Indexed June 3, 2026
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Disclosure Analysis

AI-assisted visual and audio assets appear in the playable game, with manual refinement and integration.

Where AI appears
AI-made content in the game
Content mentioned
Art Audio
Method disclosed
Edited content Generated content
Evidence

AI-assisted visual assets in this game are several paintings used as images for the puzzles

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

The only AI-assisted visual assets in this game are several paintings used as images for the puzzles. These images were heavily edited, refined, and manually adjusted using photo editing software before being integrated into the game. The background music and some SFX sounds were also generated with the help of AI and later slightly refined and adjusted in audio editing software. AI is used strictly as a supportive tool during parts of the creative workflow. Final quality control, artistic direction, and implementation are fully handled manually by the developer.

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Disclosure History

The only AI-assisted visual assets in this game are several paintings used as images for the puzzles. These images were heavily edited, refined, and manually adjusted using photo editing software before being integrated into the game. The background music and some SFX sounds were also generated with the help of AI and later slightly refined and adjusted in audio editing software. All other aspects of the project — including gameplay systems, UI, programming, design, and overall implementation — were created entirely by the developer without AI-generated assets. AI is used strictly as a supportive tool during parts of the creative workflow. Final quality control, artistic direction, and implementation are fully handled manually by the developer.

The only AI-assisted visual assets in this game are several paintings used as images for the puzzles. These images were heavily edited, refined, and manually adjusted using photo editing software before being integrated into the game. The background music and some SFX sounds were also generated with the help of AI and later slightly refined and adjusted in audio editing software. AI is used strictly as a supportive tool during parts of the creative workflow. Final quality control, artistic direction, and implementation are fully handled manually by the developer.