25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

VCO: Victor Charlie OneSteam
Disclosure

We are committed to the ethical use of AI. As such, limited assistance with some text, spoken dialogue, narrative, localization, and store/marketing copy may have been utilized. It is not used to generate artwork or live gameplay content, and all final content is reviewed by the team.

Creator
Systems Heavy
Reviews
-
Added
Aug 19, 2026
HistorikerSteam
Disclosure

Some ambient audio in this game — background crowd voices and station announcements — is generated using neural text-to-speech. All visual art, music, and narrative writing are human-authored or made with traditional, non-generative tools.

Creator
PlatformOne
Reviews
-
Added
Aug 19, 2026
ObolusSteam
Disclosure

The 2D art in OBOLUS is made with image generation models running locally on my own machine — Stable Diffusion XL through ComfyUI, including a style model I trained myself on 1930s cartoon references. None of it is a raw output: every sprite, backdrop, card frame and icon was directed through many passes, then cut out, colour-corrected, upscaled and assembled frame by frame into animation sheets. Everything else is not AI: the rules, every card and every number on it, the balance, the 22 heroes, the six lands, the writing and the interface. The sound effects are synthesised by code written for this game. Nothing is generated while you play. The game makes no network calls and ships with no model — nothing runs on your machine, and none of your data goes anywhere.

Creator
briciagames
Reviews
-
Added
Aug 19, 2026
Vector SurgeSteam
Disclosure

AI Was used to generate the page description, it was also used to test certain parts of the game and help debug a few problems, there was partial AI usage also for the game music, while the music itself was created in FL Studio there was usage to generate some of the variants of the tracks

Creator
RaithSphere
Reviews
-
Added
Aug 19, 2026
Quarter MileSteam
Disclosure

Quarter Mile contains no AI-generated art, music, voice or in-game text. Every visual in the game is rendered in real time from geometry and materials authored by hand in code — there are no image assets. Every sound is synthesized by the game while you play, from a physical model of the engine; no audio files ship with the game. All car data and track layouts are hand-authored. The store page capsule art and screenshots are rendered by the game itself, using the same renderer that draws the game — they are not concept art, not painted, and not AI-generated. The game description and other store page text were written with the assistance of an AI writing assistant, and portions of the game's source code were written with the assistance of an AI coding assistant. All of it was reviewed and edited by the developer. The game does not use generative AI at runtime. Nothing is generated while you play, there is no network connection of any kind, and the game is fully playable offline.

Creator
nitzan.games LLC
Reviews
-
Added
Aug 19, 2026
Castle-OSteam
Disclosure

AI was used to assist with text creation and translation / localization.

Creator
Orbis Fabula
Reviews
-
Added
Aug 19, 2026
Project RicochetSteam
Disclosure

Generative AI was used during development to assist with writing and improving parts of the game code. All AI-assisted code was reviewed, edited, and integrated by the development team.

Creator
ExertionGame
Reviews
-
Added
Aug 19, 2026
Glow Arcade RacerSteam
Disclosure

All visual assets, audio, course designs / implementations are human created. The aim was to ensure all creative elements were human created with the majority coming from the original Xbox Indie Game. Generative AI was used to port between the now defunct Xbox Indie (XGFW) platform to a modern platform (MonoGame) and to move to modern graphics cards (shaders). It was also used to add additional, optional, CRT visual modes and to do non-creative changes including identifying and resolving bugs and optimising play to improve framerate and minimum requirements.

Creator
Ben Saich
Reviews
-
Added
Aug 19, 2026
SnopSteam
Disclosure

We used AI to generate some of the art in game, as well as the art on the store page.

Creator
DeckTronic, LLC
Reviews
-
Added
Aug 19, 2026
ExtraordinarySteam
Disclosure

Generative AI tools were used during development to assist with creating certain in-game visual assets, concept art, and UI elements. All AI-generated content has been reviewed, curated, and integrated manually by the developer.

Creator
Cengiz İnançlı
Reviews
-
Added
Aug 19, 2026
VoidpathSteam
Disclosure

Some of the music & art in this game has been generated with the assistance of Artificial Intelligence tools.

Creator
Rothwell Creative Concepts
Reviews
-
Added
Aug 19, 2026
HyperPipesSteam
Disclosure

Some of this game's assets were made with generative AI tools: the music, the store artwork, and the French translation. Everything ships as fixed files that were generated, chosen, and edited by the developer. Nothing is generated while you play, and the game never connects to an AI service.

Creator
CrashBamBoom
Reviews
-
Added
Aug 19, 2026
Forsaken TrialsSteam
Disclosure

This game contains AI-generated assets. The player character and user interface were created using AI tools.

Creator
Xukuth
Reviews
-
Added
Aug 19, 2026
MixUp!Steam
Disclosure

Using Generative AI for the logos, cover images and online content, the game itself has no AI used.

Creator
SheryB
Reviews
-
Added
Aug 19, 2026
Monster MavericksSteam
Disclosure

Generative AI tools were used in the creation of some visual assets in the game. Some generated artwork was used directly after review, while other generated artwork was edited, modified, or used as a starting point for final assets.

Creator
Trevor Allen
Reviews
-
Added
Aug 19, 2026
TOYARTWARSteam
Disclosure

This game uses AI to assist in generating 3D models, videos, and studies of characters and environments.

Creator
Marco Alemar
Reviews
-
Added
Aug 19, 2026
ScrapBoundSteam
Disclosure

Generative AI tools were used during the development of ScrapBound to assist with the creation of some visual and audio assets. AI-generated imagery was used as a starting point for various game assets, which were then modified, edited, and integrated to fit the game's visual style. Many of these assets will over time be replaced as the development of the game continues.

Creator
Duckoon Games
Reviews
-
Added
Aug 18, 2026
FlapverseSteam
Disclosure

Generative AI was used to create visual references and process select textures. No content is generated during gameplay.

Creator
Maksim Salin
Reviews
-
Added
Aug 18, 2026
PUCKVPUCKSteam
Disclosure

Development of PUCKVPUCK was assisted by an AI coding assistant. It helped write and review the game's code — including the sound effects, which are synthesised mathematically in code rather than recorded or sampled — and it drafted text for this store page. No AI image, audio or video generation models were used: the visuals are drawn procedurally by hand-written code, every screenshot and trailer clip is real captured gameplay, and all music was written and performed by the developers. Nothing is generated live while you play.

Creator
StormRainbow Gaming
Reviews
-
Added
Aug 17, 2026
Rivals BasketballSteam
Disclosure

Generative AI is used to create some of the art concepts of assets used in the game.

Creator
Anti-Hero Game Studio
Reviews
-
Added
Aug 17, 2026
Fancy HapticsSteam
Disclosure

Store page capsule artwork was generated using AI tools. Application code was developed with AI assistance. All output was reviewed and tested by the developer.

Creator
His Fanciness
Reviews
-
Added
Aug 16, 2026
YellowJacketSteam
Disclosure

Generative AI was used in the creation of BFX/SFX audio assets. No generative AI was used for the game's artwork.

Creator
BusyPotato
Reviews
-
Added
Aug 16, 2026
HOSHIKUISteam
Disclosure

The game's source code was written with Claude Code, an AI coding tool by Anthropic, under the developer's direction and review.

Creator
rspepe
Reviews
-
Added
Aug 16, 2026
Backrooms: MisstepSteam
Disclosure

Generative AI tools were used during development to assist with programming and Unreal Engine Blueprint creation, the creation of some 3D assets, selected music and audio, and some promotional artwork and marketing materials. AI-generated content is reviewed and edited by the development team before use. The game does not generate AI content during gameplay.

Creator
stonystudios
Reviews
-
Added
Aug 16, 2026
IJIN: History SurvivorsSteam
Disclosure

This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, parts of the sound, and localization.

Creator
SF Create
Reviews
-
Added
Aug 16, 2026
Dungeons of DestinySteam
Disclosure

Generative AI is used solely as a development tool for texture design ideas and for code review and performance optimization.

Creator
NoFishGames
Reviews
-
Added
Aug 16, 2026
Raider PheasantSteam
Disclosure

Generative AI tools were used during development to assist with programming and localization. All AI-assisted code and text were reviewed, edited, tested, and integrated by the developer. No generative AI is used while the game is running.

Creator
PolygonLove International
Reviews
-
Added
Aug 16, 2026
GemSlasherSteam
Disclosure

Generative AI tools were used during development for visual assets, 3D models, audio, and localization. Final assets were selected and integrated by the developer. Generative AI was also used to assist with translations. No AI content is generated during gameplay.

Creator
UneGames
Reviews
-
Added
Aug 16, 2026
Vibin' & Survivin'Steam
Disclosure

As a solo project, Vibin & Survivin leverages AI assistance for asset design, audio generation, and coding support. This allowed me to punch above my weight class as a single developer and focus on crafting tight, responsive action-roguelike gameplay!

Creator
GoudaGames
Reviews
-
Added
Aug 16, 2026
LOOPFANGSteam
Disclosure

We use a translation AI tool to allow us to help more players play this game comfortably

Creator
MnD
Reviews
-
Added
Aug 16, 2026
PeolesaSteam
Disclosure

AI was used to help generate artwork, sounds and code for this game.

Creator
groemer05
Reviews
-
Added
Aug 16, 2026
Cubing ForgeSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated promotional and graphical artwork used for Cubing Forge, including certain Steam store, library, and marketing assets. All AI-assisted content is reviewed, curated, and finalized before publication. Cubing Forge does not use live generative AI during gameplay.

Creator
The Wolf Pack Mind
Reviews
-
Added
Aug 16, 2026
STARSHREDSteam
Disclosure

Generative AI was used to assist in the creation of a small number of pre-generated sound effects. All AI-assisted audio was reviewed and curated by the developer. No generative AI is used during gameplay, and the game does not generate content in real time.

Creator
NEYSEGAMES
Reviews
-
Added
Aug 14, 2026
NeuboSteam
Disclosure

In this game AI was used to generate a few abstract textures in 4th and 5th game worlds. Game's logo was also made partially with a help of image generation tooling.

Creator
Neubound Games
Reviews
-
Added
Aug 14, 2026
PastimesSteam
Disclosure

Generative AI was used during development for translations, some pixel art, and some music. AI-assisted content is human-reviewed before release. The main painting is historical public-domain art. Nothing is AI-generated during gameplay.

Creator
Kaal
Reviews
-
Added
Aug 14, 2026
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