 2026
The Ash RemembersSteam
Disclosure

Artwork, music and parts of the text were created with AI tools and individually curated, refined and hand-fitted into the game by the developer. No AI content is generated at runtime.

Creator
Veyr Works
Reviews
-
Added
Aug 22, 2026
Run to RunSteam
Disclosure

Certain visual assets and sound effects in this game were created with the assistance of generative AI.

Creator
Team_Ssaw
Reviews
-
Added
Aug 22, 2026
SiegecrawlerSteam
Disclosure

All character sprites, enemy/boss artwork, backgrounds, effect images, UI icons and illustrations in this game were pre-generated using OpenAI's ChatGPT image generation, then curated and edited by the developer (background keying, trimming, animation assembly). All background music tracks were pre-generated using Google's Gemini music generation and curated by the developer. Sound effects are procedurally synthesized by the game's own code. Store page artwork (capsules, logo) was also pre-generated using ChatGPT. The game does not generate any AI content at runtime (no live-generated content).

Creator
SMB
Reviews
-
Added
Aug 22, 2026
Super Piotr DeluxeSteam
Disclosure

This game contains pre-generated content created with the assistance of generative AI, including selected visual assets, music, sound effects, and written content. All AI-assisted content is reviewed and curated by the developer before release. The game does not use generative AI to create content live while players are playing.

Creator
JuyuLabs
Reviews
-
Added
Aug 22, 2026
Party LinkSteam
Disclosure

Музыка, а так же некоторые изображения были сгенерированы с помощью ИИ

Creator
Link IT
Reviews
-
Added
Aug 22, 2026
The Rumble PitSteam
Disclosure

The Rumble Pit is made by one person, and generative AI tools were part of how it was built. Music: the tracks you hear in the menus and in the twelve dungeons were generated with a local AI music model, from a written brief for each place, then cut, looped and mixed by hand. 2D art: the interface icons, the class and specialisation emblems, the dungeon thumbnails, the illustrated boss backdrops and the logo were produced with image generation tools, then cropped, cleaned up and colour-matched by hand. Text and code: much of the in-game text — talent names and descriptions, loot labels, boss briefings, the translation tables — and part of the source code were drafted with an AI assistant, then edited, tested and rewritten by hand. Not AI-generated: the 3D models and animations (licensed art packs), and the sound effects (CC0 libraries). Nothing is generated while you play. The game connects to no AI service and produces no new content at runtime — everything ships as a fixed file, checked before release.

Creator
Elliott Faucheux
Reviews
-
Added
Aug 22, 2026
All Pool Player Go To HellSteam
Disclosure

As a solo developer, I made use of AI for generation of models and music to act as base components. These typically went through much manual editing afterwards. Some AI was used for testing & improvements to code in some areas

Creator
John McGrath
Reviews
-
Added
Aug 22, 2026
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