25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CYBERLIFESteam
Disclosure

Generative AI tools were used to assist with English localization/translation of text originally written by the developer. No AI-generated content is created dynamically during gameplay. We do our best to rely on high-quality human translations whenever possible.

Creator
CYBERLIFE Studios
Reviews
-
Added
Sep 10, 2026
Yu-Gi-Oh! Tag Force GXSteam
Disclosure

Generative AI was used as a supplementary tool in the translation process for certain system languages in this title. AI was utilized to help improve translation efficiency and quality. However, all final translations are reviewed and edited by the development team before being implemented. All translated text is reviewed by human editors to ensure it is accurate, appropriate, and of high quality.

Creator
Matrix Corporation
Reviews
-
Added
Sep 10, 2026
Solar ImperiumSteam
Disclosure

AI tools were used to help create some in game assets. In all such cases, the final product reflects our team’s craft and creative vision.

Creator
Node One Digital
Reviews
-
Added
Sep 9, 2026
Gang TakeoverSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s code and the creation or refinement of certain visual and marketing assets. All AI-assisted material was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Dockdee Digital
Reviews
-
Added
Sep 9, 2026
Nightmare Unleashed!Steam
Disclosure

Generative AI was used solely to assist with localization and translation of developer-written text. No visual assets, models, textures, animations, music, sound effects, voice acting, or gameplay content were generated with AI.

Creator
Dicco Studio
Reviews
-
Added
Sep 9, 2026
Exile: Idle ARPGSteam
Disclosure

We are using AI to help structure and review written code by the team. AI is also in use for some artwork that will be changed at release!

Creator
ExileDev
Reviews
-
Added
Sep 9, 2026
Bunker And FriendsSteam
Disclosure

Some art and audio in Bunker And Friends was produced with generative AI tools during development. This includes store and marketing artwork — the key art, store capsules, and logo elements — and some sound effects and music. All of it was generated ahead of time and ships as fixed assets. The game does not generate any content using AI while you play, and it does not connect to any external AI service during gameplay.

Creator
We Game at Noon
Reviews
-
Added
Sep 9, 2026
Last HaulSteam
Disclosure

Some pre-rendered art assets (enemy and background artwork) and localization were created with generative AI tools under human direction, then manually cleaned up and integrated by the developers. Development used AI-assisted coding tools. No content is AI-generated at runtime.

Creator
Eryk Włoszczyński
Reviews
-
Added
Sep 9, 2026
Nicotine & KnivesSteam
Disclosure

Used AI to over optimize the performance of the game as it is very painful to have thousands of enemies on your screen at the same time and 100 projectiles per seconds without turning your pc into an oven. Also used AI for localization. (Added different languages besides English)

Creator
Nicotine & Knives
Reviews
-
Added
Sep 9, 2026
Three Kingdoms OnlineSteam
Disclosure

Some of the artwork in this game — including character portraits, user interface elements, map and battle backgrounds, unit sprites, and visual effects — was created with the help of generative AI image tools, then reviewed, corrected, and assembled by hand before being included in the game. Some sound effects were produced with AI audio tools in the same way. All of this content is generated ahead of time and is fixed in the shipped build. The game does not generate any content while you play, and it does not connect to any external AI service during gameplay.

Creator
GE Soft
Reviews
-
Added
Sep 9, 2026
ApocalypticlickSteam
Disclosure

Generative AI was used to prototype and stylize most pixel art. Generative AI was NOT used for writing, music, or mechanics.

Creator
Aaron Meier
Reviews
-
Added
Sep 9, 2026
Flag ConquestSteam
Disclosure

The soundtrack is AI generated with human modifications. Art, text, localizations, and store assets were made with AI assistance and human modifications. Nothing is generated at runtime, and the game never connects to an AI service.

Creator
Karamilabs
Reviews
-
Added
Sep 9, 2026
Tactical Commanders RSteam
Disclosure

Generative AI is used to help modernize multiple image assets, including enhancement, upscaling, cleanup, and visual refinement. All AI-assisted assets are reviewed and finalized by the development team before use in the game.

Creator
Choga soft Co.,Ltd
Reviews
-
Added
Sep 8, 2026
Tide and CrownSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s interface and narrative text, programming, procedurally constructed 2D visual elements, and marketing materials. All included content was reviewed, edited, and integrated by the developer. Tide & Crown does not generate AI content during gameplay and does not connect to external AI services.

Creator
EnoBlk
Reviews
-
Added
Sep 7, 2026
PLAN OF TACTICSSteam
Disclosure

We use AI to aid the team with coding and refactoring more quickly, texturing assets and background faster, and creating highly detailed cinematics. We have both original and AI generated music & sound effects. We DO NOT use AI for our story, narratives, dialog, 3D models, or character animations.

Creator
Animation Elevated
Reviews
-
Added
Sep 7, 2026
BouncerSteam
Disclosure

AI generation was used in the concept art for the game that is currently on display with the game screenshots. We are currently working on making the real art for the game, but wanted to provide the artstyle that we are aiming towards. The game itself, including in-game current and future art, is human made.

Creator
Wireframe Studios
Reviews
-
Added
Sep 7, 2026
Pigeon BallSteam
Disclosure

Developed and tested under human creative direction with generative AI assistance for game code, audio and promo materials. Some skin patterns for customization of character and ball were AI generated. Maps, 3D assets and animations were bought from artists. The game does not use live-generated AI during gameplay.

Creator
PB Interactive
Reviews
-
Added
Sep 7, 2026
AbaryaSteam
Disclosure

Localization and some art work assisted by AI tools

Creator
Chase Walters
Reviews
-
Added
Sep 7, 2026
The Adventurer's Guild IdlerSteam
Disclosure

Generative AI tools were used to assist with the development and coding of the game, including generating, modifying, and troubleshooting code that ships with the game.

Creator
Arkras Studio
Reviews
-
Added
Sep 7, 2026
Bottled FantasySteam
Disclosure

As a small indie team, some of our initial localizations will use AI-assisted translation, and we hope to have them professionally reviewed and polished as our budget grows.

Creator
MBTactIcs Lab
Reviews
-
Added
Sep 7, 2026
SOMNIUSSteam
Disclosure

in-game texts, news localization, promotional pictures

Creator
STFGames
Reviews
-
Added
Sep 7, 2026
Leg It: Don't StopSteam
Disclosure

Some visual assets in Leg It: Don't Stop, including character and environment artwork, were created with the assistance of generative AI tools and then selected, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
BonTess Studios
Reviews
-
Added
Sep 6, 2026
Jwala: Himalayan Temple DefenseSteam
Disclosure

Generative AI tools were used during development to help create visual assets for this game, including character art, environments such as the temple, weapons, and other in-game artwork, as well as store and marketing images (capsule art, logo, and store background). All AI-assisted content was reviewed, edited, and finalized by the developer, who holds the rights to use it. No AI-generated content is created live during gameplay.

Creator
MonkVerse
Reviews
-
Added
Sep 6, 2026
HUNTMAZESteam
Disclosure

Generative AI was used to assist in the creation of some pre-generated visual assets, including character models, props, environmental assets, and textures. All AI-assisted content was reviewed, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Creative Nightmares
Reviews
-
Added
Sep 6, 2026
Elven AgeSteam
Disclosure

Some 3D character and creature models in this game were created with AI-assisted generation tools (Meshy) as a starting point, then hand-finished, rigged, textured, and integrated by the developer in Blender and Unity. Some quest dialogue text was also written with AI assistance and edited by the developer before being included in the game. No content is generated in real time during gameplay — everything players see is fixed at build time and has been reviewed and edited by hand.

Creator
Akai Kitsune Studio
Reviews
-
Added
Sep 6, 2026
Partyforge IdleSteam
Disclosure

Some character, monster, and environment art, and some music, were created with generative AI before release. Nothing is generated by AI during play.

Creator
SDY
Reviews
-
Added
Sep 6, 2026
Neon MeltdownSteam
Disclosure

The game's art and sound are drawn and synthesised in code at runtime rather than shipped as asset files, and that code was written with AI coding assistance under human direction. No AI runs while the game is playing. The soundtrack is licensed human-authored works.

Creator
Living Skies Interactive
Reviews
-
Added
Sep 6, 2026
TurnLimit100Steam
Disclosure

Some of the graphical and audio assets in this title were created with the assistance of generative AI tools. All AI-assisted content was reviewed, curated, and refined by our development team prior to release. This game does not use AI to generate any content in real time during gameplay.

Creator
Yosuke Kobayashi
Reviews
-
Added
Sep 6, 2026
The Endless HarvestSteam
Disclosure

AI was used to assist in localizing the game in the many different languages, to increase it's target demographic.

Creator
R.J. Brontsema
Reviews
-
Added
Sep 6, 2026
WondernautsSteam
Disclosure

Some visual assets, sound effects, and music in Wondernauts were created with the help of generative AI tools during development, then refined, validated, and integrated by the development team. All gameplay logic and game systems are human-authored.

Creator
Harmonic Engine
Reviews
-
Added
Sep 6, 2026
Forms of WarSteam
Disclosure

Some pre-generated visual assets currently used in Forms of War and its store materials were created with generative AI tools. Most in-game visuals are drawn procedurally in code using Phaser. AI-assisted coding tools were used during development. No generative AI is used while the game is running.

Creator
Ooh Games
Reviews
-
Added
Sep 4, 2026
Lairs & LordshipsSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some pre-generated 2D visual assets, UI elements, and promotional materials. All AI-assisted content is reviewed and curated by the developer. No AI-generated content is created during gameplay.

Creator
GAG Games
Reviews
-
Added
Sep 4, 2026
Necromancer: The Fallen ServeSteam
Disclosure

Necromancer: The Fallen Serve is primarily developed by me as a solo indie developer. I use generative AI as one of the tools in the project, including for some 3D assets, character voice lines, music, and promotional artwork. I've also worked with freelance artists and animators on parts of the game, including the skeleton army and animation work. I personally go through, refine and rework the assets until they fit the game the way I want them to. No generative AI content is created during gameplay.

Creator
Minch Games
Reviews
-
Added
Sep 4, 2026
DaedaliaSteam
Disclosure

Some of the artwork was created using AI tools. The code was also reviewed with, or assisted by, AI. If the concept finds its audience, we intend to pay an artist to produce artwork that is not AI-generated. Artists who would like to be part of the project are welcome to join us.

Creator
HYB
Reviews
-
Added
Sep 4, 2026
Blade DodgerSteam
Disclosure

Some of this game's assets (e.g., sprites, artwork, and music) were made with the assistance of generative AI tools and were reviewed, curated, and hand-finished by the developer. No content is generated while you play.

Creator
Sota Games LLC
Reviews
-
Added
Sep 4, 2026
Gray CompanySteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Sep 4, 2026
Blend Hunter: Smoothie Bullet HeavenSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated content. Codex was used for parts of the 3D model work, GPT Image was used to generate parts of the user interface, and AI tools assisted with some text and some Steam store and marketing visuals. These assets were reviewed and integrated by the developer. No audio or music was created with generative AI. The game does not generate AI content during gameplay.

Creator
NAN LOGIC LLC
Reviews
-
Added
Sep 4, 2026
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