25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Loop of AgonySteam
Disclosure

Generative AI was used exclusively to create all of the game's music and some of the promotional artwork (such as posters and banners). No in-game assets, code, or mechanics were created using AI.

Creator
Kaos Games
Reviews
-
Added
Jul 17, 2026
SophicalSteam
Disclosure

The torches, waterfall, fireflies, stars, clouds, and music visualization were written by AI.

Creator
Ramzi Mukhar
Reviews
-
Added
Jul 17, 2026
时装工坊Steam
Disclosure

During the development of this game, some codes, texture materials and background music were produced with the help of AI, and all related contents were reviewed and adjusted by the developers.

Creator
Super alloy
Reviews
-
Added
Jul 17, 2026
Color Cup RacingSteam
Disclosure

Color Cup Racing uses generative AI tools as part of the development and content creation process. AI-assisted tools were used to help create or refine some game content, including development support, visual concepts, marketing materials, and/or music assets. All content included in the game is reviewed, selected, edited, and implemented by the developer before release. The game does not generate AI content during gameplay. Players do not enter prompts, the game does not create live AI-generated images, audio, text, or code while running, and the game does not connect to external AI services during play.

Creator
Matthew Marra
Reviews
-
Added
Jul 17, 2026
Château Pluie: The New Cellar KeeperSteam
Disclosure

This game uses AI-generated content in the following ways: Images: AI tools were used to help compose the wine bottle label artwork. Music: AI tools were used to compose the in-game radio music and sound effects.

Creator
Rainy
Reviews
-
Added
Jul 17, 2026
Fire BugSteam
Disclosure

Code: Generative AI tools were used to create foundational logic and structural boilerplate, which was then heavily edited and modified manually. Audio: Generative AI was used to draft the baseline tracks for the main menu and gameplay music, which were subsequently edited by hand. Marketing Text: AI tools were used to outline the initial structure of the store page descriptions before being manually rewritten.

Creator
Jesse Dale
Reviews
-
Added
Jul 17, 2026
KasMindSteam
Disclosure

This game uses VOICEVOX for character voice synthesis (taunt lines, victory lines, etc.). All voice lines were generated during development and are pre-recorded into the game. Nothing is generated live during gameplay, and the game does not connect to any external AI service at runtime. AI (Claude) was also used to help translate this store page into English.

Creator
kgrdev
Reviews
-
Added
Jul 17, 2026
Go Jace FPSSteam
Disclosure

AI was used to create the tools (Level Editor, Character Editor, Sound & Menu editors), the sounds/music, assets and advanced gameplay functions.

Creator
Bohloney
Reviews
-
Added
Jul 17, 2026
Snot Pop!Steam
Disclosure

Snot Pop! is an indie project. Like many independent developers, generative AI was used as a tool among many during development; for brainstorming, writing, art and audio design, and working through balancing problems. AI was not the game designer or orchestrator of the project. All content was reviewed, directed, altered, and approved before inclusion. Everything in the game reflects deliberate creative decisions made by the developer.

Creator
Decent Enough Games
Reviews
-
Added
Jul 17, 2026
WARARA!Steam
Disclosure

During the development process, I may use procedural generation and AI-based tools to assist with content creation. In all such cases, the final product reflects my own creativity and artistic expression as a solo developer. Examples include the creation of the game's background music and certain graphical assets.

Creator
Last Round Games
Reviews
-
Added
Jul 17, 2026
VOXSHIFTSteam
Disclosure

VOXSHIFT uses AI-powered speech processing, translation, and text-to-speech / voice output features. The app processes user-provided microphone input and can generate translated speech or processed audio output for the user to listen to or route to other applications. AI is used as part of the app's core audio workflow, not to create characters, story content, levels, or gameplay assets. Some store and marketing materials may also describe or demonstrate these AI-powered audio features.

Creator
TOWA YOSHIDA
Reviews
-
Added
Jul 17, 2026
Mourning HouseSteam
Disclosure

This game uses generative AI tools to assist in creating some content, including certain textures, 3D assets, and voice acting. These AI-assisted assets were reviewed, edited, and integrated by the developer as part of the game’s production process.

Creator
GulfPearl
Reviews
-
Added
Jul 17, 2026
最强仙门Steam
Disclosure

Some of the game's music, textures, and models are generated by artificial intelligence

Creator
VoidStudio
Reviews
-
Added
Jul 17, 2026
乾坤搜神记Steam
Disclosure

AI tools were utilized for revisions across CG art, music, character assets and environmental scenes.

Creator
LI BIN
Reviews
-
Added
Jul 17, 2026
Mythia Wild BondsSteam
Disclosure

Mythia Wild Bonds was designed and built by a solo developer, game design, art direction, sound direction, and architecture are all the developer's own. AI generation tools were used to accelerate production of pixel art, sound effects, and music, each piece selected, reworked, and approved within the game's art bible and audio direction; code was also developed with AI pair-programming assistance, with all game systems designed by the developer. No content is AI-generated at runtime.

Creator
Vilson J. Santos
Reviews
-
Added
Jul 17, 2026
Cielvia-Inherited By Defeat-Steam
Disclosure

Some visual assets and audio assets used in this game were created or assisted using generative AI tools. All AI-generated content has been reviewed, edited, and integrated by the developer as part of the game's production process. The game does not generate content using AI during gameplay.

Creator
桃茂フェリス
Reviews
-
Added
Jul 17, 2026
Station 42Steam
Disclosure

This game developer uses AI only for a few music tracks (with licence) and one sprite generated and modified FROM the original developer artwork (the main menu "station 42 sprite"). All artwork, ui, and sounds effects do NOT use AI whatsoever.

Creator
Adadgio Interactive
Reviews
-
Added
Jul 17, 2026
Heng Rover MissionSteam
Disclosure

During the development of this game, generative AI tools were used to assist the developer in several areas: - Music & Audio: The game's soundtrack and musical scores were entirely generated using AI audio tools. - Visual Assets: AI tools were used to assist in the texturing process for a selection of 3D models. - Localization & Text: AI assisted in the translation and localization of the game's text, as well as refining marketing materials and store descriptions. - Coding: AI coding agents were utilized to assist with programming, code optimization, and debugging. All AI-assisted assets and code have been carefully reviewed, curated, and integrated by the developer to ensure a cohesive and high-quality player experience.

Creator
Roeun Technology
Reviews
-
Added
Jul 16, 2026
StambriaSteam
Disclosure

Generative AI tools were used during the production of the game as creative and technical support. This applies only to content prepared in advance during development. AI was used in several areas, including: Artwork and promotional materials — generating base images, character concepts, interface concepts, reference images, and materials later used as a foundation for manual editing or further production. 3D models — some models are created with the help of AI tools and an image-to-3D workflow, then selected, adjusted, and integrated into the game. Voice acting — character voices are created using AI-based voice synthesis. Code and production tools — AI assistants support coding, code analysis, refactoring, and optimization. Design consultation — AI tools are used as support for analyzing ideas, designing interfaces, refining descriptions, and planning game systems. The main concept of the game, story structure, quest dependencies, world direction, and dialogue content are created and supervised by the game’s author. Content created with the help of AI is selected, edited, and implemented manually. The game does not contain AI-generated content created in real time during gameplay.

Creator
SEPTEM Daniel Kuczewski
Reviews
-
Added
Jul 16, 2026
ChakravyuhSteam
Disclosure

We used generative AI tools during development to create a limited set of pre-generated assets included in the game, including some voice-over lines, vocalizations, and select in-game textures or visual assets. All AI-assisted assets were reviewed, edited, and approved by our team before being included. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
Silvine Game Studios
Reviews
-
Added
Jul 16, 2026
Cozy CookmasterSteam
Disclosure

AI tools were used as supportive tools during the development process, including assistance with code, visual assets, and music. All AI-assisted content was reviewed, edited, and integrated by our development team before being included in the game.

Creator
Babs Games
Reviews
-
Added
Jul 15, 2026
SunSet DiffusionSteam
Disclosure

Part of the localization was AI-assisted, and certain textures and sound effects were initially generated by AI for reference.

Creator
RinGames
Reviews
-
Added
Jul 15, 2026
One More LeafSteam
Disclosure

This game's development made partial use of generative AI tools. Generative AI (ChatGPT and ElevenLabs' image generation features) was used to create some artwork, including the title screen and field background images, the title logo, and some of the special clover and UI icons. ElevenLabs' audio generation features were used for the BGM and sound effects. Generative AI was also used to help localize the game into languages other than Japanese (English, Simplified Chinese, Traditional Chinese, Korean, Russian, Spanish, Brazilian Portuguese, German, and French). All AI-generated assets and translations were reviewed and adjusted by the developer before being incorporated into the game.

Creator
kaitoraman7
Reviews
-
Added
Jul 15, 2026
FleetForgeSteam
Disclosure

Some audio assets use curated, pre-rendered sound effects generated or iterated with AI tools. FleetForge does not use live in-game generative AI.

Creator
Text Arcade
Reviews
-
Added
Jul 15, 2026
Mine the DeepSteam
Disclosure

Generative AI was used during development to assist with portions of the game's artwork, Steam store assets, sound effects, and voice narration. All AI-assisted content has been reviewed, edited, and/or refined by the developer. No generative AI is used during gameplay.

Creator
WRONG POTATO GAMES
Reviews
-
Added
Jul 15, 2026
FacrobrySteam
Disclosure

AI was used to create the game's musical accompaniment.

Creator
Agenosovgame
Reviews
-
Added
Jul 15, 2026
Warlords: Deckbuilding AutobattlerSteam
Disclosure

This game's art and music were created during development using generative AI tools. Specifically: the painted 2D illustrations — card art, event illustrations, and background images — were generated with AI image tools, and the background music tracks were produced with AI music tools. In every case the developer reviewed, selected, edited, and finalized the results, which ship as fixed image and audio files.

Creator
Paul Booth
Reviews
-
Added
Jul 15, 2026
SacriForgeSteam
Disclosure

Some of the content in SacriForge was created with the help of generative AI tools during development, including 2D art and illustrations, music, sound effects, and text. All AI-assisted content was reviewed and edited by the developer.

Creator
RapidRush
Reviews
-
Added
Jul 15, 2026
To Raise a KingSteam
Disclosure

To Raise a King was made by one person working with AI collaborators. AI tools were used in the following ways during development, and every AI output shipped in the game was reviewed, curated, edited, and approved by the developer before inclusion. Source code. Written in collaboration with Anthropic's Claude, with the developer directing architecture, reviewing every change, and testing behavior. Character and scene illustrations. Generated locally with the FLUX.2 image model running in ComfyUI. Prompts, reference images, layered compositions, and final selections were all authored and curated by the developer. Voice acting. Voices were produced with ElevenLabs. The developer cast each role, wrote each line, directed the delivery through iteration, and hand-picked the takes shipped in the game. Music and sound. Music and select sound effects were produced with ElevenLabs' music generation. Tracks were selected, edited, and placed by the developer. Writing and design. Story beats, dialogue, and system design were developed collaboratively with Claude, with the developer as the final author. The developer confirms they hold or have licensed the rights to use these tools' outputs commercially, and has taken reasonable steps to ensure no infringing or unlawful content was produced.

Creator
Stagnant Technologies LLC
Reviews
-
Added
Jul 15, 2026
ClassWarfareSteam
Disclosure

The entirety of the game from the code to the art to the music WAS GENERATED WITH AI. This is not a disguise, I do not know how to build an entire game from scratch by myself. The story, characters, and concept art was created entirely by me and partly with my best friend Xavier, but everything in game is made using AI.

Creator
LivingDew
Reviews
-
Added
Jul 15, 2026
Kuma & Friends: Can You Save Everyone?Steam
Disclosure

Some temporary horror sound effects and vocal effects in this game were created using generative AI tools during development. These assets have been reviewed and integrated by the developer. As development continues and resources become available, these temporary AI-generated audio assets may be replaced with recordings created by professional voice actors and sound engineers to further enhance the game's atmosphere and realism.

Creator
Trashy Games
Reviews
-
Added
Jul 15, 2026
Holy MoleSteam
Disclosure

This game uses AI-generated voice audio for the narrative cassette recordings, and some AI-assisted sound effects. All content was reviewed and edited by the developer.

Creator
NoMiStudio
Reviews
-
Added
Jul 15, 2026
Let Me GraduateSteam
Disclosure

Generative AI tools were partially used during the development process to enhance development efficiency and assist with sound asset creation.

Creator
RiMimic
Reviews
-
Added
Jul 15, 2026
Frontier SurvivorsSteam
Disclosure

This game was made by 1 person, with the help of AI for the art, coding, sound, story, you name it. This was a lot of work for me the human though, this was not a few prompts, this was many different systems and custom work pipelines I designed completely myself. It took a long time and a huge amount of effort.

Creator
MisterEoss
Reviews
-
Added
Jul 15, 2026
About FrontlinesSteam
Disclosure

Bear with me. As a solo-creator I really want to first focus on the game complex logic and its user interface and features, which are crucial to me to give you the best possible experience I can. So this game includes a small number of artworks and music tracks generated using AI tools, which where still edited and refined by me before being included in the final build. I'm working hard to make the game even better at every release. Thank you!

Creator
Luca Burgio
Reviews
-
Added
Jul 15, 2026
Business WarsSteam
Disclosure

This game utilizes generative artificial intelligence tools to assist in the creation of pre-rendered character portraits and musical materials.

Creator
Tianshu Tech
Reviews
-
Added
Jul 15, 2026
Boring Car Stories - MaghrebineSteam
Disclosure

- Cutscene voice changer : original audio by voice artist transformed to character voices with AI. No text to speech AI was used as it just wasn't up to standards. - Cutscene music/jingles, profile pictures and background pictures - Textures We are just as repulsed by AI slop (and slop in general) as anybody. We made a conscious effort to drop anything that wasn't up to standard.

Creator
ELFA LABS
Reviews
24
Added
Jul 15, 2026
Water Polo Manager 2026Steam
Disclosure

This game uses generative AI tools (including Canva AI) to create some visual assets, such as the logo, menu backgrounds, and promotional artwork. In-game text localization into multiple languages was produced with AI assistance and reviewed by the development team. The trailer's background music was created using a generative AI music tool, licensed for commercial use. No content is generated by AI during gameplay, and the game does not connect to any external AI service.

Creator
BOSSMADE Games
Reviews
-
Added
Jul 15, 2026
PHANTOM TAG: MANIFESTSteam
Disclosure

Some of the sounds (such as BGM arrangements and sound effects) were created in advance using AI and are included in the game.

Creator
Claytechworks
Reviews
-
Added
Jul 15, 2026
The UnsharedSteam
Disclosure

THE UNSHARED uses pre-rendered AI-generated assets: the CURATOR's voice (Kokoro-82M TTS) and two UI images (logo and menu background). No AI content is generated during gameplay.

Creator
SQUIDA
Reviews
-
Added
Jul 15, 2026
Concord QuarterSteam
Disclosure

Some of this game's assets were produced with the help of generative AI during development: 2D art and illustrations, background music and sound effects, and machine-assisted translation of the in-game text into additional languages. All such assets were reviewed by the developer and are included as fixed content. No content is generated at runtime.

Creator
Morass
Reviews
-
Added
Jul 15, 2026
YouyiSteam
Disclosure

This software uses generative AI to transcribe speech, translate live voice and text between languages, and optionally generate translated speech output. Depending on the mode selected by the user, these features may run through third-party online AI services or local models included with or configured for the software.

Creator
毕星索
Reviews
-
Added
Jul 15, 2026
Project Deep NexusSteam
Disclosure

In the development of Project Deep Nexus, AI was utilized for several key components. This includes creating character and background artworks, as well as generating some music tracks. While the developer curated the plot and narrative, AI assisted in the process.

Creator
Cole Alexander
Reviews
-
Added
Jul 15, 2026
Goodnight SunSteam
Disclosure

Some models and sounds were prototyped using AI tools and then finished, edited and polished by hand

Creator
Foxsprout Games
Reviews
-
Added
Jul 15, 2026
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