25,519 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

DropCellSteam
Disclosure

The game used generative AI to assist with the creation of some of the content, such as art assets, sound, music, etc.

Creator
PytraGames
Reviews
-
Added
Jun 3, 2026
Foundation TyperSteam
Disclosure

Foundation Typer uses generative AI-assisted artwork, voice, and cinematic media elements for certain visual and promotional content, including portions of trailers, character presentation, and store assets. All gameplay systems, lesson structure, progression design, typing mechanics, interface functionality, and core training content were created and assembled as part of the game's original development.

Creator
Bladevampirek
Reviews
-
Added
Jun 3, 2026
Far Away KingdomSteam
Disclosure

Only minor voice effects in the game were generated using AI tools. No AI-generated gameplay, narrative, music, or visual content is included.

Creator
The Other Guy Studio
Reviews
-
Added
Jun 3, 2026
Ballad of the Magic WandSteam
Disclosure

This game used generative AI tools during development to assist with the creation of some 3D modeling and audio assets. During gameplay, AI does not generate content or code, and the game does not rely on real-time AI systems.

Creator
COTAKJI GAMES
Reviews
-
Added
Jun 3, 2026
Code Blue IdleSteam
Disclosure

Code Blue Idle was developed with the assistance of generative AI tools during the production process. Specifically: VOICE NARRATION: The in-game tutorial voice narration was generated using ElevenLabs, an AI voice synthesis service. No human voice actor was recorded for this content. DEVELOPMENT ASSISTANCE: Game code, game design, balancing, and written content (case descriptions, event text, upgrade descriptions, and UI copy) were developed with assistance from Claude, an AI assistant made by Anthropic. All content was reviewed, edited, and approved by the developer. No AI-generated content is created during gameplay. All assets, text, and audio were finalized before release and are not generated in real time. The game does not use AI to generate images, music, or any runtime content.

Creator
Sulcus Games
Reviews
-
Added
Jun 3, 2026
Pitch & PixelSteam
Disclosure

Coding Supported by anthropic Opus 4.6 & Opus 4.7 Music 13 era-specific tracks generated with Google Lyria · manually curated and mastered Voice (Klammi) Google Gemini TTS "Puck" · German · Opus 96 kbit/s WebM Avatars & Images Generated with DALL-E / Google Gemini Image · manually selected and background-removed Mascot Videos (Klammi) Google Veo 2.0 · Luma-Key + VP9-Alpha pipeline · 480×480 px Logo & Branding Generated with Google Gemini · background removed with rembg Translation Original content written in german, translated by Claude Sonett 4.6

Creator
Robert Kolloch
Reviews
-
Added
Jun 3, 2026
Breeze Of AdventureSteam
Disclosure

We used both to create the images on the Steam page, as well as to create the music and sound in the game.

Creator
Carpe Diem Studio
Reviews
-
Added
Jun 3, 2026
Folclore XaminSteam
Disclosure

AI tools were used during development to assist in generating custom sound effects, instrumental music assets, and code optimization. The technology was also utilized as a base to pre-fabricate certain background environment elements. However, all character designs and frame-by-frame 2D animations were 100% hand-drawn and manually created by a solo developer.

Creator
StudioFDS
Reviews
-
Added
Jun 3, 2026
LunoBarSteam
Disclosure

Generative AI Disclosure Generative artificial intelligence was used in the development of LunoBar in the following ways: • Software code (development assistance) • Icons and other graphic assets included with the application • Localized user interface text (English, Chinese, Japanese, and Korean) • The three Pomodoro timer sound effects bundled with the app (work, break, and session end) LunoBar does not use generative AI to create new content while you are using the launcher. Optional Steam Workshop items are uploaded by players and may be labeled “AI Used” by their creators.

Creator
HarQuall
Reviews
-
Added
Jun 3, 2026
Ars Et AnimaSteam
Disclosure

Suno AI was used to generate the game's background music. And one of the friars is created with Meshy AI.

Creator
Italia 3D Academy
Reviews
-
Added
Jun 3, 2026
CLAW - Cosmic Legendary Animal WarfareSteam
Disclosure

This game includes AI‑generated assets, such as sprites, icons, illustrations, and sound effects. All AI‑generated content was created during development, manually reviewed, and integrated as static assets. The game does not generate any AI content during gameplay, and it does not create dynamic images, audio, or text for players. All included assets are fixed and safe.

Creator
Erik Jäckel
Reviews
-
Added
Jun 3, 2026
All Night AscensionSteam
Disclosure

The art and music assets in this game were created with the assistance of generative AI technology. As a registered architect in my day job, I am used to using tools like CAD to aid my designs. In game development, AI plays the exact same role—it is a tool, but the soul of the design comes from the human creator. I do not allow any rough, unpolished assets into my game. Therefore, all AI-generated content has gone through my strict "manual inspection": rigorous prompt tuning, meticulous manual overpainting, and audio trimming. I carefully polish every visual and auditory "brick" to build the perfect cultivation world, pouring my true craftsmanship entirely into the core "Eight Trigrams Array" deck-building experience.

Creator
FlowFire Studio
Reviews
-
Added
Jun 3, 2026
Boardcraft: CrokinoleSteam
Disclosure

In-game music tracks were created using generative AI-assisted tools and were subsequently edited, mixed, arranged, and mastered by the developer. All AI-generated material was reviewed and modified as part of the final audio production process.

Creator
Boardcraft Studios
Reviews
-
Added
Jun 3, 2026
iMicSteam
Disclosure

This application utilizes AI-powered voice conversion technology. All AI models run locally on the user's device.

Creator
XU MINGYI
Reviews
-
Added
Jun 3, 2026
Biosphere SimulatorSteam
Disclosure

The game content, including gameplay mechanics, visuals, and audio, as well as the store page content — including descriptions, images, and other assets — were generated with the assistance of AI tools.

Creator
ioStudios
Reviews
-
Added
Jun 3, 2026
Jesus SavesSteam
Disclosure

This game contains some AI-generated art and sound assets used during gameplay.

Creator
Humble Servant Games
Reviews
-
Added
Jun 3, 2026
Midnight HotelSteam
Disclosure

This game contains selected content created with the assistance of generative artificial intelligence tools. This includes certain 3D models, textures, sound effects, and graphical assets that were generated or processed using AI technology, and subsequently reviewed and integrated by our development team. Generative AI was used as a supplementary tool in the creative process - all content has been manually reviewed, adjusted, and approved by human developers before being included in the game. We do not use generative AI to produce content in real time during gameplay.

Creator
Lousy Developers
Reviews
-
Added
Jun 3, 2026
FOAMGRAVESteam
Disclosure

FOAMGRAVE includes some AI-assisted content, including certain visual assets (such as menu/loading screen artwork) and music/audio created using generative AI tools. All gameplay systems, programming, world design, and final integration were created and implemented by the developer.

Creator
TriadPixel
Reviews
-
Added
Jun 3, 2026
非常规放送部 Mika & LunaSteam
Disclosure

本次作品仅游戏 BGM 部分临时采用 AI 制作,后续我们会逐步替换为团队专属原创配乐。除此以外,游戏的全部剧情、美术、玩法设计等所有内容,均由团队独立构思并制作,感谢各位玩家的理解与包容。

Creator
咕隆咚工作室(GoLoDo Studio)
Reviews
99
Added
Jun 3, 2026
Time Collage: Focus PuzzleSteam
Disclosure

This game includes pre-generated AI-assisted content created during development, including portions of visual art, audio, and code. All final in-game content has been reviewed, edited, curated, and integrated by the developer. The game does not use live-generated AI during gameplay and does not connect to external AI services.

Creator
止焉工作室 / ZhiYanStudio
Reviews
-
Added
Jun 3, 2026
Project Doll: My Only WishSteam
Disclosure

AI is currently used to generate speech to text for main character dialogue. this will eventually be phased out and replaced by voice acting.

Creator
Little Emperor Studios
Reviews
-
Added
Jun 3, 2026
Puzzle ArtSteam
Disclosure

The only AI-assisted visual assets in this game are several paintings used as images for the puzzles. These images were heavily edited, refined, and manually adjusted using photo editing software before being integrated into the game. The background music and some SFX sounds were also generated with the help of AI and later slightly refined and adjusted in audio editing software. AI is used strictly as a supportive tool during parts of the creative workflow. Final quality control, artistic direction, and implementation are fully handled manually by the developer.

Creator
Forsu Soft
Reviews
-
Added
Jun 3, 2026
黒猫の占星便 Melodiac:Astral Cat ExpressSteam
Disclosure

This game utilizes AI tools in parts of the music arrangement and sound production process. AI is used for sampling, sound design, and music production assistance, while the final adjustments, editing, and implementation are handled by the developers themselves.

Creator
ZodiActory
Reviews
-
Added
Jun 3, 2026
Knave CrapsSteam
Disclosure

Knave Craps uses generative AI for some pre-rendered content. Specifically: - Visual art: Theme artwork used in the game's user interface and the Steam store hero/capsule images were created with the assistance of AI image-generation tools. All generated images were curated, edited, and integrated into the game by the developer. - Voiceovers: "Hot shooter" announcement audio (played during bonus side bets such as the Fire Bet) was created with an AI text-to-speech voice model. Scripts were written by the developer. The game does not use any live-generated AI content. All gameplay logic, dice rolls, payouts, and bet resolution are deterministic and authored.

Creator
Jason Follas
Reviews
-
Added
Jun 3, 2026
Phaseshift: EvolvedSteam
Disclosure

Currently, this game uses placeholder generative AI images for character portraits and voiceovers for the announcer. Hopefully these assets will be replaced by talented artists overtime.

Creator
Bubblehead Game Dev
Reviews
-
Added
Jun 3, 2026
Rysk of PainSteam
Disclosure

This game uses AI for rapid prototyping, all AI assets should be replaced upon launch. Please report any missed assets on our discord.

Creator
£SiO2
Reviews
-
Added
Jun 3, 2026
AIRISteam
Disclosure

Project AIRI uses live-generated AI for player-initiated companion conversations and synthesized voice responses. In the Steam edition, these features are provided through an AIRI account and AIRI-managed services. Players cannot enter third-party API keys or configure custom AI providers. Cloud AI features require an internet connection and a free AIRI account.

Creator
Moeru AI Developers
Reviews
-
Added
Jun 3, 2026
idel worldSteam
Disclosure

预渲染成就图片及音乐使用AI生成。在游戏过程中不会使用到AI生成功能的代码和内容。

Creator
9.9 studio
Reviews
-
Added
Jun 3, 2026
KNEE SLIDESteam
Disclosure

Generative AI tools were used to create images, audio, and text materials used in the game and on the store page. Generated materials are reviewed, selected, edited, and adjusted by the developer before use. The game does not include any feature that live-generates AI content during gameplay.

Creator
Noyvara Studio
Reviews
-
Added
Jun 3, 2026
CINESCAPE VRSteam
Disclosure

AI have been used to generate/improve a few posters and paints visible in the environnement. These images were first drawn by internal game artist of the team. Voices have been generated with AI.

Creator
SUPER AC
Reviews
-
Added
Jun 3, 2026
Amaranth Source OnlineSteam
Disclosure

AI was used to generate 2D character portraits, icons, part of the music, sound effects, item descriptions text, and localization.

Creator
Qaranzo Games
Reviews
-
Added
Jun 3, 2026
AstracolypseSteam
Disclosure

Some voice overs or 2d artwork has been generated with the assistance of AI.

Creator
Astracolyptic
Reviews
-
Added
Jun 3, 2026
Tiny Fishing ClubSteam
Disclosure

Generative AI was used in limited cases to assist with some in-game music and selected images shown on the Steam store page. All AI-assisted assets were reviewed and curated by the development team.

Creator
GoldWorks
Reviews
-
Added
Jun 3, 2026
BomBom SagaSteam
Disclosure

Some of the music in BomBom Saga is AI-Assisted. This means that the original composition — the soul of the track, the rhythm, lyrics, and beatbox — was 100% created by me.After creation, I used an AI music editing tool (fully licensed for commercial use) strictly to polish, enhance, and refine the instruments. The AI acted merely as a finalization tool, not a creator. No purely AI-generated content is present in the game. Furthermore, I conducted exhaustive copyright checks over several days to guarantee that all tracks are completely safe and free of any infringements.

Creator
Dieggo Masamune
Reviews
-
Added
Jun 3, 2026
KUMANOSteam
Disclosure

This title uses generative AI tools as supporting tools in limited parts of development.The game design, animation, asset placement, implementation, direction, programming, writing, stage design, and overall creative decisions are handled by the developer.All AI-assisted content is pre-generated during development. The game does not generate AI content in real time during gameplay.[3D Models]- Tripo AIAI-generated models are used as a base for some 3D assets. The developer performs mesh editing, scaling, texture and normal map adjustments, placement, and in-game implementation.[Music & Sound]- SUNO AIUsed to assist music production based on the developer's original motifs, samples, and creative direction.- ElevenLabsUsed for sound effect generation.All AI-generated content is used within the scope permitted by each tool's commercial usage terms.

Creator
moly
Reviews
-
Added
May 23, 2026
DeeplordsSteam
Disclosure

The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools and subsequently animated with another AI tool based on the developer's specific directions. Leveraging 10 years of professional 3D modeling experience, these assets were then integrated as textures and sprites inside complex 3D environments and dioramas modeled manually by the developer in Blender and structured in Unity. The game's Unity C# scripts were pre-generated using AI co-pilot tools based on the precise gameplay logic requested by the developer, followed by extensive manual debugging, correction, and multi-turn optimization cycles. Lastly, the soundtrack and audio elements were pre-generated using AI tools based on specific genre and stylistic vibes provided by the developer, then manually reviewed and refined to perfectly fit the dark atmosphere of the individual biomes.

Creator
Deeplords Studio
Reviews
-
Added
May 23, 2026
BIOTONESteam
Disclosure

The sounds in the game are played based on code generated by AI.

Creator
KAYAC Inc.
Reviews
-
Added
May 23, 2026
Pangy: Into The CitySteam
Disclosure

This game is a solo development project created entirely by one person. All ideas, level design, 3D models, animations, visual assets, images, and core coding were made by hand and mind of the developer. Artificial intelligence was used only in a supportive role, specifically to assist with minor coding tasks and to generate certain sound effects. The creative vision, gameplay systems, and all visual content are original works produced directly by the developer.

Creator
Kwan NG
Reviews
-
Added
May 23, 2026
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