Disclosure analysis
AI content is included in the game
Generative AI was used to translate game text and draft some in-game item descriptions and dialogue, with no runtime AI disclosed.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Generative AI was used to translate the game's text into its ten non-English languages”
“to draft a portion of the in-game item descriptions and dialogue”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
All artwork, character art, animation and audio in Fleshgrinder were created by human artists — the use of generative AI for art was contractually prohibited on this project. Generative AI was used to translate the game's text into its ten non-English languages, and to draft a portion of the in-game item descriptions and dialogue. No generative AI runs while you play; nothing is generated at runtime.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.7%
- 17,631 of 24,946 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 27.2%
- 6,893 of 25,376 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
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THRONE AND LIBERTY
In-game content textSome game and marketing content was translated with the assistance of AI tools.
Source and record
- First indexed
- Aug 14, 2026
- Source last checked
- Aug 25, 2026
- Automatic analysis updated
- Aug 14, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.