25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Cyberpunk Neon SurvivorSteam
Disclosure

"This game uses pre-generated content created with the assistance of generative AI. Specifically: some 2D character, enemy, and environment art was sourced from AI-assisted asset packs; portions of the store page description and in-game flavor text were drafted with AI writing tools and then human-edited. No generative AI content is produced live at runtime — all assets are fixed and shipped with the build. The developer has confirmed appropriate rights/licenses for all included assets."

Creator
Bacondog Game Studio
Reviews
-
Added
May 23, 2026
Hero of the Kingdom IVSteam
Disclosure

We have utilized AI tools during development to help make our peaceful sanctuary accessible to players worldwide in their native languages. All AI-assisted elements fall under pre-generated content: In-Game Translations: Game texts and quests were translated from the Slovak original using AI. We actively work with community volunteers to review these. Any languages that have not yet undergone human verification are clearly marked within the game settings as AI/machine translations. Marketing Copy: AI was used extensively to draft and translate store descriptions and marketing materials for international storefronts (without subsequent human verification). The core game design, mechanics, storyline, and atmosphere are entirely our own original work. AI served purely as a technical tool to deliver faster localization.

Creator
Lonely Troops
Reviews
-
Added
May 23, 2026
Egg SmashSteam
Disclosure

We used generative AI tools to assist in composing the soundtrack and for translating the game content (localization).

Creator
Layoff Studio
Reviews
-
Added
May 23, 2026
RIFT DIGGERSteam
Disclosure

Pre-Generated Content (AI-assisted art): Some promotional and marketing artwork & game arts of the tiles & the facilities was created with the assistance of AI image generation tools used as a starting point, subsequently edited and modified by the developer. All in-game characters & effects are hand-crafted by the developer.

Creator
Osama Ahmed
Reviews
-
Added
May 23, 2026
Black Resonance: Obelisk SiegeSteam
Disclosure

Generative AI was used as an assistive tool during development for parts of some 3D models, sound assets, and portions of the code. All such content was reviewed, modified where needed, and curated by the developer before release.

Creator
Dark Frequency Studio
Reviews
-
Added
May 23, 2026
Defense of KyrathSteam
Disclosure

Defense of Kyrath uses AI-assisted tools in parts of its art and audio pipeline. Some character sprites, character voice lines, select background imagery, and background music are AI-generated, and refined or curated by the developer. All AI-generated content is pre-generated at authoring time. Terrain, environment art, and level layouts come from TiGen - a custom procedural generation pipeline that is purely algorithmic, not AI. All game design, writing, and gameplay systems are human-crafted.

Creator
Frosty Wren Studios
Reviews
-
Added
May 23, 2026
PROTOCOL: Zero-daySteam
Disclosure

Generative AI tools were utilized during the pre-production and development phases to assist a solo developer in establishing the visual concepts, background art, and base textures for the cyber-apocalyptic world. All AI-generated base assets were subsequently reviewed, heavily curated, and manually integrated into the game engine to ensure they perfectly match the strict artistic direction and gameplay requirements of PROTOCOL: Zero-day.

Creator
CRYPTOS Interactive
Reviews
-
Added
May 23, 2026
Spa WorldSteam
Disclosure

Spa World was developed with AI-assisted tools used during the development process, including code assistance and content drafting. All game design, creative direction, artwork, and final decisions were made by the developer. The game itself does not use or generate AI content during gameplay.

Creator
Paul Driessen
Reviews
-
Added
May 23, 2026
GuiXuSteam
Disclosure

Game art assets are generated using AI tools to create initial concept art, which is then manually adjusted and modified by artists. The final works combine AI-generated foundational designs with human artistic revisions. Some dynamic art assets are assisted in their creation by AI tools.

Creator
墨染六尘
Reviews
-
Added
May 23, 2026
TessellarSteam
Disclosure

The developer has used generative artificial intelligence tools for assistance during development. This includes code generation and optimization, drafting and translating text for the store page, and creating promotional images and marketing assets. All generated elements have been manually reviewed and edited to fit the project's vision

Creator
Nightware Games
Reviews
-
Added
May 23, 2026
COURIER GUILDSteam
Disclosure

Some content in COURIER GUILD was created with the assistance of AI tools, including visual assets, music, and text. All AI-generated content has been manually reviewed, edited, and refined by the developer to fit the game's style and vision.

Creator
TunderWunder
Reviews
-
Added
May 23, 2026
BünzliFight: Swiss City SimulatorSteam
Disclosure

AI generated content was used during development for concept art, promotional graphics, marketing materials, and placeholder assets. The game does not use live AI generated content during gameplay.

Creator
Bünzli Studios
Reviews
-
Added
May 23, 2026
ZomdiedSteam
Disclosure

As a solo-indie developer with no budget, sound was provided for the development of the game.

Creator
BC Gamez
Reviews
-
Added
May 23, 2026
KarlessSteam
Disclosure

Generative AI was used in the creation of assets and the development of this game.

Creator
Pagecall
Reviews
-
Added
May 23, 2026
Court WizardSteam
Disclosure

AI was used as a coding assistant and for assistance with sprite animation. However none of the art was fully generated by AI. All art, be it music or drawn, was originally created by myself, the sole developer, or from open source creators.

Creator
Blackhearth Games
Reviews
-
Added
May 23, 2026
EvergardenSteam
Disclosure

This game made auxiliary use of pre-generated AI tools during solo development to improve efficiency in areas such as programming code scripts, game system data structure design, draft text writing, and the creation of certain UI icons (such as trait nodes). All AI-assisted content in the game—including code, graphic assets, and text—was thoroughly reviewed, revised, and reworked by the developer to align with the game's intended direction. This game does not include live-generated AI content that is created through real-time interaction with players.

Creator
GridForge_Labs
Reviews
-
Added
May 23, 2026
Solo GrindingSteam
Disclosure

I used AI-assisted tools to help create and animate characters, manually refining and adapting them to fit the game's art style. All other content, including world-building, UI, SFX, VFX, was either licensed from professional artists or created traditionally.

Creator
SoloGearGames
Reviews
-
Added
May 23, 2026
AshikaiSteam
Disclosure

Voice overs, translations and character busts are currently being handled by AI. As a budget limited studio, we want to have everything in place before an artist to work on. These placeholders would reduce the amount of back and forth, rework and hours invested. Everything is directed and supervised by humans. Voice overs and character busts will be completely replaced by the work of artists by the 1.0 release.

Creator
One Isometric Studio
Reviews
-
Added
May 23, 2026
Billion CitizensSteam
Disclosure

Store page AI translation done in the following languages: Chinese (Simplified), Japanese, Korean, Thai, Russian, Spanish, German, Portugese (Brazilian), Turkish, Polish.

Creator
Sucre Discret
Reviews
-
Added
May 23, 2026
Circuit DefenseSteam
Disclosure

Some background music in the game was composed with the assistance of generative AI tools. These tracks were subsequently edited, mixed, and refined by the developer to ensure alignment with the game's sci-fi aesthetic.

Creator
LUO JUNLIN
Reviews
-
Added
May 23, 2026
FirefieldSteam
Disclosure

Most of this game's content was created with the assistance of AI generation tools, except for a small portion of hand-crafted assets. All AI-generated content was reviewed and edited by the developer. No AI is used during gameplay.

Creator
Robe of Fire
Reviews
12
Added
May 23, 2026
Crafting in BerxleySteam
Disclosure

Generative AI used in creating UI, items and other sprites. We aim to gradually replace all AI generated content as we post new updates.

Creator
Quietly Packed Games
Reviews
-
Added
May 23, 2026
Dark marchSteam
Disclosure

AI was used to upscale the concept art. AI was used for the final artwork / final drawing.

Creator
HFirma
Reviews
-
Added
May 23, 2026
Carved in Stone: ArenaSteam
Disclosure

Claude code = Lots of code. Within the game client/server sure, but particularly within our game creation pipeline. It has enabled our artists/unity devs to create their own scripts/tools with blender/unity to streamline our content creation process. Also, CC used for creating python scripts used for MIDI music composition. Flux Dev image gen = spell icons. It did not write this message though :)

Creator
Hardrock Tech
Reviews
-
Added
May 23, 2026
TavrikSteam
Disclosure

This game uses AI-assisted tools in the following areas of development: Localization: Some translations were assisted or reviewed using AI language tools. Sound Effects: Some SFX were generated or prototyped using AI audio tools. No in-game visuals are using AI except the main menu art as of now. Promotional materials may still have AI generated content. All AI-assisted content was reviewed, curated, and approved by the development team. No AI content is generated at runtime.

Creator
Nyra Games
Reviews
-
Added
May 23, 2026
The Ghost Protocol: Echoes of SteelSteam
Disclosure

I'm building this game on my own, with generative AI tools as finishing and scaling assistants on top of my own creative foundations. 3D mech and monster meshes started as my own concept sketches; Meshy AI generated the base 3D models from those sketches, which I then refined and animated myself in Blender. Character voices began as dialogue I wrote and the tone I set — some are my own voice recordings, and for others I used ElevenLabs to alter the voices so they fit each character. Music tracks each started from vocal melody references I recorded; Lyria (through Gemini) developed those references into the final orchestrated tracks. Cinematic video sequences were generated by Veo3 from my prompts and storyboards, then fully edited by me in DaVinci Resolve. I review every AI output before it ships in the game, and I hold commercial-use rights to all generated content per each service's paid-subscription terms.

Creator
8an Studio
Reviews
-
Added
May 23, 2026
BattleTabsSteam
Disclosure

This game uses AI for coding, some in-game 2D elements, and localisations.

Creator
Gangbusters Ltd
Reviews
25
Added
May 23, 2026
时光餐厅Steam
Disclosure

Some of the visual materials in this game are created with the assistance of generative artificial intelligence, including some display images on the store page and some art resources within the game.

Creator
怀旧游戏小东
Reviews
-
Added
May 23, 2026
New Yankee: Jelly ChaosSteam
Disclosure

AI tools were used in a limited capacity to assist in the creation of certain visual assets for store and marketing presentation (such as background elements and minor graphical components). All final content was reviewed, edited, and approved by the development team.

Creator
Alawar Casual
Reviews
-
Added
May 23, 2026
PrimordioSteam
Disclosure

nothing you see is AI generated. Modern coding tools were used in the development process. If you detect any slop, that's my code.

Creator
Philocypher
Reviews
12
Added
May 23, 2026
NightsoilSteam
Disclosure

This game uses generative artificial intelligence to assist in the localization of in-game and store page text.

Creator
Minuscule Mayhem
Reviews
13
Added
May 23, 2026
Strategic SurgeSteam
Disclosure

In the development of this game, generative AI was used in the following ways: Visual Assets: Background illustrations for narrative events, UI elements, and icons were created with the assistance of generative AI. All assets were manually edited and refined by the developer to ensure stylistic consistency. Narrative Content: Initial drafts for some random event descriptions and unit barks were generated with AI assistance and subsequently revised and rewritten by the developer to maintain the game's unique tone and military setting. Audio: Some voiceover elements and unit barks may be produced using AI-assisted synthesis. All audio is pre-recorded and processed before being included in the game files. Code Assistance: AI-based tools were used during the programming process for logic optimization and debugging. Important: All AI-generated content is pre-generated and included in the static game files. No content is generated in real-time during gameplay.

Creator
K-71
Reviews
-
Added
May 23, 2026
Treasure Hunter: Echo of WarSteam
Disclosure

During development, artificial intelligence tools were used to assist in the creation of certain game assets, including some images (such as store page visuals and in-game textures), localization, and audio content. All AI-generated or AI-assisted content was reviewed, modified where necessary, and approved by the developers to ensure quality and consistency.

Creator
Ulab Games
Reviews
-
Added
May 23, 2026
Speed Rivals - Model TrainsSteam
Disclosure

Some written content (store descriptions, in-game text) and select marketing images were created with the assistance of AI tools. No AI-generated content is used in gameplay, game assets, or game systems.

Creator
BabelGames
Reviews
-
Added
May 23, 2026
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