25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Out FishingSteam
Disclosure

AI-assisted tools were used in a limited capacity during development, including for some visual assets and text proofreading. All resulting content was reviewed, edited, and finalized manually by the development team. AI was used solely as a supportive development tool. The game's creative direction and final content were created and developed by the team.

Creator
Mūn Mūn Games
Reviews
-
Added
Aug 15, 2026
Das Hexencafé am Zürichsee: Der letzte EintragSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated visual assets and with drafting, editing, and localization of text. All AI-assisted content was reviewed, edited, curated, and integrated by the developer before inclusion in the game. No content is generated by AI during gameplay.

Creator
Micjam Games
Reviews
-
Added
Aug 14, 2026
The CupSteam
Disclosure

The two announcer voices, BroadcASH and BOBcast, are generated with ElevenLabs from scripts we write and edit ourselves. Every line is approved, levelled and listened to by hand before it ships. Nothing else in the game is AI generated. The card art is emoji placeholder today, and is being replaced with original illustrations commissioned from human artists. The music is composed in-house by our own procedural scripts, and every track has a written provenance log. The rules, the design and the natural history research are ours. Some marketing and store copy is drafted with AI assistance and edited before use.

Creator
Tkayy
Reviews
-
Added
Aug 14, 2026
PetrivoreSteam
Disclosure

Petrivore uses AI-assisted tools in parts of its development: some icons and steam assets were made with AI image generation, the in-game text and steam page was translated with AI translation tools. All of it was reviewed and edited by the developer.

Creator
Tiny Badger
Reviews
-
Added
Aug 14, 2026
TinSpring SoccerSteam
Disclosure

No live AI generation is used during gameplay. TinSpring Soccer's boards, characters, textures, and sounds are produced procedurally by game code. AI tools were used under developer direction for implementation, localization, and selected store page artwork.

Creator
Gaboo Arts Entertainment
Reviews
-
Added
Aug 14, 2026
MagiMine OrchestraSteam
Disclosure

Generative AI was used during development to create some pre-generated 2D pixel art assets, including mine backgrounds, ores, and character artwork. Generative AI was also used to assist with some localization text. All generated output was reviewed, selected, and edited by the developer as needed. The game does not generate content during gameplay and does not connect to any external AI services.

Creator
Pitagora Games
Reviews
-
Added
Aug 14, 2026
FleshgrinderSteam
Disclosure

All artwork, character art, animation and audio in Fleshgrinder were created by human artists — the use of generative AI for art was contractually prohibited on this project. Generative AI was used to translate the game's text into its ten non-English languages, and to draft a portion of the in-game item descriptions and dialogue. No generative AI runs while you play; nothing is generated at runtime.

Creator
hainalcode
Reviews
-
Added
Aug 14, 2026
Xenobiome CommandSteam
Disclosure

Some of this game's visual assets (key art, character and hero illustrations, narration video plates) were created with generative image tools under human direction, with manual curation, retouching and compositing. The narrator's voice lines are synthesized speech generated from scripts written and edited by the developer. Some music tracks were created with generative music tools from developer-written prompts. All gameplay systems, code and game design are human-made. The game contains no live AI-generated content: everything was generated during development and reviewed before inclusion.

Creator
Gergo Nagy
Reviews
-
Added
Aug 14, 2026
Yakutori - Japanese screen capture translatorSteam
Disclosure

Yakutori uses on-device AI to translate Japanese text on your screen into English in real time. It reads the on-screen text with optical character recognition (PaddleOCR PP-OCRv5) and generates the English translation with a local large language model (Qwen3-4B). All AI runs entirely on your own computer — no cloud services and no internet connection are used, and nothing you translate ever leaves your device. As with any machine translation, the AI-generated output is not always perfect.

Creator
Chottosoft
Reviews
-
Added
Aug 14, 2026
VOXEL ISLE SIMULATORSteam
Disclosure

Generative AI was used in the following ways: • The title logo on our store capsule images was created with an AI image tool. Everything else in those images is real footage from the running game. • The trailer narration was written with AI assistance and voiced using ElevenLabs text-to-speech. • Some in-game text event descriptions, help and interface copy was written with AI assistance and edited by hand. The game itself is not AI-generated. The world simulation, the voxel terrain and its creatures, and all in-game art are hand-built. Sound effects and music are licensed from stock audio libraries. Nothing is generated while you play.

Creator
SFH PROD
Reviews
-
Added
Aug 14, 2026
PastimesSteam
Disclosure

Generative AI was used during development for translations, some pixel art, and some music. AI-assisted content is human-reviewed before release. The main painting is historical public-domain art. Nothing is AI-generated during gameplay.

Creator
Kaal
Reviews
-
Added
Aug 14, 2026
Banana GameSteam
Disclosure

AI tools were used during development to assist with coding and to create internal task, references and supporting documentation. The game does not include any player-facing generative AI features.

Creator
Mainu Studio
Reviews
-
Added
Aug 14, 2026
六界牌鬥 Six RealmsSteam
Disclosure

Image assets and some localized text were created with generative AI assistance, then manually processed and reviewed by the developer. No content is generated at runtime.

Creator
火星 MARS
Reviews
-
Added
Aug 14, 2026
GovernorSteam
Disclosure

Some of the pre-rendered 2D art shipped with the game (era intermission illustrations, panel icons, campaign cover images and the Economic Association hall with economist portraits) was produced with generative image tools (fal.ai, Krea) from prompts authored by the developer, then post-processed by hand and by scripts in tools/. No generative AI is used at runtime. The game's simulation code, UI, isometric city renderer, world map (built from Natural Earth data) and all text, including the three interface languages, are authored by the developer.

Creator
Daniling
Reviews
-
Added
Aug 14, 2026
theDIARYSteam
Disclosure

Please note that all non-Chinese descriptions on this store page were localized using AI-assisted translation.

Creator
酒神工作室
Reviews
-
Added
Aug 14, 2026
SPINDLEDRIFTSteam
Disclosure

The pixel art was generated with PixelLab. The music was generated with Suno on a paid plan. I wrote the prompts, picked what worked, and threw out what didn't. The game itself, the economy, the systems, the design, the words on screen, I built. Nothing is generated while the game runs. Everything ships as files. There are no AI calls at play time, no AI voice, and no chatbots.

Creator
Half Ass Studios
Reviews
-
Added
Aug 14, 2026
VolatilitySteam
Disclosure

This is a one-person project — just me — and I used AI tools throughout development. All of it is pre-generated: the game doesn't make AI calls while you're playing, and it makes no network calls at all. Most of the code was written with AI coding assistants. Some of the writing players see was drafted the same way and then edited by me: the word lists the game builds its procedural company names from, the achievement titles, and the templates behind the news items and company filings. Those get assembled in-game by ordinary seeded code, not by a model. The store page copy was drafted with AI help as well. The app icon was made with an AI image generator. That same icon is also the Steam community icon, the Windows client icon, the store page background, and the base image for the achievement icons. The rest of the art isn't AI-generated. The capsules and library assets are drawn programmatically from the game's own stylesheet and some seeded procedural drawing code, the screenshots are straight captures of the game running, and the audio is synthesized as you play rather than being generated audio files.

Creator
Dancing_Penguin
Reviews
-
Added
Aug 14, 2026
ScuttledSteam
Disclosure

Scuttled was created by a solo developer working with an AI assistant. AI was used under the developer's direction to help write the game's code, its in-game text and story logs, the procedurally drawn artwork and music, and the store page materials, including the key art and trailer. All of it was reviewed, revised, and approved by the developer. The game does not use AI at runtime: nothing is generated while you play, and everything you see and hear ships with the game exactly as authored.

Creator
Tallboy Games
Reviews
-
Added
Aug 14, 2026
zombie townSteam
Disclosure

Portions of the text and visual materials on this Steam store page were partially generated with AI tools. All AI-generated content has been fully reviewed, edited and polished by our development team.

Creator
SHIPGame
Reviews
-
Added
Aug 14, 2026
Cigar TycoonSteam
Disclosure

Cigar Tycoon includes pre-generated AI-assisted content created during development, including some promotional artwork, store capsule and library artwork, and a small amount of magazine-style written content. The developer reviewed and edited this content before release. The game does not generate new content with AI during gameplay, does not connect to an external AI service, and does not send player data to an AI service.

Creator
Snob Studio
Reviews
-
Added
Aug 14, 2026
CydonManSteam
Disclosure

Generative AI was used to create the game's artwork, audio, localization, and promotional materials. All AI-generated content was personally reviewed, selected, directed, and refined by the developer before being included in the game. No generative AI is used during gameplay.

Creator
YesNine
Reviews
-
Added
Aug 14, 2026
Barkyard BlitzSteam
Disclosure

Generative AI tools assisted with English Steam store-page copy, and were used to create pre-generated illustrative key art for Steam store capsules, library artwork, and the store-page background. All AI-assisted outputs are reviewed, edited, integrated, and tested by the developer. The artwork is promotional and is not presented as gameplay footage; screenshots and trailers are captured from the actual game. The game does not use generative AI at runtime or generate live player-facing content.

Creator
Automata Games
Reviews
-
Added
Aug 14, 2026
Belt ZeroSteam
Disclosure

Some of the content shipping with this game was created using generative AI: • Images: the title/loading screen, the store graphics (capsules) and the five faction portraits were generated with an image AI. • Audio: the title music, intro music, sector music tracks and the sound effects were created with AI tools. • Text: the store description was drafted with AI assistance. All of this content was selected, reviewed and integrated by hand. Not AI-generated: the 3D world, the ships, stations and effects — those are built procedurally and in Blender. The source code was developed with AI assistance; we mention this for completeness, even though development tools are exempt from disclosure.

Creator
Kay Maik Dev
Reviews
-
Added
Aug 14, 2026
NIGHTSWEEPERSteam
Disclosure

AI was used for localization, while being manually reviewed, and as a time-saving step in the development of some image and model assets, for retopology, concepting, and inbetweening. The game contains no unmodified AI outputs.

Creator
Ryan Wheeler
Reviews
-
Added
Aug 14, 2026
Mosslight MeadowSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's code, hand-drawn-style visual elements, original music and audio, written text, and some store and community marketing materials. All included material was reviewed, selected, edited, and integrated by the developer. The game does not use generative AI during gameplay and does not connect to external AI services. Its randomized meadows are created through conventional procedural generation.

Creator
Lanternleaf Games
Reviews
-
Added
Aug 14, 2026
Shrine Full of AnomaliesSteam
Disclosure

Generative AI was used during the development of this game to assist with portions of the artwork, programming, and translation. All generated content was reviewed and edited by the developer as necessary.

Creator
GamingGentoo
Reviews
-
Added
Aug 14, 2026
FireEgg BlastSteam
Disclosure

AI was used to assist with the translation of the game's text into multiple languages.

Creator
larvava
Reviews
-
Added
Aug 14, 2026
Arcanum SolitariusSteam
Disclosure

All the art in Arcanum Solitarius, from the playing cards to the Arcana and the workshop backgrounds, was made with AI image generation using a model I trained myself. I was after one specific look: a medieval alchemist's workshop by candlelight, in aged parchment and dark walnut with verdigris and old gold. Most of the music was made the same way. I used AI to draft some of the in-game writing, then rewrote it into my own words. I picked and edited every piece before it went into the game, and the images on this page come from those same assets. Nothing is generated while you play.

Creator
Arcanica Games
Reviews
-
Added
Aug 14, 2026
RUSTCANSteam
Disclosure

RUSTCAN includes an optional live-generated AI guide called the Gnome. Players can ask the Gnome questions about gameplay, controls, progression, and the in-game world. The Gnome generates text responses at runtime through a server-side AI service. Responses may be inaccurate and are provided for entertainment and gameplay guidance only. The Gnome does not provide professional, financial, medical, or legal advice. Players access the feature after signing in, entering Hollow Pines, and selecting Ask the Gnome or speaking with the Gnome in town. Requests require an authenticated RUSTCAN account and server-side application verification. Requests are rate-limited and monitored. Server-side input moderation blocks or flags severe illegal, exploitative, violent, self-harm, and other prohibited requests. Generated replies are sanitized before display, and fallback responses are used when the AI service fails or produces no usable response. Players can report problems through the in-game bug/report tools.

Creator
RustCan LLC
Reviews
-
Added
Aug 14, 2026
三國撞撞樂Steam
Disclosure

Some visual assets, marketing materials, and/or text drafts may have been created or assisted with generative AI tools. All AI-assisted content is reviewed and edited by the developer before being included in the game or store page.

Creator
lolomouse
Reviews
-
Added
Aug 14, 2026
Dub TogetherSteam
Disclosure

Some of the artwork in this game was made with AI image generators and edited by hand afterwards. This covers the two player characters, the logo, the menu icons and the curtain texture. The English interface texts were written with the help of a language model and reviewed afterwards. The German texts are written by hand. The bundled Pack Creator uses a speech recognition model to find the spoken parts of a video you supply yourself and turn them into the lines you read out. An AI noise filter for your microphone recordings and AI-based separation of speech and background audio work the same way. All of this runs locally on your own machine and never sends data to an external service. These models only process material you provide yourself, they do not invent content of their own, and the result stays inside your own lobby.

Creator
Banani
Reviews
-
Added
Aug 14, 2026
Shape ShardsSteam
Disclosure

Game feature code, translation, and promotional images are modified and generated using code

Creator
Happy C
Reviews
-
Added
Aug 14, 2026
NextBot PANIC!Steam
Disclosure

This game is a solo project developed by a student. Due to limited resources and budget, Generative AI tools were utilized to create store page visuals and capsule designs, as well as to localize and draft store descriptions; these elements were personally edited, refined, and finalized by the developer.

Creator
GalaverseCreations
Reviews
-
Added
Aug 14, 2026
Guild Management SimulatorSteam
Disclosure

Guild Management Simulator began as an AI-assisted prototype. Generative AI tools were used during early development to assist with portions of programming, written game content, interface copy, design iteration, and the current Steam marketing artwork. All AI-assisted material is pre-generated and reviewed before inclusion. The game does not generate content while running, connect players to an AI service, or send player data to an AI system. The long-term goal is to replace AI-assisted material with original, developer-created work as the project is rebuilt in a dedicated game engine.

Creator
Projekt One Games
Reviews
-
Added
Aug 14, 2026
GrimveilSteam
Disclosure

Some game assets, cover photos, and dialog are created using generative AI.

Creator
Adaptive IT Solutions
Reviews
-
Added
Aug 14, 2026
Stellar OrbitSteam
Disclosure

The voice lines, non-English localization, and store art in Stellar Orbit are provided by generative AI tools.

Creator
Juha Ylitalo
Reviews
-
Added
Aug 14, 2026
Party Tycoon: TakeoverSteam
Disclosure

No AI generated art, music or voice is used. The game does not generate any content with AI while it runs. Localizations were machine-translated.

Creator
Ennix Games
Reviews
-
Added
Aug 14, 2026
Cargo ThievesSteam
Disclosure

The music, dialogues, and artworks were partially created using AI tools.

Creator
Digital Melody
Reviews
-
Added
Aug 14, 2026
SetList BattleSteam
Disclosure

Programming & Scripting: Generative AI tools were used to assist in writing, optimizing, and debugging source code during development. Localization: AI-assisted tools were used to support the translation process for certain languages, which were then reviewed and polished by the development team.

Creator
Monaka
Reviews
-
Added
Aug 14, 2026
Divine BondSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated 3D assets, translations into additional languages, and marketing artwork. Polish and English source texts were written by the developer. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
EdgeCraft
Reviews
-
Added
Aug 14, 2026
Knode: Untangle & ConnectSteam
Disclosure

Generative AI was used to produce the English voice-over for the in-game AI character. This was an intentional creative choice because the character itself is an artificial intelligence. AI also assisted with localization; however, responsibility for the final content rests with a human.

Creator
BusFactorOne
Reviews
-
Added
Aug 14, 2026
Homunculus: The Little One in the FlaskSteam
Disclosure

This game uses live generative AI to create text-based character dialogue, diaries, journey events, NPC conversations, and outcomes of player-directed interactions. Responses are generated from player-created character profiles, recent in-game memories, current objectives, and player messages. Relevant text context is sent to a third-party AI service to generate these responses. Generated content may vary between sessions and may occasionally produce unexpected results. AI is not used to generate executable code or modify files on the player's device.

Creator
hufei
Reviews
-
Added
Aug 14, 2026
Desktop MochipalSteam
Disclosure

This game uses generative AI to power the pet's dialogue system. Players can choose to enable AI chat and freely select a local model (running offline) or a cloud API (requires their own API key), or completely disable AI chat and use preset or custom dialogue instead. Every AI conversation is generated in real time.

Creator
菠RO_PineapRO
Reviews
-
Added
Aug 14, 2026
Incremental MagicSteam
Disclosure

Most of the game's 2D art assets — including monster sprites, map backgrounds, skill and skill tree icons, achievement icons, and store/marketing key art — were created with the assistance of generative AI image tools and then reviewed and edited by the developer. Portions of the localization text (store page and in-game translations) were produced with AI assistance under human review. The game does not generate any content with AI at runtime.

Creator
Natural Nomad
Reviews
-
Added
Aug 14, 2026
迷宫酒馆Steam
Disclosure

*AI is used in the development of this game to generate various assets, including visual graphics, background music, and in-game text content.

Creator
阿吉
Reviews
-
Added
Aug 14, 2026
World War II Auto BattlerSteam
Disclosure

Generative AI tools were used in the creation of certain art assets, audio materials and descriptive text during game development. All AI-generated content has been manually reviewed, edited and integrated by the developer. No new content is dynamically generated by AI while the game is running.

Creator
Three Sevens 21
Reviews
-
Added
Aug 14, 2026
6,954 results
Page 49 of 140
Missing a product? Let us know