25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Once Before UsSteam
Disclosure

Some background music tracks in the game were created with the assistance of generative AI audio tools

Creator
Palindrome Games
Reviews
-
Added
Aug 6, 2026
Venusville - PrologueSteam
Disclosure

The voice of R.E.I.K.A, the AI companion character, is generated using AI text-to-speech technology same as the voice lines of the end dialogue; all other game content — code, art, design, and writing — is handmade.

Creator
Orbit Start Studios
Reviews
14
Added
Aug 6, 2026
Cartagol: Football Card CareerSteam
Disclosure

This game was made with the help of generative AI tools: • 2D art: Some of the game's 2D artwork (backgrounds, UI skins, card and joker illustrations) was created using generative AI, then selected, edited and integrated into the game by hand. • Commentary: In-match commentary lines were produced with AI text-to-speech. All other sound effects are synthesized procedurally by the game's own code, with no AI involved. No AI model runs while you play. The game is fully offline and never connects to any server; all of the content above is pre-generated, fixed content created during development. No player data is ever sent to any AI system.

Creator
İlker Yelken
Reviews
-
Added
Aug 6, 2026
ましゅまろトリガー!Steam
Disclosure

This game uses generative AI for the following content. All of it was generated during development and shipped with the game; no content is generated at runtime. - Music and sound effects (2 theme songs, in-game BGM, SFX): Suno - Graphics (character art, backgrounds, event CGs, store page images): OpenAI - Extra scenarios, concept and writing: OpenAI, Claude Code - English text (translation of the main story and extras): Claude Code, OpenAI - Game implementation (engine, game code): Claude Code

Creator
PLK Studio
Reviews
-
Added
Aug 5, 2026
NyanDropSteam
Disclosure

NyanDrop uses AI tools in parts of its development process, including the creation of some of the pixel artwork used in the game and on the store page, the sound effects and music, and the writing and translation of text shown in the game and on the store page. All such output is generated and reviewed in advance before being incorporated into the product, and no generative AI runs during gameplay.

Creator
SQOOL
Reviews
-
Added
Aug 5, 2026
The Callahan CurseSteam
Disclosure

All art, music and story are 100% human created. All voice acting has a live voice actor recording/performance for every line of dialogue, voice changers were used on certain characters to pitch the sound higher or lower to better suit those specific characters. Some artist-created hand-painted assets were positioned into specific starting poses and ending poses, with in-between frames generated (affecting less-than 1% of the game animations, majority (99%) are animated by hand using 2D-bone-rigging and frame-by-frame animation), some generated in-between frames were then hand-painted over before being included in the game.

Creator
Isaac Lundgren - Artist Composer
Reviews
-
Added
Aug 5, 2026
Cultivation TowerSteam
Disclosure

Generative AI tools were used as production assistance for portions of the game's 2D artwork, character voices, and localization. All such content is pre-generated and manually reviewed before release. The game does not generate content with AI during play.

Creator
Fengling Studio
Reviews
-
Added
Aug 5, 2026
RevenggieSteam
Disclosure

Generative AI was used during development to assist in creating certain visual assets, initial 3D model concepts, and the composition of some melodies. All AI-generated content was manually reviewed, edited, refined, and integrated into the game by the developer. All gameplay systems, programming, balancing and game design were created manually. No generative AI is used during gameplay.

Creator
Guaraná Games
Reviews
-
Added
Aug 5, 2026
Card&DungeonSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s code, gameplay data, English and Korean text, visual assets—including card, character, monster, UI, and environment artwork—and the creation of music, ambience, and sound effects. All AI-assisted material was reviewed and selected by the developer, then edited or processed where appropriate, tested, and integrated into the game. The game does not use generative AI at runtime, and no player input or personal data is sent to generative AI services.

Creator
SDBD Studio
Reviews
-
Added
Aug 5, 2026
IRON EDENSteam
Disclosure

IRON EDEN uses AI as a development tool in a limited capacity. AI has been used only for: Programming assistance. Sound effect generation. All artwork, game design, mechanics, story, characters, worldbuilding, and visual assets were created by the developer.

Creator
Breno Lubacheuski
Reviews
-
Added
Aug 5, 2026
Midnight ClassSteam
Disclosure

Generative AI tools were used to assist with the creation of some visual assets and music for the game. The resulting content was reviewed, edited, and integrated by the development team.

Creator
Powerverse Studio
Reviews
-
Added
Aug 5, 2026
嘉豪Steam
Disclosure

Generative AI tools were used to produce some in-game character voice lines, with all resulting content reviewed and curated by the development team.

Creator
豪意有限公司
Reviews
-
Added
Aug 5, 2026
Project RSteam
Disclosure

some 3D objects,bgm,voice for npc were generated using AI

Creator
Kajiya Dev
Reviews
-
Added
Aug 5, 2026
FarmWingsSteam
Disclosure

This game was entirely generated using artificial intelligence tools, including all visual assets, audio, graphics, and code.

Creator
Vinteset Studios
Reviews
-
Added
Aug 5, 2026
Broken PixelSteam
Disclosure

Some of the content in Broken Pixel was created using generative AI. All of it was produced during development, reviewed by us, and shipped as fixed, pre-generated assets — no AI runs while you play. - Story narration: the roughly ten hours of spoken narration were generated with an AI text-to-speech model (ElevenLabs). The scripts were written with AI assistance and edited by hand. - Player avatars: the 3D character avatars were generated with an AI image-to-3D tool (Meshy). - Store & marketing art: the capsule and marketing images were generated with an AI image model (Runware / fal.ai). - Soundtrack: the lounge soundtrack was generated with an AI music model (Mureka). The gameplay itself contains no AI-generated content — every room, screen, painting and level layout is built by traditional procedural code. Nothing is generated live, and the game never connects to an AI service while you play.

Creator
GameRotBros
Reviews
-
Added
Aug 5, 2026
MatchinkoSteam
Disclosure

Generative AI tools were used during development to create all visual artwork, sound effects, and music in Matchinko, including artwork used in store and marketing materials. AI tools also assisted with code, debugging, and drafts of some written content. All generated material was reviewed, selected, edited, tested, and integrated by the developer before inclusion. The game does not generate content using AI at runtime, connect to external AI services during play, or send player data to AI systems.

Creator
nitzan.games LLC
Reviews
-
Added
Aug 5, 2026
No Hikers ReturnSteam
Disclosure

Generative AI was used to assist in the creation of certain sound effects included in the game. These assets were generated during the development phase and are included as static elements in the final build. The AI was used as a supplementary tool to enhance environmental audio, while all creative direction, editing, and integration were performed by me as the solo developer

Creator
Mergeth Labs
Reviews
-
Added
Aug 5, 2026
Harvest ThemSteam
Disclosure

Pre-generated only. Generative AI assisted in creating some art, music, SFX, and localization during development, all developer-reviewed. No live AI content in the shipped game.

Creator
FromDown Games
Reviews
-
Added
Aug 5, 2026
P.R.O.E.B.Steam
Disclosure

We use AI tools only to demonstrate the game's feel, for marketing materials, and to optimise development. 3D models, UI, characters, robot enemies, the main soundtrack and other key elements of the game are lovingly crafted by our team. Yes, we're not the fastest indie developers in the world. But we're working hard for you! ^_^

Creator
UltraSimpleGames
Reviews
-
Added
Aug 5, 2026
Tomorrow Never ComesSteam
Disclosure

Some visual and audio assets were created or assisted using AI tools, then selected, edited, and integrated by the developer. The game's story, gameplay mechanics, dialogue, programming, and overall design were created by the developer.

Creator
Xamo Games
Reviews
-
Added
Aug 5, 2026
Sound SyndicateSteam
Disclosure

Sound Syndicate uses some AI-generated tools for creating music, audio clips, and visual art assets used within the game.

Creator
NiTToN
Reviews
-
Added
Aug 5, 2026
Bar TycoonSteam
Disclosure

Bar Baron's game design, code, simulation systems, balance and all in-game text are written by hand.Generative AI was used as a production tool in two places: some of the game's 3D props-furniture, bar equipment, kitchen and decor items-were produced with AI tools, and part of the soundtrack is AI-generated music. Those props were made specifically for Bar Baron, following our own art direction, and were then reviewed, optimized and placed by hand-this is not a game assembled from generic asset packs. Character models are not AI-generated. Nothing is generated while you play. The game runs no generative AI at runtime: every system, every event and every number in the simulation was authored by a person.

Creator
Dorean Games
Reviews
-
Added
Aug 5, 2026
Old StarsSteam
Disclosure

This game includes some AI-assisted visual assets and synthetic voice generation for the in-game robot advisor.

Creator
adamjr
Reviews
-
Added
Aug 5, 2026
Historias de Dean Archer: El Detective DesaparecidoSteam
Disclosure

This game uses generative AI to create part of its content: - Art and sprites: generated with AI tools and manually edited in Photoshop. - Intro cinematic: generated with Google Veo 3 and Flow, then edited. - Some sound effects: generated or processed with AI tools, combined with recorded and licensed library sounds. - Code assistance: parts of development were assisted by language models (Claude). All AI-generated content was reviewed, edited, and approved by the developer. The game does NOT use AI at runtime: all content is pre-rendered.

Creator
Sneaky Peek
Reviews
-
Added
Aug 5, 2026
Voxel GambitSteam
Disclosure

I have used generative AI for some parts or sections of the trailer creation and some voices or images used inside the game itself. All the code and inner workings of the game have been created by a person.

Creator
Old Knight Studio
Reviews
-
Added
Aug 5, 2026
Hoop EmpireSteam
Disclosure

We utilize AI technology to enhance development efficiency and provide a broader experience for our players. Our use of AI is categorized as follows: Art & Visuals: AI tools are used strictly for initial concept generation and as reference material. No AI-generated visual assets are used "as-is" in the final game. Every image is manually refined, repainted, and finalized by our artists to ensure a unique and high-quality aesthetic. Sound & Coding: We utilize AI-assisted tools to optimize backend code performance and assist in sound engineering, allowing us to focus on core gameplay stability and mechanics. In all areas, we are committed to transparency and will continue to update and polish the game's content based on player input and professional review.

Creator
Scotsmore Studios
Reviews
-
Added
Aug 5, 2026
PropAliveSteam
Disclosure

During the development of the game, generative AI tools were used to create some decorative props and certain sound effects. All AI-generated content was reviewed, edited, and manually integrated by the developer to ensure consistency with the game's artistic style and quality standards. Artificial intelligence was not used to generate gameplay code or core gameplay mechanics.

Creator
BFact Team
Reviews
-
Added
Aug 5, 2026
March of ReveilleSteam
Disclosure

Some non-gameplay assets in March of Reveille were made with the help of generative AI tools. Music — composed using AI music generation. Store page and marketing artwork — the key art on this page began as renders captured in-engine from the game's own 3D models, terrain and units, then restyled using AI image editing. It depicts the actual game. All 3D models, environments, unit designs, UI and game design are the developer's own work, built from scratch in Blender and Godot.

Creator
xbig
Reviews
-
Added
Aug 5, 2026
DepthLootSteam
Disclosure

- All in-game art was hand-drawn by several artists - The game cover and logo were hand-drawn by an artist - Translations from English into other languages were partially done using artificial intelligence, because hiring professional translators is expensive for us, and they often rely heavily on AI for their translations. So if you notice an error in the text, please let us know so we can correct it. - Some of the background music was created using AI

Creator
ValiantLight
Reviews
-
Added
Aug 5, 2026
Peach Peach DiarySteam
Disclosure

Generative AI was used to assist with artwork concept drafts, music ideation, localization, and code-writing during development. All final content was reviewed and curated by the developer.

Creator
Studio Icarus
Reviews
-
Added
Aug 5, 2026
Pizza Man SimulatorSteam
Disclosure

AI was used for some translations, music, and visual assets. The game does not create AI-generated content during gameplay, and AI was not used to write the game’s code.

Creator
Mamma Mia Studio
Reviews
18
Added
Aug 5, 2026
ZERO KNOWLEDGESteam
Disclosure

This game contains pre-generated visual, audio, and text assets created with generative AI and selected, directed, edited, and integrated by the developer. It does not use live-generated AI content during gameplay.

Creator
Spencer MacBeth
Reviews
-
Added
Aug 4, 2026
견우의 사랑Steam
Disclosure

During development, generative AI tools were used in the production of selected character sprites, backgrounds, CG illustrations, UI artwork, title logos, icons, and music. All AI-assisted assets were generated before release. The developer selected, directed, edited, composited, resized, recolored, and integrated these assets into the final game. Some production assets were also created directly or obtained from commercially licensed stock sources. No generative AI runs during gameplay, and players cannot generate AI content through the game.

Creator
Moru Games
Reviews
-
Added
Aug 4, 2026
Halsey RowSteam
Disclosure

Character portraits, scene art, and voice performances were generated with licensed AI tools (PixelLab, ElevenLabs) under paid subscriptions, then curated, edited, and directed by hand. The soundtrack is built on the developer's original compositions, produced and arranged with Suno under a paid subscription. All game design, writing, and code are human-made. No AI generation occurs at runtime.

Creator
Grumblepot Games
Reviews
-
Added
Aug 4, 2026
Query NoirSteam
Disclosure

Parts of this game's artwork and audio were created with the help of generative AI tools and then selected, edited and assembled by hand. This covers the comic panels, the character portraits, the store and library artwork, and the music and sound effects. No content is generated while the game is running.

Creator
Alfish Games
Reviews
-
Added
Aug 4, 2026
BoardboundHeroesSteam
Disclosure

Some artwork , sound effects, and music were created using generative AI tools. All content was pre-generated during development and reviewed/edited by the developer. The game does not generate content at runtime.

Creator
Calvis Studio
Reviews
-
Added
Aug 4, 2026
Ice Coast RevivalSteam
Disclosure

Ice Coast Revival is built by a small team working with AI tools. Some pre-made content that ships with the game, including in-game text and some audio, was created with generative AI and then human-reviewed. All of it is fixed at build time: the game does not generate content live with AI while you play.

Creator
Firn LLC
Reviews
-
Added
Aug 4, 2026
MelodanSteam
Disclosure

3d models, textures, sound effects, backgrounds, music. all made by ai! i love them so much!

Creator
Alexander Thurn
Reviews
-
Added
Aug 4, 2026
Damage ChessSteam
Disclosure

Portions of this game's code, artwork, music arrangement, and text were created with the assistance of generative AI tools (Anthropic Claude). All AI-assisted content was reviewed, tested, and curated by the developer. The game does not generate any content using AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 4, 2026
Wayfarer ProtocolSteam
Disclosure

During development we used generative AI in a few places. A large language model helped write some of the game's text (in-game descriptions, events, and store copy). The music and many of the sound effects were created with Adobe Firefly, while some other sounds are generated in real time by the game's own code. The app icon was also created with Adobe Firefly. The in-game graphics are drawn procedurally by the game's code and are not AI-generated. Nothing is generated by AI while you play: every AI-assisted asset is created during development and shipped as a fixed file. The generative AI tools used (Adobe Firefly) grant commercial usage rights.

Creator
OC Studios
Reviews
-
Added
Aug 4, 2026
Lo-Fi with RukaSteam
Disclosure

Lo-Fi with Ruka includes optional live generative AI features. Players may provide their own DeepSeek and StepFun API keys to generate short companion chat replies, personalized study-story chapters, and synthesized voice. These features are disabled without player-provided keys. Prompts, the current focus goal or status, and limited recent non-sensitive study context are sent only to the selected providers. API keys and generated content remain local and are not uploaded to Steam Cloud.

Creator
Peter
Reviews
-
Added
Aug 4, 2026
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